/* $Id$ */ /** @file waypoint.cpp */ #include "stdafx.h" #include "openttd.h" #include "command.h" #include "functions.h" #include "gfx.h" #include "landscape.h" #include "map.h" #include "order.h" #include "rail_map.h" #include "bridge_map.h" #include "saveload.h" #include "station.h" #include "tile.h" #include "town.h" #include "waypoint.h" #include "variables.h" #include "table/strings.h" #include "vehicle.h" #include "yapf/yapf.h" #include "date.h" #include "newgrf.h" #include "string.h" #include "strings.h" #include "misc/autoptr.hpp" enum { MAX_WAYPOINTS_PER_TOWN = 64, }; DEFINE_OLD_POOL_GENERIC(Waypoint, Waypoint) /** * Update the sign for the waypoint * @param wp Waypoint to update sign */ static void UpdateWaypointSign(Waypoint* wp) { Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); SetDParam(0, wp->index); UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); } /** * Redraw the sign of a waypoint * @param wp Waypoint to redraw sign */ static void RedrawWaypointSign(const Waypoint* wp) { MarkAllViewportsDirty( wp->sign.left - 6, wp->sign.top, wp->sign.left + (wp->sign.width_1 << 2) + 12, wp->sign.top + 48); } /** * Update all signs */ void UpdateAllWaypointSigns() { Waypoint *wp; FOR_ALL_WAYPOINTS(wp) { UpdateWaypointSign(wp); } } /** * Set the default name for a waypoint * @param wp Waypoint to work on */ static void MakeDefaultWaypointName(Waypoint* wp) { Waypoint *local_wp; bool used_waypoint[MAX_WAYPOINTS_PER_TOWN]; int i; wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; memset(used_waypoint, 0, sizeof(used_waypoint)); /* Find an unused waypoint number belonging to this town */ FOR_ALL_WAYPOINTS(local_wp) { if (wp == local_wp) continue; if (local_wp->xy && local_wp->string == STR_NULL && local_wp->town_index == wp->town_index) used_waypoint[local_wp->town_cn] = true; } /* Find an empty spot */ for (i = 0; used_waypoint[i] && i < MAX_WAYPOINTS_PER_TOWN; i++) {} wp->string = STR_NULL; wp->town_cn = i; } /** * Find a deleted waypoint close to a tile. * @param tile to search from */ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) { Waypoint *wp, *best = NULL; uint thres = 8; FOR_ALL_WAYPOINTS(wp) { if (wp->deleted) { uint cur_dist = DistanceManhattan(tile, wp->xy); if (cur_dist < thres) { thres = cur_dist; best = wp; } } } return best; } /** * Update waypoint graphics id against saved GRFID/localidx. * This is to ensure the chosen graphics are correct if GRF files are changed. */ void AfterLoadWaypoints() { Waypoint *wp; FOR_ALL_WAYPOINTS(wp) { uint i; if (wp->grfid == 0) continue; for (i = 0; i < GetNumCustomStations(STAT_CLASS_WAYP); i++) { const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, i); if (statspec != NULL && statspec->grffile->grfid == wp->grfid && statspec->localidx == wp->localidx) { wp->stat_id = i; break; } } } } /** Convert existing rail to waypoint. Eg build a waypoint station over * piece of rail * @param tile tile where waypoint will be built * @param flags type of operation * @param p1 graphics for waypoint type, 0 indicates standard graphics * @param p2 unused * * @todo When checking for the tile slope, * distingush between "Flat land required" and "land sloped in wrong direction" */ CommandCost CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { Waypoint *wp; AutoPtrT wp_auto_delete; Slope tileh; Axis axis; SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); /* if custom gfx are used, make sure it is within bounds */ if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR; if (!IsTileType(tile, MP_RAILWAY) || GetRailTileType(tile) != RAIL_TILE_NORMAL || ( (axis = AXIS_X, GetTrackBits(tile) != TRACK_BIT_X) && (axis = AXIS_Y, GetTrackBits(tile) != TRACK_BIT_Y) )) { return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); } if (!CheckTileOwnership(tile)) return CMD_ERROR; if (!EnsureNoVehicle(tile)) return CMD_ERROR; tileh = GetTileSlope(tile, NULL); if (tileh != SLOPE_FLAT && (!_patches.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) { return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); } if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ wp = FindDeletedWaypointCloseTo(tile); if (wp == NULL) { wp = new Waypoint(tile); if (wp == NULL) return CMD_ERROR; wp_auto_delete = wp; wp->town_index = 0; wp->string = STR_NULL; wp->town_cn = 0; } if (flags & DC_EXEC) { const StationSpec* statspec; MakeRailWaypoint(tile, GetTileOwner(tile), axis, GetRailType(tile), wp->index); MarkTileDirtyByTile(tile); statspec = GetCustomStationSpec(STAT_CLASS_WAYP, p1); if (statspec != NULL) { wp->stat_id = p1; wp->grfid = statspec->grffile->grfid; wp->localidx = statspec->localidx; } else { /* Specified custom graphics do not exist, so use default. */ wp->stat_id = 0; wp->grfid = 0; wp->localidx = 0; } wp->deleted = 0; wp->build_date = _date; if (wp->town_index == 0) MakeDefaultWaypointName(wp); UpdateWaypointSign(wp); RedrawWaypointSign(wp); YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis)); wp_auto_delete.Detach(); } return CommandCost(_price.build_train_depot); } /** * Daily loop for waypoints */ void WaypointsDailyLoop() { Waypoint *wp; /* Check if we need to delete a waypoint */ FOR_ALL_WAYPOINTS(wp) { if (wp->deleted != 0 && --wp->deleted == 0) DeleteWaypoint(wp); } } /** * Remove a waypoint * @param tile from which to remove waypoint * @param flags type of operation * @param justremove will indicate if it is removed from rail or if rails are removed too * @return cost of operation or error */ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove) { Waypoint *wp; /* Make sure it's a waypoint */ if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(tile) || (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) || !EnsureNoVehicle(tile)) { return CMD_ERROR; } if (flags & DC_EXEC) { Track track = GetRailWaypointTrack(tile); wp = GetWaypointByTile(tile); wp->deleted = 30; // let it live for this many days before we do the actual deletion. RedrawWaypointSign(wp); if (justremove) { MakeRailNormal(tile, GetTileOwner(tile), GetRailWaypointBits(tile), GetRailType(tile)); MarkTileDirtyByTile(tile); } else { DoClearSquare(tile); SetSignalsOnBothDir(tile, track); } YapfNotifyTrackLayoutChange(tile, track); } return CommandCost(_price.remove_train_depot); } /** * Delete a waypoint * @param tile tile where waypoint is to be deleted * @param flags type of operation * @param p1 unused * @param p2 unused * @return cost of operation or error */ CommandCost CmdRemoveTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); return RemoveTrainWaypoint(tile, flags, true); } static bool IsUniqueWaypointName(const char *name) { const Waypoint *wp; char buf[512]; FOR_ALL_WAYPOINTS(wp) { SetDParam(0, wp->index); GetString(buf, STR_WAYPOINT_RAW, lastof(buf)); if (strcmp(buf, name) == 0) return false; } return true; } /** * Rename a waypoint. * @param tile unused * @param flags type of operation * @param p1 id of waypoint * @param p2 unused * @return cost of operation or error */ CommandCost CmdRenameWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { Waypoint *wp; if (!IsValidWaypointID(p1)) return CMD_ERROR; wp = GetWaypoint(p1); if (!CheckTileOwnership(wp->xy)) return CMD_ERROR; if (!StrEmpty(_cmd_text)) { if (!IsUniqueWaypointName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE); StringID str = AllocateName(_cmd_text, 0); if (str == 0) return CMD_ERROR; if (flags & DC_EXEC) { if (wp->string != STR_NULL) DeleteName(wp->string); wp->string = str; wp->town_cn = 0; UpdateWaypointSign(wp); MarkWholeScreenDirty(); } else { DeleteName(str); } } else { if (flags & DC_EXEC) { if (wp->string != STR_NULL) DeleteName(wp->string); MakeDefaultWaypointName(wp); UpdateWaypointSign(wp); MarkWholeScreenDirty(); } } return CommandCost(); } /** * This hacks together some dummy one-shot Station structure for a waypoint. * @param tile on which to work * @return pointer to a Station */ Station *ComposeWaypointStation(TileIndex tile) { Waypoint *wp = GetWaypointByTile(tile); /* instead of 'static Station stat' use byte array to avoid Station's destructor call upon exit. As * a side effect, the station is not constructed now. */ static byte stat_raw[sizeof(Station)]; static Station &stat = *(Station*)stat_raw; stat.train_tile = stat.xy = wp->xy; stat.town = GetTown(wp->town_index); stat.string_id = wp->string; stat.build_date = wp->build_date; return &stat; } /** * Draw a waypoint * @param x coordinate * @param y coordinate * @param stat_id station id * @param railtype RailType to use for */ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype) { x += 33; y += 17; if (!DrawStationTile(x, y, railtype, AXIS_X, STAT_CLASS_WAYP, stat_id)) { DrawDefaultWaypointSprite(x, y, railtype); } } Waypoint::Waypoint(TileIndex tile) { this->xy = tile; } Waypoint::~Waypoint() { RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, this->index); RedrawWaypointSign(this); this->xy = 0; this->QuickFree(); } void Waypoint::QuickFree() { if (this->string != STR_NULL) DeleteName(this->string); } bool Waypoint::IsValid() const { return this->xy != 0; } /** * Fix savegames which stored waypoints in their old format */ void FixOldWaypoints() { Waypoint *wp; /* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */ FOR_ALL_WAYPOINTS(wp) { wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; wp->town_cn = 0; if (wp->string & 0xC000) { wp->town_cn = wp->string & 0x3F; wp->string = STR_NULL; } } } void InitializeWaypoints() { _Waypoint_pool.CleanPool(); _Waypoint_pool.AddBlockToPool(); } static const SaveLoad _waypoint_desc[] = { SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, town_cn, SLE_UINT8, 12, SL_MAX_VERSION), SLE_VAR(Waypoint, string, SLE_UINT16), SLE_VAR(Waypoint, deleted, SLE_UINT8), SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, localidx, SLE_UINT8, 3, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, grfid, SLE_UINT32, 17, SL_MAX_VERSION), SLE_END() }; static void Save_WAYP() { Waypoint *wp; FOR_ALL_WAYPOINTS(wp) { SlSetArrayIndex(wp->index); SlObject(wp, _waypoint_desc); } } static void Load_WAYP() { int index; while ((index = SlIterateArray()) != -1) { Waypoint *wp = new (index) Waypoint(); SlObject(wp, _waypoint_desc); } } extern const ChunkHandler _waypoint_chunk_handlers[] = { { 'CHKP', Save_WAYP, Load_WAYP, CH_ARRAY | CH_LAST}, };