/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file widget.cpp Handling of the default/simple widgets. */ #include "stdafx.h" #include "core/backup_type.hpp" #include "company_func.h" #include "window_gui.h" #include "viewport_func.h" #include "zoom_func.h" #include "strings_func.h" #include "transparency.h" #include "core/geometry_func.hpp" #include "settings_type.h" #include "querystring_gui.h" #include "table/sprites.h" #include "table/strings.h" #include "table/string_colours.h" #include "safeguards.h" /** Distances used in drawing widgets. */ enum WidgetDrawDistances { /* WWT_IMGBTN(_2) */ WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button. WD_IMGBTN_RIGHT = 2, ///< Right offset of the image in the button. WD_IMGBTN_TOP = 1, ///< Top offset of image in the button. WD_IMGBTN_BOTTOM = 2, ///< Bottom offset of image in the button. /* WWT_INSET */ WD_INSET_LEFT = 2, ///< Left offset of string. WD_INSET_RIGHT = 2, ///< Right offset of string. WD_INSET_TOP = 1, ///< Top offset of string. WD_VSCROLLBAR_LEFT = 2, ///< Left offset of vertical scrollbar. WD_VSCROLLBAR_RIGHT = 2, ///< Right offset of vertical scrollbar. WD_VSCROLLBAR_TOP = 3, ///< Top offset of vertical scrollbar. WD_VSCROLLBAR_BOTTOM = 3, ///< Bottom offset of vertical scrollbar. WD_HSCROLLBAR_LEFT = 3, ///< Left offset of horizontal scrollbar. WD_HSCROLLBAR_RIGHT = 3, ///< Right offset of horizontal scrollbar. WD_HSCROLLBAR_TOP = 2, ///< Top offset of horizontal scrollbar. WD_HSCROLLBAR_BOTTOM = 2, ///< Bottom offset of horizontal scrollbar. /* Size of the pure frame bevel without any padding. */ WD_BEVEL_LEFT = 1, ///< Width of left bevel border. WD_BEVEL_RIGHT = 1, ///< Width of right bevel border. WD_BEVEL_TOP = 1, ///< Height of top bevel border. WD_BEVEL_BOTTOM = 1, ///< Height of bottom bevel border. /* FrameRect widgets, all text buttons, panel, editbox */ WD_FRAMERECT_LEFT = 2, ///< Offset at left to draw the frame rectangular area WD_FRAMERECT_RIGHT = 2, ///< Offset at right to draw the frame rectangular area WD_FRAMERECT_TOP = 1, ///< Offset at top to draw the frame rectangular area WD_FRAMERECT_BOTTOM = 1, ///< Offset at bottom to draw the frame rectangular area /* WWT_FRAME */ WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame. WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame. WD_FRAMETEXT_TOP = 6, ///< Top offset of the text of the frame WD_FRAMETEXT_BOTTOM = 6, ///< Bottom offset of the text of the frame /* WWT_MATRIX */ WD_MATRIX_LEFT = 2, ///< Offset at left of a matrix cell. WD_MATRIX_RIGHT = 2, ///< Offset at right of a matrix cell. WD_MATRIX_TOP = 3, ///< Offset at top of a matrix cell. WD_MATRIX_BOTTOM = 1, ///< Offset at bottom of a matrix cell. /* WWT_SHADEBOX */ WD_SHADEBOX_WIDTH = 12, ///< Width of a standard shade box widget. WD_SHADEBOX_LEFT = 2, ///< Left offset of shade sprite. WD_SHADEBOX_RIGHT = 2, ///< Right offset of shade sprite. WD_SHADEBOX_TOP = 3, ///< Top offset of shade sprite. WD_SHADEBOX_BOTTOM = 3, ///< Bottom offset of shade sprite. /* WWT_STICKYBOX */ WD_STICKYBOX_WIDTH = 12, ///< Width of a standard sticky box widget. WD_STICKYBOX_LEFT = 2, ///< Left offset of sticky sprite. WD_STICKYBOX_RIGHT = 2, ///< Right offset of sticky sprite. WD_STICKYBOX_TOP = 3, ///< Top offset of sticky sprite. WD_STICKYBOX_BOTTOM = 3, ///< Bottom offset of sticky sprite. /* WWT_DEBUGBOX */ WD_DEBUGBOX_WIDTH = 12, ///< Width of a standard debug box widget. WD_DEBUGBOX_LEFT = 2, ///< Left offset of debug sprite. WD_DEBUGBOX_RIGHT = 2, ///< Right offset of debug sprite. WD_DEBUGBOX_TOP = 3, ///< Top offset of debug sprite. WD_DEBUGBOX_BOTTOM = 3, ///< Bottom offset of debug sprite. /* WWT_DEFSIZEBOX */ WD_DEFSIZEBOX_WIDTH = 12, ///< Width of a standard defsize box widget. WD_DEFSIZEBOX_LEFT = 2, ///< Left offset of defsize sprite. WD_DEFSIZEBOX_RIGHT = 2, ///< Right offset of defsize sprite. WD_DEFSIZEBOX_TOP = 3, ///< Top offset of defsize sprite. WD_DEFSIZEBOX_BOTTOM = 3, ///< Bottom offset of defsize sprite. /* WWT_RESIZEBOX */ WD_RESIZEBOX_WIDTH = 12, ///< Width of a resize box widget. WD_RESIZEBOX_LEFT = 2, ///< Left offset of resize sprite. WD_RESIZEBOX_RIGHT = 2, ///< Right offset of resize sprite. WD_RESIZEBOX_TOP = 2, ///< Top offset of resize sprite. WD_RESIZEBOX_BOTTOM = 2, ///< Bottom offset of resize sprite. /* WWT_CLOSEBOX */ WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget. WD_CLOSEBOX_LEFT = 2, ///< Left offset of closebox string. WD_CLOSEBOX_RIGHT = 1, ///< Right offset of closebox string. WD_CLOSEBOX_TOP = 2, ///< Top offset of closebox string. WD_CLOSEBOX_BOTTOM = 2, ///< Bottom offset of closebox string. /* WWT_CAPTION */ WD_CAPTION_HEIGHT = 14, ///< Height of a title bar. WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left. WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right. WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top. WD_CAPTIONTEXT_BOTTOM = 2, ///< Offset of the caption text at the bottom. /* Dropdown widget. */ WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget. WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string. WD_DROPDOWNTEXT_RIGHT = 2, ///< Right offset of the dropdown widget string. WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string. WD_DROPDOWNTEXT_BOTTOM = 1, ///< Bottom offset of the dropdown widget string. WD_PAR_VSEP_NORMAL = 2, ///< Normal amount of vertical space between two paragraphs of text. WD_PAR_VSEP_WIDE = 8, ///< Large amount of vertical space between two paragraphs of text. }; const WidgetDimensions WidgetDimensions::unscaled = { {WD_IMGBTN_LEFT, WD_IMGBTN_TOP, WD_IMGBTN_RIGHT, WD_IMGBTN_BOTTOM}, ///< imgbtn {WD_INSET_LEFT, WD_INSET_TOP, WD_INSET_RIGHT, WD_BEVEL_BOTTOM}, ///< inset {WD_VSCROLLBAR_LEFT, WD_VSCROLLBAR_TOP, WD_VSCROLLBAR_RIGHT, WD_VSCROLLBAR_BOTTOM}, ///< vscrollbar {WD_HSCROLLBAR_LEFT, WD_HSCROLLBAR_TOP, WD_HSCROLLBAR_RIGHT, WD_HSCROLLBAR_BOTTOM}, ///< hscrollbar {WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM}, ///< bevel {WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM}, ///< fullbevel {WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM}, ///< framerect {WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM}, ///< frametext {WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM}, ///< matrix {WD_SHADEBOX_LEFT, WD_SHADEBOX_TOP, WD_SHADEBOX_RIGHT, WD_SHADEBOX_BOTTOM}, ///< shadebox {WD_STICKYBOX_LEFT, WD_STICKYBOX_TOP, WD_STICKYBOX_RIGHT, WD_STICKYBOX_BOTTOM}, ///< stickybox {WD_DEBUGBOX_LEFT, WD_DEBUGBOX_TOP, WD_DEBUGBOX_RIGHT, WD_DEBUGBOX_BOTTOM}, ///< debugbox {WD_DEFSIZEBOX_LEFT, WD_DEFSIZEBOX_TOP, WD_DEFSIZEBOX_RIGHT, WD_DEFSIZEBOX_BOTTOM}, ///< defsizebox {WD_RESIZEBOX_LEFT, WD_RESIZEBOX_TOP, WD_RESIZEBOX_RIGHT, WD_RESIZEBOX_BOTTOM}, ///< resizebox {WD_CLOSEBOX_LEFT, WD_CLOSEBOX_TOP, WD_CLOSEBOX_RIGHT, WD_CLOSEBOX_BOTTOM}, ///< closebox {WD_CAPTIONTEXT_LEFT, WD_CAPTIONTEXT_TOP, WD_CAPTIONTEXT_RIGHT, WD_CAPTIONTEXT_BOTTOM}, ///< captiontext {WD_DROPDOWNTEXT_LEFT, WD_DROPDOWNTEXT_TOP, WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_BOTTOM}, ///< dropdowntext {20, 10, 20, 10}, ///< modalpopup 1, ///< pressed WD_PAR_VSEP_NORMAL, ///< vsep_normal WD_PAR_VSEP_WIDE, ///< vsep_wide 2, ///< hsep_normal 6, ///< hsep_wide 10, ///< hsep_indent }; WidgetDimensions WidgetDimensions::scaled = {}; /** * Scale a RectPadding to GUI zoom level. * @param r RectPadding at ZOOM_LVL_BASE (traditional "normal" interface size). * @return RectPadding at #ZOOM_LVL_GUI (current interface size). */ static inline RectPadding ScaleGUITrad(const RectPadding &r) { return {(uint8_t)ScaleGUITrad(r.left), (uint8_t)ScaleGUITrad(r.top), (uint8_t)ScaleGUITrad(r.right), (uint8_t)ScaleGUITrad(r.bottom)}; } /** * Scale a Dimension to GUI zoom level. * @param d Dimension at ZOOM_LVL_BASE (traditional "normal" interface size). * @return Dimension at #ZOOM_LVL_GUI (current interface size). */ static inline Dimension ScaleGUITrad(const Dimension &dim) { return {(uint)ScaleGUITrad(dim.width), (uint)ScaleGUITrad(dim.height)}; } /** * Scale sprite size for GUI. * Offset is ignored. */ Dimension GetScaledSpriteSize(SpriteID sprid) { Point offset; Dimension d = GetSpriteSize(sprid, &offset, ZOOM_LVL_OUT_4X); d.width -= offset.x; d.height -= offset.y; return ScaleGUITrad(d); } /** * Set up pre-scaled versions of Widget Dimensions. */ void SetupWidgetDimensions() { WidgetDimensions::scaled.imgbtn = ScaleGUITrad(WidgetDimensions::unscaled.imgbtn); WidgetDimensions::scaled.inset = ScaleGUITrad(WidgetDimensions::unscaled.inset); WidgetDimensions::scaled.vscrollbar = ScaleGUITrad(WidgetDimensions::unscaled.vscrollbar); WidgetDimensions::scaled.hscrollbar = ScaleGUITrad(WidgetDimensions::unscaled.hscrollbar); if (_settings_client.gui.scale_bevels) { WidgetDimensions::scaled.bevel = ScaleGUITrad(WidgetDimensions::unscaled.bevel); } else { WidgetDimensions::scaled.bevel = WidgetDimensions::unscaled.bevel; } WidgetDimensions::scaled.fullbevel = ScaleGUITrad(WidgetDimensions::unscaled.fullbevel); WidgetDimensions::scaled.framerect = ScaleGUITrad(WidgetDimensions::unscaled.framerect); WidgetDimensions::scaled.frametext = ScaleGUITrad(WidgetDimensions::unscaled.frametext); WidgetDimensions::scaled.matrix = ScaleGUITrad(WidgetDimensions::unscaled.matrix); WidgetDimensions::scaled.shadebox = ScaleGUITrad(WidgetDimensions::unscaled.shadebox); WidgetDimensions::scaled.stickybox = ScaleGUITrad(WidgetDimensions::unscaled.stickybox); WidgetDimensions::scaled.debugbox = ScaleGUITrad(WidgetDimensions::unscaled.debugbox); WidgetDimensions::scaled.defsizebox = ScaleGUITrad(WidgetDimensions::unscaled.defsizebox); WidgetDimensions::scaled.resizebox = ScaleGUITrad(WidgetDimensions::unscaled.resizebox); WidgetDimensions::scaled.closebox = ScaleGUITrad(WidgetDimensions::unscaled.closebox); WidgetDimensions::scaled.captiontext = ScaleGUITrad(WidgetDimensions::unscaled.captiontext); WidgetDimensions::scaled.dropdowntext = ScaleGUITrad(WidgetDimensions::unscaled.dropdowntext); WidgetDimensions::scaled.modalpopup = ScaleGUITrad(WidgetDimensions::unscaled.modalpopup); WidgetDimensions::scaled.pressed = ScaleGUITrad(WidgetDimensions::unscaled.pressed); WidgetDimensions::scaled.vsep_normal = ScaleGUITrad(WidgetDimensions::unscaled.vsep_normal); WidgetDimensions::scaled.vsep_wide = ScaleGUITrad(WidgetDimensions::unscaled.vsep_wide); WidgetDimensions::scaled.hsep_normal = ScaleGUITrad(WidgetDimensions::unscaled.hsep_normal); WidgetDimensions::scaled.hsep_wide = ScaleGUITrad(WidgetDimensions::unscaled.hsep_wide); WidgetDimensions::scaled.hsep_indent = ScaleGUITrad(WidgetDimensions::unscaled.hsep_indent); } /** * Calculate x and y coordinates for an aligned object within a window. * @param r Rectangle of the widget to be drawn in. * @param d Dimension of the object to be drawn. * @param align Alignment of the object. * @return A point containing the position at which to draw. */ static inline Point GetAlignedPosition(const Rect &r, const Dimension &d, StringAlignment align) { Point p; /* In case we have a RTL language we swap the alignment. */ if (!(align & SA_FORCE) && _current_text_dir == TD_RTL && (align & SA_HOR_MASK) != SA_HOR_CENTER) align ^= SA_RIGHT; switch (align & SA_HOR_MASK) { case SA_LEFT: p.x = r.left; break; case SA_HOR_CENTER: p.x = CenterBounds(r.left, r.right, d.width); break; case SA_RIGHT: p.x = r.right + 1 - d.width; break; default: NOT_REACHED(); } switch (align & SA_VERT_MASK) { case SA_TOP: p.y = r.top; break; case SA_VERT_CENTER: p.y = CenterBounds(r.top, r.bottom, d.height); break; case SA_BOTTOM: p.y = r.bottom + 1 - d.height; break; default: NOT_REACHED(); } return p; } /** * Compute the vertical position of the draggable part of scrollbar * @param sb Scrollbar list data * @param top Top position of the scrollbar (top position of the up-button) * @param bottom Bottom position of the scrollbar (bottom position of the down-button) * @param horizontal Whether the scrollbar is horizontal or not * @return A Point, with x containing the top coordinate of the draggable part, and * y containing the bottom coordinate of the draggable part */ static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom, bool horizontal) { /* Base for reversion */ int rev_base = top + bottom; int button_size; if (horizontal) { button_size = NWidgetScrollbar::GetHorizontalDimension().width; } else { button_size = NWidgetScrollbar::GetVerticalDimension().height; } top += button_size; // top points to just below the up-button bottom -= button_size; // bottom points to top of the down-button int height = (bottom - top); int pos = sb->GetPosition(); int count = sb->GetCount(); int cap = sb->GetCapacity(); if (count != 0) top += height * pos / count; if (cap > count) cap = count; if (count != 0) bottom -= (count - pos - cap) * height / count; Point pt; if (horizontal && _current_text_dir == TD_RTL) { pt.x = rev_base - bottom; pt.y = rev_base - top; } else { pt.x = top; pt.y = bottom; } return pt; } /** * Compute new position of the scrollbar after a click and updates the window flags. * @param w Window on which a scroll was performed. * @param sb Scrollbar * @param mi Minimum coordinate of the scroll bar. * @param ma Maximum coordinate of the scroll bar. * @param x The X coordinate of the mouse click. * @param y The Y coordinate of the mouse click. */ static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, int y, int mi, int ma) { int pos; int button_size; bool rtl = false; bool changed = false; if (sb->type == NWID_HSCROLLBAR) { pos = x; rtl = _current_text_dir == TD_RTL; button_size = NWidgetScrollbar::GetHorizontalDimension().width; } else { pos = y; button_size = NWidgetScrollbar::GetVerticalDimension().height; } if (pos < mi + button_size) { /* Pressing the upper button? */ SetBit(sb->disp_flags, NDB_SCROLLBAR_UP); if (_scroller_click_timeout <= 1) { _scroller_click_timeout = 3; changed = sb->UpdatePosition(rtl ? 1 : -1); } w->mouse_capture_widget = sb->index; } else if (pos >= ma - button_size) { /* Pressing the lower button? */ SetBit(sb->disp_flags, NDB_SCROLLBAR_DOWN); if (_scroller_click_timeout <= 1) { _scroller_click_timeout = 3; changed = sb->UpdatePosition(rtl ? -1 : 1); } w->mouse_capture_widget = sb->index; } else { Point pt = HandleScrollbarHittest(sb, mi, ma, sb->type == NWID_HSCROLLBAR); if (pos < pt.x) { changed = sb->UpdatePosition(rtl ? 1 : -1, Scrollbar::SS_BIG); } else if (pos > pt.y) { changed = sb->UpdatePosition(rtl ? -1 : 1, Scrollbar::SS_BIG); } else { _scrollbar_start_pos = pt.x - mi - button_size; _scrollbar_size = ma - mi - button_size * 2; w->mouse_capture_widget = sb->index; _cursorpos_drag_start = _cursor.pos; } } if (changed) { /* Position changed so refresh the window */ w->SetDirty(); } else { /* No change so only refresh this scrollbar */ sb->SetDirty(w); } } /** * Special handling for the scrollbar widget type. * Handles the special scrolling buttons and other scrolling. * @param w Window on which a scroll was performed. * @param nw Pointer to the scrollbar widget. * @param x The X coordinate of the mouse click. * @param y The Y coordinate of the mouse click. */ void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y) { int mi, ma; if (nw->type == NWID_HSCROLLBAR) { mi = nw->pos_x; ma = nw->pos_x + nw->current_x; } else { mi = nw->pos_y; ma = nw->pos_y + nw->current_y; } NWidgetScrollbar *scrollbar = dynamic_cast(nw); assert(scrollbar != nullptr); ScrollbarClickPositioning(w, scrollbar, x, y, mi, ma); } /** * Returns the index for the widget located at the given position * relative to the window. It includes all widget-corner pixels as well. * @param *w Window to look inside * @param x The Window client X coordinate * @param y The Window client y coordinate * @return A widget index, or -1 if no widget was found. */ int GetWidgetFromPos(const Window *w, int x, int y) { NWidgetCore *nw = w->nested_root->GetWidgetFromPos(x, y); return (nw != nullptr) ? nw->index : -1; } /** * Draw frame rectangle. * @param left Left edge of the frame * @param top Top edge of the frame * @param right Right edge of the frame * @param bottom Bottom edge of the frame * @param colour Colour table to use. @see _colour_gradient * @param flags Flags controlling how to draw the frame. @see FrameFlags */ void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags) { assert(colour < COLOUR_END); uint dark = _colour_gradient[colour][3]; uint medium_dark = _colour_gradient[colour][5]; uint medium_light = _colour_gradient[colour][6]; uint light = _colour_gradient[colour][7]; if (flags & FR_TRANSPARENT) { GfxFillRect(left, top, right, bottom, PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR); } else { uint interior; Rect outer = {left, top, right, bottom}; // Outside rectangle Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel); // Inside rectangle if (flags & FR_LOWERED) { GfxFillRect(outer.left, outer.top, inner.left - 1, outer.bottom, dark); // Left GfxFillRect(inner.left, outer.top, outer.right, inner.top - 1, dark); // Top GfxFillRect(inner.right + 1, inner.top, outer.right, inner.bottom, light); // Right GfxFillRect(inner.left, inner.bottom + 1, outer.right, outer.bottom, light); // Bottom interior = (flags & FR_DARKENED ? medium_dark : medium_light); } else { GfxFillRect(outer.left, outer.top, inner.left - 1, inner.bottom, light); // Left GfxFillRect(inner.left, outer.top, inner.right, inner.top - 1, light); // Top GfxFillRect(inner.right + 1, outer.top, outer.right, inner.bottom, dark); // Right GfxFillRect(outer.left, inner.bottom + 1, outer.right, outer.bottom, dark); // Bottom interior = medium_dark; } if (!(flags & FR_BORDERONLY)) { GfxFillRect(inner.left, inner.top, inner.right, inner.bottom, interior); // Inner } } } void DrawSpriteIgnorePadding(SpriteID img, PaletteID pal, const Rect &r, bool clicked, StringAlignment align) { Point offset; Dimension d = GetSpriteSize(img, &offset); d.width -= offset.x; d.height -= offset.y; Point p = GetAlignedPosition(r, d, align); int o = clicked ? WidgetDimensions::scaled.pressed : 0; DrawSprite(img, pal, p.x + o - offset.x, p.y + o - offset.y); } /** * Draw an image button. * @param r Rectangle of the button. * @param type Widget type (#WWT_IMGBTN or #WWT_IMGBTN_2). * @param colour Colour of the button. * @param clicked Button is lowered. * @param img Sprite to draw. * @param align Alignment of the sprite. */ static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colour, bool clicked, SpriteID img, StringAlignment align) { assert(img != 0); DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); if ((type & WWT_MASK) == WWT_IMGBTN_2 && clicked) img++; // Show different image when clicked for #WWT_IMGBTN_2. DrawSpriteIgnorePadding(img, PAL_NONE, r, clicked, align); } /** * Draw the label-part of a widget. * @param r Rectangle of the label background. * @param type Widget type (#WWT_TEXTBTN, #WWT_TEXTBTN_2, or #WWT_LABEL). * @param clicked Label is rendered lowered. * @param colour Colour of the text. * @param str Text to draw. * @param align Alignment of the text. * @param fs Font size of the text. */ static inline void DrawLabel(const Rect &r, WidgetType type, bool clicked, TextColour colour, StringID str, StringAlignment align, FontSize fs) { if (str == STR_NULL) return; if ((type & WWT_MASK) == WWT_TEXTBTN_2 && clicked) str++; Dimension d = GetStringBoundingBox(str, fs); Point p = GetAlignedPosition(r, d, align); int o = clicked ? WidgetDimensions::scaled.pressed : 0; DrawString(r.left + o, r.right + o, p.y + o, str, colour, align, false, fs); } /** * Draw text. * @param r Rectangle of the background. * @param colour Colour of the text. * @param str Text to draw. * @param align Alignment of the text. * @param fs Font size of the text. */ static inline void DrawText(const Rect &r, TextColour colour, StringID str, StringAlignment align, FontSize fs) { Dimension d = GetStringBoundingBox(str, fs); Point p = GetAlignedPosition(r, d, align); if (str != STR_NULL) DrawString(r.left, r.right, p.y, str, colour, align, false, fs); } /** * Draw an inset widget. * @param r Rectangle of the background. * @param colour Colour of the inset. * @param text_colour Colour of the text. * @param str Text to draw. * @param align Alignment of the text. * @param fs Font size of the text. */ static inline void DrawInset(const Rect &r, Colours colour, TextColour text_colour, StringID str, StringAlignment align, FontSize fs) { DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, FR_LOWERED | FR_DARKENED); if (str != STR_NULL) DrawString(r.Shrink(WidgetDimensions::scaled.inset), str, text_colour, align, false, fs); } /** * Draw a matrix widget. * @param r Rectangle of the matrix background. * @param colour Colour of the background. * @param clicked Matrix is rendered lowered. * @param data Data of the widget, number of rows and columns of the widget. * @param resize_x Matrix resize unit size. * @param resize_y Matrix resize unit size. */ static inline void DrawMatrix(const Rect &r, Colours colour, bool clicked, uint16_t data, uint resize_x, uint resize_y) { DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); int num_columns = GB(data, MAT_COL_START, MAT_COL_BITS); // Lower 8 bits of the widget data: Number of columns in the matrix. int column_width; // Width of a single column in the matrix. if (num_columns == 0) { column_width = resize_x; num_columns = r.Width() / column_width; } else { column_width = r.Width() / num_columns; } int num_rows = GB(data, MAT_ROW_START, MAT_ROW_BITS); // Upper 8 bits of the widget data: Number of rows in the matrix. int row_height; // Height of a single row in the matrix. if (num_rows == 0) { row_height = resize_y; num_rows = r.Height() / row_height; } else { row_height = r.Height() / num_rows; } int col = _colour_gradient[colour & 0xF][6]; int x = r.left; for (int ctr = num_columns; ctr > 1; ctr--) { x += column_width; GfxFillRect(x, r.top + WidgetDimensions::scaled.bevel.top, x + WidgetDimensions::scaled.bevel.left - 1, r.bottom - WidgetDimensions::scaled.bevel.bottom, col); } x = r.top; for (int ctr = num_rows; ctr > 1; ctr--) { x += row_height; GfxFillRect(r.left + WidgetDimensions::scaled.bevel.left, x, r.right - WidgetDimensions::scaled.bevel.right, x + WidgetDimensions::scaled.bevel.top - 1, col); } col = _colour_gradient[colour & 0xF][4]; x = r.left - 1; for (int ctr = num_columns; ctr > 1; ctr--) { x += column_width; GfxFillRect(x - WidgetDimensions::scaled.bevel.right + 1, r.top + WidgetDimensions::scaled.bevel.top, x, r.bottom - WidgetDimensions::scaled.bevel.bottom, col); } x = r.top - 1; for (int ctr = num_rows; ctr > 1; ctr--) { x += row_height; GfxFillRect(r.left + WidgetDimensions::scaled.bevel.left, x - WidgetDimensions::scaled.bevel.bottom + 1, r.right - WidgetDimensions::scaled.bevel.right, x, col); } } /** * Draw a vertical scrollbar. * @param r Rectangle of the scrollbar widget. * @param colour Colour of the scrollbar widget. * @param up_clicked Up-arrow is clicked. * @param bar_dragged Bar is dragged. * @param down_clicked Down-arrow is clicked. * @param scrollbar Scrollbar size, offset, and capacity information. */ static inline void DrawVerticalScrollbar(const Rect &r, Colours colour, bool up_clicked, bool bar_dragged, bool down_clicked, const Scrollbar *scrollbar) { int height = NWidgetScrollbar::GetVerticalDimension().height; /* draw up/down buttons */ DrawImageButtons(r.WithHeight(height, false), NWID_VSCROLLBAR, colour, up_clicked, SPR_ARROW_UP, SA_CENTER); DrawImageButtons(r.WithHeight(height, true), NWID_VSCROLLBAR, colour, down_clicked, SPR_ARROW_DOWN, SA_CENTER); int c1 = _colour_gradient[colour & 0xF][3]; int c2 = _colour_gradient[colour & 0xF][7]; /* draw "shaded" background */ GfxFillRect(r.left, r.top + height, r.right, r.bottom - height, c2); GfxFillRect(r.left, r.top + height, r.right, r.bottom - height, c1, FILLRECT_CHECKER); /* track positions. These fractions are based on original 1x dimensions, but scale better. */ int left = r.left + r.Width() * 3 / 11; /* left track is positioned 3/11ths from the left */ int right = r.left + r.Width() * 8 / 11; /* right track is positioned 8/11ths from the left */ const uint8_t bl = WidgetDimensions::scaled.bevel.left; const uint8_t br = WidgetDimensions::scaled.bevel.right; /* draw shaded lines */ GfxFillRect(left - bl, r.top + height, left - 1, r.bottom - height, c1); GfxFillRect(left, r.top + height, left + br - 1, r.bottom - height, c2); GfxFillRect(right - bl, r.top + height, right - 1, r.bottom - height, c1); GfxFillRect(right, r.top + height, right + br - 1, r.bottom - height, c2); Point pt = HandleScrollbarHittest(scrollbar, r.top, r.bottom, false); DrawFrameRect(r.left, pt.x, r.right, pt.y, colour, bar_dragged ? FR_LOWERED : FR_NONE); } /** * Draw a horizontal scrollbar. * @param r Rectangle of the scrollbar widget. * @param colour Colour of the scrollbar widget. * @param left_clicked Left-arrow is clicked. * @param bar_dragged Bar is dragged. * @param right_clicked Right-arrow is clicked. * @param scrollbar Scrollbar size, offset, and capacity information. */ static inline void DrawHorizontalScrollbar(const Rect &r, Colours colour, bool left_clicked, bool bar_dragged, bool right_clicked, const Scrollbar *scrollbar) { int width = NWidgetScrollbar::GetHorizontalDimension().width; DrawImageButtons(r.WithWidth(width, false), NWID_HSCROLLBAR, colour, left_clicked, SPR_ARROW_LEFT, SA_CENTER); DrawImageButtons(r.WithWidth(width, true), NWID_HSCROLLBAR, colour, right_clicked, SPR_ARROW_RIGHT, SA_CENTER); int c1 = _colour_gradient[colour & 0xF][3]; int c2 = _colour_gradient[colour & 0xF][7]; /* draw "shaded" background */ GfxFillRect(r.left + width, r.top, r.right - width, r.bottom, c2); GfxFillRect(r.left + width, r.top, r.right - width, r.bottom, c1, FILLRECT_CHECKER); /* track positions. These fractions are based on original 1x dimensions, but scale better. */ int top = r.top + r.Height() * 3 / 11; /* top track is positioned 3/11ths from the top */ int bottom = r.top + r.Height() * 8 / 11; /* bottom track is positioned 8/11ths from the top */ const uint8_t bt = WidgetDimensions::scaled.bevel.top; const uint8_t bb = WidgetDimensions::scaled.bevel.bottom; /* draw shaded lines */ GfxFillRect(r.left + width, top - bt, r.right - width, top - 1, c1); GfxFillRect(r.left + width, top, r.right - width, top + bb - 1, c2); GfxFillRect(r.left + width, bottom - bt, r.right - width, bottom - 1, c1); GfxFillRect(r.left + width, bottom, r.right - width, bottom + bb - 1, c2); /* draw actual scrollbar */ Point pt = HandleScrollbarHittest(scrollbar, r.left, r.right, true); DrawFrameRect(pt.x, r.top, pt.y, r.bottom, colour, bar_dragged ? FR_LOWERED : FR_NONE); } /** * Draw a frame widget. * @param r Rectangle of the frame. * @param colour Colour of the frame. * @param text_colour Colour of the text. * @param str Text of the frame. * @param align Alignment of the text in the frame. * @param fs Font size of the text. */ static inline void DrawFrame(const Rect &r, Colours colour, TextColour text_colour, StringID str, StringAlignment align, FontSize fs) { int x2 = r.left; // by default the left side is the left side of the widget if (str != STR_NULL) x2 = DrawString(r.left + WidgetDimensions::scaled.frametext.left, r.right - WidgetDimensions::scaled.frametext.right, r.top, str, text_colour, align, false, fs); int c1 = _colour_gradient[colour][3]; int c2 = _colour_gradient[colour][7]; /* If the frame has text, adjust the top bar to fit half-way through */ Rect inner = r.Shrink(ScaleGUITrad(1)); if (str != STR_NULL) inner.top = r.top + FONT_HEIGHT_NORMAL / 2; Rect outer = inner.Expand(WidgetDimensions::scaled.bevel); Rect inside = inner.Shrink(WidgetDimensions::scaled.bevel); if (_current_text_dir == TD_LTR) { /* Line from upper left corner to start of text */ GfxFillRect(outer.left, outer.top, r.left + WidgetDimensions::scaled.frametext.left - WidgetDimensions::scaled.bevel.left - 1, inner.top - 1, c1); GfxFillRect(inner.left, inner.top, r.left + WidgetDimensions::scaled.frametext.left - WidgetDimensions::scaled.bevel.left - 1, inside.top - 1, c2); /* Line from end of text to upper right corner */ GfxFillRect(x2 + WidgetDimensions::scaled.bevel.right, outer.top, inner.right, inner.top - 1, c1); GfxFillRect(x2 + WidgetDimensions::scaled.bevel.right, inner.top, inside.right, inside.top - 1, c2); } else { /* Line from upper left corner to start of text */ GfxFillRect(outer.left, outer.top, x2 - WidgetDimensions::scaled.bevel.left - 1, inner.top - 1, c1); GfxFillRect(inner.left, inner.top, x2 - WidgetDimensions::scaled.bevel.left - 1, inside.top - 1, c2); /* Line from end of text to upper right corner */ GfxFillRect(r.right - WidgetDimensions::scaled.frametext.right + WidgetDimensions::scaled.bevel.right, outer.top, inner.right, inner.top - 1, c1); GfxFillRect(r.right - WidgetDimensions::scaled.frametext.right + WidgetDimensions::scaled.bevel.right, inner.top, inside.right, inside.top - 1, c2); } /* Line from upper left corner to bottom left corner */ GfxFillRect(outer.left, inner.top, inner.left - 1, inner.bottom, c1); GfxFillRect(inner.left, inside.top, inside.left - 1, inside.bottom, c2); /* Line from upper right corner to bottom right corner */ GfxFillRect(inside.right + 1, inner.top, inner.right, inside.bottom, c1); GfxFillRect(inner.right + 1, outer.top, outer.right, inner.bottom, c2); /* Line from bottom left corner to bottom right corner */ GfxFillRect(inner.left, inside.bottom + 1, inner.right, inner.bottom, c1); GfxFillRect(outer.left, inner.bottom + 1, outer.right, outer.bottom, c2); } /** * Draw a shade box. * @param r Rectangle of the box. * @param colour Colour of the shade box. * @param clicked Box is lowered. */ static inline void DrawShadeBox(const Rect &r, Colours colour, bool clicked) { DrawImageButtons(r, WWT_SHADEBOX, colour, clicked, clicked ? SPR_WINDOW_SHADE: SPR_WINDOW_UNSHADE, SA_CENTER); } /** * Draw a sticky box. * @param r Rectangle of the box. * @param colour Colour of the sticky box. * @param clicked Box is lowered. */ static inline void DrawStickyBox(const Rect &r, Colours colour, bool clicked) { DrawImageButtons(r, WWT_STICKYBOX, colour, clicked, clicked ? SPR_PIN_UP : SPR_PIN_DOWN, SA_CENTER); } /** * Draw a defsize box. * @param r Rectangle of the box. * @param colour Colour of the defsize box. * @param clicked Box is lowered. */ static inline void DrawDefSizeBox(const Rect &r, Colours colour, bool clicked) { DrawImageButtons(r, WWT_DEFSIZEBOX, colour, clicked, SPR_WINDOW_DEFSIZE, SA_CENTER); } /** * Draw a NewGRF debug box. * @param r Rectangle of the box. * @param colour Colour of the debug box. * @param clicked Box is lowered. */ static inline void DrawDebugBox(const Rect &r, Colours colour, bool clicked) { DrawImageButtons(r, WWT_DEBUGBOX, colour, clicked, SPR_WINDOW_DEBUG, SA_CENTER); } /** * Draw a resize box. * @param r Rectangle of the box. * @param colour Colour of the resize box. * @param at_left Resize box is at left-side of the window, * @param clicked Box is lowered. */ static inline void DrawResizeBox(const Rect &r, Colours colour, bool at_left, bool clicked) { DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); DrawSpriteIgnorePadding(at_left ? SPR_WINDOW_RESIZE_LEFT : SPR_WINDOW_RESIZE_RIGHT, PAL_NONE, r.Shrink(ScaleGUITrad(2)), clicked, at_left ? (SA_LEFT | SA_BOTTOM | SA_FORCE) : (SA_RIGHT | SA_BOTTOM | SA_FORCE)); } /** * Draw a close box. * @param r Rectangle of the box.` * @param colour Colour of the close box. */ static inline void DrawCloseBox(const Rect &r, Colours colour) { if (colour != COLOUR_WHITE) DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, FR_NONE); Point offset; Dimension d = GetSpriteSize(SPR_CLOSEBOX, &offset); d.width -= offset.x; d.height -= offset.y; int s = ScaleSpriteTrad(1); /* Offset to account for shadow of SPR_CLOSEBOX */ DrawSprite(SPR_CLOSEBOX, (colour != COLOUR_WHITE ? TC_BLACK : TC_SILVER) | (1U << PALETTE_TEXT_RECOLOUR), CenterBounds(r.left, r.right, d.width - s) - offset.x, CenterBounds(r.top, r.bottom, d.height - s) - offset.y); } /** * Draw a caption bar. * @param r Rectangle of the bar. * @param colour Colour of the window. * @param owner 'Owner' of the window. * @param text_colour Colour of the text. * @param str Text to draw in the bar. * @param align Alignment of the text. * @param fs Font size of the text. */ void DrawCaption(const Rect &r, Colours colour, Owner owner, TextColour text_colour, StringID str, StringAlignment align, FontSize fs) { bool company_owned = owner < MAX_COMPANIES; DrawFrameRect(r, colour, FR_BORDERONLY); Rect ir = r.Shrink(WidgetDimensions::scaled.bevel); DrawFrameRect(ir, colour, company_owned ? FR_LOWERED | FR_DARKENED | FR_BORDERONLY : FR_LOWERED | FR_DARKENED); if (company_owned) { GfxFillRect(ir.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[_company_colours[owner]][4]); } if (str != STR_NULL) { Dimension d = GetStringBoundingBox(str); Point p = GetAlignedPosition(r, d, align); DrawString(r.left + WidgetDimensions::scaled.captiontext.left, r.right - WidgetDimensions::scaled.captiontext.left, p.y, str, text_colour, align, false, fs); } } /** * Draw a button with a dropdown (#WWT_DROPDOWN and #NWID_BUTTON_DROPDOWN). * @param r Rectangle containing the widget. * @param colour Background colour of the widget. * @param clicked_button The button-part is lowered. * @param clicked_dropdown The drop-down part is lowered. * @param str Text of the button. * @param align Alignment of the text within the dropdown. * * @note Magic constants are also used in #NWidgetLeaf::ButtonHit. */ static inline void DrawButtonDropdown(const Rect &r, Colours colour, bool clicked_button, bool clicked_dropdown, StringID str, StringAlignment align) { int dd_width = NWidgetLeaf::dropdown_dimension.width; if (_current_text_dir == TD_LTR) { DrawFrameRect(r.left, r.top, r.right - dd_width, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE); DrawImageButtons(r.WithWidth(dd_width, true), WWT_DROPDOWN, colour, clicked_dropdown, SPR_ARROW_DOWN, SA_CENTER); if (str != STR_NULL) { int o = clicked_button ? WidgetDimensions::scaled.pressed : 0; DrawString(r.left + WidgetDimensions::scaled.dropdowntext.left + o, r.right - dd_width - WidgetDimensions::scaled.dropdowntext.right + o, CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL) + o, str, TC_BLACK, align); } } else { DrawFrameRect(r.left + dd_width, r.top, r.right, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE); DrawImageButtons(r.WithWidth(dd_width, false), WWT_DROPDOWN, colour, clicked_dropdown, SPR_ARROW_DOWN, SA_CENTER); if (str != STR_NULL) { int o = clicked_button ? WidgetDimensions::scaled.pressed : 0; DrawString(r.left + dd_width + WidgetDimensions::scaled.dropdowntext.left + o, r.right - WidgetDimensions::scaled.dropdowntext.right + o, CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL) + o, str, TC_BLACK, align); } } } /** * Paint all widgets of a window. */ void Window::DrawWidgets() const { this->nested_root->Draw(this); if (this->flags & WF_WHITE_BORDER) { DrawFrameRect(0, 0, this->width - 1, this->height - 1, COLOUR_WHITE, FR_BORDERONLY); } if (this->flags & WF_HIGHLIGHTED) { extern bool _window_highlight_colour; for (uint i = 0; i < this->nested_array_size; i++) { const NWidgetBase *widget = this->GetWidget(i); if (widget == nullptr || !widget->IsHighlighted()) continue; Rect outer = widget->GetCurrentRect(); Rect inner = outer.Shrink(WidgetDimensions::scaled.bevel).Expand(1); int colour = _string_colourmap[_window_highlight_colour ? widget->GetHighlightColour() : TC_WHITE]; GfxFillRect(outer.left, outer.top, inner.left, inner.bottom, colour); GfxFillRect(inner.left + 1, outer.top, inner.right - 1, inner.top, colour); GfxFillRect(inner.right, outer.top, outer.right, inner.bottom, colour); GfxFillRect(outer.left + 1, inner.bottom, outer.right - 1, outer.bottom, colour); } } } /** * Draw a sort button's up or down arrow symbol. * @param widget Sort button widget * @param state State of sort button */ void Window::DrawSortButtonState(int widget, SortButtonState state) const { if (state == SBS_OFF) return; assert(this->nested_array != nullptr); Rect r = this->GetWidget(widget)->GetCurrentRect(); /* Sort button uses the same sprites as vertical scrollbar */ Dimension dim = NWidgetScrollbar::GetVerticalDimension(); DrawSpriteIgnorePadding(state == SBS_DOWN ? SPR_ARROW_DOWN : SPR_ARROW_UP, PAL_NONE, r.WithWidth(dim.width, _current_text_dir == TD_LTR), this->IsWidgetLowered(widget), SA_CENTER); } /** * Get width of up/down arrow of sort button state. * @return Width of space required by sort button arrow. */ int Window::SortButtonWidth() { return NWidgetScrollbar::GetVerticalDimension().width + 1; } bool _draw_widget_outlines; void DrawOutline(const Window *, const NWidgetBase *wid) { if (!_draw_widget_outlines || wid->current_x == 0 || wid->current_y == 0) return; Rect r = wid->GetCurrentRect(); GfxDrawLine(r.left, r.top, r.right, r.top, PC_WHITE, 1, 4); GfxDrawLine(r.left, r.top, r.left, r.bottom, PC_WHITE, 1, 4); GfxDrawLine(r.right, r.top, r.right, r.bottom, PC_WHITE, 1, 4); GfxDrawLine(r.left, r.bottom, r.right, r.bottom, PC_WHITE, 1, 4); } /** * @defgroup NestedWidgets Hierarchical widgets * Hierarchical widgets, also known as nested widgets, are widgets stored in a tree. At the leafs of the tree are (mostly) the 'real' widgets * visible to the user. At higher levels, widgets get organized in container widgets, until all widgets of the window are merged. * * \section nestedwidgetkinds Hierarchical widget kinds * A leaf widget is one of *
    *
  • #NWidgetLeaf for widgets visible for the user, or *
  • #NWidgetSpacer for creating (flexible) empty space between widgets. *
* The purpose of a leaf widget is to provide interaction with the user by displaying settings, and/or allowing changing the settings. * * A container widget is one of *
    *
  • #NWidgetHorizontal for organizing child widgets in a (horizontal) row. The row switches order depending on the language setting (thus supporting * right-to-left languages), *
  • #NWidgetHorizontalLTR for organizing child widgets in a (horizontal) row, always in the same order. All children below this container will also * never swap order. *
  • #NWidgetVertical for organizing child widgets underneath each other. *
  • #NWidgetMatrix for organizing child widgets in a matrix form. *
  • #NWidgetBackground for adding a background behind its child widget. *
  • #NWidgetStacked for stacking child widgets on top of each other. *
* The purpose of a container widget is to structure its leafs and sub-containers to allow proper resizing. * * \section nestedwidgetscomputations Hierarchical widget computations * The first 'computation' is the creation of the nested widgets tree by calling the constructors of the widgets listed above and calling \c Add() for every child, * or by means of specifying the tree as a collection of nested widgets parts and instantiating the tree from the array. * * After the creation step, * - The leafs have their own minimal size (\e min_x, \e min_y), filling (\e fill_x, \e fill_y), and resize steps (\e resize_x, \e resize_y). * - Containers only know what their children are, \e fill_x, \e fill_y, \e resize_x, and \e resize_y are not initialized. * * Computations in the nested widgets take place as follows: *
    *
  1. A bottom-up sweep by recursively calling NWidgetBase::SetupSmallestSize() to initialize the smallest size (\e smallest_x, \e smallest_y) and * to propagate filling and resize steps upwards to the root of the tree. *
  2. A top-down sweep by recursively calling NWidgetBase::AssignSizePosition() with #ST_SMALLEST to make the smallest sizes consistent over * the entire tree, and to assign the top-left (\e pos_x, \e pos_y) position of each widget in the tree. This step uses \e fill_x and \e fill_y at each * node in the tree to decide how to fill each widget towards consistent sizes. Also the current size (\e current_x and \e current_y) is set. *
  3. After initializing the smallest size in the widget tree with #ST_SMALLEST, the tree can be resized (the current size modified) by calling * NWidgetBase::AssignSizePosition() at the root with #ST_RESIZE and the new size of the window. For proper functioning, the new size should be the smallest * size + a whole number of resize steps in both directions (ie you can only resize in steps of length resize_{x,y} from smallest_{x,y}). *
* After the second step, the current size of the widgets are set to the smallest size. * * To resize, perform the last step with the new window size. This can be done as often as desired. * When the smallest size of at least one widget changes, the whole procedure has to be redone from the start. * * @see NestedWidgetParts */ /** * Base class constructor. * @param tp Nested widget type. */ NWidgetBase::NWidgetBase(WidgetType tp) : ZeroedMemoryAllocator() { this->type = tp; } /* ~NWidgetContainer() takes care of #next and #prev data members. */ /** * @fn void NWidgetBase::SetupSmallestSize(Window *w, bool init_array) * Compute smallest size needed by the widget. * * The smallest size of a widget is the smallest size that a widget needs to * display itself properly. In addition, filling and resizing of the widget are computed. * The function calls #Window::UpdateWidgetSize for each leaf widget and * background widget without child with a non-negative index. * * @param w Window owning the widget. * @param init_array Initialize the \c w->nested_array. * * @note After the computation, the results can be queried by accessing the #smallest_x and #smallest_y data members of the widget. */ /** * @fn void NWidgetBase::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) * Assign size and position to the widget. * @param sizing Type of resizing to perform. * @param x Horizontal offset of the widget relative to the left edge of the window. * @param y Vertical offset of the widget relative to the top edge of the window. * @param given_width Width allocated to the widget. * @param given_height Height allocated to the widget. * @param rtl Adapt for right-to-left languages (position contents of horizontal containers backwards). * * Afterwards, \e pos_x and \e pos_y contain the top-left position of the widget, \e smallest_x and \e smallest_y contain * the smallest size such that all widgets of the window are consistent, and \e current_x and \e current_y contain the current size. */ /** * @fn void NWidgetBase::FillNestedArray(NWidgetBase **array, uint length) * Fill the Window::nested_array array with pointers to nested widgets in the tree. * @param array Base pointer of the array. * @param length Length of the array. */ /** * @fn void NWidgetBase::Draw(const Window *w) * Draw the widgets of the tree. * The function calls #Window::DrawWidget for each widget with a non-negative index, after the widget itself is painted. * @param w Window that owns the tree. */ /** * Mark the widget as 'dirty' (in need of repaint). * @param w Window owning the widget. */ void NWidgetBase::SetDirty(const Window *w) const { int abs_left = w->left + this->pos_x; int abs_top = w->top + this->pos_y; AddDirtyBlock(abs_left, abs_top, abs_left + this->current_x, abs_top + this->current_y); } /** * @fn NWidgetCore *NWidgetBase::GetWidgetFromPos(int x, int y) * Retrieve a widget by its position. * @param x Horizontal position relative to the left edge of the window. * @param y Vertical position relative to the top edge of the window. * @return Returns the deepest nested widget that covers the given position, or \c nullptr if no widget can be found. */ /** * Retrieve a widget by its type. * @param tp Widget type to search for. * @return Returns the first widget of the specified type, or \c nullptr if no widget can be found. */ NWidgetBase *NWidgetBase::GetWidgetOfType(WidgetType tp) { return (this->type == tp) ? this : nullptr; } void NWidgetBase::AdjustPaddingForZoom() { this->padding = ScaleGUITrad(this->uz_padding); } /** * Constructor for resizable nested widgets. * @param tp Nested widget type. * @param fill_x Horizontal fill step size, \c 0 means no filling is allowed. * @param fill_y Vertical fill step size, \c 0 means no filling is allowed. */ NWidgetResizeBase::NWidgetResizeBase(WidgetType tp, uint fill_x, uint fill_y) : NWidgetBase(tp) { this->fill_x = fill_x; this->fill_y = fill_y; } void NWidgetResizeBase::AdjustPaddingForZoom() { if (!this->absolute) { this->min_x = ScaleGUITrad(this->uz_min_x); this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing)); } NWidgetBase::AdjustPaddingForZoom(); } /** * Set minimal size of the widget. * @param min_x Horizontal minimal size of the widget. * @param min_y Vertical minimal size of the widget. */ void NWidgetResizeBase::SetMinimalSize(uint min_x, uint min_y) { this->uz_min_x = std::max(this->uz_min_x, min_x); this->uz_min_y = std::max(this->uz_min_y, min_y); this->min_x = ScaleGUITrad(this->uz_min_x); this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing)); } /** * Set absolute (post-scaling) minimal size of the widget. * @param min_x Horizontal minimal size of the widget. * @param min_y Vertical minimal size of the widget. */ void NWidgetResizeBase::SetMinimalSizeAbsolute(uint min_x, uint min_y) { this->absolute = true; this->min_x = std::max(this->min_x, min_x); this->min_y = std::max(this->min_y, min_y); } /** * Set minimal text lines for the widget. * @param min_lines Number of text lines of the widget. * @param spacing Extra unscaled spacing (eg WidgetDimensions::unscaled.framerect.Vertical()) of the widget. * @param size Font size of text. */ void NWidgetResizeBase::SetMinimalTextLines(uint8_t min_lines, uint8_t spacing, FontSize size) { this->uz_text_lines = min_lines; this->uz_text_spacing = spacing; this->uz_text_size = size; this->min_y = std::max(ScaleGUITrad(this->uz_min_y), this->uz_text_lines * GetCharacterHeight(this->uz_text_size) + ScaleGUITrad(this->uz_text_spacing)); } /** * Set the filling of the widget from initial size. * @param fill_x Horizontal fill step size, \c 0 means no filling is allowed. * @param fill_y Vertical fill step size, \c 0 means no filling is allowed. */ void NWidgetResizeBase::SetFill(uint fill_x, uint fill_y) { this->fill_x = fill_x; this->fill_y = fill_y; } /** * Set resize step of the widget. * @param resize_x Resize step in horizontal direction, value \c 0 means no resize, otherwise the step size in pixels. * @param resize_y Resize step in vertical direction, value \c 0 means no resize, otherwise the step size in pixels. */ void NWidgetResizeBase::SetResize(uint resize_x, uint resize_y) { this->resize_x = resize_x; this->resize_y = resize_y; } /** * Set absolute (post-scaling) minimal size of the widget. * @param min_y Vertical minimal size of the widget. * @return true iff the widget minimum size has changed. */ bool NWidgetResizeBase::UpdateVerticalSize(uint min_y) { if (min_y == this->min_y) return false; this->min_y = min_y; return true; } void NWidgetResizeBase::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool) { this->StoreSizePosition(sizing, x, y, given_width, given_height); } /** * Initialization of a 'real' widget. * @param tp Type of the widget. * @param colour Colour of the widget. * @param fill_x Default horizontal filling. * @param fill_y Default vertical filling. * @param widget_data Data component of the widget. @see Widget::data * @param tool_tip Tool tip of the widget. @see Widget::tooltips */ NWidgetCore::NWidgetCore(WidgetType tp, Colours colour, uint fill_x, uint fill_y, uint32_t widget_data, StringID tool_tip) : NWidgetResizeBase(tp, fill_x, fill_y) { this->colour = colour; this->index = -1; this->widget_data = widget_data; this->tool_tip = tool_tip; this->scrollbar_index = -1; this->text_colour = tp == WWT_CAPTION ? TC_WHITE : TC_BLACK; this->text_size = FS_NORMAL; this->align = SA_CENTER; } /** * Set index of the nested widget in the widget array. * @param index Index to use. */ void NWidgetCore::SetIndex(int index) { assert(index >= 0); this->index = index; } /** * Set data and tool tip of the nested widget. * @param widget_data Data to use. * @param tool_tip Tool tip string to use. */ void NWidgetCore::SetDataTip(uint32_t widget_data, StringID tool_tip) { this->widget_data = widget_data; this->tool_tip = tool_tip; } /** * Set the text style of the nested widget. * @param colour TextColour to use. * @param size Font size to use. */ void NWidgetCore::SetTextStyle(TextColour colour, FontSize size) { this->text_colour = colour; this->text_size = size; } /** * Set the tool tip of the nested widget. * @param tool_tip Tool tip string to use. */ void NWidgetCore::SetToolTip(StringID tool_tip) { this->tool_tip = tool_tip; } /** * Set the text/image alignment of the nested widget. * @param align Alignment to use. */ void NWidgetCore::SetAlignment(StringAlignment align) { this->align = align; } void NWidgetCore::FillNestedArray(NWidgetBase **array, uint length) { if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this; } NWidgetCore *NWidgetCore::GetWidgetFromPos(int x, int y) { return (IsInsideBS(x, this->pos_x, this->current_x) && IsInsideBS(y, this->pos_y, this->current_y)) ? this : nullptr; } /** * Constructor container baseclass. * @param tp Type of the container. */ NWidgetContainer::NWidgetContainer(WidgetType tp) : NWidgetBase(tp) { this->head = nullptr; this->tail = nullptr; } NWidgetContainer::~NWidgetContainer() { while (this->head != nullptr) { NWidgetBase *wid = this->head->next; delete this->head; this->head = wid; } this->tail = nullptr; } NWidgetBase *NWidgetContainer::GetWidgetOfType(WidgetType tp) { if (this->type == tp) return this; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { NWidgetBase *nwid = child_wid->GetWidgetOfType(tp); if (nwid != nullptr) return nwid; } return nullptr; } void NWidgetContainer::AdjustPaddingForZoom() { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->AdjustPaddingForZoom(); } NWidgetBase::AdjustPaddingForZoom(); } /** * Append widget \a wid to container. * @param wid Widget to append. */ void NWidgetContainer::Add(NWidgetBase *wid) { assert(wid->next == nullptr && wid->prev == nullptr); if (this->head == nullptr) { this->head = wid; this->tail = wid; } else { assert(this->tail != nullptr); assert(this->tail->next == nullptr); this->tail->next = wid; wid->prev = this->tail; this->tail = wid; } } void NWidgetContainer::FillNestedArray(NWidgetBase **array, uint length) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->FillNestedArray(array, length); } } void NWidgetContainer::Draw(const Window *w) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->Draw(w); } DrawOutline(w, this); } NWidgetCore *NWidgetContainer::GetWidgetFromPos(int x, int y) { if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y); if (nwid != nullptr) return nwid; } return nullptr; } /** * Widgets stacked on top of each other. */ NWidgetStacked::NWidgetStacked() : NWidgetContainer(NWID_SELECTION) { this->index = -1; } void NWidgetStacked::SetIndex(int index) { this->index = index; } void NWidgetStacked::AdjustPaddingForZoom() { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->AdjustPaddingForZoom(); } NWidgetContainer::AdjustPaddingForZoom(); } void NWidgetStacked::SetupSmallestSize(Window *w, bool init_array) { if (this->index >= 0 && init_array) { // Fill w->nested_array[] assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } /* Zero size plane selected */ if (this->shown_plane >= SZSP_BEGIN) { Dimension size = {0, 0}; Dimension padding = {0, 0}; Dimension fill = {(this->shown_plane == SZSP_HORIZONTAL), (this->shown_plane == SZSP_VERTICAL)}; Dimension resize = {(this->shown_plane == SZSP_HORIZONTAL), (this->shown_plane == SZSP_VERTICAL)}; /* Here we're primarily interested in the value of resize */ if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize); this->smallest_x = size.width; this->smallest_y = size.height; this->fill_x = fill.width; this->fill_y = fill.height; this->resize_x = resize.width; this->resize_y = resize.height; return; } /* First sweep, recurse down and compute minimal size and filling. */ this->smallest_x = 0; this->smallest_y = 0; this->fill_x = (this->head != nullptr) ? 1 : 0; this->fill_y = (this->head != nullptr) ? 1 : 0; this->resize_x = (this->head != nullptr) ? 1 : 0; this->resize_y = (this->head != nullptr) ? 1 : 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->SetupSmallestSize(w, init_array); this->smallest_x = std::max(this->smallest_x, child_wid->smallest_x + child_wid->padding.Horizontal()); this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding.Vertical()); this->fill_x = LeastCommonMultiple(this->fill_x, child_wid->fill_x); this->fill_y = LeastCommonMultiple(this->fill_y, child_wid->fill_y); this->resize_x = LeastCommonMultiple(this->resize_x, child_wid->resize_x); this->resize_y = LeastCommonMultiple(this->resize_y, child_wid->resize_y); } } void NWidgetStacked::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) { assert(given_width >= this->smallest_x && given_height >= this->smallest_y); this->StoreSizePosition(sizing, x, y, given_width, given_height); if (this->shown_plane >= SZSP_BEGIN) return; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint hor_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetHorizontalStepSize(sizing); uint child_width = ComputeMaxSize(child_wid->smallest_x, given_width - child_wid->padding.Horizontal(), hor_step); uint child_pos_x = (rtl ? child_wid->padding.right : child_wid->padding.left); uint vert_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetVerticalStepSize(sizing); uint child_height = ComputeMaxSize(child_wid->smallest_y, given_height - child_wid->padding.Vertical(), vert_step); uint child_pos_y = child_wid->padding.top; child_wid->AssignSizePosition(sizing, x + child_pos_x, y + child_pos_y, child_width, child_height, rtl); } } void NWidgetStacked::FillNestedArray(NWidgetBase **array, uint length) { if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this; NWidgetContainer::FillNestedArray(array, length); } void NWidgetStacked::Draw(const Window *w) { if (this->shown_plane >= SZSP_BEGIN) return; int plane = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; plane++, child_wid = child_wid->next) { if (plane == this->shown_plane) { child_wid->Draw(w); DrawOutline(w, this); return; } } NOT_REACHED(); } NWidgetCore *NWidgetStacked::GetWidgetFromPos(int x, int y) { if (this->shown_plane >= SZSP_BEGIN) return nullptr; if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr; int plane = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; plane++, child_wid = child_wid->next) { if (plane == this->shown_plane) { return child_wid->GetWidgetFromPos(x, y); } } return nullptr; } /** * Select which plane to show (for #NWID_SELECTION only). * @param plane Plane number to display. */ void NWidgetStacked::SetDisplayedPlane(int plane) { this->shown_plane = plane; } NWidgetPIPContainer::NWidgetPIPContainer(WidgetType tp, NWidContainerFlags flags) : NWidgetContainer(tp) { this->flags = flags; } void NWidgetPIPContainer::AdjustPaddingForZoom() { this->pip_pre = ScaleGUITrad(this->uz_pip_pre); this->pip_inter = ScaleGUITrad(this->uz_pip_inter); this->pip_post = ScaleGUITrad(this->uz_pip_post); NWidgetContainer::AdjustPaddingForZoom(); } /** * Set additional pre/inter/post space for the container. * * @param pip_pre Additional space in front of the first child widget (above * for the vertical container, at the left for the horizontal container). * @param pip_inter Additional space between two child widgets. * @param pip_post Additional space after the last child widget (below for the * vertical container, at the right for the horizontal container). */ void NWidgetPIPContainer::SetPIP(uint8_t pip_pre, uint8_t pip_inter, uint8_t pip_post) { this->uz_pip_pre = pip_pre; this->uz_pip_inter = pip_inter; this->uz_pip_post = pip_post; this->pip_pre = ScaleGUITrad(this->uz_pip_pre); this->pip_inter = ScaleGUITrad(this->uz_pip_inter); this->pip_post = ScaleGUITrad(this->uz_pip_post); } /** Horizontal container widget. */ NWidgetHorizontal::NWidgetHorizontal(NWidContainerFlags flags) : NWidgetPIPContainer(NWID_HORIZONTAL, flags) { } void NWidgetHorizontal::SetupSmallestSize(Window *w, bool init_array) { this->smallest_x = 0; // Sum of minimal size of all children. this->smallest_y = 0; // Biggest child. this->fill_x = 0; // smallest non-zero child widget fill step. this->fill_y = 1; // smallest common child fill step. this->resize_x = 0; // smallest non-zero child widget resize step. this->resize_y = 1; // smallest common child resize step. /* 1a. Forward call, collect biggest nested array index, and longest/widest child length. */ uint longest = 0; // Longest child found. uint max_vert_fill = 0; // Biggest vertical fill step. for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->SetupSmallestSize(w, init_array); longest = std::max(longest, child_wid->smallest_x); max_vert_fill = std::max(max_vert_fill, child_wid->GetVerticalStepSize(ST_SMALLEST)); this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding.Vertical()); } /* 1b. Make the container higher if needed to accommodate all children nicely. */ [[maybe_unused]] uint max_smallest = this->smallest_y + 3 * max_vert_fill; // Upper limit to computing smallest height. uint cur_height = this->smallest_y; for (;;) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint step_size = child_wid->GetVerticalStepSize(ST_SMALLEST); uint child_height = child_wid->smallest_y + child_wid->padding.Vertical(); if (step_size > 1 && child_height < cur_height) { // Small step sizes or already fitting children are not interesting. uint remainder = (cur_height - child_height) % step_size; if (remainder > 0) { // Child did not fit entirely, widen the container. cur_height += step_size - remainder; assert(cur_height < max_smallest); // Safeguard against infinite height expansion. /* Remaining children will adapt to the new cur_height, thus speeding up the computation. */ } } } if (this->smallest_y == cur_height) break; this->smallest_y = cur_height; // Smallest height got changed, try again. } /* 2. For containers that must maintain equal width, extend child minimal size. */ if (this->flags & NC_EQUALSIZE) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { if (child_wid->fill_x == 1) child_wid->smallest_x = longest; } } /* 3. Move PIP space to the children, compute smallest, fill, and resize values of the container. */ if (this->head != nullptr) this->head->padding.left += this->pip_pre; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { if (child_wid->next != nullptr) { child_wid->padding.right += this->pip_inter; } else { child_wid->padding.right += this->pip_post; } this->smallest_x += child_wid->smallest_x + child_wid->padding.Horizontal(); if (child_wid->fill_x > 0) { if (this->fill_x == 0 || this->fill_x > child_wid->fill_x) this->fill_x = child_wid->fill_x; } this->fill_y = LeastCommonMultiple(this->fill_y, child_wid->fill_y); if (child_wid->resize_x > 0) { if (this->resize_x == 0 || this->resize_x > child_wid->resize_x) this->resize_x = child_wid->resize_x; } this->resize_y = LeastCommonMultiple(this->resize_y, child_wid->resize_y); } /* We need to zero the PIP settings so we can re-initialize the tree. */ this->pip_pre = this->pip_inter = this->pip_post = 0; } void NWidgetHorizontal::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) { assert(given_width >= this->smallest_x && given_height >= this->smallest_y); /* Compute additional width given to us. */ uint additional_length = given_width; if (sizing == ST_SMALLEST && (this->flags & NC_EQUALSIZE)) { /* For EQUALSIZE containers this does not sum to smallest_x during initialisation */ for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { additional_length -= child_wid->smallest_x + child_wid->padding.Horizontal(); } } else { additional_length -= this->smallest_x; } this->StoreSizePosition(sizing, x, y, given_width, given_height); /* In principle, the additional horizontal space is distributed evenly over the available resizable children. Due to step sizes, this may not always be feasible. * To make resizing work as good as possible, first children with biggest step sizes are done. These may get less due to rounding down. * This additional space is then given to children with smaller step sizes. This will give a good result when resize steps of each child is a multiple * of the child with the smallest non-zero stepsize. * * Since child sizes are computed out of order, positions cannot be calculated until all sizes are known. That means it is not possible to compute the child * size and position, and directly call child->AssignSizePosition() with the computed values. * Instead, computed child widths and heights are stored in child->current_x and child->current_y values. That is allowed, since this method overwrites those values * then we call the child. */ /* First loop: Find biggest stepsize, find number of children that want a piece of the pie, handle vertical size for all children, * handle horizontal size for non-resizing children. */ int num_changing_childs = 0; // Number of children that can change size. uint biggest_stepsize = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint hor_step = child_wid->GetHorizontalStepSize(sizing); if (hor_step > 0) { if (!(flags & NC_BIGFIRST)) num_changing_childs++; biggest_stepsize = std::max(biggest_stepsize, hor_step); } else { child_wid->current_x = child_wid->smallest_x; } uint vert_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetVerticalStepSize(sizing); child_wid->current_y = ComputeMaxSize(child_wid->smallest_y, given_height - child_wid->padding.Vertical(), vert_step); } /* First.5 loop: count how many children are of the biggest step size. */ if ((flags & NC_BIGFIRST) && biggest_stepsize > 0) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint hor_step = child_wid->GetHorizontalStepSize(sizing); if (hor_step == biggest_stepsize) { num_changing_childs++; } } } /* Second loop: Allocate the additional horizontal space over the resizing children, starting with the biggest resize steps. */ while (biggest_stepsize > 0) { uint next_biggest_stepsize = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint hor_step = child_wid->GetHorizontalStepSize(sizing); if (hor_step > biggest_stepsize) continue; // Already done if (hor_step == biggest_stepsize) { uint increment = additional_length / num_changing_childs; num_changing_childs--; if (hor_step > 1) increment -= increment % hor_step; child_wid->current_x = child_wid->smallest_x + increment; additional_length -= increment; continue; } next_biggest_stepsize = std::max(next_biggest_stepsize, hor_step); } biggest_stepsize = next_biggest_stepsize; if (num_changing_childs == 0 && (flags & NC_BIGFIRST) && biggest_stepsize > 0) { /* Second.5 loop: count how many children are of the updated biggest step size. */ for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint hor_step = child_wid->GetHorizontalStepSize(sizing); if (hor_step == biggest_stepsize) { num_changing_childs++; } } } } assert(num_changing_childs == 0); /* Third loop: Compute position and call the child. */ uint position = rtl ? this->current_x : 0; // Place to put next child relative to origin of the container. NWidgetBase *child_wid = this->head; while (child_wid != nullptr) { uint child_width = child_wid->current_x; uint child_x = x + (rtl ? position - child_width - child_wid->padding.left : position + child_wid->padding.left); uint child_y = y + child_wid->padding.top; child_wid->AssignSizePosition(sizing, child_x, child_y, child_width, child_wid->current_y, rtl); uint padded_child_width = child_width + child_wid->padding.Horizontal(); position = rtl ? position - padded_child_width : position + padded_child_width; child_wid = child_wid->next; } } /** Horizontal left-to-right container widget. */ NWidgetHorizontalLTR::NWidgetHorizontalLTR(NWidContainerFlags flags) : NWidgetHorizontal(flags) { this->type = NWID_HORIZONTAL_LTR; } void NWidgetHorizontalLTR::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool) { NWidgetHorizontal::AssignSizePosition(sizing, x, y, given_width, given_height, false); } /** Vertical container widget. */ NWidgetVertical::NWidgetVertical(NWidContainerFlags flags) : NWidgetPIPContainer(NWID_VERTICAL, flags) { } void NWidgetVertical::SetupSmallestSize(Window *w, bool init_array) { this->smallest_x = 0; // Biggest child. this->smallest_y = 0; // Sum of minimal size of all children. this->fill_x = 1; // smallest common child fill step. this->fill_y = 0; // smallest non-zero child widget fill step. this->resize_x = 1; // smallest common child resize step. this->resize_y = 0; // smallest non-zero child widget resize step. /* 1a. Forward call, collect biggest nested array index, and longest/widest child length. */ uint highest = 0; // Highest child found. uint max_hor_fill = 0; // Biggest horizontal fill step. for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { child_wid->SetupSmallestSize(w, init_array); highest = std::max(highest, child_wid->smallest_y); max_hor_fill = std::max(max_hor_fill, child_wid->GetHorizontalStepSize(ST_SMALLEST)); this->smallest_x = std::max(this->smallest_x, child_wid->smallest_x + child_wid->padding.Horizontal()); } /* 1b. Make the container wider if needed to accommodate all children nicely. */ [[maybe_unused]] uint max_smallest = this->smallest_x + 3 * max_hor_fill; // Upper limit to computing smallest height. uint cur_width = this->smallest_x; for (;;) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint step_size = child_wid->GetHorizontalStepSize(ST_SMALLEST); uint child_width = child_wid->smallest_x + child_wid->padding.Horizontal(); if (step_size > 1 && child_width < cur_width) { // Small step sizes or already fitting children are not interesting. uint remainder = (cur_width - child_width) % step_size; if (remainder > 0) { // Child did not fit entirely, widen the container. cur_width += step_size - remainder; assert(cur_width < max_smallest); // Safeguard against infinite width expansion. /* Remaining children will adapt to the new cur_width, thus speeding up the computation. */ } } } if (this->smallest_x == cur_width) break; this->smallest_x = cur_width; // Smallest width got changed, try again. } /* 2. For containers that must maintain equal width, extend children minimal size. */ if (this->flags & NC_EQUALSIZE) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { if (child_wid->fill_y == 1) child_wid->smallest_y = highest; } } /* 3. Move PIP space to the child, compute smallest, fill, and resize values of the container. */ if (this->head != nullptr) this->head->padding.top += this->pip_pre; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { if (child_wid->next != nullptr) { child_wid->padding.bottom += this->pip_inter; } else { child_wid->padding.bottom += this->pip_post; } this->smallest_y += child_wid->smallest_y + child_wid->padding.Vertical(); if (child_wid->fill_y > 0) { if (this->fill_y == 0 || this->fill_y > child_wid->fill_y) this->fill_y = child_wid->fill_y; } this->fill_x = LeastCommonMultiple(this->fill_x, child_wid->fill_x); if (child_wid->resize_y > 0) { if (this->resize_y == 0 || this->resize_y > child_wid->resize_y) this->resize_y = child_wid->resize_y; } this->resize_x = LeastCommonMultiple(this->resize_x, child_wid->resize_x); } /* We need to zero the PIP settings so we can re-initialize the tree. */ this->pip_pre = this->pip_inter = this->pip_post = 0; } void NWidgetVertical::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) { assert(given_width >= this->smallest_x && given_height >= this->smallest_y); /* Compute additional height given to us. */ uint additional_length = given_height; if (sizing == ST_SMALLEST && (this->flags & NC_EQUALSIZE)) { /* For EQUALSIZE containers this does not sum to smallest_y during initialisation */ for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { additional_length -= child_wid->smallest_y + child_wid->padding.Vertical(); } } else { additional_length -= this->smallest_y; } this->StoreSizePosition(sizing, x, y, given_width, given_height); /* Like the horizontal container, the vertical container also distributes additional height evenly, starting with the children with the biggest resize steps. * It also stores computed widths and heights into current_x and current_y values of the child. */ /* First loop: Find biggest stepsize, find number of children that want a piece of the pie, handle horizontal size for all children, handle vertical size for non-resizing child. */ int num_changing_childs = 0; // Number of children that can change size. uint biggest_stepsize = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint vert_step = child_wid->GetVerticalStepSize(sizing); if (vert_step > 0) { if (!(flags & NC_BIGFIRST)) num_changing_childs++; biggest_stepsize = std::max(biggest_stepsize, vert_step); } else { child_wid->current_y = child_wid->smallest_y; } uint hor_step = (sizing == ST_SMALLEST) ? 1 : child_wid->GetHorizontalStepSize(sizing); child_wid->current_x = ComputeMaxSize(child_wid->smallest_x, given_width - child_wid->padding.Horizontal(), hor_step); } /* First.5 loop: count how many children are of the biggest step size. */ if ((this->flags & NC_BIGFIRST) && biggest_stepsize > 0) { for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint vert_step = child_wid->GetVerticalStepSize(sizing); if (vert_step == biggest_stepsize) { num_changing_childs++; } } } /* Second loop: Allocate the additional vertical space over the resizing children, starting with the biggest resize steps. */ while (biggest_stepsize > 0) { uint next_biggest_stepsize = 0; for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint vert_step = child_wid->GetVerticalStepSize(sizing); if (vert_step > biggest_stepsize) continue; // Already done if (vert_step == biggest_stepsize) { uint increment = additional_length / num_changing_childs; num_changing_childs--; if (vert_step > 1) increment -= increment % vert_step; child_wid->current_y = child_wid->smallest_y + increment; additional_length -= increment; continue; } next_biggest_stepsize = std::max(next_biggest_stepsize, vert_step); } biggest_stepsize = next_biggest_stepsize; if (num_changing_childs == 0 && (flags & NC_BIGFIRST) && biggest_stepsize > 0) { /* Second.5 loop: count how many children are of the updated biggest step size. */ for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint vert_step = child_wid->GetVerticalStepSize(sizing); if (vert_step == biggest_stepsize) { num_changing_childs++; } } } } assert(num_changing_childs == 0); /* Third loop: Compute position and call the child. */ uint position = 0; // Place to put next child relative to origin of the container. for (NWidgetBase *child_wid = this->head; child_wid != nullptr; child_wid = child_wid->next) { uint child_x = x + (rtl ? child_wid->padding.right : child_wid->padding.left); uint child_height = child_wid->current_y; child_wid->AssignSizePosition(sizing, child_x, y + position + child_wid->padding.top, child_wid->current_x, child_height, rtl); position += child_height + child_wid->padding.Vertical(); } } /** * Generic spacer widget. * @param width Horizontal size of the spacer widget. * @param height Vertical size of the spacer widget. */ NWidgetSpacer::NWidgetSpacer(int width, int height) : NWidgetResizeBase(NWID_SPACER, 0, 0) { this->SetMinimalSize(width, height); this->SetResize(0, 0); } void NWidgetSpacer::SetupSmallestSize(Window *, bool) { this->smallest_x = this->min_x; this->smallest_y = this->min_y; } void NWidgetSpacer::FillNestedArray(NWidgetBase **, uint) { } void NWidgetSpacer::Draw(const Window *w) { /* Spacer widget is never normally visible. */ if (_draw_widget_outlines && this->current_x != 0 && this->current_y != 0) { /* Spacers indicate a potential design issue, so get extra highlighting. */ GfxFillRect(this->GetCurrentRect(), PC_WHITE, FILLRECT_CHECKER); DrawOutline(w, this); } } void NWidgetSpacer::SetDirty(const Window *) const { /* Spacer widget never need repainting. */ } NWidgetCore *NWidgetSpacer::GetWidgetFromPos(int, int) { return nullptr; } NWidgetMatrix::NWidgetMatrix() : NWidgetPIPContainer(NWID_MATRIX, NC_EQUALSIZE), index(-1), clicked(-1), count(-1) { } void NWidgetMatrix::SetIndex(int index) { this->index = index; } void NWidgetMatrix::SetColour(Colours colour) { this->colour = colour; } /** * Sets the clicked widget in the matrix. * @param clicked The clicked widget. */ void NWidgetMatrix::SetClicked(int clicked) { this->clicked = clicked; if (this->clicked >= 0 && this->sb != nullptr && this->widgets_x != 0) { int vpos = (this->clicked / this->widgets_x) * this->widget_h; // Vertical position of the top. /* Need to scroll down -> Scroll to the bottom. * However, last entry has no 'this->pip_inter' underneath, and we must stay below this->sb->GetCount() */ if (this->sb->GetPosition() < vpos) vpos += this->widget_h - this->pip_inter - 1; this->sb->ScrollTowards(vpos); } } /** * Set the number of elements in this matrix. * @note Updates the number of elements/capacity of the real scrollbar. * @param count The number of elements. */ void NWidgetMatrix::SetCount(int count) { this->count = count; if (this->sb == nullptr || this->widgets_x == 0) return; /* We need to get the number of pixels the matrix is high/wide. * So, determine the number of rows/columns based on the number of * columns/rows (one is constant/unscrollable). * Then multiply that by the height of a widget, and add the pre * and post spacing "offsets". */ count = CeilDiv(count, this->sb->IsVertical() ? this->widgets_x : this->widgets_y); count *= (this->sb->IsVertical() ? this->head->smallest_y : this->head->smallest_x) + this->pip_inter; if (count > 0) count -= this->pip_inter; // We counted an inter too much in the multiplication above count += this->pip_pre + this->pip_post; this->sb->SetCount(count); this->sb->SetCapacity(this->sb->IsVertical() ? this->current_y : this->current_x); this->sb->SetStepSize(this->sb->IsVertical() ? this->widget_h : this->widget_w); } /** * Assign a scrollbar to this matrix. * @param sb The scrollbar to assign to us. */ void NWidgetMatrix::SetScrollbar(Scrollbar *sb) { this->sb = sb; } void NWidgetMatrix::SetupSmallestSize(Window *w, bool init_array) { assert(this->head != nullptr); assert(this->head->next == nullptr); if (this->index >= 0 && init_array) { // Fill w->nested_array[] assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } /* Reset the widget number. */ NWidgetCore *nw = dynamic_cast(this->head); assert(nw != nullptr); SB(nw->index, 16, 16, 0); this->head->SetupSmallestSize(w, init_array); Dimension padding = { (uint)this->pip_pre + this->pip_post, (uint)this->pip_pre + this->pip_post}; Dimension size = {this->head->smallest_x + padding.width, this->head->smallest_y + padding.height}; Dimension fill = {0, 0}; Dimension resize = {this->pip_inter + this->head->smallest_x, this->pip_inter + this->head->smallest_y}; if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize); this->smallest_x = size.width; this->smallest_y = size.height; this->fill_x = fill.width; this->fill_y = fill.height; this->resize_x = resize.width; this->resize_y = resize.height; } void NWidgetMatrix::AssignSizePosition(SizingType, uint x, uint y, uint given_width, uint given_height, bool) { assert(given_width >= this->smallest_x && given_height >= this->smallest_y); this->pos_x = x; this->pos_y = y; this->current_x = given_width; this->current_y = given_height; /* Determine the size of the widgets, and the number of visible widgets on each of the axis. */ this->widget_w = this->head->smallest_x + this->pip_inter; this->widget_h = this->head->smallest_y + this->pip_inter; /* Account for the pip_inter is between widgets, so we need to account for that when * the division assumes pip_inter is used for all widgets. */ this->widgets_x = CeilDiv(this->current_x - this->pip_pre - this->pip_post + this->pip_inter, this->widget_w); this->widgets_y = CeilDiv(this->current_y - this->pip_pre - this->pip_post + this->pip_inter, this->widget_h); /* When resizing, update the scrollbar's count. E.g. with a vertical * scrollbar becoming wider or narrower means the amount of rows in * the scrollbar becomes respectively smaller or higher. */ this->SetCount(this->count); } void NWidgetMatrix::FillNestedArray(NWidgetBase **array, uint length) { if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this; NWidgetContainer::FillNestedArray(array, length); } NWidgetCore *NWidgetMatrix::GetWidgetFromPos(int x, int y) { /* Falls outside of the matrix widget. */ if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return nullptr; int start_x, start_y, base_offs_x, base_offs_y; this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y); bool rtl = _current_text_dir == TD_RTL; int widget_col = (rtl ? -x + (int)this->pip_post + this->pos_x + base_offs_x + this->widget_w - 1 - (int)this->pip_inter : x - (int)this->pip_pre - this->pos_x - base_offs_x ) / this->widget_w; int widget_row = (y - base_offs_y - (int)this->pip_pre - this->pos_y) / this->widget_h; int sub_wid = (widget_row + start_y) * this->widgets_x + start_x + widget_col; if (sub_wid >= this->count) return nullptr; NWidgetCore *child = dynamic_cast(this->head); assert(child != nullptr); child->AssignSizePosition(ST_RESIZE, this->pos_x + (rtl ? this->pip_post - widget_col * this->widget_w : this->pip_pre + widget_col * this->widget_w) + base_offs_x, this->pos_y + this->pip_pre + widget_row * this->widget_h + base_offs_y, child->smallest_x, child->smallest_y, rtl); SB(child->index, 16, 16, sub_wid); return child->GetWidgetFromPos(x, y); } /* virtual */ void NWidgetMatrix::Draw(const Window *w) { /* Fill the background. */ GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, _colour_gradient[this->colour & 0xF][5]); /* Set up a clipping area for the previews. */ bool rtl = _current_text_dir == TD_RTL; DrawPixelInfo tmp_dpi; if (!FillDrawPixelInfo(&tmp_dpi, this->pos_x + (rtl ? this->pip_post : this->pip_pre), this->pos_y + this->pip_pre, this->current_x - this->pip_pre - this->pip_post, this->current_y - this->pip_pre - this->pip_post)) return; { AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi); /* Get the appropriate offsets so we can draw the right widgets. */ NWidgetCore *child = dynamic_cast(this->head); assert(child != nullptr); int start_x, start_y, base_offs_x, base_offs_y; this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y); int offs_y = base_offs_y; for (int y = start_y; y < start_y + this->widgets_y + 1; y++, offs_y += this->widget_h) { /* Are we within bounds? */ if (offs_y + child->smallest_y <= 0) continue; if (offs_y >= (int)this->current_y) break; /* We've passed our amount of widgets. */ if (y * this->widgets_x >= this->count) break; int offs_x = base_offs_x; for (int x = start_x; x < start_x + this->widgets_x + 1; x++, offs_x += rtl ? -this->widget_w : this->widget_w) { /* Are we within bounds? */ if (offs_x + child->smallest_x <= 0) continue; if (offs_x >= (int)this->current_x) continue; /* Do we have this many widgets? */ int sub_wid = y * this->widgets_x + x; if (sub_wid >= this->count) break; child->AssignSizePosition(ST_RESIZE, offs_x, offs_y, child->smallest_x, child->smallest_y, rtl); child->SetLowered(this->clicked == sub_wid); SB(child->index, 16, 16, sub_wid); child->Draw(w); } } } DrawOutline(w, this); } /** * Get the different offsets that are influenced by scrolling. * @param[out] start_x The start position in columns (index of the left-most column, swapped in RTL). * @param[out] start_y The start position in rows. * @param[out] base_offs_x The base horizontal offset in pixels (X position of the column \a start_x). * @param[out] base_offs_y The base vertical offset in pixels (Y position of the column \a start_y). */ void NWidgetMatrix::GetScrollOffsets(int &start_x, int &start_y, int &base_offs_x, int &base_offs_y) { base_offs_x = _current_text_dir == TD_RTL ? this->widget_w * (this->widgets_x - 1) : 0; base_offs_y = 0; start_x = 0; start_y = 0; if (this->sb != nullptr) { if (this->sb->IsVertical()) { start_y = this->sb->GetPosition() / this->widget_h; base_offs_y += -this->sb->GetPosition() + start_y * this->widget_h; } else { start_x = this->sb->GetPosition() / this->widget_w; int sub_x = this->sb->GetPosition() - start_x * this->widget_w; if (_current_text_dir == TD_RTL) { base_offs_x += sub_x; } else { base_offs_x -= sub_x; } } } } /** * Constructor parent nested widgets. * @param tp Type of parent widget. * @param colour Colour of the parent widget. * @param index Index in the widget array used by the window system. * @param child Child container widget (if supplied). If not supplied, a * vertical container will be inserted while adding the first * child widget. */ NWidgetBackground::NWidgetBackground(WidgetType tp, Colours colour, int index, NWidgetPIPContainer *child) : NWidgetCore(tp, colour, 1, 1, 0x0, STR_NULL) { assert(tp == WWT_PANEL || tp == WWT_INSET || tp == WWT_FRAME); if (index >= 0) this->SetIndex(index); this->child = child; this->SetAlignment(SA_TOP | SA_LEFT); } NWidgetBackground::~NWidgetBackground() { if (this->child != nullptr) delete this->child; } /** * Add a child to the parent. * @param nwid Nested widget to add to the background widget. * * Unless a child container has been given in the constructor, a parent behaves as a vertical container. * You can add several children to it, and they are put underneath each other. */ void NWidgetBackground::Add(NWidgetBase *nwid) { if (this->child == nullptr) { this->child = new NWidgetVertical(); } this->child->Add(nwid); } /** * Set additional pre/inter/post space for the background widget. * * @param pip_pre Additional space in front of the first child widget (above * for the vertical container, at the left for the horizontal container). * @param pip_inter Additional space between two child widgets. * @param pip_post Additional space after the last child widget (below for the * vertical container, at the right for the horizontal container). * @note Using this function implies that the widget has (or will have) child widgets. */ void NWidgetBackground::SetPIP(uint8_t pip_pre, uint8_t pip_inter, uint8_t pip_post) { if (this->child == nullptr) { this->child = new NWidgetVertical(); } this->child->SetPIP(pip_pre, pip_inter, pip_post); } void NWidgetBackground::AdjustPaddingForZoom() { if (child != nullptr) child->AdjustPaddingForZoom(); NWidgetCore::AdjustPaddingForZoom(); } void NWidgetBackground::SetupSmallestSize(Window *w, bool init_array) { if (init_array && this->index >= 0) { assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } if (this->child != nullptr) { this->child->SetupSmallestSize(w, init_array); this->smallest_x = this->child->smallest_x; this->smallest_y = this->child->smallest_y; this->fill_x = this->child->fill_x; this->fill_y = this->child->fill_y; this->resize_x = this->child->resize_x; this->resize_y = this->child->resize_y; /* Don't apply automatic padding if there is no child widget. */ if (w == nullptr) return; if (this->type == WWT_FRAME) { /* Account for the size of the frame's text if that exists */ this->child->padding = WidgetDimensions::scaled.frametext; this->child->padding.top = std::max(WidgetDimensions::scaled.frametext.top, this->widget_data != STR_NULL ? FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.frametext.top / 2 : 0); this->smallest_x += this->child->padding.Horizontal(); this->smallest_y += this->child->padding.Vertical(); if (this->index >= 0) w->SetStringParameters(this->index); this->smallest_x = std::max(this->smallest_x, GetStringBoundingBox(this->widget_data, this->text_size).width + WidgetDimensions::scaled.frametext.Horizontal()); } else if (this->type == WWT_INSET) { /* Apply automatic padding for bevel thickness. */ this->child->padding = WidgetDimensions::scaled.bevel; this->smallest_x += this->child->padding.Horizontal(); this->smallest_y += this->child->padding.Vertical(); } } else { Dimension d = {this->min_x, this->min_y}; Dimension fill = {this->fill_x, this->fill_y}; Dimension resize = {this->resize_x, this->resize_y}; if (w != nullptr) { // A non-nullptr window pointer acts as switch to turn dynamic widget size on. if (this->type == WWT_FRAME || this->type == WWT_INSET) { if (this->index >= 0) w->SetStringParameters(this->index); Dimension background = GetStringBoundingBox(this->widget_data, this->text_size); background.width += (this->type == WWT_FRAME) ? (WidgetDimensions::scaled.frametext.Horizontal()) : (WidgetDimensions::scaled.inset.Horizontal()); d = maxdim(d, background); } if (this->index >= 0) { Dimension padding; switch (this->type) { default: NOT_REACHED(); case WWT_PANEL: padding = {WidgetDimensions::scaled.framerect.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()}; break; case WWT_FRAME: padding = {WidgetDimensions::scaled.frametext.Horizontal(), WidgetDimensions::scaled.frametext.Vertical()}; break; case WWT_INSET: padding = {WidgetDimensions::scaled.inset.Horizontal(), WidgetDimensions::scaled.inset.Vertical()}; break; } w->UpdateWidgetSize(this->index, &d, padding, &fill, &resize); } } this->smallest_x = d.width; this->smallest_y = d.height; this->fill_x = fill.width; this->fill_y = fill.height; this->resize_x = resize.width; this->resize_y = resize.height; } } void NWidgetBackground::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) { this->StoreSizePosition(sizing, x, y, given_width, given_height); if (this->child != nullptr) { uint x_offset = (rtl ? this->child->padding.right : this->child->padding.left); uint width = given_width - this->child->padding.Horizontal(); uint height = given_height - this->child->padding.Vertical(); this->child->AssignSizePosition(sizing, x + x_offset, y + this->child->padding.top, width, height, rtl); } } void NWidgetBackground::FillNestedArray(NWidgetBase **array, uint length) { if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this; if (this->child != nullptr) this->child->FillNestedArray(array, length); } void NWidgetBackground::Draw(const Window *w) { if (this->current_x == 0 || this->current_y == 0) return; Rect r = this->GetCurrentRect(); const DrawPixelInfo *dpi = _cur_dpi; if (dpi->left > r.right || dpi->left + dpi->width <= r.left || dpi->top > r.bottom || dpi->top + dpi->height <= r.top) return; switch (this->type) { case WWT_PANEL: assert(this->widget_data == 0); DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, this->IsLowered() ? FR_LOWERED : FR_NONE); break; case WWT_FRAME: if (this->index >= 0) w->SetStringParameters(this->index); DrawFrame(r, this->colour, this->text_colour, this->widget_data, this->align, this->text_size); break; case WWT_INSET: if (this->index >= 0) w->SetStringParameters(this->index); DrawInset(r, this->colour, this->text_colour, this->widget_data, this->align, this->text_size); break; default: NOT_REACHED(); } if (this->index >= 0) w->DrawWidget(r, this->index); if (this->child != nullptr) this->child->Draw(w); if (this->IsDisabled()) { GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER); } DrawOutline(w, this); } NWidgetCore *NWidgetBackground::GetWidgetFromPos(int x, int y) { NWidgetCore *nwid = nullptr; if (IsInsideBS(x, this->pos_x, this->current_x) && IsInsideBS(y, this->pos_y, this->current_y)) { if (this->child != nullptr) nwid = this->child->GetWidgetFromPos(x, y); if (nwid == nullptr) nwid = this; } return nwid; } NWidgetBase *NWidgetBackground::GetWidgetOfType(WidgetType tp) { NWidgetBase *nwid = nullptr; if (this->child != nullptr) nwid = this->child->GetWidgetOfType(tp); if (nwid == nullptr && this->type == tp) nwid = this; return nwid; } NWidgetViewport::NWidgetViewport(int index) : NWidgetCore(NWID_VIEWPORT, INVALID_COLOUR, 1, 1, 0x0, STR_NULL) { this->SetIndex(index); } void NWidgetViewport::SetupSmallestSize(Window *w, bool init_array) { if (init_array && this->index >= 0) { assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } this->smallest_x = this->min_x; this->smallest_y = this->min_y; } void NWidgetViewport::Draw(const Window *w) { if (this->current_x == 0 || this->current_y == 0) return; if (this->disp_flags & ND_NO_TRANSPARENCY) { TransparencyOptionBits to_backup = _transparency_opt; _transparency_opt &= (1 << TO_SIGNS) | (1 << TO_TEXT); // Disable all transparency, except textual stuff w->DrawViewport(); _transparency_opt = to_backup; } else { w->DrawViewport(); } /* Optionally shade the viewport. */ if (this->disp_flags & (ND_SHADE_GREY | ND_SHADE_DIMMED)) { GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, (this->disp_flags & ND_SHADE_DIMMED) ? PALETTE_TO_TRANSPARENT : PALETTE_NEWSPAPER, FILLRECT_RECOLOUR); } DrawOutline(w, this); } /** * Initialize the viewport of the window. * @param w Window owning the viewport. * @param focus Either the tile index or vehicle ID to focus. * @param zoom Zoom level. */ void NWidgetViewport::InitializeViewport(Window *w, std::variant focus, ZoomLevel zoom) { InitializeWindowViewport(w, this->pos_x, this->pos_y, this->current_x, this->current_y, focus, zoom); } /** * Update the position and size of the viewport (after eg a resize). * @param w Window owning the viewport. */ void NWidgetViewport::UpdateViewportCoordinates(Window *w) { Viewport *vp = w->viewport; if (vp != nullptr) { vp->left = w->left + this->pos_x; vp->top = w->top + this->pos_y; vp->width = this->current_x; vp->height = this->current_y; vp->virtual_width = ScaleByZoom(vp->width, vp->zoom); vp->virtual_height = ScaleByZoom(vp->height, vp->zoom); } } /** * Compute the row of a scrolled widget that a user clicked in. * @param clickpos Vertical position of the mouse click (without taking scrolling into account). * @param w The window the click was in. * @param widget Widget number of the widget clicked in. * @param padding Amount of empty space between the widget edge and the top of the first row. Default value is \c 0. * @param line_height Height of a single row. A negative value means using the vertical resize step of the widget. * @return Row number clicked at. If clicked at a wrong position, #INT_MAX is returned. */ int Scrollbar::GetScrolledRowFromWidget(int clickpos, const Window * const w, int widget, int padding, int line_height) const { uint pos = w->GetRowFromWidget(clickpos, widget, padding, line_height); if (pos != INT_MAX) pos += this->GetPosition(); return (pos >= this->GetCount()) ? INT_MAX : pos; } /** * Update the given list position as if it were on this scroll bar when the given keycode was pressed. * This does not update the actual position of this scroll bar, that is left to the caller. It does, * however use the capacity and count of the scroll bar for the bounds and amount to scroll. * * When the count is 0 or the return is ES_NOT_HANDLED, then the position is not updated. * With WKC_UP and WKC_DOWN the position goes one up or down respectively. * With WKC_PAGEUP and WKC_PAGEDOWN the position goes one capacity up or down respectively. * With WKC_HOME the first position is selected and with WKC_END the last position is selected. * This function ensures that pos is in the range [0..count). * @param list_position The current position in the list. * @param key_code The pressed key code. * @return ES_NOT_HANDLED when another key than the 6 specific keys was pressed, otherwise ES_HANDLED. */ EventState Scrollbar::UpdateListPositionOnKeyPress(int &list_position, uint16_t keycode) const { int new_pos = list_position; switch (keycode) { case WKC_UP: /* scroll up by one */ new_pos--; break; case WKC_DOWN: /* scroll down by one */ new_pos++; break; case WKC_PAGEUP: /* scroll up a page */ new_pos -= this->GetCapacity(); break; case WKC_PAGEDOWN: /* scroll down a page */ new_pos += this->GetCapacity(); break; case WKC_HOME: /* jump to beginning */ new_pos = 0; break; case WKC_END: /* jump to end */ new_pos = this->GetCount() - 1; break; default: return ES_NOT_HANDLED; } /* If there are no elements, there is nothing to scroll/update. */ if (this->GetCount() != 0) { list_position = Clamp(new_pos, 0, this->GetCount() - 1); } return ES_HANDLED; } /** * Set capacity of visible elements from the size and resize properties of a widget. * @param w Window. * @param widget Widget with size and resize properties. * @param padding Padding to subtract from the size. * @note Updates the position if needed. */ void Scrollbar::SetCapacityFromWidget(Window *w, int widget, int padding) { NWidgetBase *nwid = w->GetWidget(widget); if (this->IsVertical()) { this->SetCapacity(((int)nwid->current_y - padding) / (int)nwid->resize_y); } else { this->SetCapacity(((int)nwid->current_x - padding) / (int)nwid->resize_x); } } /** * Scrollbar widget. * @param tp Scrollbar type. (horizontal/vertical) * @param colour Colour of the scrollbar. * @param index Index in the widget array used by the window system. */ NWidgetScrollbar::NWidgetScrollbar(WidgetType tp, Colours colour, int index) : NWidgetCore(tp, colour, 1, 1, 0x0, STR_NULL), Scrollbar(tp != NWID_HSCROLLBAR) { assert(tp == NWID_HSCROLLBAR || tp == NWID_VSCROLLBAR); this->SetIndex(index); switch (this->type) { case NWID_HSCROLLBAR: this->SetResize(1, 0); this->SetFill(1, 0); this->SetDataTip(0x0, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST); break; case NWID_VSCROLLBAR: this->SetResize(0, 1); this->SetFill(0, 1); this->SetDataTip(0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST); break; default: NOT_REACHED(); } } void NWidgetScrollbar::SetupSmallestSize(Window *w, bool init_array) { if (init_array && this->index >= 0) { assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } this->min_x = 0; this->min_y = 0; switch (this->type) { case NWID_HSCROLLBAR: this->SetMinimalSizeAbsolute(NWidgetScrollbar::GetHorizontalDimension().width * 3, NWidgetScrollbar::GetHorizontalDimension().height); break; case NWID_VSCROLLBAR: this->SetMinimalSizeAbsolute(NWidgetScrollbar::GetVerticalDimension().width, NWidgetScrollbar::GetVerticalDimension().height * 3); break; default: NOT_REACHED(); } this->smallest_x = this->min_x; this->smallest_y = this->min_y; } void NWidgetScrollbar::Draw(const Window *w) { if (this->current_x == 0 || this->current_y == 0) return; Rect r = this->GetCurrentRect(); const DrawPixelInfo *dpi = _cur_dpi; if (dpi->left > r.right || dpi->left + dpi->width <= r.left || dpi->top > r.bottom || dpi->top + dpi->height <= r.top) return; bool up_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_UP); bool down_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_DOWN); bool middle_lowered = !(this->disp_flags & ND_SCROLLBAR_BTN) && w->mouse_capture_widget == this->index; if (this->type == NWID_HSCROLLBAR) { DrawHorizontalScrollbar(r, this->colour, up_lowered, middle_lowered, down_lowered, this); } else { DrawVerticalScrollbar(r, this->colour, up_lowered, middle_lowered, down_lowered, this); } if (this->IsDisabled()) { GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER); } DrawOutline(w, this); } /* static */ void NWidgetScrollbar::InvalidateDimensionCache() { vertical_dimension.width = vertical_dimension.height = 0; horizontal_dimension.width = horizontal_dimension.height = 0; } /* static */ Dimension NWidgetScrollbar::GetVerticalDimension() { if (vertical_dimension.width == 0) { vertical_dimension = maxdim(GetScaledSpriteSize(SPR_ARROW_UP), GetScaledSpriteSize(SPR_ARROW_DOWN)); vertical_dimension.width += WidgetDimensions::scaled.vscrollbar.Horizontal(); vertical_dimension.height += WidgetDimensions::scaled.vscrollbar.Vertical(); } return vertical_dimension; } /* static */ Dimension NWidgetScrollbar::GetHorizontalDimension() { if (horizontal_dimension.width == 0) { horizontal_dimension = maxdim(GetScaledSpriteSize(SPR_ARROW_LEFT), GetScaledSpriteSize(SPR_ARROW_RIGHT)); horizontal_dimension.width += WidgetDimensions::scaled.hscrollbar.Horizontal(); horizontal_dimension.height += WidgetDimensions::scaled.hscrollbar.Vertical(); } return horizontal_dimension; } Dimension NWidgetScrollbar::vertical_dimension = {0, 0}; Dimension NWidgetScrollbar::horizontal_dimension = {0, 0}; /** Reset the cached dimensions. */ /* static */ void NWidgetLeaf::InvalidateDimensionCache() { shadebox_dimension.width = shadebox_dimension.height = 0; debugbox_dimension.width = debugbox_dimension.height = 0; defsizebox_dimension.width = defsizebox_dimension.height = 0; stickybox_dimension.width = stickybox_dimension.height = 0; resizebox_dimension.width = resizebox_dimension.height = 0; closebox_dimension.width = closebox_dimension.height = 0; dropdown_dimension.width = dropdown_dimension.height = 0; } Dimension NWidgetLeaf::shadebox_dimension = {0, 0}; Dimension NWidgetLeaf::debugbox_dimension = {0, 0}; Dimension NWidgetLeaf::defsizebox_dimension = {0, 0}; Dimension NWidgetLeaf::stickybox_dimension = {0, 0}; Dimension NWidgetLeaf::resizebox_dimension = {0, 0}; Dimension NWidgetLeaf::closebox_dimension = {0, 0}; Dimension NWidgetLeaf::dropdown_dimension = {0, 0}; /** * Nested leaf widget. * @param tp Type of leaf widget. * @param colour Colour of the leaf widget. * @param index Index in the widget array used by the window system. * @param data Data of the widget. * @param tip Tooltip of the widget. */ NWidgetLeaf::NWidgetLeaf(WidgetType tp, Colours colour, int index, uint32_t data, StringID tip) : NWidgetCore(tp, colour, 1, 1, data, tip) { assert(index >= 0 || tp == WWT_LABEL || tp == WWT_TEXT || tp == WWT_CAPTION || tp == WWT_RESIZEBOX || tp == WWT_SHADEBOX || tp == WWT_DEFSIZEBOX || tp == WWT_DEBUGBOX || tp == WWT_STICKYBOX || tp == WWT_CLOSEBOX); if (index >= 0) this->SetIndex(index); this->min_x = 0; this->min_y = 0; this->SetResize(0, 0); switch (tp) { case WWT_EMPTY: break; case WWT_TEXT: this->SetFill(0, 0); this->SetAlignment(SA_LEFT | SA_VERT_CENTER); break; case WWT_PUSHBTN: case WWT_IMGBTN: case WWT_PUSHIMGBTN: case WWT_IMGBTN_2: case WWT_TEXTBTN: case WWT_PUSHTXTBTN: case WWT_TEXTBTN_2: case WWT_LABEL: case WWT_MATRIX: case NWID_BUTTON_DROPDOWN: case NWID_PUSHBUTTON_DROPDOWN: case WWT_ARROWBTN: case WWT_PUSHARROWBTN: this->SetFill(0, 0); break; case WWT_EDITBOX: this->SetFill(0, 0); break; case WWT_CAPTION: this->SetFill(1, 0); this->SetResize(1, 0); this->SetMinimalSize(0, WD_CAPTION_HEIGHT); this->SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical(), FS_NORMAL); this->SetDataTip(data, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS); break; case WWT_STICKYBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_STICKYBOX_WIDTH, WD_CAPTION_HEIGHT); this->SetDataTip(STR_NULL, STR_TOOLTIP_STICKY); break; case WWT_SHADEBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_SHADEBOX_WIDTH, WD_CAPTION_HEIGHT); this->SetDataTip(STR_NULL, STR_TOOLTIP_SHADE); break; case WWT_DEBUGBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_DEBUGBOX_WIDTH, WD_CAPTION_HEIGHT); this->SetDataTip(STR_NULL, STR_TOOLTIP_DEBUG); break; case WWT_DEFSIZEBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_DEFSIZEBOX_WIDTH, WD_CAPTION_HEIGHT); this->SetDataTip(STR_NULL, STR_TOOLTIP_DEFSIZE); break; case WWT_RESIZEBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_RESIZEBOX_WIDTH, 12); this->SetDataTip(STR_NULL, STR_TOOLTIP_RESIZE); break; case WWT_CLOSEBOX: this->SetFill(0, 0); this->SetMinimalSize(WD_CLOSEBOX_WIDTH, WD_CAPTION_HEIGHT); this->SetDataTip(STR_NULL, STR_TOOLTIP_CLOSE_WINDOW); break; case WWT_DROPDOWN: this->SetFill(0, 0); this->SetMinimalSize(0, WD_DROPDOWN_HEIGHT); this->SetAlignment(SA_TOP | SA_LEFT); break; default: NOT_REACHED(); } } void NWidgetLeaf::SetupSmallestSize(Window *w, bool init_array) { if (this->index >= 0 && init_array) { // Fill w->nested_array[] assert(w->nested_array_size > (uint)this->index); w->nested_array[this->index] = this; } Dimension padding = {0, 0}; Dimension size = {this->min_x, this->min_y}; Dimension fill = {this->fill_x, this->fill_y}; Dimension resize = {this->resize_x, this->resize_y}; switch (this->type) { case WWT_EMPTY: { break; } case WWT_MATRIX: { padding = {WidgetDimensions::scaled.matrix.Horizontal(), WidgetDimensions::scaled.matrix.Vertical()}; break; } case WWT_SHADEBOX: { padding = {WidgetDimensions::scaled.shadebox.Horizontal(), WidgetDimensions::scaled.shadebox.Vertical()}; if (NWidgetLeaf::shadebox_dimension.width == 0) { NWidgetLeaf::shadebox_dimension = maxdim(GetScaledSpriteSize(SPR_WINDOW_SHADE), GetScaledSpriteSize(SPR_WINDOW_UNSHADE)); NWidgetLeaf::shadebox_dimension.width += padding.width; NWidgetLeaf::shadebox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::shadebox_dimension); break; } case WWT_DEBUGBOX: if (_settings_client.gui.newgrf_developer_tools && w->IsNewGRFInspectable()) { padding = {WidgetDimensions::scaled.debugbox.Horizontal(), WidgetDimensions::scaled.debugbox.Vertical()}; if (NWidgetLeaf::debugbox_dimension.width == 0) { NWidgetLeaf::debugbox_dimension = GetScaledSpriteSize(SPR_WINDOW_DEBUG); NWidgetLeaf::debugbox_dimension.width += padding.width; NWidgetLeaf::debugbox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::debugbox_dimension); } else { /* If the setting is disabled we don't want to see it! */ size.width = 0; fill.width = 0; resize.width = 0; } break; case WWT_STICKYBOX: { padding = {WidgetDimensions::scaled.stickybox.Horizontal(), WidgetDimensions::scaled.stickybox.Vertical()}; if (NWidgetLeaf::stickybox_dimension.width == 0) { NWidgetLeaf::stickybox_dimension = maxdim(GetScaledSpriteSize(SPR_PIN_UP), GetScaledSpriteSize(SPR_PIN_DOWN)); NWidgetLeaf::stickybox_dimension.width += padding.width; NWidgetLeaf::stickybox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::stickybox_dimension); break; } case WWT_DEFSIZEBOX: { padding = {WidgetDimensions::scaled.defsizebox.Horizontal(), WidgetDimensions::scaled.defsizebox.Vertical()}; if (NWidgetLeaf::defsizebox_dimension.width == 0) { NWidgetLeaf::defsizebox_dimension = GetScaledSpriteSize(SPR_WINDOW_DEFSIZE); NWidgetLeaf::defsizebox_dimension.width += padding.width; NWidgetLeaf::defsizebox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::defsizebox_dimension); break; } case WWT_RESIZEBOX: { padding = {WidgetDimensions::scaled.resizebox.Horizontal(), WidgetDimensions::scaled.resizebox.Vertical()}; if (NWidgetLeaf::resizebox_dimension.width == 0) { NWidgetLeaf::resizebox_dimension = maxdim(GetScaledSpriteSize(SPR_WINDOW_RESIZE_LEFT), GetScaledSpriteSize(SPR_WINDOW_RESIZE_RIGHT)); NWidgetLeaf::resizebox_dimension.width += padding.width; NWidgetLeaf::resizebox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::resizebox_dimension); break; } case WWT_EDITBOX: { Dimension sprite_size = GetScaledSpriteSize(_current_text_dir == TD_RTL ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT); size.width = std::max(size.width, ScaleGUITrad(30) + sprite_size.width); size.height = std::max(sprite_size.height, GetStringBoundingBox("_").height + WidgetDimensions::scaled.framerect.Vertical()); } FALLTHROUGH; case WWT_PUSHBTN: { padding = {WidgetDimensions::scaled.frametext.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()}; break; } case WWT_IMGBTN: case WWT_IMGBTN_2: case WWT_PUSHIMGBTN: { padding = {WidgetDimensions::scaled.imgbtn.Horizontal(), WidgetDimensions::scaled.imgbtn.Vertical()}; Dimension d2 = GetScaledSpriteSize(this->widget_data); if (this->type == WWT_IMGBTN_2) d2 = maxdim(d2, GetScaledSpriteSize(this->widget_data + 1)); d2.width += padding.width; d2.height += padding.height; size = maxdim(size, d2); break; } case WWT_ARROWBTN: case WWT_PUSHARROWBTN: { padding = {WidgetDimensions::scaled.imgbtn.Horizontal(), WidgetDimensions::scaled.imgbtn.Vertical()}; Dimension d2 = maxdim(GetScaledSpriteSize(SPR_ARROW_LEFT), GetScaledSpriteSize(SPR_ARROW_RIGHT)); d2.width += padding.width; d2.height += padding.height; size = maxdim(size, d2); break; } case WWT_CLOSEBOX: { padding = {WidgetDimensions::scaled.closebox.Horizontal(), WidgetDimensions::scaled.closebox.Vertical()}; if (NWidgetLeaf::closebox_dimension.width == 0) { NWidgetLeaf::closebox_dimension = GetScaledSpriteSize(SPR_CLOSEBOX); NWidgetLeaf::closebox_dimension.width += padding.width; NWidgetLeaf::closebox_dimension.height += padding.height; } size = maxdim(size, NWidgetLeaf::closebox_dimension); break; } case WWT_TEXTBTN: case WWT_PUSHTXTBTN: case WWT_TEXTBTN_2: { padding = {WidgetDimensions::scaled.framerect.Horizontal(), WidgetDimensions::scaled.framerect.Vertical()}; if (this->index >= 0) w->SetStringParameters(this->index); Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size); d2.width += padding.width; d2.height += padding.height; size = maxdim(size, d2); break; } case WWT_LABEL: case WWT_TEXT: { if (this->index >= 0) w->SetStringParameters(this->index); size = maxdim(size, GetStringBoundingBox(this->widget_data, this->text_size)); break; } case WWT_CAPTION: { padding = {WidgetDimensions::scaled.captiontext.Horizontal(), WidgetDimensions::scaled.captiontext.Vertical()}; if (this->index >= 0) w->SetStringParameters(this->index); Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size); d2.width += padding.width; d2.height += padding.height; size = maxdim(size, d2); break; } case WWT_DROPDOWN: case NWID_BUTTON_DROPDOWN: case NWID_PUSHBUTTON_DROPDOWN: { if (NWidgetLeaf::dropdown_dimension.width == 0) { NWidgetLeaf::dropdown_dimension = GetScaledSpriteSize(SPR_ARROW_DOWN); NWidgetLeaf::dropdown_dimension.width += WidgetDimensions::scaled.vscrollbar.Horizontal(); NWidgetLeaf::dropdown_dimension.height += WidgetDimensions::scaled.vscrollbar.Vertical(); } padding = {WidgetDimensions::scaled.dropdowntext.Horizontal() + NWidgetLeaf::dropdown_dimension.width + WidgetDimensions::scaled.fullbevel.Horizontal(), WidgetDimensions::scaled.dropdowntext.Vertical()}; if (this->index >= 0) w->SetStringParameters(this->index); Dimension d2 = GetStringBoundingBox(this->widget_data, this->text_size); d2.width += padding.width; d2.height = std::max(d2.height + padding.height, NWidgetLeaf::dropdown_dimension.height); size = maxdim(size, d2); break; } default: NOT_REACHED(); } if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize); this->smallest_x = size.width; this->smallest_y = size.height; this->fill_x = fill.width; this->fill_y = fill.height; this->resize_x = resize.width; this->resize_y = resize.height; } void NWidgetLeaf::Draw(const Window *w) { if (this->current_x == 0 || this->current_y == 0) return; /* Setup a clipping rectangle... for WWT_EMPTY or WWT_TEXT, an extra scaled pixel is allowed in case text shadow encroaches. */ int extra = (this->type == WWT_EMPTY || this->type == WWT_TEXT) ? ScaleGUITrad(1) : 0; DrawPixelInfo new_dpi; if (!FillDrawPixelInfo(&new_dpi, this->pos_x, this->pos_y, this->current_x + extra, this->current_y + extra)) return; /* ...but keep coordinates relative to the window. */ new_dpi.left += this->pos_x; new_dpi.top += this->pos_y; AutoRestoreBackup dpi_backup(_cur_dpi, &new_dpi); Rect r = this->GetCurrentRect(); bool clicked = this->IsLowered(); switch (this->type) { case WWT_EMPTY: /* WWT_EMPTY used as a spacer indicates a potential design issue. */ if (this->index == -1 && _draw_widget_outlines) { GfxFillRect(r, PC_BLACK, FILLRECT_CHECKER); } break; case WWT_PUSHBTN: assert(this->widget_data == 0); DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, (clicked) ? FR_LOWERED : FR_NONE); break; case WWT_IMGBTN: case WWT_PUSHIMGBTN: case WWT_IMGBTN_2: DrawImageButtons(r, this->type, this->colour, clicked, this->widget_data, this->align); break; case WWT_TEXTBTN: case WWT_PUSHTXTBTN: case WWT_TEXTBTN_2: if (this->index >= 0) w->SetStringParameters(this->index); DrawFrameRect(r.left, r.top, r.right, r.bottom, this->colour, (clicked) ? FR_LOWERED : FR_NONE); DrawLabel(r, this->type, clicked, this->text_colour, this->widget_data, this->align, this->text_size); break; case WWT_ARROWBTN: case WWT_PUSHARROWBTN: { SpriteID sprite; switch (this->widget_data) { case AWV_DECREASE: sprite = _current_text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; case AWV_INCREASE: sprite = _current_text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break; case AWV_LEFT: sprite = SPR_ARROW_LEFT; break; case AWV_RIGHT: sprite = SPR_ARROW_RIGHT; break; default: NOT_REACHED(); } DrawImageButtons(r, WWT_PUSHIMGBTN, this->colour, clicked, sprite, this->align); break; } case WWT_LABEL: if (this->index >= 0) w->SetStringParameters(this->index); DrawLabel(r, this->type, clicked, this->text_colour, this->widget_data, this->align, this->text_size); break; case WWT_TEXT: if (this->index >= 0) w->SetStringParameters(this->index); DrawText(r, this->text_colour, this->widget_data, this->align, this->text_size); break; case WWT_MATRIX: DrawMatrix(r, this->colour, clicked, this->widget_data, this->resize_x, this->resize_y); break; case WWT_EDITBOX: { const QueryString *query = w->GetQueryString(this->index); if (query != nullptr) query->DrawEditBox(w, this->index); break; } case WWT_CAPTION: if (this->index >= 0) w->SetStringParameters(this->index); DrawCaption(r, this->colour, w->owner, this->text_colour, this->widget_data, this->align, this->text_size); break; case WWT_SHADEBOX: assert(this->widget_data == 0); DrawShadeBox(r, this->colour, w->IsShaded()); break; case WWT_DEBUGBOX: DrawDebugBox(r, this->colour, clicked); break; case WWT_STICKYBOX: assert(this->widget_data == 0); DrawStickyBox(r, this->colour, !!(w->flags & WF_STICKY)); break; case WWT_DEFSIZEBOX: assert(this->widget_data == 0); DrawDefSizeBox(r, this->colour, clicked); break; case WWT_RESIZEBOX: assert(this->widget_data == 0); DrawResizeBox(r, this->colour, this->pos_x < (w->width / 2), !!(w->flags & WF_SIZING)); break; case WWT_CLOSEBOX: DrawCloseBox(r, this->colour); break; case WWT_DROPDOWN: if (this->index >= 0) w->SetStringParameters(this->index); DrawButtonDropdown(r, this->colour, false, clicked, this->widget_data, this->align); break; case NWID_BUTTON_DROPDOWN: case NWID_PUSHBUTTON_DROPDOWN: if (this->index >= 0) w->SetStringParameters(this->index); DrawButtonDropdown(r, this->colour, clicked, (this->disp_flags & ND_DROPDOWN_ACTIVE) != 0, this->widget_data, this->align); break; default: NOT_REACHED(); } if (this->index >= 0) w->DrawWidget(r, this->index); if (this->IsDisabled()) { GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER); } DrawOutline(w, this); } /** * For a #NWID_BUTTON_DROPDOWN, test whether \a pt refers to the button or to the drop-down. * @param pt Point in the widget. * @return The point refers to the button. * * @note The magic constants are also used at #DrawButtonDropdown. */ bool NWidgetLeaf::ButtonHit(const Point &pt) { if (_current_text_dir == TD_LTR) { int button_width = this->pos_x + this->current_x - NWidgetLeaf::dropdown_dimension.width; return pt.x < button_width; } else { int button_left = this->pos_x + NWidgetLeaf::dropdown_dimension.width; return pt.x >= button_left; } } /* == Conversion code from NWidgetPart array to NWidgetBase* tree == */ /** * Construct a single nested widget in \a *dest from its parts. * * Construct a NWidgetBase object from a #NWidget function, and apply all * settings that follow it, until encountering a #EndContainer, another * #NWidget, or the end of the parts array. * * @param nwid_begin Pointer to beginning of nested widget parts. * @param nwid_end Pointer to ending of nested widget parts. * @param dest Address of pointer to use for returning the composed widget. * @param fill_dest Fill the composed widget with child widgets. * @param biggest_index Pointer to biggest nested widget index in the tree encountered so far. * @return Pointer to remaining nested widget parts. * @pre \c biggest_index != nullptr. */ static const NWidgetPart *MakeNWidget(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetBase **dest, bool *fill_dest, int *biggest_index) { *dest = nullptr; *fill_dest = false; while (nwid_begin < nwid_end) { switch (nwid_begin->type) { case NWID_SPACER: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetSpacer(0, 0); break; case NWID_HORIZONTAL: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetHorizontal(nwid_begin->u.cont_flags); *fill_dest = true; break; case NWID_HORIZONTAL_LTR: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetHorizontalLTR(nwid_begin->u.cont_flags); *fill_dest = true; break; case WWT_PANEL: case WWT_INSET: case WWT_FRAME: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetBackground(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); *fill_dest = true; break; case NWID_VERTICAL: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetVertical(nwid_begin->u.cont_flags); *fill_dest = true; break; case NWID_MATRIX: { if (*dest != nullptr) return nwid_begin; NWidgetMatrix *nwm = new NWidgetMatrix(); *dest = nwm; *fill_dest = true; nwm->SetIndex(nwid_begin->u.widget.index); nwm->SetColour(nwid_begin->u.widget.colour); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); break; } case WPT_FUNCTION: { if (*dest != nullptr) return nwid_begin; /* Ensure proper functioning even when the called code simply writes its largest index. */ int biggest = -1; *dest = nwid_begin->u.func_ptr(&biggest); *biggest_index = std::max(*biggest_index, biggest); *fill_dest = false; break; } case WPT_RESIZE: { NWidgetResizeBase *nwrb = dynamic_cast(*dest); if (nwrb != nullptr) { assert(nwid_begin->u.xy.x >= 0 && nwid_begin->u.xy.y >= 0); nwrb->SetResize(nwid_begin->u.xy.x, nwid_begin->u.xy.y); } break; } case WPT_MINSIZE: { NWidgetResizeBase *nwrb = dynamic_cast(*dest); if (nwrb != nullptr) { assert(nwid_begin->u.xy.x >= 0 && nwid_begin->u.xy.y >= 0); nwrb->SetMinimalSize(nwid_begin->u.xy.x, nwid_begin->u.xy.y); } break; } case WPT_MINTEXTLINES: { NWidgetResizeBase *nwrb = dynamic_cast(*dest); if (nwrb != nullptr) { assert(nwid_begin->u.text_lines.size >= FS_BEGIN && nwid_begin->u.text_lines.size < FS_END); nwrb->SetMinimalTextLines(nwid_begin->u.text_lines.lines, nwid_begin->u.text_lines.spacing, nwid_begin->u.text_lines.size); } break; } case WPT_TEXTSTYLE: { NWidgetCore *nwc = dynamic_cast(*dest); if (nwc != nullptr) { nwc->SetTextStyle(nwid_begin->u.text_style.colour, nwid_begin->u.text_style.size); } break; } case WPT_ALIGNMENT: { NWidgetCore *nwc = dynamic_cast(*dest); if (nwc != nullptr) { nwc->SetAlignment(nwid_begin->u.align.align); } break; } case WPT_FILL: { NWidgetResizeBase *nwrb = dynamic_cast(*dest); if (nwrb != nullptr) nwrb->SetFill(nwid_begin->u.xy.x, nwid_begin->u.xy.y); break; } case WPT_DATATIP: { NWidgetCore *nwc = dynamic_cast(*dest); if (nwc != nullptr) { nwc->widget_data = nwid_begin->u.data_tip.data; nwc->tool_tip = nwid_begin->u.data_tip.tooltip; } break; } case WPT_PADDING: if (*dest != nullptr) (*dest)->SetPadding(nwid_begin->u.padding); break; case WPT_PIPSPACE: { NWidgetPIPContainer *nwc = dynamic_cast(*dest); if (nwc != nullptr) nwc->SetPIP(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post); NWidgetBackground *nwb = dynamic_cast(*dest); if (nwb != nullptr) nwb->SetPIP(nwid_begin->u.pip.pre, nwid_begin->u.pip.inter, nwid_begin->u.pip.post); break; } case WPT_SCROLLBAR: { NWidgetCore *nwc = dynamic_cast(*dest); if (nwc != nullptr) { nwc->scrollbar_index = nwid_begin->u.widget.index; } break; } case WPT_ENDCONTAINER: return nwid_begin; case NWID_VIEWPORT: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetViewport(nwid_begin->u.widget.index); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); break; case NWID_HSCROLLBAR: case NWID_VSCROLLBAR: if (*dest != nullptr) return nwid_begin; *dest = new NWidgetScrollbar(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); break; case NWID_SELECTION: { if (*dest != nullptr) return nwid_begin; NWidgetStacked *nws = new NWidgetStacked(); *dest = nws; *fill_dest = true; nws->SetIndex(nwid_begin->u.widget.index); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); break; } default: if (*dest != nullptr) return nwid_begin; assert((nwid_begin->type & WWT_MASK) < WWT_LAST || (nwid_begin->type & WWT_MASK) == NWID_BUTTON_DROPDOWN); *dest = new NWidgetLeaf(nwid_begin->type, nwid_begin->u.widget.colour, nwid_begin->u.widget.index, 0x0, STR_NULL); *biggest_index = std::max(*biggest_index, (int)nwid_begin->u.widget.index); break; } nwid_begin++; } return nwid_begin; } /** * Build a nested widget tree by recursively filling containers with nested widgets read from their parts. * @param nwid_begin Pointer to beginning of nested widget parts. * @param nwid_end Pointer to ending of nested widget parts. * @param parent Pointer or container to use for storing the child widgets (*parent == nullptr or *parent == container or background widget). * @param biggest_index Pointer to biggest nested widget index in the tree. * @return Pointer to remaining nested widget parts. * @post \c *biggest_index contains the largest widget index of the tree and \c -1 if no index is used. */ static const NWidgetPart *MakeWidgetTree(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, NWidgetBase **parent, int *biggest_index) { /* If *parent == nullptr, only the first widget is read and returned. Otherwise, *parent must point to either * a #NWidgetContainer or a #NWidgetBackground object, and parts are added as much as possible. */ NWidgetContainer *nwid_cont = dynamic_cast(*parent); NWidgetBackground *nwid_parent = dynamic_cast(*parent); assert(*parent == nullptr || (nwid_cont != nullptr && nwid_parent == nullptr) || (nwid_cont == nullptr && nwid_parent != nullptr)); for (;;) { NWidgetBase *sub_widget = nullptr; bool fill_sub = false; nwid_begin = MakeNWidget(nwid_begin, nwid_end, &sub_widget, &fill_sub, biggest_index); /* Break out of loop when end reached */ if (sub_widget == nullptr) break; /* If sub-widget is a container, recursively fill that container. */ WidgetType tp = sub_widget->type; if (fill_sub && (tp == NWID_HORIZONTAL || tp == NWID_HORIZONTAL_LTR || tp == NWID_VERTICAL || tp == NWID_MATRIX || tp == WWT_PANEL || tp == WWT_FRAME || tp == WWT_INSET || tp == NWID_SELECTION)) { NWidgetBase *sub_ptr = sub_widget; nwid_begin = MakeWidgetTree(nwid_begin, nwid_end, &sub_ptr, biggest_index); } /* Add sub_widget to parent container if available, otherwise return the widget to the caller. */ if (nwid_cont != nullptr) nwid_cont->Add(sub_widget); if (nwid_parent != nullptr) nwid_parent->Add(sub_widget); if (nwid_cont == nullptr && nwid_parent == nullptr) { *parent = sub_widget; return nwid_begin; } } if (nwid_begin == nwid_end) return nwid_begin; // Reached the end of the array of parts? assert(nwid_begin < nwid_end); assert(nwid_begin->type == WPT_ENDCONTAINER); return nwid_begin + 1; // *nwid_begin is also 'used' } /** * Construct a nested widget tree from an array of parts. * @param nwid_begin Pointer to beginning of nested widget parts. * @param nwid_end Pointer to ending of nested widget parts. * @param biggest_index Pointer to biggest nested widget index collected in the tree. * @param container Container to add the nested widgets to. In case it is nullptr a vertical container is used. * @return Root of the nested widget tree, a vertical container containing the entire GUI. * @ingroup NestedWidgetParts * @pre \c biggest_index != nullptr * @post \c *biggest_index contains the largest widget index of the tree and \c -1 if no index is used. */ NWidgetContainer *MakeNWidgets(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, int *biggest_index, NWidgetContainer *container) { *biggest_index = -1; if (container == nullptr) container = new NWidgetVertical(); NWidgetBase *cont_ptr = container; MakeWidgetTree(nwid_begin, nwid_end, &cont_ptr, biggest_index); return container; } /** * Make a nested widget tree for a window from a parts array. Besides loading, it inserts a shading selection widget * between the title bar and the window body if the first widget in the parts array looks like a title bar (it is a horizontal * container with a caption widget) and has a shade box widget. * @param nwid_begin Pointer to beginning of nested widget parts. * @param nwid_end Pointer to ending of nested widget parts. * @param biggest_index Pointer to biggest nested widget index collected in the tree. * @param[out] shade_select Pointer to the inserted shade selection widget (\c nullptr if not unserted). * @return Root of the nested widget tree, a vertical container containing the entire GUI. * @ingroup NestedWidgetParts * @pre \c biggest_index != nullptr * @post \c *biggest_index contains the largest widget index of the tree and \c -1 if no index is used. */ NWidgetContainer *MakeWindowNWidgetTree(const NWidgetPart *nwid_begin, const NWidgetPart *nwid_end, int *biggest_index, NWidgetStacked **shade_select) { *biggest_index = -1; /* Read the first widget recursively from the array. */ NWidgetBase *nwid = nullptr; nwid_begin = MakeWidgetTree(nwid_begin, nwid_end, &nwid, biggest_index); assert(nwid != nullptr); NWidgetContainer *root = new NWidgetVertical; root->Add(nwid); if (nwid_begin == nwid_end) { // There is no body at all. *shade_select = nullptr; return root; } /* If the first widget looks like a titlebar, treat it as such. * If it has a shading box, silently add a shade selection widget in the tree. */ NWidgetHorizontal *hor_cont = dynamic_cast(nwid); NWidgetContainer *body; if (hor_cont != nullptr && hor_cont->GetWidgetOfType(WWT_CAPTION) != nullptr && hor_cont->GetWidgetOfType(WWT_SHADEBOX) != nullptr) { *shade_select = new NWidgetStacked; root->Add(*shade_select); body = new NWidgetVertical; (*shade_select)->Add(body); } else { *shade_select = nullptr; body = root; } /* Load the remaining parts into 'body'. */ int biggest2 = -1; MakeNWidgets(nwid_begin, nwid_end, &biggest2, body); *biggest_index = std::max(*biggest_index, biggest2); return root; } /** * Make a number of rows with button-like graphics, for enabling/disabling each company. * @param biggest_index Storage for collecting the biggest index used in the returned tree. * @param widget_first The first widget index to use. * @param widget_last The last widget index to use. * @param colour The colour in which to draw the button. * @param max_length Maximal number of company buttons in one row. * @param button_tooltip The tooltip-string of every button. * @return Panel with rows of company buttons. * @post \c *biggest_index contains the largest used index in the tree. */ NWidgetBase *MakeCompanyButtonRows(int *biggest_index, int widget_first, int widget_last, Colours button_colour, int max_length, StringID button_tooltip) { assert(max_length >= 1); NWidgetVertical *vert = nullptr; // Storage for all rows. NWidgetHorizontal *hor = nullptr; // Storage for buttons in one row. int hor_length = 0; Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON, nullptr, ZOOM_LVL_OUT_4X); sprite_size.width += WidgetDimensions::unscaled.matrix.Horizontal(); sprite_size.height += WidgetDimensions::unscaled.matrix.Vertical() + 1; // 1 for the 'offset' of being pressed for (int widnum = widget_first; widnum <= widget_last; widnum++) { /* Ensure there is room in 'hor' for another button. */ if (hor_length == max_length) { if (vert == nullptr) vert = new NWidgetVertical(); vert->Add(hor); hor = nullptr; hor_length = 0; } if (hor == nullptr) { hor = new NWidgetHorizontal(); hor_length = 0; } NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, button_colour, widnum); panel->SetMinimalSize(sprite_size.width, sprite_size.height); panel->SetFill(1, 1); panel->SetResize(1, 0); panel->SetDataTip(0x0, button_tooltip); hor->Add(panel); hor_length++; } *biggest_index = widget_last; if (vert == nullptr) return hor; // All buttons fit in a single row. if (hor_length > 0 && hor_length < max_length) { /* Last row is partial, add a spacer at the end to force all buttons to the left. */ NWidgetSpacer *spc = new NWidgetSpacer(sprite_size.width, sprite_size.height); spc->SetFill(1, 1); spc->SetResize(1, 0); hor->Add(spc); } if (hor != nullptr) vert->Add(hor); return vert; }