/* $Id$ */ /** @file null.hpp */ #ifndef BLITTER_NULL_HPP #define BLITTER_NULL_HPP #include "blitter.hpp" class Blitter_Null : public Blitter { public: /* virtual */ uint8 GetScreenDepth() { return 0; } /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ const char *GetRenderer() { return "null"; } }; class FBlitter_Null: public BlitterFactory { public: /* virtual */ const char *GetName() { return "null"; } /* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; } /* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); } }; #endif /* BLITTER_NULL_HPP */