/* $Id$ */ #include "../stdafx.h" #include "../openttd.h" #include "../gfx.h" #include "../variables.h" #include "../window.h" #include "null_v.h" static void* _null_video_mem = NULL; static const char* NullVideoStart(const char* const* parm) { _screen.width = _screen.pitch = _cur_resolution[0]; _screen.height = _cur_resolution[1]; _null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]); return NULL; } static void NullVideoStop(void) { free(_null_video_mem); } static void NullVideoMakeDirty(int left, int top, int width, int height) {} static void NullVideoMainLoop(void) { uint i; for (i = 0; i < 1000; i++) { GameLoop(); _screen.dst_ptr = _null_video_mem; UpdateWindows(); } } static bool NullVideoChangeRes(int w, int h) { return false; } static void NullVideoFullScreen(bool fs) {} const HalVideoDriver _null_video_driver = { NullVideoStart, NullVideoStop, NullVideoMakeDirty, NullVideoMainLoop, NullVideoChangeRes, NullVideoFullScreen, };