/* $Id$ */ /** @file station_base.h Base classes/functions for stations. */ #ifndef STATION_BASE_H #define STATION_BASE_H #include "station_type.h" #include "airport.h" #include "core/pool_type.hpp" #include "cargopacket.h" #include "cargo_type.h" #include "town_type.h" #include "strings_type.h" #include "date_type.h" #include "vehicle_type.h" #include "company_type.h" #include "industry_type.h" #include "core/geometry_type.hpp" #include "viewport_type.h" #include "station_map.h" #include typedef Pool StationPool; extern StationPool _station_pool; static const byte INITIAL_STATION_RATING = 175; struct GoodsEntry { enum AcceptancePickup { ACCEPTANCE, PICKUP }; GoodsEntry() : acceptance_pickup(0), days_since_pickup(255), rating(INITIAL_STATION_RATING), last_speed(0), last_age(255) {} byte acceptance_pickup; byte days_since_pickup; byte rating; byte last_speed; byte last_age; CargoList cargo; ///< The cargo packets of cargo waiting in this station }; struct StationSpecList { const StationSpec *spec; uint32 grfid; ///< GRF ID of this custom station uint8 localidx; ///< Station ID within GRF of station }; /** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */ struct StationRect : public Rect { enum StationRectMode { ADD_TEST = 0, ADD_TRY, ADD_FORCE }; StationRect(); void MakeEmpty(); bool PtInExtendedRect(int x, int y, int distance = 0) const; bool IsEmpty() const; bool BeforeAddTile(TileIndex tile, StationRectMode mode); bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode); bool AfterRemoveTile(Station *st, TileIndex tile); bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h); static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); StationRect& operator = (Rect src); }; /** Base class for all station-ish types */ struct BaseStation { TileIndex xy; ///< Base tile of the station ViewportSign sign; ///< NOSAVE: Dimensions of sign byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted. char *name; ///< Custom name StringID string_id; ///< Default name (town area) of station Town *town; ///< The town this station is associated with OwnerByte owner; ///< The owner of this station StationFacilityByte facilities; ///< The facilities that this station has uint8 num_specs; ///< Number of specs in the speclist StationSpecList *speclist; ///< List of station specs of this station Date build_date; ///< Date of construction uint16 random_bits; ///< Random bits assigned to this station byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen. BaseStation(TileIndex tile) : xy(tile) { } virtual ~BaseStation(); /** * Check whether a specific tile belongs to this station. * @param tile the tile to check * @return true if the tile belongs to this station */ virtual bool TileBelongsToRailStation(TileIndex tile) const = 0; /** * Helper function to get a NewGRF variable that isn't implemented by the base class. * @param object the resolver object related to this query * @param variable that is queried * @param parameter parameter for that variable * @param available will return false if ever the variable asked for does not exist * @return the value stored in the corresponding variable */ virtual uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const = 0; /** * Update the coordinated of the sign (as shown in the viewport). */ virtual void UpdateVirtCoord() = 0; /** * Get the base station belonging to a specific tile. * @param tile The tile to get the base station from. * @return the station associated with that tile. */ static BaseStation *GetByTile(TileIndex tile); }; /** * Class defining several overloaded accessors so we don't * have to cast base stations that often */ template struct SpecializedStation : public BaseStation { static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type /** * Set station type correctly * @param tile The base tile of the station. */ FORCEINLINE SpecializedStation(TileIndex tile) : BaseStation(tile) { this->facilities = EXPECTED_FACIL; } /** * Helper for checking whether the given station is of this type. * @param st the station to check. * @return true if the station is the type we expect it to be. */ static FORCEINLINE bool IsExpected(const BaseStation *st) { return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL; } /** * Converts a BaseStation to SpecializedStation with type checking. * @param st BaseStation pointer * @return pointer to SpecializedStation */ static FORCEINLINE T *From(BaseStation *st) { assert(IsExpected(st)); return (T *)st; } /** * Converts a const BaseStation to const SpecializedStation with type checking. * @param st BaseStation pointer * @return pointer to SpecializedStation */ static FORCEINLINE const T *From(const BaseStation *st) { assert(IsExpected(st)); return (const T *)st; } }; typedef SmallVector IndustryVector; /** Station data structure */ struct Station : StationPool::PoolItem<&_station_pool>, SpecializedStation { public: RoadStop *GetPrimaryRoadStop(RoadStopType type) const { return type == ROADSTOP_BUS ? bus_stops : truck_stops; } RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const; const AirportFTAClass *Airport() const { if (airport_tile == INVALID_TILE) return GetAirport(AT_DUMMY); return GetAirport(airport_type); } RoadStop *bus_stops; RoadStop *truck_stops; TileIndex train_tile; TileIndex airport_tile; TileIndex dock_tile; IndustryType indtype; ///< Industry type to get the name from StationHadVehicleOfTypeByte had_vehicle_of_type; byte time_since_load; byte time_since_unload; byte airport_type; /* trainstation width/height */ byte trainst_w, trainst_h; uint64 airport_flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32 byte last_vehicle_type; std::list loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry() StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions Station(TileIndex tile = INVALID_TILE); ~Station(); void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy); /** * Marks the tiles of the station as dirty. * * @ingroup dirty */ void MarkTilesDirty(bool cargo_change) const; void UpdateVirtCoord(); uint GetPlatformLength(TileIndex tile, DiagDirection dir) const; uint GetPlatformLength(TileIndex tile) const; void RecomputeIndustriesNear(); static void RecomputeIndustriesNearForAll(); uint GetCatchmentRadius() const; /* virtual */ FORCEINLINE bool TileBelongsToRailStation(TileIndex tile) const { return IsRailwayStationTile(tile) && GetStationIndex(tile) == this->index; } /* virtual */ uint32 GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const; /** * Determines whether a station is a buoy only. * @todo Ditch this encoding of buoys */ FORCEINLINE bool IsBuoy() const { return (this->had_vehicle_of_type & HVOT_BUOY) != 0; } static FORCEINLINE Station *GetByTile(TileIndex tile) { return Station::Get(GetStationIndex(tile)); } static void PostDestructor(size_t index); }; #define FOR_ALL_STATIONS_FROM(var, start) FOR_ALL_ITEMS_FROM(Station, station_index, var, start) #define FOR_ALL_STATIONS(var) FOR_ALL_STATIONS_FROM(var, 0) #endif /* STATION_BASE_H */