/* $Id$ */ /** @file station_base.h Base classes/functions for stations. */ #ifndef STATION_BASE_H #define STATION_BASE_H #include "station_type.h" #include "airport.h" #include "core/pool_type.hpp" #include "cargopacket.h" #include "cargo_type.h" #include "town_type.h" #include "strings_type.h" #include "date_type.h" #include "vehicle_type.h" #include "company_type.h" #include "industry_type.h" #include "core/geometry_type.hpp" #include "viewport_type.h" #include typedef Pool StationPool; typedef Pool RoadStopPool; extern StationPool _station_pool; extern RoadStopPool _roadstop_pool; static const byte INITIAL_STATION_RATING = 175; struct GoodsEntry { enum AcceptancePickup { ACCEPTANCE, PICKUP }; GoodsEntry() : acceptance_pickup(0), days_since_pickup(255), rating(INITIAL_STATION_RATING), last_speed(0), last_age(255) {} byte acceptance_pickup; byte days_since_pickup; byte rating; byte last_speed; byte last_age; CargoList cargo; ///< The cargo packets of cargo waiting in this station }; /** A Stop for a Road Vehicle */ struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> { static const int cDebugCtorLevel = 5; ///< Debug level on which Contructor / Destructor messages are printed static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station static const uint MAX_BAY_COUNT = 2; ///< The maximum number of loading bays static const uint MAX_VEHICLES = 64; ///< The maximum number of vehicles that can allocate a slot to this roadstop TileIndex xy; ///< Position on the map byte status; ///< Current status of the Stop. Like which spot is taken. Access using *Bay and *Busy functions. byte num_vehicles; ///< Number of vehicles currently slotted to this stop struct RoadStop *next; ///< Next stop of the given type at this station RoadStop(TileIndex tile = INVALID_TILE); ~RoadStop(); /* For accessing status */ bool HasFreeBay() const; bool IsFreeBay(uint nr) const; uint AllocateBay(); void AllocateDriveThroughBay(uint nr); void FreeBay(uint nr); bool IsEntranceBusy() const; void SetEntranceBusy(bool busy); RoadStop *GetNextRoadStop(const Vehicle *v) const; }; struct StationSpecList { const StationSpec *spec; uint32 grfid; ///< GRF ID of this custom station uint8 localidx; ///< Station ID within GRF of station }; /** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */ struct StationRect : public Rect { enum StationRectMode { ADD_TEST = 0, ADD_TRY, ADD_FORCE }; StationRect(); void MakeEmpty(); bool PtInExtendedRect(int x, int y, int distance = 0) const; bool IsEmpty() const; bool BeforeAddTile(TileIndex tile, StationRectMode mode); bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode); bool AfterRemoveTile(Station *st, TileIndex tile); bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h); static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); StationRect& operator = (Rect src); }; /** Station data structure */ struct Station : StationPool::PoolItem<&_station_pool> { public: RoadStop *GetPrimaryRoadStop(RoadStopType type) const { return type == ROADSTOP_BUS ? bus_stops : truck_stops; } RoadStop *GetPrimaryRoadStop(const Vehicle *v) const; const AirportFTAClass *Airport() const { if (airport_tile == INVALID_TILE) return GetAirport(AT_DUMMY); return GetAirport(airport_type); } TileIndex xy; RoadStop *bus_stops; RoadStop *truck_stops; TileIndex train_tile; TileIndex airport_tile; TileIndex dock_tile; Town *town; /* Place to get a name from, in order of importance: */ char *name; ///< Custom name IndustryType indtype; ///< Industry type to get the name from StringID string_id; ///< Default name (town area) of station ViewportSign sign; uint16 had_vehicle_of_type; byte time_since_load; byte time_since_unload; byte delete_ctr; OwnerByte owner; byte facilities; byte airport_type; /* trainstation width/height */ byte trainst_w, trainst_h; /** List of custom stations (StationSpecs) allocated to the station */ uint8 num_specs; StationSpecList *speclist; Date build_date; ///< Date of construction uint64 airport_flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32 byte last_vehicle_type; std::list loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station uint16 random_bits; byte waiting_triggers; uint8 cached_anim_triggers; ///< Combined animation trigger bitmask, used to determine if trigger processing should happen. StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions static const int cDebugCtorLevel = 5; Station(TileIndex tile = INVALID_TILE); ~Station(); void AddFacility(byte new_facility_bit, TileIndex facil_xy); /** * Mark the sign of a station dirty for repaint. * * @ingroup dirty */ void MarkDirty() const; /** * Marks the tiles of the station as dirty. * * @ingroup dirty */ void MarkTilesDirty(bool cargo_change) const; bool TileBelongsToRailStation(TileIndex tile) const; uint GetPlatformLength(TileIndex tile, DiagDirection dir) const; uint GetPlatformLength(TileIndex tile) const; bool IsBuoy() const; uint GetCatchmentRadius() const; }; #define FOR_ALL_STATIONS_FROM(var, start) FOR_ALL_ITEMS_FROM(Station, station_index, var, start) #define FOR_ALL_STATIONS(var) FOR_ALL_STATIONS_FROM(var, 0) /* Stuff for ROADSTOPS */ #define FOR_ALL_ROADSTOPS_FROM(var, start) FOR_ALL_ITEMS_FROM(RoadStop, roadstop_index, var, start) #define FOR_ALL_ROADSTOPS(var) FOR_ALL_ROADSTOPS_FROM(var, 0) /* End of stuff for ROADSTOPS */ #endif /* STATION_BASE_H */