#include "stdafx.h" #include "ttd.h" #include "window.h" #include "gui.h" #include "gfx.h" #include "command.h" #include "engine.h" static uint32 _difficulty_click_a; static uint32 _difficulty_click_b; static byte _difficulty_timeout; extern const StringID _currency_string_list[]; extern uint GetMaskOfAllowedCurrencies(); static const StringID _distances_dropdown[] = { STR_0139_IMPERIAL_MILES, STR_013A_METRIC_KILOMETERS, INVALID_STRING_ID }; static const StringID _driveside_dropdown[] = { STR_02E9_DRIVE_ON_LEFT, STR_02EA_DRIVE_ON_RIGHT, INVALID_STRING_ID }; static const StringID _autosave_dropdown[] = { STR_02F7_OFF, STR_AUTOSAVE_1_MONTH, STR_02F8_EVERY_3_MONTHS, STR_02F9_EVERY_6_MONTHS, STR_02FA_EVERY_12_MONTHS, INVALID_STRING_ID, }; static const StringID _designnames_dropdown[] = { STR_02BE_DEFAULT, STR_02BF_CUSTOM, INVALID_STRING_ID }; static StringID *BuildDynamicDropdown(StringID base, int num) { static StringID buf[32 + 1]; StringID *p = buf; while (--num>=0) *p++ = base++; *p = INVALID_STRING_ID; return buf; } static int GetCurRes() { int i; for(i = 0; i != _num_resolutions; i++) if (_resolutions[i][0] == _screen.width && _resolutions[i][1] == _screen.height) break; return i; } static void GameOptionsWndProc(Window *w, WindowEvent *e) { int i; switch(e->event) { case WE_PAINT: { StringID str = STR_02BE_DEFAULT; w->disabled_state = (_vehicle_design_names & 1) ? (++str, 0) : (1 << 21); SET_DPARAM16(0, str); SET_DPARAM16(1, _currency_string_list[_opt_mod_ptr->currency]); SET_DPARAM16(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES); SET_DPARAM16(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side); SET_DPARAM16(4, STR_TOWNNAME_ENGLISH + _opt_mod_ptr->town_name); SET_DPARAM16(5, _autosave_dropdown[_opt_mod_ptr->autosave]); SET_DPARAM16(6, SPECSTR_LANGUAGE_START + _dynlang.curr); i = GetCurRes(); SET_DPARAM16(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i); SET_DPARAM16(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); (_fullscreen) ? SETBIT(w->click_state, 28) : CLRBIT(w->click_state, 28); // fullscreen button DrawWindowWidgets(w); DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen } break; case WE_CLICK: switch(e->click.widget) { case 5: ShowDropDownMenu(w, _currency_string_list, _opt_mod_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies()); return; case 8: ShowDropDownMenu(w, _distances_dropdown, _opt_mod_ptr->kilometers, e->click.widget, 0); return; case 11: { int i = _opt_mod_ptr->road_side; ShowDropDownMenu(w, _driveside_dropdown, i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i)); return; } case 14: { int i = _opt_mod_ptr->town_name; ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i)); return; } case 17: ShowDropDownMenu(w, _autosave_dropdown, _opt_mod_ptr->autosave, e->click.widget, 0); return; case 20: ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2); return; case 21: return; case 24: ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0); return; case 27: // setup resolution dropdown ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0); return; case 28: /* Click fullscreen on/off */ (_fullscreen) ? CLRBIT(w->click_state, 28) : SETBIT(w->click_state, 28); ToggleFullScreen(!_fullscreen); // toggle full-screen on/off SetWindowDirty(w); return; case 31: /* Setup screenshot format dropdown */ ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0); return; } break; case WE_DROPDOWN_SELECT: switch(e->dropdown.button) { case 20: if (e->dropdown.index == 0) { DeleteCustomEngineNames(); MarkWholeScreenDirty(); } else if (!(_vehicle_design_names&1)) { LoadCustomEngineNames(); MarkWholeScreenDirty(); } break; case 5: _opt_mod_ptr->currency = _opt.currency = e->dropdown.index; MarkWholeScreenDirty(); break; case 8: _opt_mod_ptr->kilometers = e->dropdown.index; MarkWholeScreenDirty(); break; case 11: if (_game_mode == GM_MENU) DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY)); break; case 14: if (_game_mode == GM_MENU) DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_TOWN_NAME_TYPE | CMD_MSG(STR_EMPTY)); break; case 17: _opt_mod_ptr->autosave = e->dropdown.index; SetWindowDirty(w); break; // change interface language case 24: ReadLanguagePack(e->dropdown.index); MarkWholeScreenDirty(); break; // change resolution case 27: if (e->dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->dropdown.index][0],_resolutions[e->dropdown.index][1])) SetWindowDirty(w); break; // change screenshot format case 31: SetScreenshotFormat(e->dropdown.index); SetWindowDirty(w); break; } break; } } int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2) { if (flags & DC_EXEC) { _opt_mod_ptr->road_side = p1; InvalidateWindow(WC_GAME_OPTIONS,0); } return 0; } int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2) { if (flags & DC_EXEC) { _opt_mod_ptr->town_name = p1; InvalidateWindow(WC_GAME_OPTIONS,0); } return 0; } static const Widget _game_options_widgets[] = { { WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, 14, 0, 369, 14, 238, 0x0, STR_NULL}, { WWT_FRAME, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL}, { WWT_6, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION}, { WWT_CLOSEBOX, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION}, { WWT_FRAME, 14, 190, 359, 20, 55, STR_02E3_DISTANCE_UNITS, STR_NULL}, { WWT_6, 14, 200, 349, 34, 45, STR_02E4, STR_02E5_DISTANCE_UNITS_SELECTION}, { WWT_CLOSEBOX, 14, 338, 348, 35, 44, STR_0225, STR_02E5_DISTANCE_UNITS_SELECTION}, { WWT_FRAME, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES, STR_NULL}, { WWT_6, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, { WWT_CLOSEBOX, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, { WWT_FRAME, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES, STR_NULL}, { WWT_6, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, { WWT_CLOSEBOX, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, { WWT_FRAME, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE, STR_NULL}, { WWT_6, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN}, { WWT_CLOSEBOX, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN}, { WWT_FRAME, 14, 10, 359, 194, 228, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL}, { WWT_6, 14, 20, 119, 207, 218, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, { WWT_CLOSEBOX, 14, 108, 118, 208, 217, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, { WWT_CLOSEBOX, 14, 130, 349, 207, 218, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE}, { WWT_FRAME, 14, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL}, { WWT_6, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP}, { WWT_CLOSEBOX, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP}, { WWT_FRAME, 14, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL}, { WWT_6, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP}, { WWT_CLOSEBOX, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP}, { WWT_TEXTBTN, 14, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP}, { WWT_FRAME, 14, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL}, { WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, { WWT_CLOSEBOX, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, { WIDGETS_END}, }; static const WindowDesc _game_options_desc = { WDP_CENTER, WDP_CENTER, 370, 239, WC_GAME_OPTIONS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS, _game_options_widgets, GameOptionsWndProc }; void ShowGameOptions() { DeleteWindowById(WC_GAME_OPTIONS, 0); AllocateWindowDesc(&_game_options_desc); } typedef struct { int16 min; int16 max; int16 step; StringID str; } GameSettingData; static const GameSettingData _game_setting_info[] = { {0,7,1,0}, {0,3,1,STR_6830_IMMEDIATE}, {0,2,1,STR_6816_LOW}, {0,3,1,STR_26816_NONE}, {100,500,50,0}, {2,4,1,0}, {0,2,1,STR_6820_LOW}, {0,4,1,STR_681B_VERY_SLOW}, {0,2,1,STR_6820_LOW}, {0,2,1,STR_6823_NONE}, {0,3,1,STR_6826_X1_5}, {0,2,1,STR_6820_LOW}, {0,3,1,STR_682A_VERY_FLAT}, {0,3,1,STR_VERY_LOW}, {0,1,1,STR_682E_STEADY}, {0,1,1,STR_6834_AT_END_OF_LINE_AND_AT_STATIONS}, {0,1,1,STR_6836_OFF}, {0,2,1,STR_6839_PERMISSIVE}, }; static bool FORCEINLINE GetBitAndShift(uint32 *b) { uint32 x = *b; *b >>= 1; return (x&1) != 0; } static GameOptions _opt_mod_temp; static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = { {2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0}, {4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1}, {7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2}, }; void SetDifficultyLevel(int mode, GameOptions *gm_opt) { int i; assert(mode <= 3); gm_opt->diff_level = mode; if (mode != 3) { // not custom for(i = 0; i != GAME_DIFFICULTY_NUM; i++) ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i]; } } extern void StartupEconomy(); static void GameDifficultyWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { uint32 click_a, click_b, disabled; int i; int x,y,value; w->click_state = (1 << 4) << _opt_mod_temp.diff_level; w->disabled_state = (_game_mode != GM_NORMAL) ? 0 : (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7); DrawWindowWidgets(w); click_a = _difficulty_click_a; click_b = _difficulty_click_b; disabled = _game_mode == GM_NORMAL ? 0x383E : 0; // XXX x = 0; y = 32; for (i = 0; i != GAME_DIFFICULTY_NUM; i++) { DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, GetBitAndShift(&click_a)?0x20:0); DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, GetBitAndShift(&click_b)?0x20:0); if (GetBitAndShift(&disabled)) { int color = 0x8000 | _color_list[3].unk2; GfxFillRect(x+6, y+2, x+6+8, y+9, color); GfxFillRect(x+16, y+2, x+16+8, y+9, color); } DrawStringCentered(x+10, y+1, STR_6819, 0); DrawStringCentered(x+20, y+1, STR_681A, 0); value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i]; if (i == 4) value *= 1000; // handle currency option SET_DPARAM32(0, value); DrawString(x+30, y+1, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0); y += 11; } } break; case WE_CLICK: switch(e->click.widget) { case 3: { int x,y; uint btn, dis; int val; const GameSettingData *info; x = e->click.pt.x - 5; if (!IS_INT_INSIDE(x, 0, 21)) return; y = e->click.pt.y - 33; if (y < 0) return; // Get button from Y coord. btn = y / 11; if (btn >= GAME_DIFFICULTY_NUM || y % 11 > 9) return; // Clicked disabled button? dis = 0; if (_game_mode == GM_NORMAL) dis |= 0x383E; if (HASBIT(dis, btn)) return; _difficulty_timeout = 5; val = ((int*)&_opt_mod_temp.diff)[btn]; info = &_game_setting_info[btn]; if (x >= 10) { // Increase button clicked val = min(val + info->step, info->max); SETBIT(_difficulty_click_b, btn); } else { // Decrease button clicked val = max(val - info->step, info->min); SETBIT(_difficulty_click_a, btn); } // save value in temporary variable ((int*)&_opt_mod_temp.diff)[btn] = val; SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom SetWindowDirty(w); break; } case 4: case 5: case 6: case 7: // easy/medium/hard/custom // temporarily change difficulty level SetDifficultyLevel(e->click.widget - 4, &_opt_mod_temp); SetWindowDirty(w); break; case 8: ShowHighscoreTable(_opt_mod_ptr->diff_level); break; case 10: { // Save button - save changes int btn, val; for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) { val = ((int*)&_opt_mod_temp.diff)[btn]; // if setting has changed, change it if (val != ((int*)&_opt_mod_ptr->diff)[btn]) DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); } DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); DeleteWindow(w); // If we are in the editor, we should reload the economy. // This way when you load a game, the max loan and interest rate // are loaded correctly. if (_game_mode == GM_EDITOR) StartupEconomy(); break; } case 11: // Cancel button - close window DeleteWindow(w); break; } break; case WE_MOUSELOOP: if (_difficulty_timeout != 0 && !--_difficulty_timeout) { _difficulty_click_a = 0; _difficulty_click_b = 0; SetWindowDirty(w); } break; } } static const Widget _game_difficulty_widgets[] = { { WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, 10, 0, 369, 14, 29, 0x0, STR_NULL}, { WWT_PANEL, 10, 0, 369, 30, 276, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, 3, 10, 96, 16, 27, STR_6801_EASY, STR_NULL}, { WWT_PUSHTXTBTN, 3, 97, 183, 16, 27, STR_6802_MEDIUM, STR_NULL}, { WWT_PUSHTXTBTN, 3, 184, 270, 16, 27, STR_6803_HARD, STR_NULL}, { WWT_PUSHTXTBTN, 3, 271, 357, 16, 27, STR_6804_CUSTOM, STR_NULL}, { WWT_EMPTY, 10, 0, 369, 251, 262, 0x0, STR_NULL}, //{ WWT_CLOSEBOX, 10, 0, 369, 251, 262, STR_6838_SHOW_HI_SCORE_CHART,STR_NULL}, { WWT_PANEL, 10, 0, 369, 263, 278, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL}, { WWT_PUSHTXTBTN, 3, 186, 266, 265, 276, STR_012E_CANCEL, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _game_difficulty_desc = { WDP_CENTER, WDP_CENTER, 370, 279, WC_GAME_OPTIONS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _game_difficulty_widgets, GameDifficultyWndProc }; void ShowGameDifficulty() { DeleteWindowById(WC_GAME_OPTIONS, 0); /* copy current settings to temporary holding place * change that when setting stuff, copy back on clicking 'OK' */ memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions)); AllocateWindowDesc(&_game_difficulty_desc); } void ShowHighscoreTable(int tbl) { ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl); } // virtual PositionMainToolbar function, calls the right one. int32 v_PositionMainToolbar(int32 p1) { if (_game_mode != GM_MENU) PositionMainToolbar(NULL); return 0; } int32 AiNew_PatchActive_Warning(int32 p1) { if (p1 == 1) ShowErrorMessage(-1, TEMP_AI_ACTIVATED, 0, 0); return 0; } int32 InvisibleTreesActive(int32 p1) { MarkWholeScreenDirty(); return 0; } int32 InValidateDetailsWindow(int32 p1) { InvalidateWindowClasses(WC_VEHICLE_DETAILS); return 0; } /* Check service intervals of vehicles, p1 is value of % or day based servicing */ int32 CheckInterval(int32 p1) { bool warning; if (p1) { warning = ( (IS_INT_INSIDE(_patches.servint_trains, 5, 90+1) || _patches.servint_trains == 0) && (IS_INT_INSIDE(_patches.servint_roadveh, 5, 90+1) || _patches.servint_roadveh == 0) && (IS_INT_INSIDE(_patches.servint_aircraft, 5, 90+1) || _patches.servint_aircraft == 0) && (IS_INT_INSIDE(_patches.servint_ships, 5, 90+1) || _patches.servint_ships == 0) ); } else { warning = ( (IS_INT_INSIDE(_patches.servint_trains, 30, 800+1) || _patches.servint_trains == 0) && (IS_INT_INSIDE(_patches.servint_roadveh, 30, 800+1) || _patches.servint_roadveh == 0) && (IS_INT_INSIDE(_patches.servint_aircraft, 30, 800+1) || _patches.servint_aircraft == 0) && (IS_INT_INSIDE(_patches.servint_ships, 30, 800+1) || _patches.servint_ships == 0) ); } if (!warning) ShowErrorMessage(-1, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0); return InValidateDetailsWindow(0); } typedef int32 PatchButtonClick(int32); typedef struct PatchEntry { byte type; // type of selector byte flags; // selector flags StringID str; // string with descriptive text void *variable; // pointer to the variable int32 min,max; // range for spinbox setting uint32 step; // step for spinbox PatchButtonClick *click_proc; // callback procedure } PatchEntry; enum { PE_BOOL = 0, PE_UINT8 = 1, PE_INT16 = 2, PE_UINT16 = 3, PE_INT32 = 4, PE_CURRENCY = 5, PF_0ISDIS = 1, PF_NOCOMMA = 2, PF_MULTISTRING = 4, }; static const PatchEntry _patches_ui[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_VEHICLESPEED, &_patches.vehicle_speed, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGDATE, &_patches.status_long_date, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SHOWFINANCES, &_patches.show_finances, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AUTOSCROLL, &_patches.autoscroll, 0, 0, 0, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, &_patches.errmsg_duration, 0, 20, 1, NULL}, {PE_UINT8, PF_MULTISTRING, STR_CONFIG_PATCHES_TOOLBAR_POS, &_patches.toolbar_pos, 0, 2, 1, &v_PositionMainToolbar}, {PE_UINT8, PF_0ISDIS, STR_CONFIG_PATCHES_SNAP_RADIUS, &_patches.window_snap_radius, 1, 32, 1, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_INVISIBLE_TREES, &_patches.invisible_trees, 0, 1, 1, &InvisibleTreesActive}, }; static const PatchEntry _patches_construction[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDONSLOPES, &_patches.build_on_slopes, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_EXTRADYNAMITE, &_patches.extra_dynamite, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGBRIDGES, &_patches.longbridges, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SIGNALSIDE, &_patches.signal_side, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SMALL_AIRPORTS, &_patches.always_small_airport, 0, 0, 0, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, &_patches.drag_signals_density, 1, 20, 1, NULL}, }; static const PatchEntry _patches_vehicles[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_REALISTICACCEL, &_patches.realistic_acceleration, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_MAMMOTHTRAINS, &_patches.mammoth_trains, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, &_patches.gotodepot, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, &_patches.roadveh_queue, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING,&_patches.new_depot_finding, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND, &_patches.new_pathfinding, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_WARN_INCOME_LESS, &_patches.train_income_warn, 0, 0, 0, NULL}, {PE_UINT8, PF_MULTISTRING, STR_CONFIG_PATCHES_ORDER_REVIEW,&_patches.order_review_system,0,2, 1, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, &_patches.never_expire_vehicles,0,0,0, NULL}, {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, &_patches.lost_train_days, 180,720, 60, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,&_patches.autorenew, 0, 0, 0, NULL}, {PE_INT16, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, &_patches.autorenew_months, -12, 12, 1, NULL}, {PE_CURRENCY, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,&_patches.autorenew_money, 0, 2000000, 100000, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_TRAINS, &_patches.max_trains, 0,240, 10, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, &_patches.max_roadveh, 0,240, 10, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, &_patches.max_aircraft, 0,240, 10, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_SHIPS, &_patches.max_ships, 0,240, 10, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVINT_ISPERCENT,&_patches.servint_ispercent, 0, 0, 0, &CheckInterval}, {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_TRAINS, &_patches.servint_trains, 5,800, 5, &InValidateDetailsWindow}, {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_ROADVEH, &_patches.servint_roadveh, 5,800, 5, &InValidateDetailsWindow}, {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, &_patches.servint_aircraft, 5,800, 5, &InValidateDetailsWindow}, {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_SHIPS, &_patches.servint_ships, 5,800, 5, &InValidateDetailsWindow}, }; static const PatchEntry _patches_stations[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_JOINSTATIONS, &_patches.join_stations, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_FULLLOADANY, &_patches.full_load_any, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SELECTGOODS, &_patches.selectgoods, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_NONSTOP, &_patches.new_nonstop, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, &_patches.nonuniform_stations, 0, 0, 0, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_STATION_SPREAD, &_patches.station_spread, 4, 64, 1, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVICEATHELIPAD, &_patches.serviceathelipad, 0, 0, 0, NULL}, }; static const PatchEntry _patches_economy[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_INFLATION, &_patches.inflation, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDXTRAIND, &_patches.build_rawmaterial_ind, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_MULTIPINDTOWN, &_patches.multiple_industry_per_town,0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SAMEINDCLOSE, &_patches.same_industry_close, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_BRIBE, &_patches.bribe, 0, 0, 0, NULL}, {PE_UINT8, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, &_patches.snow_line_height, 2, 13, 1, NULL}, {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_COLORED_NEWS_DATE, &_patches.colored_news_date, 1900, 2200, 5, NULL}, {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_STARTING_DATE, &_patches.starting_date, 1920,2100, 1, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, &_patches.smooth_economy, 0, 0, 0, NULL}, }; static const PatchEntry _patches_ai[] = { {PE_BOOL, 0, STR_CONFIG_PATCHES_AINEW_ACTIVE, &_patches.ainew_active, 0, 1, 1, &AiNew_PatchActive_Warning}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, &_patches.ai_disable_veh_train, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH,&_patches.ai_disable_veh_roadveh, 0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, &_patches.ai_disable_veh_aircraft,0, 0, 0, NULL}, {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, &_patches.ai_disable_veh_ship, 0, 0, 0, NULL}, }; typedef struct PatchPage { const PatchEntry *entries; uint num; } PatchPage; static const PatchPage _patches_page[] = { {_patches_ui, lengthof(_patches_ui) }, {_patches_construction, lengthof(_patches_construction) }, {_patches_vehicles, lengthof(_patches_vehicles) }, {_patches_stations, lengthof(_patches_stations) }, {_patches_economy, lengthof(_patches_economy) }, {_patches_ai, lengthof(_patches_ai) }, }; extern uint GetCurrentCurrencyRate(); static int32 ReadPE(const PatchEntry*pe) { switch(pe->type) { case PE_BOOL: return *(bool*)pe->variable; case PE_UINT8: return *(uint8*)pe->variable; case PE_INT16: return *(int16*)pe->variable; case PE_UINT16: return *(uint16*)pe->variable; case PE_INT32: return *(int32*)pe->variable; case PE_CURRENCY: return (*(int64*)pe->variable) * GetCurrentCurrencyRate(); default: NOT_REACHED(); } /* useless, but avoids compiler warning this way */ return 0; } static void WritePE(const PatchEntry *pe, int32 val) { if ((pe->flags & PF_0ISDIS) && val <= 0) { *(bool*)pe->variable = 0; // "clamp" 'disabled' value to smallest type, PE_BOOL return; } switch(pe->type) { case PE_BOOL: *(bool*)pe->variable = (bool)val; break; case PE_UINT8: if ((uint8)val > (uint8)pe->max) *(uint8*)pe->variable = (uint8)pe->max; else if ((uint8)val < (uint8)pe->min) *(uint8*)pe->variable = (uint8)pe->min; else *(uint8*)pe->variable = (uint8)val; break; case PE_INT16: if ((int16)val > (int16)pe->max) *(int16*)pe->variable = (int16)pe->max; else if ((int16)val < (int16)pe->min) *(int16*)pe->variable = (int16)pe->min; else *(int16*)pe->variable = (int16)val; break; case PE_UINT16: if ((uint16)val > (uint16)pe->max) *(uint16*)pe->variable = (uint16)pe->max; else if ((uint16)val < (uint16)pe->min) *(uint16*)pe->variable = (uint16)pe->min; else *(uint16*)pe->variable = (uint16)val; break; case PE_INT32: if ((int32)val > (int32)pe->max) *(int32*)pe->variable = (int32)pe->max; else if ((int32)val < (int32)pe->min) *(int32*)pe->variable = (int32)pe->min; else *(int32*)pe->variable = val; break; case PE_CURRENCY: val /= GetCurrentCurrencyRate(); if ((int64)val > (int64)pe->max) *(int64*)pe->variable = (int64)pe->max; else if ((int64)val < (int64)pe->min) *(int64*)pe->variable = (int64)pe->min; else *(int64*)pe->variable = val; break; default: NOT_REACHED(); } } static void PatchesSelectionWndProc(Window *w, WindowEvent *e) { uint i; switch(e->event) { case WE_PAINT: { int x,y; const PatchEntry *pe; const PatchPage *page; uint clk; int32 val; w->click_state = 1 << (WP(w,def_d).data_1 + 4); DrawWindowWidgets(w); x = 0; y = 46; clk = WP(w,def_d).data_2; page = &_patches_page[WP(w,def_d).data_1]; for(i=0,pe=page->entries; i!=page->num; i++,pe++) { bool disabled = false; if (pe->type == PE_BOOL) { DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?6:4, (*(bool*)pe->variable)?0x20:0); SET_DPARAM16(0, *(bool*)pe->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); } else { DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? 0x20 : 0); DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? 0x20 : 0); DrawStringCentered(x+10, y+1, STR_6819, 0); DrawStringCentered(x+20, y+1, STR_681A, 0); val = ReadPE(pe); if (pe->type == PE_CURRENCY) val /= GetCurrentCurrencyRate(); disabled = ((val == 0) && (pe->flags & PF_0ISDIS)); if (disabled) { SET_DPARAM16(0, STR_CONFIG_PATCHES_DISABLED); } else { SET_DPARAM32(1, val); if (pe->type == PE_CURRENCY) SET_DPARAM16(0, STR_CONFIG_PATCHES_CURRENCY); else { if (pe->flags & PF_MULTISTRING) SET_DPARAM16(0, pe->str + val + 1); else SET_DPARAM16(0, pe->flags & PF_NOCOMMA ? STR_CONFIG_PATCHES_INT32 : STR_7024); } } } DrawString(30, y+1, (pe->str)+disabled, 0); y += 11; } break; } case WE_CLICK: switch(e->click.widget) { case 3: { int x,y; uint btn; const PatchPage *page; const PatchEntry *pe; y = e->click.pt.y - 46 - 1; if (y < 0) return; btn = y / 11; if (y % 11 > 9) return; page = &_patches_page[WP(w,def_d).data_1]; if (btn >= page->num) return; pe = &page->entries[btn]; x = e->click.pt.x - 5; if (x < 0) return; if (x < 21) { // clicked on the icon on the left side. Either scroller or bool on/off int32 val = ReadPE(pe), oval = val; switch(pe->type) { case PE_BOOL: val ^= 1; break; case PE_UINT8: case PE_INT16: case PE_UINT16: case PE_INT32: case PE_CURRENCY: // don't allow too fast scrolling if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) { _left_button_clicked = false; return; } if (x >= 10) { //increase if (pe->flags & PF_0ISDIS && val == 0) val = pe->min; else val += pe->step; if (val > pe->max) val = pe->max; } else { // decrease if (val <= pe->min && pe->flags & PF_0ISDIS) { val = 0; } else { val -= pe->step; if (val < pe->min) val = pe->min; } } if (val != oval) { WP(w,def_d).data_2 = btn * 2 + 1 + ((x>=10) ? 1 : 0); w->flags4 |= 5 << WF_TIMEOUT_SHL; _left_button_clicked = false; } break; } if (val != oval) { WritePE(pe, val); SetWindowDirty(w); if (pe->click_proc != NULL) // call callback function pe->click_proc(val); } } else { if (pe->type != PE_BOOL && !(pe->flags & PF_MULTISTRING)) { // do not open editbox WP(w,def_d).data_3 = btn; SET_DPARAM32(0, ReadPE(pe)); ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0); } } break; } case 4: case 5: case 6: case 7: case 8: case 9: WP(w,def_d).data_1 = e->click.widget - 4; DeleteWindowById(WC_QUERY_STRING, 0); SetWindowDirty(w); break; } break; case WE_TIMEOUT: WP(w,def_d).data_2 = 0; SetWindowDirty(w); break; case WE_ON_EDIT_TEXT: { if (*e->edittext.str) { const PatchPage *page = &_patches_page[WP(w,def_d).data_1]; const PatchEntry *pe = &page->entries[WP(w,def_d).data_3]; WritePE(pe, atoi(e->edittext.str)); SetWindowDirty(w); if (pe->click_proc != NULL) // call callback function pe->click_proc(*(int32*)pe->variable); } break; } case WE_DESTROY: DeleteWindowById(WC_QUERY_STRING, 0); break; } } static const Widget _patches_selection_widgets[] = { { WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, 10, 0, 369, 14, 41, 0x0, STR_NULL}, { WWT_PANEL, 10, 0, 369, 42, 320, 0x0, STR_NULL}, { WWT_CLOSEBOX, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, { WWT_CLOSEBOX, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, { WWT_CLOSEBOX, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, { WWT_CLOSEBOX, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, { WWT_CLOSEBOX, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, { WWT_CLOSEBOX, 3, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _patches_selection_desc = { WDP_CENTER, WDP_CENTER, 370, 321, WC_GAME_OPTIONS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _patches_selection_widgets, PatchesSelectionWndProc, }; void ShowPatchesSelection() { DeleteWindowById(WC_GAME_OPTIONS, 0); AllocateWindowDesc(&_patches_selection_desc); }