/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file industry_type.h Types related to the industry. */ #ifndef INDUSTRY_TYPE_H #define INDUSTRY_TYPE_H typedef uint16 IndustryID; typedef uint16 IndustryGfx; typedef uint8 IndustryType; struct Industry; struct IndustrySpec; struct IndustryTileSpec; static const IndustryID INVALID_INDUSTRY = 0xFFFF; static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industries static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industries, new and old static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles static const IndustryGfx NUM_INDUSTRYTILES = 512; ///< total number of industry tiles, new and old static const IndustryGfx INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES; ///< one above amount is considered invalid static const int INDUSTRY_COMPLETED = 3; ///< final stage of industry construction. #endif /* INDUSTRY_TYPE_H */