OpenTTD/src/goal.cpp

314 lines
9.3 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file goal.cpp Handling of goals. */
#include "stdafx.h"
#include "company_func.h"
#include "industry.h"
#include "town.h"
#include "window_func.h"
#include "goal_base.h"
#include "core/pool_func.hpp"
#include "game/game.hpp"
#include "command_func.h"
#include "company_base.h"
#include "story_base.h"
#include "string_func.h"
#include "gui.h"
#include "network/network.h"
#include "network/network_base.h"
#include "network/network_func.h"
#include "goal_cmd.h"
#include "safeguards.h"
GoalPool _goal_pool("Goal");
INSTANTIATE_POOL_METHODS(Goal)
/* static */ bool Goal::IsValidGoalDestination(CompanyID company, GoalType type, GoalTypeID dest)
{
switch (type) {
case GT_NONE:
if (dest != 0) return false;
break;
case GT_TILE:
if (!IsValidTile(dest)) return false;
break;
case GT_INDUSTRY:
if (!Industry::IsValidID(dest)) return false;
break;
case GT_TOWN:
if (!Town::IsValidID(dest)) return false;
break;
case GT_COMPANY:
if (!Company::IsValidID(dest)) return false;
break;
case GT_STORY_PAGE: {
if (!StoryPage::IsValidID(dest)) return false;
CompanyID story_company = StoryPage::Get(dest)->company;
if (company == INVALID_COMPANY ? story_company != INVALID_COMPANY : story_company != INVALID_COMPANY && story_company != company) return false;
break;
}
default: return false;
}
return true;
}
/**
* Create a new goal.
* @param flags type of operation
* @param company Company for which this goal is.
* @param type GoalType of destination.
* @param dest GoalTypeID of destination.
* @param text Text of the goal.
* @return the cost of this operation or an error
*/
std::tuple<CommandCost, GoalID> CmdCreateGoal(DoCommandFlag flags, CompanyID company, GoalType type, GoalTypeID dest, const std::string &text)
{
if (!Goal::CanAllocateItem()) return { CMD_ERROR, INVALID_GOAL };
if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_GOAL };
if (text.empty()) return { CMD_ERROR, INVALID_GOAL };
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return { CMD_ERROR, INVALID_GOAL };
if (!Goal::IsValidGoalDestination(company, type, dest)) return { CMD_ERROR, INVALID_GOAL };
if (flags & DC_EXEC) {
Goal *g = new Goal();
g->type = type;
g->dst = dest;
g->company = company;
g->text = text;
g->completed = false;
if (g->company == INVALID_COMPANY) {
InvalidateWindowClassesData(WC_GOALS_LIST);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
}
if (Goal::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
return { CommandCost(), g->index };
}
return { CommandCost(), INVALID_GOAL };
}
/**
* Remove a goal.
* @param flags type of operation
* @param goal GoalID to remove.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveGoal(DoCommandFlag flags, GoalID goal)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!Goal::IsValidID(goal)) return CMD_ERROR;
if (flags & DC_EXEC) {
Goal *g = Goal::Get(goal);
CompanyID c = g->company;
delete g;
if (c == INVALID_COMPANY) {
InvalidateWindowClassesData(WC_GOALS_LIST);
} else {
InvalidateWindowData(WC_GOALS_LIST, c);
}
if (Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
}
return CommandCost();
}
/**
* Update goal destination of a goal.
* @param flags type of operation
* @param goal GoalID to update.
* @param type GoalType of destination.
* @param dest GoalTypeID of destination.
* @return the cost of this operation or an error
*/
CommandCost CmdSetGoalDestination(DoCommandFlag flags, GoalID goal, GoalType type, GoalTypeID dest)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!Goal::IsValidID(goal)) return CMD_ERROR;
Goal *g = Goal::Get(goal);
if (!Goal::IsValidGoalDestination(g->company, type, dest)) return CMD_ERROR;
if (flags & DC_EXEC) {
g->type = type;
g->dst = dest;
}
return CommandCost();
}
/**
* Update goal text of a goal.
* @param flags type of operation
* @param goal GoalID to update.
* @param text Text of the goal.
* @return the cost of this operation or an error
*/
CommandCost CmdSetGoalText(DoCommandFlag flags, GoalID goal, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!Goal::IsValidID(goal)) return CMD_ERROR;
if (text.empty()) return CMD_ERROR;
if (flags & DC_EXEC) {
Goal *g = Goal::Get(goal);
g->text = text;
if (g->company == INVALID_COMPANY) {
InvalidateWindowClassesData(WC_GOALS_LIST);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
}
}
return CommandCost();
}
/**
* Update progress text of a goal.
* @param flags type of operation
* @param goal GoalID to update.
* @param text Progress text of the goal.
* @return the cost of this operation or an error
*/
CommandCost CmdSetGoalProgress(DoCommandFlag flags, GoalID goal, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!Goal::IsValidID(goal)) return CMD_ERROR;
if (flags & DC_EXEC) {
Goal *g = Goal::Get(goal);
g->progress = text;
if (g->company == INVALID_COMPANY) {
InvalidateWindowClassesData(WC_GOALS_LIST);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
}
}
return CommandCost();
}
/**
* Update completed state of a goal.
* @param flags type of operation
* @param goal GoalID to update.
* @param completed completed state of goal.
* @return the cost of this operation or an error
*/
CommandCost CmdSetGoalCompleted(DoCommandFlag flags, GoalID goal, bool completed)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!Goal::IsValidID(goal)) return CMD_ERROR;
if (flags & DC_EXEC) {
Goal *g = Goal::Get(goal);
g->completed = completed;
if (g->company == INVALID_COMPANY) {
InvalidateWindowClassesData(WC_GOALS_LIST);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
}
}
return CommandCost();
}
/**
* Ask a goal related question
* @param flags type of operation
* @param uniqueid Unique ID to use for this question.
* @param target Company or client for which this question is.
* @param is_client Question target: false - company, true - client.
* @param button_mask Buttons of the question.
* @param type Question type.
* @param text Text of the question.
* @return the cost of this operation or an error
*/
CommandCost CmdGoalQuestion(DoCommandFlag flags, uint16_t uniqueid, uint32_t target, bool is_client, uint32_t button_mask, GoalQuestionType type, const std::string &text)
{
static_assert(sizeof(uint32_t) >= sizeof(CompanyID));
CompanyID company = (CompanyID)target;
static_assert(sizeof(uint32_t) >= sizeof(ClientID));
ClientID client = (ClientID)target;
static_assert(GOAL_QUESTION_BUTTON_COUNT < 29);
button_mask &= (1U << GOAL_QUESTION_BUTTON_COUNT) - 1;
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (text.empty()) return CMD_ERROR;
if (is_client) {
/* Only check during pre-flight; the client might have left between
* testing and executing. In that case it is fine to just ignore the
* fact the client is no longer here. */
if (!(flags & DC_EXEC) && _network_server && NetworkClientInfo::GetByClientID(client) == nullptr) return CMD_ERROR;
} else {
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
}
uint min_buttons = (type == GQT_QUESTION ? 1 : 0);
if (CountBits(button_mask) < min_buttons || CountBits(button_mask) > 3) return CMD_ERROR;
if (type >= GQT_END) return CMD_ERROR;
if (flags & DC_EXEC) {
if (is_client) {
if (client != _network_own_client_id) return CommandCost();
} else {
if (company == INVALID_COMPANY && !Company::IsValidID(_local_company)) return CommandCost();
if (company != INVALID_COMPANY && company != _local_company) return CommandCost();
}
ShowGoalQuestion(uniqueid, type, button_mask, text);
}
return CommandCost();
}
/**
* Reply to a goal question.
* @param flags type of operation
* @param uniqueid Unique ID to use for this question.
* @param button Button the company pressed
* @return the cost of this operation or an error
*/
CommandCost CmdGoalQuestionAnswer(DoCommandFlag flags, uint16_t uniqueid, uint8_t button)
{
if (button >= GOAL_QUESTION_BUTTON_COUNT) return CMD_ERROR;
if (_current_company == OWNER_DEITY) {
/* It has been requested to close this specific question on all clients */
if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
return CommandCost();
}
if (_networking && _local_company == _current_company) {
/* Somebody in the same company answered the question. Close the window */
if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
if (!_network_server) return CommandCost();
}
if (flags & DC_EXEC) {
Game::NewEvent(new ScriptEventGoalQuestionAnswer(uniqueid, (ScriptCompany::CompanyID)(uint8_t)_current_company, (ScriptGoal::QuestionButton)(1 << button)));
}
return CommandCost();
}