# LibLZMA is a recent addition to the emscripten SDK, so it is possible # someone hasn't updated his SDK yet. Test out if the SDK supports LibLZMA. include(CheckCXXSourceCompiles) set(CMAKE_REQUIRED_FLAGS "-sUSE_LIBLZMA=1") check_cxx_source_compiles(" #include int main() { return 0; }" LIBLZMA_FOUND ) if (LIBLZMA_FOUND) add_library(LibLZMA::LibLZMA INTERFACE IMPORTED) set_target_properties(LibLZMA::LibLZMA PROPERTIES INTERFACE_COMPILE_OPTIONS "-sUSE_LIBLZMA=1" INTERFACE_LINK_LIBRARIES "-sUSE_LIBLZMA=1" ) else() message(WARNING "You are using an emscripten SDK without LibLZMA support. Many savegames won't be able to load in OpenTTD. Please apply 'emsdk-liblzma.patch' to your local emsdk installation.") endif()