/* $Id$ */ /** @file newgrf_industries.h */ #ifndef NEWGRF_INDUSTRIES_H #define NEWGRF_INDUSTRIES_H #include "industry.h" #include "newgrf_spritegroup.h" uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile); #endif /* NEWGRF_INDUSTRIES_H */