#include "stdafx.h" #include "ttd.h" #include "map.h" uint _map_log_x = TILE_X_BITS; uint _map_log_y = TILE_Y_BITS; byte _map_type_and_height [TILES_X * TILES_Y]; byte _map5 [TILES_X * TILES_Y]; byte _map3_lo [TILES_X * TILES_Y]; byte _map3_hi [TILES_X * TILES_Y]; byte _map_owner [TILES_X * TILES_Y]; uint16 _map2 [TILES_X * TILES_Y]; byte _map_extra_bits [TILES_X * TILES_Y / 4];