/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */ #ifndef ENGINE_GUI_H #define ENGINE_GUI_H #include "sortlist_type.h" typedef GUIList GUIEngineList; typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*); ///< argument type for EngList_Sort() void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare); ///< sort of the engine list void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< sort of specified portion of the engine list StringID GetEngineCategoryName(EngineID engine); StringID GetEngineInfoString(EngineID engine); void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, SpriteID pal); void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, SpriteID pal); void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, SpriteID pal); void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, SpriteID pal); void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, SpriteID pal); #endif /* ENGINE_GUI_H */