/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_object.hpp Main object, on which all objects depend. */ #ifndef SCRIPT_OBJECT_HPP #define SCRIPT_OBJECT_HPP #include "../../misc/countedptr.hpp" #include "../../road_type.h" #include "../../rail_type.h" #include "script_types.hpp" /** * The callback function when an AI suspends. */ typedef void (AISuspendCallbackProc)(class AIInstance *instance); /** * The callback function for Mode-classes. */ typedef bool (AIModeProc)(); /** * Uper-parent object of all API classes. You should never use this class in * your AI, as it doesn't publish any public functions. It is used * internally to have a common place to handle general things, like internal * command processing, and command-validation checks. */ class ScriptObject : public SimpleCountedObject { friend class AIInstance; #ifndef DOXYGEN_AI_DOCS protected: /** * A class that handles the current active instance. By instantiating it at * the beginning of a function with the current active instance, it remains * active till the scope of the variable closes. It then automatically * reverts to the active instance it was before instantiating. */ class ActiveInstance { friend class ScriptObject; public: ActiveInstance(AIInstance *instance); ~ActiveInstance(); private: AIInstance *last_active; ///< The active instance before we go instantiated. static AIInstance *active; ///< The global current active instance. }; public: /** * Store the latest result of a DoCommand per company. * @param res The result of the last command. */ static void SetLastCommandRes(bool res); /** * Get the currently active instance. * @return The instance. */ static class AIInstance *GetActiveInstance(); protected: /** * Executes a raw DoCommand for the AI. */ static bool DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text = NULL, AISuspendCallbackProc *callback = NULL); /** * Sets the DoCommand costs counter to a value. */ static void SetDoCommandCosts(Money value); /** * Increase the current value of the DoCommand costs counter. */ static void IncreaseDoCommandCosts(Money value); /** * Get the current DoCommand costs counter. */ static Money GetDoCommandCosts(); /** * Set the DoCommand last error. */ static void SetLastError(ScriptErrorType last_error); /** * Get the DoCommand last error. */ static ScriptErrorType GetLastError(); /** * Set the road type. */ static void SetRoadType(RoadType road_type); /** * Get the road type. */ static RoadType GetRoadType(); /** * Set the rail type. */ static void SetRailType(RailType rail_type); /** * Get the rail type. */ static RailType GetRailType(); /** * Set the current mode of your AI to this proc. */ static void SetDoCommandMode(AIModeProc *proc, ScriptObject *instance); /** * Get the current mode your AI is currently under. */ static AIModeProc *GetDoCommandMode(); /** * Get the instance of the current mode your AI is currently under. */ static ScriptObject *GetDoCommandModeInstance(); /** * Set the delay of the DoCommand. */ static void SetDoCommandDelay(uint ticks); /** * Get the delay of the DoCommand. */ static uint GetDoCommandDelay(); /** * Get the latest result of a DoCommand. */ static bool GetLastCommandRes(); /** * Get the latest stored new_vehicle_id. */ static VehicleID GetNewVehicleID(); /** * Get the latest stored new_sign_id. */ static SignID GetNewSignID(); /** * Get the latest stored new_tunnel_endtile. */ static TileIndex GetNewTunnelEndtile(); /** * Get the latest stored new_group_id. */ static GroupID GetNewGroupID(); /** * Store a allow_do_command per company. * @param allow The new allow. */ static void SetAllowDoCommand(bool allow); /** * Get the internal value of allow_do_command. This can differ * from CanSuspend() if the reason we are not allowed * to execute a DoCommand is in squirrel and not the API. * In that case use this function to restore the previous value. * @return True iff DoCommands are allowed in the current scope. */ static bool GetAllowDoCommand(); /** * Set the cost of the last command. */ static void SetLastCost(Money last_cost); /** * Get the cost of the last command. */ static Money GetLastCost(); /** * Set a variable that can be used by callback functions to pass information. */ static void SetCallbackVariable(int index, int value); /** * Get the variable that is used by callback functions to pass information. */ static int GetCallbackVariable(int index); /** * Can we suspend the AI at this moment? */ static bool CanSuspend(); /** * Get the pointer to store event data in. */ static void *&GetEventPointer(); /** * Get the pointer to store log message in. */ static void *&GetLogPointer(); private: /** * Store a new_vehicle_id per company. * @param vehicle_id The new VehicleID. */ static void SetNewVehicleID(VehicleID vehicle_id); /** * Store a new_sign_id per company. * @param sign_id The new SignID. */ static void SetNewSignID(SignID sign_id); /** * Store a new_tunnel_endtile per company. * @param tile The new TileIndex. */ static void SetNewTunnelEndtile(TileIndex tile); /** * Store a new_group_id per company. * @param group_id The new GroupID. */ static void SetNewGroupID(GroupID group_id); #endif /* DOXYGEN_AI_DOCS */ }; #endif /* SCRIPT_OBJECT_HPP */