/* $Id$ */ /** @file win32_s.cpp Handling of sound for Windows. */ #include "../stdafx.h" #include "../openttd.h" #include "../driver.h" #include "../mixer.h" #include "../core/alloc_func.hpp" #include "win32_s.h" #include #include static FSoundDriver_Win32 iFSoundDriver_Win32; static HWAVEOUT _waveout; static WAVEHDR _wave_hdr[2]; static int _bufsize; static void PrepareHeader(WAVEHDR *hdr) { hdr->dwBufferLength = _bufsize * 4; hdr->dwFlags = 0; hdr->lpData = MallocT(_bufsize * 4); if (waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) usererror("waveOutPrepareHeader failed"); } static void FillHeaders() { WAVEHDR *hdr; for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) { if (!(hdr->dwFlags & WHDR_INQUEUE)) { MxMixSamples(hdr->lpData, hdr->dwBufferLength / 4); if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) usererror("waveOutWrite failed"); } } } static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, DWORD dwParam1, DWORD dwParam2) { switch (uMsg) { case WOM_DONE: if (_waveout != NULL) FillHeaders(); break; default: break; } } const char *SoundDriver_Win32::Start(const char * const *parm) { WAVEFORMATEX wfex; wfex.wFormatTag = WAVE_FORMAT_PCM; wfex.nChannels = 2; wfex.wBitsPerSample = 16; wfex.nSamplesPerSec = GetDriverParamInt(parm, "hz", 11025); wfex.nBlockAlign = (wfex.nChannels * wfex.wBitsPerSample) / 8; wfex.nAvgBytesPerSec = wfex.nSamplesPerSec * wfex.nBlockAlign; _bufsize = GetDriverParamInt(parm, "bufsize", (GB(GetVersion(), 0, 8) > 5) ? 2048 : 1024); if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD_PTR)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) return "waveOutOpen failed"; MxInitialize(wfex.nSamplesPerSec); PrepareHeader(&_wave_hdr[0]); PrepareHeader(&_wave_hdr[1]); FillHeaders(); return NULL; } void SoundDriver_Win32::Stop() { HWAVEOUT waveout = _waveout; _waveout = NULL; waveOutReset(waveout); waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR)); waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR)); waveOutClose(waveout); }