/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file signs_gui.cpp The GUI for signs. */ #include "stdafx.h" #include "company_gui.h" #include "company_func.h" #include "signs_base.h" #include "signs_func.h" #include "debug.h" #include "command_func.h" #include "strings_func.h" #include "window_func.h" #include "map_func.h" #include "gfx_func.h" #include "viewport_func.h" #include "querystring_gui.h" #include "sortlist_type.h" #include "string_func.h" #include "table/strings.h" #include "table/sprites.h" struct SignList { typedef GUIList GUISignList; static const Sign *last_sign; GUISignList signs; void BuildSignsList() { if (!this->signs.NeedRebuild()) return; DEBUG(misc, 3, "Building sign list"); this->signs.Clear(); const Sign *si; FOR_ALL_SIGNS(si) *this->signs.Append() = si; this->signs.Compact(); this->signs.RebuildDone(); } /** Sort signs by their name */ static int CDECL SignNameSorter(const Sign * const *a, const Sign * const *b) { static char buf_cache[64]; char buf[64]; SetDParam(0, (*a)->index); GetString(buf, STR_SIGN_NAME, lastof(buf)); if (*b != last_sign) { last_sign = *b; SetDParam(0, (*b)->index); GetString(buf_cache, STR_SIGN_NAME, lastof(buf_cache)); } return strcasecmp(buf, buf_cache); } void SortSignsList() { if (!this->signs.Sort(&SignNameSorter)) return; /* Reset the name sorter sort cache */ this->last_sign = NULL; } }; const Sign *SignList::last_sign = NULL; /** Enum referring to the widgets of the sign list window */ enum SignListWidgets { SLW_CLOSEBOX = 0, SLW_CAPTION, SLW_STICKY, SLW_LIST, SLW_SCROLLBAR, SLW_RESIZE, }; struct SignListWindow : Window, SignList { int text_offset; // Offset of the sign text relative to the left edge of the SLW_LIST widget. SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window() { this->InitNested(desc, window_number); /* Create initial list. */ this->signs.ForceRebuild(); this->signs.ForceResort(); this->BuildSignsList(); this->SortSignsList(); this->vscroll.SetCount(this->signs.Length()); } virtual void OnPaint() { this->DrawWidgets(); } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case SLW_LIST: { uint y = r.top + WD_FRAMERECT_TOP; // Offset from top of widget. /* No signs? */ if (this->vscroll.GetCount() == 0) { DrawString(r.left + WD_FRAMETEXT_LEFT, r.right, y, STR_STATION_LIST_NONE); return; } bool rtl = _dynlang.text_dir == TD_RTL; uint icon_left = 4 + (rtl ? r.right - this->text_offset : r.left); uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : this->text_offset); uint text_right = r.right - (rtl ? this->text_offset : WD_FRAMERECT_RIGHT); /* At least one sign available. */ for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) { const Sign *si = this->signs[i]; if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, y + 1); SetDParam(0, si->index); DrawString(text_left, text_right, y, STR_SIGN_NAME, TC_YELLOW); y += this->resize.step_height; } break; } } } virtual void SetStringParameters(int widget) const { if (widget == SLW_CAPTION) SetDParam(0, this->vscroll.GetCount()); } virtual void OnClick(Point pt, int widget) { if (widget == SLW_LIST) { uint id_v = (pt.y - this->GetWidget(SLW_LIST)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height; if (id_v >= this->vscroll.GetCapacity()) return; id_v += this->vscroll.GetPosition(); if (id_v >= this->vscroll.GetCount()) return; const Sign *si = this->signs[id_v]; ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); } } virtual void OnResize() { this->vscroll.SetCapacity((this->GetWidget(SLW_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / this->resize.step_height); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize) { if (widget == SLW_LIST) { Dimension spr_dim = GetSpriteSize(SPR_COMPANY_ICON); this->text_offset = WD_FRAMETEXT_LEFT + spr_dim.width + 2; // 2 pixels space between icon and the sign text. resize->height = max(FONT_HEIGHT_NORMAL, GetSpriteSize(SPR_COMPANY_ICON).height); Dimension d = {this->text_offset + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, WD_FRAMERECT_TOP + 5 * resize->height + WD_FRAMERECT_BOTTOM}; *size = maxdim(*size, d); } } virtual void OnInvalidateData(int data) { if (data == 0) { // New or deleted sign. this->signs.ForceRebuild(); this->BuildSignsList(); this->SetWidgetDirty(SLW_CAPTION); this->vscroll.SetCount(this->signs.Length()); } else { // Change of sign contents. this->signs.ForceResort(); } this->SortSignsList(); } }; static const NWidgetPart _nested_sign_list_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY, SLW_CLOSEBOX), NWidget(WWT_CAPTION, COLOUR_GREY, SLW_CAPTION), SetDataTip(STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_STICKYBOX, COLOUR_GREY, SLW_STICKY), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMETEXT_LEFT + 16 + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, 50), SetResize(1, 10), SetFill(true, false), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR), NWidget(WWT_RESIZEBOX, COLOUR_GREY, SLW_RESIZE), EndContainer(), EndContainer(), }; static const WindowDesc _sign_list_desc( WDP_AUTO, WDP_AUTO, 358, 138, WC_SIGN_LIST, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, _nested_sign_list_widgets, lengthof(_nested_sign_list_widgets) ); void ShowSignList() { AllocateWindowDescFront(&_sign_list_desc, 0); } /** * Actually rename the sign. * @param index the sign to rename. * @param text the new name. * @return true if the window will already be removed after returning. */ static bool RenameSign(SignID index, const char *text) { bool remove = StrEmpty(text); DoCommandP(0, index, 0, CMD_RENAME_SIGN | (StrEmpty(text) ? CMD_MSG(STR_ERROR_CAN_T_DELETE_SIGN) : CMD_MSG(STR_ERROR_CAN_T_CHANGE_SIGN_NAME)), NULL, text); return remove; } /** Widget numbers of the query sign edit window. */ enum QueryEditSignWidgets { QUERY_EDIT_SIGN_WIDGET_CLOSEBOX, QUERY_EDIT_SIGN_WIDGET_CAPTION, QUERY_EDIT_SIGN_WIDGET_PANEL, QUERY_EDIT_SIGN_WIDGET_TEXT, QUERY_EDIT_SIGN_WIDGET_OK, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_DELETE, QUERY_EDIT_SIGN_WIDGET_FILL, QUERY_EDIT_SIGN_WIDGET_PREVIOUS, QUERY_EDIT_SIGN_WIDGET_NEXT, }; struct SignWindow : QueryStringBaseWindow, SignList { SignID cur_sign; SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(MAX_LENGTH_SIGN_NAME_BYTES) { this->caption = STR_EDIT_SIGN_CAPTION; this->afilter = CS_ALPHANUMERAL; this->InitNested(desc); this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); UpdateSignEditWindow(si); this->SetFocusedWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); } void UpdateSignEditWindow(const Sign *si) { char *last_of = &this->edit_str_buf[this->edit_str_size - 1]; // points to terminating '\0' /* Display an empty string when the sign hasnt been edited yet */ if (si->name != NULL) { SetDParam(0, si->index); GetString(this->edit_str_buf, STR_SIGN_NAME, last_of); } else { GetString(this->edit_str_buf, STR_EMPTY, last_of); } *last_of = '\0'; this->cur_sign = si->index; InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_SIGN_NAME_PIXELS); this->SetWidgetDirty(QUERY_EDIT_SIGN_WIDGET_TEXT); this->SetFocusedWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); } /** * Returns a pointer to the (alphabetically) previous or next sign of the current sign. * @param next false if the previous sign is wanted, true if the next sign is wanted * @return pointer to the previous/next sign */ const Sign *PrevNextSign(bool next) { /* Rebuild the sign list */ this->signs.ForceRebuild(); this->signs.NeedResort(); this->BuildSignsList(); this->SortSignsList(); /* Search through the list for the current sign, excluding * - the first sign if we want the previous sign or * - the last sign if we want the next sign */ uint end = this->signs.Length() - (next ? 1 : 0); for (uint i = next ? 0 : 1; i < end; i++) { if (this->cur_sign == this->signs[i]->index) { /* We've found the current sign, so return the sign before/after it */ return this->signs[i + (next ? 1 : -1)]; } } /* If we haven't found the current sign by now, return the last/first sign */ return this->signs[next ? 0 : this->signs.Length() - 1]; } virtual void SetStringParameters(int widget) const { switch (widget) { case QUERY_EDIT_SIGN_WIDGET_CAPTION: SetDParam(0, this->caption); break; } } virtual void OnPaint() { this->DrawWidgets(); this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT); } virtual void OnClick(Point pt, int widget) { switch (widget) { case QUERY_EDIT_SIGN_WIDGET_PREVIOUS: case QUERY_EDIT_SIGN_WIDGET_NEXT: { const Sign *si = this->PrevNextSign(widget == QUERY_EDIT_SIGN_WIDGET_NEXT); /* Rebuild the sign list */ this->signs.ForceRebuild(); this->signs.NeedResort(); this->BuildSignsList(); this->SortSignsList(); /* Scroll to sign and reopen window */ ScrollMainWindowToTile(TileVirtXY(si->x, si->y)); UpdateSignEditWindow(si); break; } case QUERY_EDIT_SIGN_WIDGET_DELETE: /* Only need to set the buffer to null, the rest is handled as the OK button */ RenameSign(this->cur_sign, ""); /* don't delete this, we are deleted in Sign::~Sign() -> DeleteRenameSignWindow() */ break; case QUERY_EDIT_SIGN_WIDGET_OK: if (RenameSign(this->cur_sign, this->text.buf)) break; /* FALL THROUGH */ case QUERY_EDIT_SIGN_WIDGET_CANCEL: delete this; break; } } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { EventState state = ES_NOT_HANDLED; switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) { default: break; case HEBR_CONFIRM: if (RenameSign(this->cur_sign, this->text.buf)) break; /* FALL THROUGH */ case HEBR_CANCEL: // close window, abandon changes delete this; break; } return state; } virtual void OnMouseLoop() { this->HandleEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT); } virtual void OnOpenOSKWindow(int wid) { ShowOnScreenKeyboard(this, wid, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_OK); } }; static const NWidgetPart _nested_query_sign_edit_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CLOSEBOX), NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PANEL), NWidget(WWT_EDITBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_TEXT), SetMinimalSize(256, 12), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_OK), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK, STR_NULL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_DELETE), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL), NWidget(WWT_PANEL, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_FILL), SetFill(true, true), EndContainer(), NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(AWV_DECREASE, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP), NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_NEXT), SetMinimalSize(11, 12), SetDataTip(AWV_INCREASE, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP), EndContainer(), }; static const WindowDesc _query_sign_edit_desc( 190, 170, 260, 42, WC_QUERY_STRING, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION | WDF_UNCLICK_BUTTONS, _nested_query_sign_edit_widgets, lengthof(_nested_query_sign_edit_widgets) ); void HandleClickOnSign(const Sign *si) { if (_ctrl_pressed && si->owner == _local_company) { RenameSign(si->index, NULL); return; } ShowRenameSignWindow(si); } void ShowRenameSignWindow(const Sign *si) { /* Delete all other edit windows */ DeleteWindowById(WC_QUERY_STRING, 0); new SignWindow(&_query_sign_edit_desc, si); } void DeleteRenameSignWindow(SignID sign) { SignWindow *w = dynamic_cast(FindWindowById(WC_QUERY_STRING, 0)); if (w != NULL && w->cur_sign == sign) delete w; }