/* $Id$ */ /** @file tilehighlight_func.h Functions related to tile highlights. */ #ifndef TILEHIGHLIGHT_FUNC_H #define TILEHIGHLIGHT_FUNC_H #include "gfx_type.h" #include "window_type.h" #include "viewport_type.h" #include "tilehighlight_type.h" typedef void PlaceProc(TileIndex tile); void PlaceProc_DemolishArea(TileIndex tile); void PlaceProc_LevelLand(TileIndex tile); void PlaceProc_BuyLand(TileIndex tile); bool GUIPlaceProcDragXY(const WindowEvent *e); bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc); void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w); void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num); void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method); void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process); void VpSetPresizeRange(TileIndex from, TileIndex to); void VpSetPlaceSizingLimit(int limit); extern PlaceProc *_place_proc; extern TileHighlightData _thd; #endif /* TILEHIGHLIGHT_FUNC_H */