/* $Id$ */ /** @file statusbar_gui.cpp The GUI for the bottom status bar. */ #include "stdafx.h" #include "openttd.h" #include "settings_type.h" #include "date_func.h" #include "gfx_func.h" #include "news_func.h" #include "player_func.h" #include "string_func.h" #include "strings_func.h" #include "player_base.h" #include "viewport_func.h" #include "news_gui.h" #include "player_gui.h" #include "window_gui.h" #include "variables.h" #include "table/strings.h" #include "table/sprites.h" extern GetNewsStringCallbackProc * const _get_news_string_callback[]; static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width) { StringID str; if (ni->display_mode == NM_CALLBACK) { str = _get_news_string_callback[ni->callback](ni); } else { CopyInDParam(0, ni->params, lengthof(ni->params)); str = ni->string_id; } char buf[512]; GetString(buf, str, lastof(buf)); const char *s = buf; char buffer[256]; char *d = buffer; const char *last = lastof(buffer); for (;;) { WChar c = Utf8Consume(&s); if (c == 0) { break; } else if (c == 0x0D) { if (d + 4 >= last) break; d[0] = d[1] = d[2] = d[3] = ' '; d += 4; } else if (IsPrintable(c)) { if (d + Utf8CharLen(c) >= last) break; d += Utf8Encode(d, c); } } *d = '\0'; DrawPixelInfo tmp_dpi; if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true; DrawPixelInfo *old_dpi = _cur_dpi; _cur_dpi = &tmp_dpi; int x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE); _cur_dpi = old_dpi; return x > 0; } static void StatusBarWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player); DrawWindowWidgets(w); SetDParam(0, _date); DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING); if (p != NULL) { /* Draw player money */ SetDParam(0, p->player_money); DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING); } /* Draw status bar */ if (w->message.msg) { // true when saving is active DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING); } else if (_do_autosave) { DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING); } else if (_pause_game) { DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING); } else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) { /* Draw the scrolling news text */ if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) { WP(w, def_d).data_1 = -1280; if (p != NULL) { /* This is the default text */ SetDParam(0, p->index); DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING); } } } else { if (p != NULL) { /* This is the default text */ SetDParam(0, p->index); DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING); } } if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2); } break; case WE_MESSAGE: w->message.msg = e->we.message.msg; w->SetDirty(); break; case WE_CLICK: switch (e->we.click.widget) { case 1: ShowLastNewsMessage(); break; case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break; default: ResetObjectToPlace(); } break; case WE_TICK: { if (_pause_game) return; if (WP(w, def_d).data_1 > -1280) { // Scrolling text WP(w, def_d).data_1 -= 2; w->InvalidateWidget(1); } if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages WP(w, def_d).data_2 -= 2; } else if (WP(w, def_d).data_2 < 0) { WP(w, def_d).data_2 = 0; w->InvalidateWidget(1); } } break; } } static const Widget _main_status_widgets[] = { { WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL}, { WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS}, { WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL}, { WIDGETS_END}, }; static WindowDesc _main_status_desc = { WDP_CENTER, 0, 320, 12, 640, 12, WC_STATUS_BAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _main_status_widgets, StatusBarWndProc }; void ShowStatusBar() { _main_status_desc.top = _screen.height - 12; Window *w = AllocateWindowDesc(&_main_status_desc); if (w != NULL) { CLRBITS(w->flags4, WF_WHITE_BORDER_MASK); WP(w, def_d).data_1 = -1280; } }