OpenTTD/media/baseset/orig_extra/rivers
Richard Wheeler 5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
2023-12-27 17:44:21 -05:00
..
arctic.nfo Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
arctic_brown.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
arctic_snowy.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
rapids.nfo Fix: Incorrect mask files for NE river slopes (#11503) 2023-11-27 13:00:20 +00:00
rapids.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
rapids_shading.png Fix: Add shading to river slopes 2023-11-26 23:54:10 +01:00
temperate.nfo Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
temperate.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
toyland.nfo Feature: Toyland-specific river graphics (#11523) 2023-12-27 17:44:21 -05:00
toyland.png Feature: Toyland-specific river graphics (#11523) 2023-12-27 17:44:21 -05:00
toyland_rapids.nfo Feature: Toyland-specific river graphics (#11523) 2023-12-27 17:44:21 -05:00
toyland_rapids.png Feature: Toyland-specific river graphics (#11523) 2023-12-27 17:44:21 -05:00
toyland_rapids_shading.png Feature: Toyland-specific river graphics (#11523) 2023-12-27 17:44:21 -05:00
tropic.nfo Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
tropic_desert.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00
tropic_forest.png Codechange: rework how grf and ob[msg] are generated 2020-06-05 19:36:05 +02:00