/* $Id$ */ /** @file gui.h */ #ifndef GUI_H #define GUI_H #include "station.h" #include "window.h" #include "string.h" /* main_gui.cpp */ void SetupColorsAndInitialWindow(); void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2); void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2); void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2); /* settings_gui.cpp */ void ShowGameOptions(); void ShowGameDifficulty(); void ShowPatchesSelection(); void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, bool clickable_right); /* graph_gui.cpp */ void ShowOperatingProfitGraph(); void ShowIncomeGraph(); void ShowDeliveredCargoGraph(); void ShowPerformanceHistoryGraph(); void ShowCompanyValueGraph(); void ShowCargoPaymentRates(); void ShowCompanyLeagueTable(); void ShowPerformanceRatingDetail(); /* news_gui.cpp */ void ShowLastNewsMessage(); void ShowMessageOptions(); void ShowMessageHistory(); /* rail_gui.cpp */ void ShowBuildRailToolbar(RailType railtype, int button); void PlaceProc_BuyLand(TileIndex tile); void ReinitGuiAfterToggleElrail(bool disable); /* train_gui.cpp */ void ShowTrainViewWindow(const Vehicle *v); void ShowOrdersWindow(const Vehicle *v); /* road_gui.cpp */ void ShowBuildRoadToolbar(); void ShowBuildRoadScenToolbar(); void ShowRoadVehViewWindow(const Vehicle *v); /* dock_gui.cpp */ void ShowBuildDocksToolbar(); void ShowShipViewWindow(const Vehicle *v); /* aircraft_gui.cpp */ void ShowBuildAirToolbar(); /* terraform_gui.cpp */ void ShowTerraformToolbar(Window *link = NULL); /* tgp_gui.cpp */ void ShowGenerateLandscape(); void ShowHeightmapLoad(); void PlaceProc_DemolishArea(TileIndex tile); void PlaceProc_LevelLand(TileIndex tile); bool GUIPlaceProcDragXY(const WindowEvent *e); enum { // max 32 - 4 = 28 types GUI_PlaceProc_DemolishArea = 0 << 4, GUI_PlaceProc_LevelArea = 1 << 4, GUI_PlaceProc_DesertArea = 2 << 4, GUI_PlaceProc_WaterArea = 3 << 4, GUI_PlaceProc_ConvertRailArea = 4 << 4, GUI_PlaceProc_RockyArea = 5 << 4, }; /* misc_gui.cpp */ void PlaceLandBlockInfo(); void ShowAboutWindow(); void ShowBuildTreesToolbar(); void ShowBuildTreesScenToolbar(); void ShowTownDirectory(); void ShowIndustryDirectory(); void ShowSubsidiesList(); void ShowPlayerStations(PlayerID player); void ShowPlayerFinances(PlayerID player); void ShowPlayerCompany(PlayerID player); void ShowEstimatedCostOrIncome(int32 cost, int x, int y); void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y); void DrawStationCoverageAreaText(int sx, int sy, uint mask,int rad); void CheckRedrawStationCoverage(const Window *w); void ShowSmallMap(); void ShowExtraViewPortWindow(); void SetVScrollCount(Window *w, int num); void SetVScroll2Count(Window *w, int num); void SetHScrollCount(Window *w, int num); void ShowCheatWindow(); void DrawEditBox(Window *w, querystr_d *string, int wid); void HandleEditBox(Window *w, querystr_d *string, int wid); int HandleEditBoxKey(Window *w, querystr_d *string, int wid, WindowEvent *we); bool HandleCaret(Textbuf *tb); void DeleteTextBufferAll(Textbuf *tb); bool DeleteTextBufferChar(Textbuf *tb, int delmode); bool InsertTextBufferChar(Textbuf *tb, uint32 key); bool InsertTextBufferClipboard(Textbuf *tb); bool MoveTextBufferPos(Textbuf *tb, int navmode); void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth); void UpdateTextBufferSize(Textbuf *tb); void BuildFileList(); void SetFiosType(const byte fiostype); /* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */ extern const byte _fios_colors[]; /* bridge_gui.cpp */ void ShowBuildBridgeWindow(uint start, uint end, byte type); void ShowBuildIndustryWindow(); void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter); void ShowQuery(StringID caption, StringID message, Window *w, void (*callback)(Window*, bool)); void ShowMusicWindow(); /* main_gui.cpp */ void HandleOnEditText(const char *str); VARDEF bool _station_show_coverage; VARDEF PlaceProc *_place_proc; /* vehicle_gui.cpp */ void InitializeGUI(); #endif /* GUI_H */