OpenTTD/src/vehicle_gui.cpp

3588 lines
132 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui.cpp The base GUI for all vehicles. */
#include "stdafx.h"
#include "debug.h"
#include "company_func.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui_base.h"
#include "viewport_func.h"
#include "newgrf_text.h"
#include "newgrf_debug.h"
#include "roadveh.h"
#include "train.h"
#include "aircraft.h"
#include "depot_map.h"
#include "group_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "spritecache.h"
#include "core/geometry_func.hpp"
#include "core/container_func.hpp"
#include "company_base.h"
#include "engine_func.h"
#include "station_base.h"
#include "tilehighlight_func.h"
#include "zoom_func.h"
#include "depot_cmd.h"
#include "vehicle_cmd.h"
#include "order_cmd.h"
#include "roadveh_cmd.h"
#include "train_cmd.h"
#include "hotkeys.h"
#include "group_cmd.h"
#include "safeguards.h"
BaseVehicleListWindow::GroupBy _grouping[VLT_END][VEH_COMPANY_END];
Sorting _sorting[BaseVehicleListWindow::GB_END];
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleNumberSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleNameSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleAgeSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleProfitThisYearSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleProfitLastYearSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleCargoSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleReliabilitySorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleMaxSpeedSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleModelSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleValueSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleLengthSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleTimeToLiveSorter;
static BaseVehicleListWindow::VehicleIndividualSortFunction VehicleTimetableDelaySorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupLengthSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupTotalProfitThisYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupTotalProfitLastYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupAverageProfitThisYearSorter;
static BaseVehicleListWindow::VehicleGroupSortFunction VehicleGroupAverageProfitLastYearSorter;
/** Wrapper to convert a VehicleIndividualSortFunction to a VehicleGroupSortFunction */
template <BaseVehicleListWindow::VehicleIndividualSortFunction func>
static bool VehicleIndividualToGroupSorterWrapper(GUIVehicleGroup const &a, GUIVehicleGroup const &b)
{
return func(*(a.vehicles_begin), *(b.vehicles_begin));
}
const std::initializer_list<BaseVehicleListWindow::VehicleGroupSortFunction * const> BaseVehicleListWindow::vehicle_group_none_sorter_funcs = {
&VehicleIndividualToGroupSorterWrapper<VehicleNumberSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleNameSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleAgeSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleProfitThisYearSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleProfitLastYearSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleCargoSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleReliabilitySorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleMaxSpeedSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleModelSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleValueSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleLengthSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleTimeToLiveSorter>,
&VehicleIndividualToGroupSorterWrapper<VehicleTimetableDelaySorter>,
};
const StringID BaseVehicleListWindow::vehicle_group_none_sorter_names_calendar[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_YEAR,
STR_SORT_BY_PROFIT_LAST_YEAR,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_group_none_sorter_names_wallclock[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_NAME,
STR_SORT_BY_AGE,
STR_SORT_BY_PROFIT_THIS_PERIOD,
STR_SORT_BY_PROFIT_LAST_PERIOD,
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
STR_SORT_BY_LENGTH,
STR_SORT_BY_LIFE_TIME,
STR_SORT_BY_TIMETABLE_DELAY,
INVALID_STRING_ID
};
const std::initializer_list<BaseVehicleListWindow::VehicleGroupSortFunction * const> BaseVehicleListWindow::vehicle_group_shared_orders_sorter_funcs = {
&VehicleGroupLengthSorter,
&VehicleGroupTotalProfitThisYearSorter,
&VehicleGroupTotalProfitLastYearSorter,
&VehicleGroupAverageProfitThisYearSorter,
&VehicleGroupAverageProfitLastYearSorter,
};
const StringID BaseVehicleListWindow::vehicle_group_shared_orders_sorter_names_calendar[] = {
STR_SORT_BY_NUM_VEHICLES,
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR,
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR,
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR,
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_group_shared_orders_sorter_names_wallclock[] = {
STR_SORT_BY_NUM_VEHICLES,
STR_SORT_BY_TOTAL_PROFIT_THIS_PERIOD,
STR_SORT_BY_TOTAL_PROFIT_LAST_PERIOD,
STR_SORT_BY_AVERAGE_PROFIT_THIS_PERIOD,
STR_SORT_BY_AVERAGE_PROFIT_LAST_PERIOD,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_group_by_names[] = {
STR_GROUP_BY_NONE,
STR_GROUP_BY_SHARED_ORDERS,
INVALID_STRING_ID
};
const StringID BaseVehicleListWindow::vehicle_depot_name[] = {
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
BaseVehicleListWindow::BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicle_sel = INVALID_VEHICLE;
this->grouping = _grouping[vli.type][vli.vtype];
this->UpdateSortingFromGrouping();
}
const StringID *BaseVehicleListWindow::GetVehicleSorterNames()
{
switch (this->grouping) {
case GB_NONE:
return TimerGameEconomy::UsingWallclockUnits() ? vehicle_group_none_sorter_names_wallclock : vehicle_group_none_sorter_names_calendar;
case GB_SHARED_ORDERS:
return TimerGameEconomy::UsingWallclockUnits() ? vehicle_group_shared_orders_sorter_names_wallclock : vehicle_group_shared_orders_sorter_names_calendar;
default:
NOT_REACHED();
}
}
/**
* Get the number of digits of space required for the given number.
* @param number The number.
* @return The number of digits to allocate space for.
*/
uint CountDigitsForAllocatingSpace(uint number)
{
if (number >= 10000) return 5;
if (number >= 1000) return 4;
if (number >= 100) return 3;
/*
* When the smallest unit number is less than 10, it is
* quite likely that it will expand to become more than
* 10 quite soon.
*/
return 2;
}
/**
* Get the number of digits the biggest unit number of a set of vehicles has.
* @param vehicles The list of vehicles.
* @return The number of digits to allocate space for.
*/
uint GetUnitNumberDigits(VehicleList &vehicles)
{
uint unitnumber = 0;
for (const Vehicle *v : vehicles) {
unitnumber = std::max<uint>(unitnumber, v->unitnumber);
}
return CountDigitsForAllocatingSpace(unitnumber);
}
void BaseVehicleListWindow::BuildVehicleList()
{
if (!this->vehgroups.NeedRebuild()) return;
Debug(misc, 3, "Building vehicle list type {} for company {} given index {}", this->vli.type, this->vli.company, this->vli.index);
this->vehgroups.clear();
GenerateVehicleSortList(&this->vehicles, this->vli);
CargoTypes used = 0;
for (const Vehicle *v : this->vehicles) {
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap > 0) SetBit(used, u->cargo_type);
}
}
this->used_cargoes = used;
if (this->grouping == GB_NONE) {
uint max_unitnumber = 0;
for (auto it = this->vehicles.begin(); it != this->vehicles.end(); ++it) {
this->vehgroups.emplace_back(it, it + 1);
max_unitnumber = std::max<uint>(max_unitnumber, (*it)->unitnumber);
}
this->unitnumber_digits = CountDigitsForAllocatingSpace(max_unitnumber);
} else {
/* Sort by the primary vehicle; we just want all vehicles that share the same orders to form a contiguous range. */
std::stable_sort(this->vehicles.begin(), this->vehicles.end(), [](const Vehicle * const &u, const Vehicle * const &v) {
return u->FirstShared() < v->FirstShared();
});
uint max_num_vehicles = 0;
VehicleList::const_iterator begin = this->vehicles.begin();
while (begin != this->vehicles.end()) {
VehicleList::const_iterator end = std::find_if_not(begin, this->vehicles.cend(), [first_shared = (*begin)->FirstShared()](const Vehicle * const &v) {
return v->FirstShared() == first_shared;
});
this->vehgroups.emplace_back(begin, end);
max_num_vehicles = std::max<uint>(max_num_vehicles, static_cast<uint>(end - begin));
begin = end;
}
this->unitnumber_digits = CountDigitsForAllocatingSpace(max_num_vehicles);
}
this->FilterVehicleList();
this->vehgroups.RebuildDone();
this->vscroll->SetCount(this->vehgroups.size());
}
/**
* Check whether a single vehicle should pass the filter.
*
* @param v The vehicle to check.
* @param cid The cargo to filter for.
* @return true iff the vehicle carries the cargo.
*/
static bool CargoFilterSingle(const Vehicle *v, const CargoID cid)
{
if (cid == CargoFilterCriteria::CF_ANY) {
return true;
} else if (cid == CargoFilterCriteria::CF_NONE) {
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
return false;
}
}
return true;
} else if (cid == CargoFilterCriteria::CF_FREIGHT) {
bool have_capacity = false;
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
if (IsCargoInClass(w->cargo_type, CC_PASSENGERS)) {
return false;
} else {
have_capacity = true;
}
}
}
return have_capacity;
} else {
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0 && w->cargo_type == cid) {
return true;
}
}
return false;
}
}
/**
* Check whether a vehicle can carry a specific cargo.
*
* @param vehgroup The vehicle group which contains the vehicle to be checked
* @param cid The cargo what we are looking for
* @return Whether the vehicle can carry the specified cargo or not
*/
static bool CargoFilter(const GUIVehicleGroup *vehgroup, const CargoID cid)
{
auto it = vehgroup->vehicles_begin;
/* Check if any vehicle in the group matches; if so, the whole group does. */
for (; it != vehgroup->vehicles_end; it++) {
if (CargoFilterSingle(*it, cid)) return true;
}
return false;
}
static GUIVehicleGroupList::FilterFunction * const _vehicle_group_filter_funcs[] = {
&CargoFilter,
};
/**
* Set cargo filter for the vehicle group list.
* @param cid The cargo to be set.
*/
void BaseVehicleListWindow::SetCargoFilter(CargoID cid)
{
if (this->cargo_filter_criteria != cid) {
this->cargo_filter_criteria = cid;
/* Deactivate filter if criteria is 'Show All', activate it otherwise. */
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
this->vehgroups.SetFilterType(0);
this->vehgroups.ForceRebuild();
}
}
/**
*Populate the filter list and set the cargo filter criteria.
*/
void BaseVehicleListWindow::SetCargoFilterArray()
{
this->cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->vehgroups.SetFilterFuncs(_vehicle_group_filter_funcs);
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
}
/**
*Filter the engine list against the currently selected cargo filter.
*/
void BaseVehicleListWindow::FilterVehicleList()
{
this->vehgroups.Filter(this->cargo_filter_criteria);
if (this->vehicles.empty()) {
/* No vehicle passed through the filter, invalidate the previously selected vehicle */
this->vehicle_sel = INVALID_VEHICLE;
} else if (this->vehicle_sel != INVALID_VEHICLE && std::find(this->vehicles.begin(), this->vehicles.end(), Vehicle::Get(this->vehicle_sel)) == this->vehicles.end()) { // previously selected engine didn't pass the filter, remove selection
this->vehicle_sel = INVALID_VEHICLE;
}
}
/**
* Compute the size for the Action dropdown.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @param show_create If true include group-create item.
* @return Required size.
*/
Dimension BaseVehicleListWindow::GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_create)
{
Dimension d = {0, 0};
if (show_autoreplace) d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_REPLACE_VEHICLES));
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_SEND_FOR_SERVICING));
d = maxdim(d, GetStringBoundingBox(this->vehicle_depot_name[this->vli.vtype]));
if (show_group) {
d = maxdim(d, GetStringBoundingBox(STR_GROUP_ADD_SHARED_VEHICLE));
d = maxdim(d, GetStringBoundingBox(STR_GROUP_REMOVE_ALL_VEHICLES));
} else if (show_create) {
d = maxdim(d, GetStringBoundingBox(STR_VEHICLE_LIST_CREATE_GROUP));
}
return d;
}
void BaseVehicleListWindow::OnInit()
{
this->order_arrow_width = GetStringBoundingBox(STR_JUST_RIGHT_ARROW, FS_SMALL).width;
this->SetCargoFilterArray();
}
StringID BaseVehicleListWindow::GetCargoFilterLabel(CargoID cid) const
{
switch (cid) {
case CargoFilterCriteria::CF_ANY: return STR_CARGO_TYPE_FILTER_ALL;
case CargoFilterCriteria::CF_FREIGHT: return STR_CARGO_TYPE_FILTER_FREIGHT;
case CargoFilterCriteria::CF_NONE: return STR_CARGO_TYPE_FILTER_NONE;
default: return CargoSpec::Get(cid)->name;
}
}
/**
* Build drop down list for cargo filter selection.
* @param full If true, build list with all cargo types, instead of only used cargo types.
* @return Drop down list for cargo filter.
*/
DropDownList BaseVehicleListWindow::BuildCargoDropDownList(bool full) const
{
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY));
/* Add item for freight (i.e. vehicles with cargo capacity and with no passenger capacity). */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_FREIGHT), CargoFilterCriteria::CF_FREIGHT));
/* Add item for vehicles not carrying anything, e.g. train engines. */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE));
/* Add cargos */
Dimension d = GetLargestCargoIconSize();
for (const CargoSpec *cs : _sorted_cargo_specs) {
if (!full && !HasBit(this->used_cargoes, cs->Index())) continue;
list.push_back(MakeDropDownListIconItem(d, cs->GetCargoIcon(), PAL_NONE, cs->name, cs->Index(), false, !HasBit(this->used_cargoes, cs->Index())));
}
return list;
}
/**
* Display the Action dropdown window.
* @param show_autoreplace If true include the autoreplace item.
* @param show_group If true include group-related stuff.
* @param show_create If true include group-create item.
* @return Itemlist for dropdown
*/
DropDownList BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_create)
{
DropDownList list;
/* Autoreplace actions. */
if (show_autoreplace) {
list.push_back(MakeDropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE));
list.push_back(MakeDropDownListDividerItem());
}
/* Group actions. */
if (show_group) {
list.push_back(MakeDropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED));
list.push_back(MakeDropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL));
list.push_back(MakeDropDownListDividerItem());
} else if (show_create) {
list.push_back(MakeDropDownListStringItem(STR_VEHICLE_LIST_CREATE_GROUP, ADI_CREATE_GROUP));
list.push_back(MakeDropDownListDividerItem());
}
/* Depot actions. */
list.push_back(MakeDropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE));
list.push_back(MakeDropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT));
return list;
}
/* cached values for VehicleNameSorter to spare many GetString() calls */
static const Vehicle *_last_vehicle[2] = { nullptr, nullptr };
void BaseVehicleListWindow::SortVehicleList()
{
if (this->vehgroups.Sort()) return;
/* invalidate cached values for name sorter - vehicle names could change */
_last_vehicle[0] = _last_vehicle[1] = nullptr;
}
void DepotSortList(VehicleList *list)
{
if (list->size() < 2) return;
std::sort(list->begin(), list->end(), &VehicleNumberSorter);
}
/** draw the vehicle profit button in the vehicle list window. */
static void DrawVehicleProfitButton(TimerGameEconomy::Date age, Money display_profit_last_year, uint num_vehicles, int x, int y)
{
SpriteID spr;
/* draw profit-based coloured icons */
if (age <= VEHICLE_PROFIT_MIN_AGE) {
spr = SPR_PROFIT_NA;
} else if (display_profit_last_year < 0) {
spr = SPR_PROFIT_NEGATIVE;
} else if (display_profit_last_year < VEHICLE_PROFIT_THRESHOLD * num_vehicles) {
spr = SPR_PROFIT_SOME;
} else {
spr = SPR_PROFIT_LOT;
}
DrawSprite(spr, PAL_NONE, x, y);
}
/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' \a v_from with \a v_for.
* All articulated parts of both vehicles are tested to find a possibly shared subtype.
* For \a v_for only vehicle refittable to \a dest_cargo_type are considered.
* @param v_from the vehicle to match the subtype from
* @param v_for the vehicle to get the subtype for
* @param dest_cargo_type Destination cargo type.
* @return the best sub type
*/
uint8_t GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type)
{
v_from = v_from->GetFirstEnginePart();
v_for = v_for->GetFirstEnginePart();
/* Create a list of subtypes used by the various parts of v_for */
static std::vector<StringID> subtypes;
subtypes.clear();
for (; v_from != nullptr; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : nullptr) {
const Engine *e_from = v_from->GetEngine();
if (!e_from->CanCarryCargo() || !HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
include(subtypes, GetCargoSubtypeText(v_from));
}
uint8_t ret_refit_cyc = 0;
bool success = false;
if (!subtypes.empty()) {
/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
for (Vehicle *v = v_for; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
const Engine *e = v->GetEngine();
if (!e->CanCarryCargo() || !HasBit(e->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
if (!HasBit(e->info.refit_mask, dest_cargo_type) && v->cargo_type != dest_cargo_type) continue;
CargoID old_cargo_type = v->cargo_type;
uint8_t old_cargo_subtype = v->cargo_subtype;
/* Set the 'destination' cargo */
v->cargo_type = dest_cargo_type;
/* Cycle through the refits */
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (subtype == STR_EMPTY) break;
if (std::find(subtypes.begin(), subtypes.end(), subtype) == subtypes.end()) continue;
/* We found something matching. */
ret_refit_cyc = refit_cyc;
success = true;
break;
}
/* Reset the vehicle's cargo type */
v->cargo_type = old_cargo_type;
v->cargo_subtype = old_cargo_subtype;
/* Make sure we don't taint the vehicle. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
if (success) break;
}
}
return ret_refit_cyc;
}
/** Option to refit a vehicle chain */
struct RefitOption {
CargoID cargo; ///< Cargo to refit to
uint8_t subtype; ///< Subcargo to use
StringID string; ///< GRF-local String to display for the cargo
/**
* Inequality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are different.
*/
inline bool operator != (const RefitOption &other) const
{
return other.cargo != this->cargo || other.string != this->string;
}
/**
* Equality operator for #RefitOption.
* @param other Compare to this #RefitOption.
* @return True if both #RefitOption are equal.
*/
inline bool operator == (const RefitOption &other) const
{
return other.cargo == this->cargo && other.string == this->string;
}
};
using RefitOptions = std::map<CargoID, std::vector<RefitOption>, CargoIDComparator>; ///< Available refit options (subtype and string) associated with each cargo type.
/**
* Draw the list of available refit options for a consist and highlight the selected refit option (if any).
* @param refits Available refit options for each (sorted) cargo.
* @param sel Selected refit option in the window
* @param pos Position of the selected item in caller widow
* @param rows Number of rows(capacity) in caller window
* @param delta Step height in caller window
* @param r Rectangle of the matrix widget.
*/
static void DrawVehicleRefitWindow(const RefitOptions &refits, const RefitOption *sel, uint pos, uint rows, uint delta, const Rect &r)
{
Rect ir = r.Shrink(WidgetDimensions::scaled.matrix);
uint current = 0;
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = std::max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
int iconleft = rtl ? ir.right - iconwidth : ir.left;
int iconcenter = rtl ? ir.right - iconwidth / 2 : ir.left + iconwidth / 2;
int iconinner = rtl ? ir.right - iconwidth : ir.left + iconwidth;
Rect tr = ir.Indent(iconwidth + WidgetDimensions::scaled.hsep_wide, rtl);
/* Draw the list of subtypes for each cargo, and find the selected refit option (by its position). */
for (const auto &pair : refits) {
bool has_subtypes = pair.second.size() > 1;
for (const RefitOption &refit : pair.second) {
if (current >= pos + rows) break;
/* Hide subtypes if selected cargo type does not match */
if ((sel == nullptr || sel->cargo != refit.cargo) && refit.subtype != UINT8_MAX) continue;
/* Refit options with a position smaller than pos don't have to be drawn. */
if (current < pos) {
current++;
continue;
}
if (has_subtypes) {
if (refit.subtype != UINT8_MAX) {
/* Draw tree lines */
int ycenter = tr.top + GetCharacterHeight(FS_NORMAL) / 2;
GfxDrawLine(iconcenter, tr.top - WidgetDimensions::scaled.matrix.top, iconcenter, (&refit == &pair.second.back()) ? ycenter : tr.top - WidgetDimensions::scaled.matrix.top + delta - 1, linecolour);
GfxDrawLine(iconcenter, ycenter, iconinner, ycenter, linecolour);
} else {
/* Draw expand/collapse icon */
DrawSprite((sel != nullptr && sel->cargo == refit.cargo) ? SPR_CIRCLE_UNFOLDED : SPR_CIRCLE_FOLDED, PAL_NONE, iconleft, tr.top + (GetCharacterHeight(FS_NORMAL) - iconheight) / 2);
}
}
TextColour colour = (sel != nullptr && sel->cargo == refit.cargo && sel->subtype == refit.subtype) ? TC_WHITE : TC_BLACK;
/* Get the cargo name. */
SetDParam(0, CargoSpec::Get(refit.cargo)->name);
SetDParam(1, refit.string);
DrawString(tr, STR_JUST_STRING_STRING, colour);
tr.top += delta;
current++;
}
}
}
/** Refit cargo window. */
struct RefitWindow : public Window {
const RefitOption *selected_refit; ///< Selected refit option.
RefitOptions refit_list; ///< List of refit subtypes available for each sorted cargo.
VehicleOrderID order; ///< If not #INVALID_VEH_ORDER_ID, selection is part of a refit order (rather than execute directly).
uint information_width; ///< Width required for correctly displaying all cargoes in the information panel.
Scrollbar *vscroll; ///< The main scrollbar.
Scrollbar *hscroll; ///< Only used for long vehicles.
int vehicle_width; ///< Width of the vehicle being drawn.
int sprite_left; ///< Left position of the vehicle sprite.
int sprite_right; ///< Right position of the vehicle sprite.
uint vehicle_margin; ///< Margin to use while selecting vehicles when the vehicle image is centered.
int click_x; ///< Position of the first click while dragging.
VehicleID selected_vehicle; ///< First vehicle in the current selection.
uint8_t num_vehicles; ///< Number of selected vehicles.
bool auto_refit; ///< Select cargo for auto-refitting.
/**
* Collects all (cargo, subcargo) refit options of a vehicle chain.
*/
void BuildRefitList()
{
/* Store the currently selected RefitOption. */
std::optional<RefitOption> current_refit_option;
if (this->selected_refit != nullptr) current_refit_option = *(this->selected_refit);
this->selected_refit = nullptr;
this->refit_list.clear();
Vehicle *v = Vehicle::Get(this->window_number);
/* Check only the selected vehicles. */
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
do {
if (v->type == VEH_TRAIN && std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), v->index) == vehicles_to_refit.end()) continue;
const Engine *e = v->GetEngine();
CargoTypes cmask = e->info.refit_mask;
uint8_t callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
if (!e->CanCarryCargo()) continue;
/* Skip this engine if we build the list for auto-refitting and engine doesn't allow it. */
if (this->auto_refit && !HasBit(e->info.misc_flags, EF_AUTO_REFIT)) continue;
/* Loop through all cargoes in the refit mask */
for (const auto &cs : _sorted_cargo_specs) {
CargoID cid = cs->Index();
/* Skip cargo type if it's not listed */
if (!HasBit(cmask, cid)) continue;
auto &list = this->refit_list[cid];
bool first_vehicle = list.empty();
if (first_vehicle) {
/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
list.push_back({cid, UINT8_MAX, STR_EMPTY});
}
/* Check the vehicle's callback mask for cargo suffixes.
* This is not supported for ordered refits, since subtypes only have a meaning
* for a specific vehicle at a specific point in time, which conflicts with shared orders,
* autoreplace, autorenew, clone, order restoration, ... */
if (this->order == INVALID_VEH_ORDER_ID && HasBit(callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
/* Make a note of the original cargo type. It has to be
* changed to test the cargo & subtype... */
CargoID temp_cargo = v->cargo_type;
uint8_t temp_subtype = v->cargo_subtype;
v->cargo_type = cid;
for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
StringID subtype = GetCargoSubtypeText(v);
if (first_vehicle) {
/* Append new subtype (don't add duplicates though) */
if (subtype == STR_EMPTY) break;
RefitOption option;
option.cargo = cid;
option.subtype = refit_cyc;
option.string = subtype;
include(list, option);
} else {
/* Intersect the subtypes of earlier vehicles with the subtypes of this vehicle */
if (subtype == STR_EMPTY) {
/* No more subtypes for this vehicle, delete all subtypes >= refit_cyc */
/* UINT8_MAX item is in front, other subtypes are sorted. So just truncate the list in the right spot */
for (uint i = 1; i < list.size(); i++) {
if (list[i].subtype >= refit_cyc) {
list.resize(i);
break;
}
}
break;
} else {
/* Check whether the subtype matches with the subtype of earlier vehicles. */
uint pos = 1;
while (pos < list.size() && list[pos].subtype != refit_cyc) pos++;
if (pos < list.size() && list[pos].string != subtype) {
/* String mismatch, remove item keeping the order */
list.erase(list.begin() + pos);
}
}
}
}
/* Reset the vehicle's cargo type */
v->cargo_type = temp_cargo;
v->cargo_subtype = temp_subtype;
/* And make sure we haven't tainted the cache */
v->First()->InvalidateNewGRFCache();
v->InvalidateNewGRFCache();
}
}
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
/* Restore the previously selected RefitOption. */
if (current_refit_option.has_value()) {
for (const auto &pair : this->refit_list) {
for (const auto &refit : pair.second) {
if (refit.cargo == current_refit_option->cargo && refit.subtype == current_refit_option->subtype) {
this->selected_refit = &refit;
break;
}
}
if (this->selected_refit != nullptr) break;
}
}
this->SetWidgetDisabledState(WID_VR_REFIT, this->selected_refit == nullptr);
}
/**
* Refresh scrollbar after selection changed
*/
void RefreshScrollbar()
{
size_t scroll_row = 0;
size_t rows = 0;
CargoID cargo = this->selected_refit == nullptr ? INVALID_CARGO : this->selected_refit->cargo;
for (const auto &pair : this->refit_list) {
if (pair.first == cargo) {
/* selected_refit points to an element in the vector so no need to search for it. */
scroll_row = rows + (this->selected_refit - pair.second.data());
rows += pair.second.size();
} else {
rows++; /* Unselected cargo type is collapsed into one row. */
}
}
this->vscroll->SetCount(rows);
this->vscroll->ScrollTowards(static_cast<int>(scroll_row));
}
/**
* Select a row.
* @param click_row Clicked row
*/
void SetSelection(uint click_row)
{
uint row = 0;
for (const auto &pair : refit_list) {
for (const RefitOption &refit : pair.second) {
if (row == click_row) {
this->selected_refit = &refit;
return;
}
row++;
/* If this cargo type is not already selected then its subtypes are not visible, so skip the rest. */
if (this->selected_refit == nullptr || this->selected_refit->cargo != refit.cargo) break;
}
}
/* No selection made */
this->selected_refit = nullptr;
}
RefitWindow(WindowDesc *desc, const Vehicle *v, VehicleOrderID order, bool auto_refit) : Window(desc)
{
this->auto_refit = auto_refit;
this->order = order;
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_VR_SCROLLBAR);
this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : nullptr);
this->GetWidget<NWidgetCore>(WID_VR_SELECT_HEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VR_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VR_REFIT);
nwi->widget_data = STR_REFIT_TRAIN_REFIT_BUTTON + v->type;
nwi->tool_tip = STR_REFIT_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetStacked>(WID_VR_SHOW_HSCROLLBAR)->SetDisplayedPlane(v->IsGroundVehicle() ? 0 : SZSP_HORIZONTAL);
this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY)->tool_tip = (v->type == VEH_TRAIN) ? STR_REFIT_SELECT_VEHICLES_TOOLTIP : STR_NULL;
this->FinishInitNested(v->index);
this->owner = v->owner;
this->SetWidgetDisabledState(WID_VR_REFIT, this->selected_refit == nullptr);
}
void OnInit() override
{
/* (Re)build the refit list */
this->OnInvalidateData(VIWD_CONSIST_CHANGED);
}
void OnPaint() override
{
/* Determine amount of items for scroller. */
if (this->hscroll != nullptr) this->hscroll->SetCount(this->vehicle_width);
/* Calculate sprite position. */
NWidgetCore *vehicle_panel_display = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
int sprite_width = std::max(0, ((int)vehicle_panel_display->current_x - this->vehicle_width) / 2);
this->sprite_left = vehicle_panel_display->pos_x;
this->sprite_right = vehicle_panel_display->pos_x + vehicle_panel_display->current_x - 1;
if (_current_text_dir == TD_RTL) {
this->sprite_right -= sprite_width;
this->vehicle_margin = vehicle_panel_display->current_x - sprite_right;
} else {
this->sprite_left += sprite_width;
this->vehicle_margin = sprite_left;
}
this->DrawWidgets();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_VR_MATRIX:
resize.height = GetCharacterHeight(FS_NORMAL) + padding.height;
size.height = resize.height * 8;
break;
case WID_VR_VEHICLE_PANEL_DISPLAY:
size.height = ScaleGUITrad(GetVehicleHeight(Vehicle::Get(this->window_number)->type));
break;
case WID_VR_INFO:
size.width = this->information_width + padding.height;
break;
}
}
void SetStringParameters(WidgetID widget) const override
{
if (widget == WID_VR_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
/**
* Gets the #StringID to use for displaying capacity.
* @param option Cargo and cargo subtype to check for capacity.
* @return INVALID_STRING_ID if there is no capacity. StringID to use in any other case.
* @post String parameters have been set.
*/
StringID GetCapacityString(const RefitOption &option) const
{
assert(_current_company == _local_company);
auto [cost, refit_capacity, mail_capacity, cargo_capacities] = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, this->selected_vehicle, option.cargo, option.subtype, this->auto_refit, false, this->num_vehicles);
if (cost.Failed()) return INVALID_STRING_ID;
SetDParam(0, option.cargo);
SetDParam(1, refit_capacity);
Money money = cost.GetCost();
if (mail_capacity > 0) {
SetDParam(2, GetCargoIDByLabel(CT_MAIL));
SetDParam(3, mail_capacity);
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
return STR_PURCHASE_INFO_AIRCRAFT_CAPACITY;
} else if (money <= 0) {
SetDParam(4, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT;
} else {
SetDParam(4, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT;
}
} else {
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
SetDParam(2, STR_EMPTY);
return STR_PURCHASE_INFO_CAPACITY;
} else if (money <= 0) {
SetDParam(2, -money);
return STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT;
} else {
SetDParam(2, money);
return STR_REFIT_NEW_CAPACITY_COST_OF_REFIT;
}
}
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: {
Vehicle *v = Vehicle::Get(this->window_number);
DrawVehicleImage(v, {this->sprite_left, r.top, this->sprite_right, r.bottom},
INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != nullptr ? this->hscroll->GetPosition() : 0);
/* Highlight selected vehicles. */
if (this->order != INVALID_VEH_ORDER_ID) break;
int x = 0;
switch (v->type) {
case VEH_TRAIN: {
VehicleSet vehicles_to_refit;
GetVehicleSet(vehicles_to_refit, Vehicle::Get(this->selected_vehicle), this->num_vehicles);
int left = INT32_MIN;
int width = 0;
/* Determine top & bottom position of the highlight.*/
const int height = ScaleSpriteTrad(12);
const int highlight_top = CenterBounds(r.top, r.bottom, height);
const int highlight_bottom = highlight_top + height - 1;
for (Train *u = Train::From(v); u != nullptr; u = u->Next()) {
/* Start checking. */
const bool contained = std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), u->index) != vehicles_to_refit.end();
if (contained && left == INT32_MIN) {
left = x - this->hscroll->GetPosition() + r.left + this->vehicle_margin;
width = 0;
}
/* Draw a selection. */
if ((!contained || u->Next() == nullptr) && left != INT32_MIN) {
if (u->Next() == nullptr && contained) {
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
int right = Clamp(left + width, 0, r.right);
left = std::max(0, left);
if (_current_text_dir == TD_RTL) {
right = r.Width() - left;
left = right - width;
}
if (left != right) {
Rect hr = {left, highlight_top, right, highlight_bottom};
DrawFrameRect(hr.Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
}
left = INT32_MIN;
}
int current_width = u->GetDisplayImageWidth();
width += current_width;
x += current_width;
}
break;
}
default: break;
}
break;
}
case WID_VR_MATRIX:
DrawVehicleRefitWindow(this->refit_list, this->selected_refit, this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->resize.step_height, r);
break;
case WID_VR_INFO:
if (this->selected_refit != nullptr) {
StringID string = this->GetCapacityString(*this->selected_refit);
if (string != INVALID_STRING_ID) {
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect), string);
}
}
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
switch (data) {
case VIWD_AUTOREPLACE: // Autoreplace replaced the vehicle; selected_vehicle became invalid.
case VIWD_CONSIST_CHANGED: { // The consist has changed; rebuild the entire list.
/* Clear the selection. */
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
[[fallthrough]];
}
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
this->BuildRefitList();
/* The vehicle width has changed too. */
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
uint max_width = 0;
/* Check the width of all cargo information strings. */
for (const auto &list : this->refit_list) {
for (const RefitOption &refit : list.second) {
StringID string = this->GetCapacityString(refit);
if (string != INVALID_STRING_ID) {
Dimension dim = GetStringBoundingBox(string);
max_width = std::max(dim.width, max_width);
}
}
}
if (this->information_width < max_width) {
this->information_width = max_width;
this->ReInit();
}
[[fallthrough]];
}
case 1: // A new cargo has been selected.
if (!gui_scope) break;
this->RefreshScrollbar();
break;
}
}
int GetClickPosition(int click_x)
{
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
if (_current_text_dir == TD_RTL) click_x = matrix_widget->current_x - click_x;
click_x -= this->vehicle_margin;
if (this->hscroll != nullptr) click_x += this->hscroll->GetPosition();
return click_x;
}
void SetSelectedVehicles(int drag_x)
{
drag_x = GetClickPosition(drag_x);
int left_x = std::min(this->click_x, drag_x);
int right_x = std::max(this->click_x, drag_x);
this->num_vehicles = 0;
Vehicle *v = Vehicle::Get(this->window_number);
/* Find the vehicle part that was clicked. */
switch (v->type) {
case VEH_TRAIN: {
/* Don't select anything if we are not clicking in the vehicle. */
if (left_x >= 0) {
const Train *u = Train::From(v);
bool start_counting = false;
for (; u != nullptr; u = u->Next()) {
int current_width = u->GetDisplayImageWidth();
left_x -= current_width;
right_x -= current_width;
if (left_x < 0 && !start_counting) {
this->selected_vehicle = u->index;
start_counting = true;
/* Count the first vehicle, even if articulated part */
this->num_vehicles++;
} else if (start_counting && !u->IsArticulatedPart()) {
/* Do not count articulated parts */
this->num_vehicles++;
}
if (right_x < 0) break;
}
}
/* If the selection is not correct, clear it. */
if (this->num_vehicles != 0) {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
[[fallthrough]];
}
default:
/* Clear the selection. */
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
break;
}
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->click_x = GetClickPosition(pt.x - nwi->pos_x);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
if (!_ctrl_pressed) {
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
} else {
/* The vehicle selection has changed. */
this->InvalidateData(2);
}
break;
}
case WID_VR_MATRIX: { // listbox
this->SetSelection(this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VR_MATRIX));
this->SetWidgetDisabledState(WID_VR_REFIT, this->selected_refit == nullptr);
this->InvalidateData(1);
if (click_count == 1) break;
[[fallthrough]];
}
case WID_VR_REFIT: // refit button
if (this->selected_refit != nullptr) {
const Vehicle *v = Vehicle::Get(this->window_number);
if (this->order == INVALID_VEH_ORDER_ID) {
bool delete_window = this->selected_vehicle == v->index && this->num_vehicles == UINT8_MAX;
if (Command<CMD_REFIT_VEHICLE>::Post(GetCmdRefitVehMsg(v), v->tile, this->selected_vehicle, this->selected_refit->cargo, this->selected_refit->subtype, false, false, this->num_vehicles) && delete_window) this->Close();
} else {
if (Command<CMD_ORDER_REFIT>::Post(v->tile, v->index, this->order, this->selected_refit->cargo)) this->Close();
}
}
break;
}
}
void OnMouseDrag(Point pt, WidgetID widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->SetWidgetDirty(WID_VR_VEHICLE_PANEL_DISPLAY);
break;
}
}
}
void OnDragDrop(Point pt, WidgetID widget) override
{
switch (widget) {
case WID_VR_VEHICLE_PANEL_DISPLAY: { // Vehicle image.
if (this->order != INVALID_VEH_ORDER_ID) break;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_VR_VEHICLE_PANEL_DISPLAY);
this->SetSelectedVehicles(pt.x - nwi->pos_x);
this->InvalidateData(2);
break;
}
}
}
void OnResize() override
{
this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
this->vscroll->SetCapacityFromWidget(this, WID_VR_MATRIX);
if (this->hscroll != nullptr) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
}
};
static constexpr NWidgetPart _nested_vehicle_refit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VR_CAPTION), SetDataTip(STR_REFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
EndContainer(),
/* Vehicle display + scrollbar. */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_VEHICLE_PANEL_DISPLAY), SetMinimalSize(228, 14), SetResize(1, 0), SetScrollbar(WID_VR_HSCROLLBAR), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VR_SHOW_HSCROLLBAR),
NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_VR_HSCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VR_SELECT_HEADER), SetDataTip(STR_REFIT_TITLE, STR_NULL), SetResize(1, 0),
/* Matrix + scrollbar. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VR_MATRIX), SetMinimalSize(228, 112), SetResize(1, 14), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VR_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VR_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VR_INFO), SetMinimalTextLines(2, WidgetDimensions::unscaled.framerect.Vertical()), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VR_REFIT), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _vehicle_refit_desc(
WDP_AUTO, "view_vehicle_refit", 240, 174,
WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
WDF_CONSTRUCTION,
std::begin(_nested_vehicle_refit_widgets), std::end(_nested_vehicle_refit_widgets)
);
/**
* Show the refit window for a vehicle
* @param *v The vehicle to show the refit window for
* @param order of the vehicle to assign refit to, or INVALID_VEH_ORDER_ID to refit the vehicle now
* @param parent the parent window of the refit window
* @param auto_refit Choose cargo for auto-refitting
*/
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit)
{
CloseWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit);
w->parent = parent;
}
/** Display list of cargo types of the engine, for the purchase information window */
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
CargoTypes cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
CargoTypes lmask = _cargo_mask;
/* Draw nothing if the engine is not refittable */
if (HasAtMostOneBit(cmask)) return y;
if (cmask == lmask) {
/* Engine can be refitted to all types in this climate */
SetDParam(0, STR_PURCHASE_INFO_ALL_TYPES);
} else {
/* Check if we are able to refit to more cargo types and unable to. If
* so, invert the cargo types to list those that we can't refit to. */
if (CountBits(cmask ^ lmask) < CountBits(cmask) && CountBits(cmask ^ lmask) <= 7) {
cmask ^= lmask;
SetDParam(0, STR_PURCHASE_INFO_ALL_BUT);
} else {
SetDParam(0, STR_JUST_CARGO_LIST);
}
SetDParam(1, cmask);
}
return DrawStringMultiLine(left, right, y, INT32_MAX, STR_PURCHASE_INFO_REFITTABLE_TO);
}
/** Get the cargo subtype text from NewGRF for the vehicle details window. */
StringID GetCargoSubtypeText(const Vehicle *v)
{
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) {
uint16_t cb = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, v->engine_type, v);
if (cb != CALLBACK_FAILED) {
if (cb > 0x400) ErrorUnknownCallbackResult(v->GetGRFID(), CBID_VEHICLE_CARGO_SUFFIX, cb);
if (cb >= 0x400 || (v->GetGRF()->grf_version < 8 && cb == 0xFF)) cb = CALLBACK_FAILED;
}
if (cb != CALLBACK_FAILED) {
return GetGRFStringID(v->GetGRFID(), 0xD000 + cb);
}
}
return STR_EMPTY;
}
/** Sort vehicle groups by the number of vehicles in the group */
static bool VehicleGroupLengthSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.NumVehicles() < b.NumVehicles();
}
/** Sort vehicle groups by the total profit this year */
static bool VehicleGroupTotalProfitThisYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitThisYear() < b.GetDisplayProfitThisYear();
}
/** Sort vehicle groups by the total profit last year */
static bool VehicleGroupTotalProfitLastYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitLastYear() < b.GetDisplayProfitLastYear();
}
/** Sort vehicle groups by the average profit this year */
static bool VehicleGroupAverageProfitThisYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitThisYear() * static_cast<uint>(b.NumVehicles()) < b.GetDisplayProfitThisYear() * static_cast<uint>(a.NumVehicles());
}
/** Sort vehicle groups by the average profit last year */
static bool VehicleGroupAverageProfitLastYearSorter(const GUIVehicleGroup &a, const GUIVehicleGroup &b)
{
return a.GetDisplayProfitLastYear() * static_cast<uint>(b.NumVehicles()) < b.GetDisplayProfitLastYear() * static_cast<uint>(a.NumVehicles());
}
/** Sort vehicles by their number */
static bool VehicleNumberSorter(const Vehicle * const &a, const Vehicle * const &b)
{
return a->unitnumber < b->unitnumber;
}
/** Sort vehicles by their name */
static bool VehicleNameSorter(const Vehicle * const &a, const Vehicle * const &b)
{
static std::string last_name[2] = { {}, {} };
if (a != _last_vehicle[0]) {
_last_vehicle[0] = a;
SetDParam(0, a->index);
last_name[0] = GetString(STR_VEHICLE_NAME);
}
if (b != _last_vehicle[1]) {
_last_vehicle[1] = b;
SetDParam(0, b->index);
last_name[1] = GetString(STR_VEHICLE_NAME);
}
int r = StrNaturalCompare(last_name[0], last_name[1]); // Sort by name (natural sorting).
return (r != 0) ? r < 0: VehicleNumberSorter(a, b);
}
/** Sort vehicles by their age */
static bool VehicleAgeSorter(const Vehicle * const &a, const Vehicle * const &b)
{
auto r = a->age - b->age;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by this year profit */
static bool VehicleProfitThisYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampTo<int32_t>(a->GetDisplayProfitThisYear() - b->GetDisplayProfitThisYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by last year profit */
static bool VehicleProfitLastYearSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampTo<int32_t>(a->GetDisplayProfitLastYear() - b->GetDisplayProfitLastYear());
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their cargo */
static bool VehicleCargoSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *v;
CargoArray diff{};
/* Append the cargo of the connected waggons */
for (v = a; v != nullptr; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
for (v = b; v != nullptr; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
int r = 0;
for (uint d : diff) {
r = d;
if (r != 0) break;
}
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their reliability */
static bool VehicleReliabilitySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->reliability - b->reliability;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their max speed */
static bool VehicleMaxSpeedSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->vcache.cached_max_speed - b->vcache.cached_max_speed;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by model */
static bool VehicleModelSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->engine_type - b->engine_type;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their value */
static bool VehicleValueSorter(const Vehicle * const &a, const Vehicle * const &b)
{
const Vehicle *u;
Money diff = 0;
for (u = a; u != nullptr; u = u->Next()) diff += u->value;
for (u = b; u != nullptr; u = u->Next()) diff -= u->value;
int r = ClampTo<int32_t>(diff);
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by their length */
static bool VehicleLengthSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->GetGroundVehicleCache()->cached_total_length - b->GetGroundVehicleCache()->cached_total_length;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the time they can still live */
static bool VehicleTimeToLiveSorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = ClampTo<int32_t>((a->max_age - a->age) - (b->max_age - b->age));
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
/** Sort vehicles by the timetable delay */
static bool VehicleTimetableDelaySorter(const Vehicle * const &a, const Vehicle * const &b)
{
int r = a->lateness_counter - b->lateness_counter;
return (r != 0) ? r < 0 : VehicleNumberSorter(a, b);
}
void InitializeGUI()
{
MemSetT(&_grouping, 0);
MemSetT(&_sorting, 0);
}
/**
* Assign a vehicle window a new vehicle
* @param window_class WindowClass to search for
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
{
Window *w = FindWindowById(window_class, from_index);
if (w != nullptr) {
/* Update window_number */
w->window_number = to_index;
if (w->viewport != nullptr) w->viewport->follow_vehicle = to_index;
/* Update vehicle drag data */
if (_thd.window_class == window_class && _thd.window_number == (WindowNumber)from_index) {
_thd.window_number = to_index;
}
/* Notify the window. */
w->InvalidateData(VIWD_AUTOREPLACE, false);
}
}
/**
* Report a change in vehicle IDs (due to autoreplace) to affected vehicle windows.
* @param from_index the old vehicle ID
* @param to_index the new vehicle ID
*/
void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
{
ChangeVehicleWindow(WC_VEHICLE_VIEW, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_ORDERS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_REFIT, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_DETAILS, from_index, to_index);
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
static constexpr NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_CAPTION_SELECTION),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VL_CAPTION_SHARED_ORDERS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_ORDER_VIEW), SetMinimalSize(61, 14), SetDataTip(STR_GOTO_ORDER_VIEW, STR_GOTO_ORDER_VIEW_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_VL_GROUP_ORDER), SetMinimalSize(0, 12), SetFill(1, 1), SetDataTip(STR_STATION_VIEW_GROUP, STR_TOOLTIP_GROUP_ORDER),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_SORT_ORDER), SetMinimalSize(0, 12), SetFill(1, 1), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_GROUP_BY_PULLDOWN), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_GROUP_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_SORT_BY_PULLDOWN), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_FILTER_BY_CARGO_SEL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_FILTER_BY_CARGO), SetMinimalSize(0, 12), SetFill(0, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VL_LIST), SetMinimalSize(248, 0), SetFill(1, 0), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_VL_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VL_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VL_HIDE_BUTTONS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_JUST_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_STOP_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VL_START_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
EndContainer(),
/* Widget to be shown for other companies hiding the previous 5 widgets. */
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, uint order_arrow_width, VehicleOrderID start)
{
const Order *order = v->GetOrder(start);
if (order == nullptr) return;
bool rtl = _current_text_dir == TD_RTL;
int l_offset = rtl ? 0 : order_arrow_width;
int r_offset = rtl ? order_arrow_width : 0;
int i = 0;
VehicleOrderID oid = start;
do {
if (oid == v->cur_real_order_index) DrawString(left, right, y, STR_JUST_RIGHT_ARROW, TC_BLACK, SA_LEFT, false, FS_SMALL);
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + l_offset, right - r_offset, y, STR_STATION_NAME, TC_BLACK, SA_LEFT, false, FS_SMALL);
y += GetCharacterHeight(FS_SMALL);
if (++i == 4) break;
}
oid++;
order = order->next;
if (order == nullptr) {
order = v->orders->GetFirstOrder();
oid = 0;
}
} while (oid != start);
}
/** Draw small order list in the vehicle GUI, but without the little black arrow. This is used for shared order groups. */
static void DrawSmallOrderList(const Order *order, int left, int right, int y, uint order_arrow_width)
{
bool rtl = _current_text_dir == TD_RTL;
int l_offset = rtl ? 0 : order_arrow_width;
int r_offset = rtl ? order_arrow_width : 0;
int i = 0;
while (order != nullptr) {
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left + l_offset, right - r_offset, y, STR_STATION_NAME, TC_BLACK, SA_LEFT, false, FS_SMALL);
y += GetCharacterHeight(FS_SMALL);
if (++i == 4) break;
}
order = order->next;
}
}
/**
* Draws an image of a vehicle chain
* @param v Front vehicle
* @param r Rect to draw at
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawVehicleImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), r, selection, image_type, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, r, selection, image_type, skip); break;
case VEH_SHIP: DrawShipImage(v, r, selection, image_type); break;
case VEH_AIRCRAFT: DrawAircraftImage(v, r, selection, image_type); break;
default: NOT_REACHED();
}
}
/**
* Get the height of a vehicle in the vehicle list GUIs.
* @param type the vehicle type to look at
* @param divisor the resulting height must be dividable by this
* @return the height
*/
uint GetVehicleListHeight(VehicleType type, uint divisor)
{
/* Name + vehicle + profit */
uint base = ScaleGUITrad(GetVehicleHeight(type)) + 2 * GetCharacterHeight(FS_SMALL) + WidgetDimensions::scaled.matrix.Vertical();
/* Drawing of the 4 small orders + profit*/
if (type >= VEH_SHIP) base = std::max(base, 6U * GetCharacterHeight(FS_SMALL) + WidgetDimensions::scaled.matrix.Vertical());
if (divisor == 1) return base;
/* Make sure the height is dividable by divisor */
uint rem = base % divisor;
return base + (rem == 0 ? 0 : divisor - rem);
}
/**
* Get width required for the formatted unit number display.
* @param digits Number of digits required for unit number.
* @return Required width in pixels.
*/
static int GetUnitNumberWidth(int digits)
{
SetDParamMaxDigits(0, digits);
return GetStringBoundingBox(STR_JUST_COMMA).width;
}
/**
* Draw all the vehicle list items.
* @param selected_vehicle The vehicle that is to be highlighted.
* @param line_height Height of a single item line.
* @param r Rectangle with edge positions of the matrix widget.
*/
void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
{
Rect ir = r.WithHeight(line_height).Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
bool rtl = _current_text_dir == TD_RTL;
Dimension profit = GetSpriteSize(SPR_PROFIT_LOT);
int text_offset = std::max<int>(profit.width, GetUnitNumberWidth(this->unitnumber_digits)) + WidgetDimensions::scaled.hsep_normal;
Rect tr = ir.Indent(text_offset, rtl);
bool show_orderlist = this->vli.vtype >= VEH_SHIP;
Rect olr = ir.Indent(std::max(ScaleGUITrad(100) + text_offset, ir.Width() / 2), rtl);
int image_left = (rtl && show_orderlist) ? olr.right : tr.left;
int image_right = (!rtl && show_orderlist) ? olr.left : tr.right;
int vehicle_button_x = rtl ? ir.right - profit.width : ir.left;
auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->vehgroups);
for (auto it = first; it != last; ++it) {
const GUIVehicleGroup &vehgroup = *it;
SetDParam(0, vehgroup.GetDisplayProfitThisYear());
SetDParam(1, vehgroup.GetDisplayProfitLastYear());
DrawString(tr.left, tr.right, ir.bottom - GetCharacterHeight(FS_SMALL) - WidgetDimensions::scaled.framerect.bottom,
TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_LIST_PROFIT_THIS_PERIOD_LAST_PERIOD : STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
DrawVehicleProfitButton(vehgroup.GetOldestVehicleAge(), vehgroup.GetDisplayProfitLastYear(), vehgroup.NumVehicles(), vehicle_button_x, ir.top + GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal);
switch (this->grouping) {
case GB_NONE: {
const Vehicle *v = vehgroup.GetSingleVehicle();
if (HasBit(v->vehicle_flags, VF_PATHFINDER_LOST)) {
DrawSprite(SPR_WARNING_SIGN, PAL_NONE, vehicle_button_x, ir.top + GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal + profit.height);
}
DrawVehicleImage(v, {image_left, ir.top, image_right, ir.bottom}, selected_vehicle, EIT_IN_LIST, 0);
if (_settings_client.gui.show_cargo_in_vehicle_lists) {
/* Get the cargoes the vehicle can carry */
CargoTypes vehicle_cargoes = 0;
for (auto u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap == 0) continue;
SetBit(vehicle_cargoes, u->cargo_type);
}
if (!v->name.empty()) {
/* The vehicle got a name so we will print it and the cargoes */
SetDParam(0, STR_VEHICLE_NAME);
SetDParam(1, v->index);
SetDParam(2, STR_VEHICLE_LIST_CARGO);
SetDParam(3, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_NAME_AND_CARGO, TC_BLACK, SA_LEFT, false, FS_SMALL);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name and the cargoes */
SetDParam(0, STR_GROUP_NAME);
SetDParam(1, v->group_id);
SetDParam(2, STR_VEHICLE_LIST_CARGO);
SetDParam(3, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_NAME_AND_CARGO, TC_BLACK, SA_LEFT, false, FS_SMALL);
} else {
/* The vehicle has no name, and is not a member of a group, so just print the cargoes */
SetDParam(0, vehicle_cargoes);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_LIST_CARGO, TC_BLACK, SA_LEFT, false, FS_SMALL);
}
} else if (!v->name.empty()) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
DrawString(tr.left, tr.right, ir.top, STR_VEHICLE_NAME, TC_BLACK, SA_LEFT, false, FS_SMALL);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
DrawString(tr.left, tr.right, ir.top, STR_GROUP_NAME, TC_BLACK, SA_LEFT, false, FS_SMALL);
}
if (show_orderlist) DrawSmallOrderList(v, olr.left, olr.right, ir.top + GetCharacterHeight(FS_SMALL), this->order_arrow_width, v->cur_real_order_index);
TextColour tc;
if (v->IsChainInDepot()) {
tc = TC_BLUE;
} else {
tc = (v->age > v->max_age - CalendarTime::DAYS_IN_LEAP_YEAR) ? TC_RED : TC_BLACK;
}
SetDParam(0, v->unitnumber);
DrawString(ir.left, ir.right, ir.top + WidgetDimensions::scaled.framerect.top, STR_JUST_COMMA, tc);
break;
}
case GB_SHARED_ORDERS:
assert(vehgroup.NumVehicles() > 0);
for (int i = 0; i < static_cast<int>(vehgroup.NumVehicles()); ++i) {
if (image_left + WidgetDimensions::scaled.hsep_wide * i >= image_right) break; // Break if there is no more space to draw any more vehicles anyway.
DrawVehicleImage(vehgroup.vehicles_begin[i], {image_left + WidgetDimensions::scaled.hsep_wide * i, ir.top, image_right, ir.bottom}, selected_vehicle, EIT_IN_LIST, 0);
}
if (show_orderlist) DrawSmallOrderList((vehgroup.vehicles_begin[0])->GetFirstOrder(), olr.left, olr.right, ir.top + GetCharacterHeight(FS_SMALL), this->order_arrow_width);
SetDParam(0, vehgroup.NumVehicles());
DrawString(ir.left, ir.right, ir.top + WidgetDimensions::scaled.framerect.top, STR_JUST_COMMA, TC_BLACK);
break;
default:
NOT_REACHED();
}
ir = ir.Translate(0, line_height);
}
}
void BaseVehicleListWindow::UpdateSortingFromGrouping()
{
/* Set up sorting. Make the window-specific _sorting variable
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (this->vli.vtype) {
case VEH_TRAIN: this->sorting = &_sorting[this->grouping].train; break;
case VEH_ROAD: this->sorting = &_sorting[this->grouping].roadveh; break;
case VEH_SHIP: this->sorting = &_sorting[this->grouping].ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting[this->grouping].aircraft; break;
default: NOT_REACHED();
}
this->vehgroups.SetSortFuncs(this->GetVehicleSorterFuncs());
this->vehgroups.SetListing(*this->sorting);
this->vehgroups.ForceRebuild();
this->vehgroups.NeedResort();
}
void BaseVehicleListWindow::UpdateVehicleGroupBy(GroupBy group_by)
{
if (this->grouping != group_by) {
/* Save the old sorting option, so that if we change the grouping option back later on,
* UpdateSortingFromGrouping() will automatically restore the saved sorting option. */
*this->sorting = this->vehgroups.GetListing();
this->grouping = group_by;
_grouping[this->vli.type][this->vli.vtype] = group_by;
this->UpdateSortingFromGrouping();
}
}
/**
* Window for the (old) vehicle listing.
*
* bitmask for w->window_number
* 0-7 CompanyID (owner)
* 8-10 window type (use flags in vehicle_gui.h)
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
* 16-31 StationID or OrderID depending on window type (bit 8-10)
*/
struct VehicleListWindow : public BaseVehicleListWindow {
private:
/** Enumeration of planes of the button row at the bottom. */
enum ButtonPlanes {
BP_SHOW_BUTTONS, ///< Show the buttons.
BP_HIDE_BUTTONS, ///< Show the empty panel.
};
/** Enumeration of planes of the title row at the top. */
enum CaptionPlanes {
BP_NORMAL, ///< Show shared orders caption and buttons.
BP_SHARED_ORDERS, ///< Show the normal caption.
};
public:
VehicleListWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
{
this->CreateNestedTree();
this->GetWidget<NWidgetStacked>(WID_VL_FILTER_BY_CARGO_SEL)->SetDisplayedPlane((this->vli.type == VL_SHARED_ORDERS) ? SZSP_NONE : 0);
this->vscroll = this->GetScrollbar(WID_VL_SCROLLBAR);
/* Set up the window widgets */
this->GetWidget<NWidgetCore>(WID_VL_LIST)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VL_CAPTION_SELECTION);
if (this->vli.type == VL_SHARED_ORDERS) {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION_SHARED_ORDERS)->widget_data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
/* If we are in the shared orders window, then disable the group-by dropdown menu.
* Remove this when the group-by dropdown menu has another option apart from grouping by shared orders. */
this->SetWidgetDisabledState(WID_VL_GROUP_ORDER, true);
this->SetWidgetDisabledState(WID_VL_GROUP_BY_PULLDOWN, true);
nwi->SetDisplayedPlane(BP_SHARED_ORDERS);
} else {
this->GetWidget<NWidgetCore>(WID_VL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
nwi->SetDisplayedPlane(BP_NORMAL);
}
this->FinishInitNested(window_number);
if (this->vli.company != OWNER_NONE) this->owner = this->vli.company;
this->BuildVehicleList();
this->SortVehicleList();
}
~VehicleListWindow()
{
*this->sorting = this->vehgroups.GetListing();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_VL_LIST:
resize.height = GetVehicleListHeight(this->vli.vtype, 1);
switch (this->vli.vtype) {
case VEH_TRAIN:
case VEH_ROAD:
size.height = 6 * resize.height;
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
size.height = 4 * resize.height;
break;
default: NOT_REACHED();
}
break;
case WID_VL_SORT_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
size = maxdim(size, d);
break;
}
case WID_VL_GROUP_BY_PULLDOWN:
size.width = GetStringListWidth(this->vehicle_group_by_names) + padding.width;
break;
case WID_VL_SORT_BY_PULLDOWN:
size.width = GetStringListWidth(this->vehicle_group_none_sorter_names_calendar);
size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_none_sorter_names_wallclock));
size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_calendar));
size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_wallclock));
size.width += padding.width;
break;
case WID_VL_FILTER_BY_CARGO:
size.width = std::max(size.width, GetDropDownListDimension(this->BuildCargoDropDownList(true)).width + padding.width);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
Dimension d = this->GetActionDropdownSize(this->vli.type == VL_STANDARD, false, true);
d.height += padding.height;
d.width += padding.width;
size = maxdim(size, d);
break;
}
}
}
void SetStringParameters(WidgetID widget) const override
{
switch (widget) {
case WID_VL_AVAILABLE_VEHICLES:
SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
break;
case WID_VL_FILTER_BY_CARGO:
SetDParam(0, this->GetCargoFilterLabel(this->cargo_filter_criteria));
break;
case WID_VL_CAPTION:
case WID_VL_CAPTION_SHARED_ORDERS: {
switch (this->vli.type) {
case VL_SHARED_ORDERS: // Shared Orders
SetDParam(0, this->vehicles.size());
break;
case VL_STANDARD: // Company Name
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
case VL_STATION_LIST: // Station/Waypoint Name
SetDParam(0, Station::IsExpected(BaseStation::Get(this->vli.index)) ? STR_STATION_NAME : STR_WAYPOINT_NAME);
SetDParam(1, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
case VL_DEPOT_LIST:
SetDParam(0, STR_DEPOT_CAPTION);
SetDParam(1, this->vli.vtype);
SetDParam(2, this->vli.index);
SetDParam(3, this->vehicles.size());
break;
default: NOT_REACHED();
}
break;
}
}
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_VL_SORT_ORDER:
/* draw arrow pointing up/down for ascending/descending sorting */
this->DrawSortButtonState(widget, this->vehgroups.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case WID_VL_LIST:
this->DrawVehicleListItems(INVALID_VEHICLE, this->resize.step_height, r);
break;
}
}
void OnPaint() override
{
this->BuildVehicleList();
this->SortVehicleList();
if (this->vehicles.empty() && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
this->CloseChildWindows(WC_DROPDOWN_MENU);
}
/* Hide the widgets that we will not use in this window
* Some windows contains actions only fit for the owner */
int plane_to_show = (this->owner == _local_company) ? BP_SHOW_BUTTONS : BP_HIDE_BUTTONS;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VL_HIDE_BUTTONS);
if (plane_to_show != nwi->shown_plane) {
nwi->SetDisplayedPlane(plane_to_show);
nwi->SetDirty(this);
}
if (this->owner == _local_company) {
this->SetWidgetDisabledState(WID_VL_AVAILABLE_VEHICLES, this->vli.type != VL_STANDARD);
this->SetWidgetsDisabledState(this->vehicles.empty(),
WID_VL_MANAGE_VEHICLES_DROPDOWN,
WID_VL_STOP_ALL,
WID_VL_START_ALL);
}
/* Set text of group by dropdown widget. */
this->GetWidget<NWidgetCore>(WID_VL_GROUP_BY_PULLDOWN)->widget_data = this->vehicle_group_by_names[this->grouping];
/* Set text of sort by dropdown widget. */
this->GetWidget<NWidgetCore>(WID_VL_SORT_BY_PULLDOWN)->widget_data = this->GetVehicleSorterNames()[this->vehgroups.SortType()];
this->GetWidget<NWidgetCore>(WID_VL_FILTER_BY_CARGO)->widget_data = this->GetCargoFilterLabel(this->cargo_filter_criteria);
this->DrawWidgets();
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_VL_ORDER_VIEW: // Open the shared orders window
assert(this->vli.type == VL_SHARED_ORDERS);
assert(!this->vehicles.empty());
ShowOrdersWindow(this->vehicles[0]);
break;
case WID_VL_SORT_ORDER: // Flip sorting method ascending/descending
this->vehgroups.ToggleSortOrder();
this->SetDirty();
break;
case WID_VL_GROUP_BY_PULLDOWN: // Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_group_by_names, this->grouping, WID_VL_GROUP_BY_PULLDOWN, 0, 0);
return;
case WID_VL_SORT_BY_PULLDOWN: // Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->GetVehicleSorterNames(), this->vehgroups.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
return;
case WID_VL_FILTER_BY_CARGO: // Cargo filter dropdown
ShowDropDownList(this, this->BuildCargoDropDownList(false), this->cargo_filter_criteria, widget);
break;
case WID_VL_LIST: { // Matrix to show vehicles
auto it = this->vscroll->GetScrolledItemFromWidget(this->vehgroups, pt.y, this, WID_VL_LIST);
if (it == this->vehgroups.end()) return; // click out of list bound
const GUIVehicleGroup &vehgroup = *it;
switch (this->grouping) {
case GB_NONE: {
const Vehicle *v = vehgroup.GetSingleVehicle();
if (!VehicleClicked(v)) {
if (_ctrl_pressed) {
ShowCompanyGroupForVehicle(v);
} else {
ShowVehicleViewWindow(v);
}
}
break;
}
case GB_SHARED_ORDERS: {
assert(vehgroup.NumVehicles() > 0);
if (!VehicleClicked(vehgroup)) {
const Vehicle *v = vehgroup.vehicles_begin[0];
if (_ctrl_pressed) {
ShowOrdersWindow(v);
} else {
if (vehgroup.NumVehicles() == 1) {
ShowVehicleViewWindow(v);
} else {
ShowVehicleListWindow(v);
}
}
}
break;
}
default: NOT_REACHED();
}
break;
}
case WID_VL_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
ShowDropDownList(this, this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false, true), 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}
case WID_VL_STOP_ALL:
case WID_VL_START_ALL:
Command<CMD_MASS_START_STOP>::Post(0, widget == WID_VL_START_ALL, true, this->vli);
break;
}
}
void OnDropdownSelect(WidgetID widget, int index) override
{
switch (widget) {
case WID_VL_GROUP_BY_PULLDOWN:
this->UpdateVehicleGroupBy(static_cast<GroupBy>(index));
break;
case WID_VL_SORT_BY_PULLDOWN:
this->vehgroups.SetSortType(index);
break;
case WID_VL_FILTER_BY_CARGO:
this->SetCargoFilter(index);
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN:
assert(!this->vehicles.empty());
switch (index) {
case ADI_REPLACE: // Replace window
ShowReplaceGroupVehicleWindow(ALL_GROUP, this->vli.vtype);
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: // Send to Depots
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Post(GetCmdSendToDepotMsg(this->vli.vtype), 0, DepotCommand::MassSend | (index == ADI_SERVICE ? DepotCommand::Service : DepotCommand::None), this->vli);
break;
case ADI_CREATE_GROUP: // Create group
Command<CMD_ADD_VEHICLE_GROUP>::Post(CcAddVehicleNewGroup, NEW_GROUP, INVALID_VEHICLE, false, this->vli);
break;
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
void OnGameTick() override
{
if (this->vehgroups.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;
Debug(misc, 3, "Periodic resort {} list company {} at station {}", this->vli.vtype, this->owner, station);
this->SetDirty();
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_VL_LIST);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope && HasBit(data, 31) && this->vli.type == VL_SHARED_ORDERS) {
/* Needs to be done in command-scope, so everything stays valid */
this->vli.index = GB(data, 0, 20);
this->window_number = this->vli.Pack();
this->vehgroups.ForceRebuild();
return;
}
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehgroups.ForceRebuild();
} else {
this->vehgroups.ForceResort();
}
}
};
static WindowDesc _vehicle_list_other_desc(
WDP_AUTO, "list_vehicles", 260, 246,
WC_INVALID, WC_NONE,
0,
std::begin(_nested_vehicle_list), std::end(_nested_vehicle_list)
);
static WindowDesc _vehicle_list_train_desc(
WDP_AUTO, "list_vehicles_train", 325, 246,
WC_TRAINS_LIST, WC_NONE,
0,
std::begin(_nested_vehicle_list), std::end(_nested_vehicle_list)
);
static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, VehicleType vehicle_type, uint32_t unique_number)
{
if (!Company::IsValidID(company) && company != OWNER_NONE) return;
WindowNumber num = VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack();
if (vehicle_type == VEH_TRAIN) {
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_train_desc, num);
} else {
_vehicle_list_other_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_other_desc, num);
}
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type)
{
/* If _settings_client.gui.advanced_vehicle_list > 1, display the Advanced list
* if _settings_client.gui.advanced_vehicle_list == 1, display Advanced list only for local company
* if _ctrl_pressed, do the opposite action (Advanced list x Normal list)
*/
if ((_settings_client.gui.advanced_vehicle_list > (uint)(company != _local_company)) != _ctrl_pressed) {
ShowCompanyGroup(company, vehicle_type);
} else {
ShowVehicleListWindowLocal(company, VL_STANDARD, vehicle_type, company);
}
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VL_SHARED_ORDERS, v->type, v->FirstShared()->index);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station)
{
ShowVehicleListWindowLocal(company, VL_STATION_LIST, vehicle_type, station);
}
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile)
{
uint16_t depot_airport_index;
if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
depot_airport_index = GetDepotIndex(depot_tile);
}
ShowVehicleListWindowLocal(company, VL_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle Details Window */
static_assert(WID_VD_DETAILS_CARGO_CARRIED == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
static_assert(WID_VD_DETAILS_TRAIN_VEHICLES == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
static_assert(WID_VD_DETAILS_CAPACITY_OF_EACH == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);
static_assert(WID_VD_DETAILS_TOTAL_CARGO == WID_VD_DETAILS_CARGO_CARRIED + TDW_TAB_TOTALS );
/** Vehicle details widgets (other than train). */
static constexpr NWidgetPart _nested_nontrain_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetMinimalSize(405, 42), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_MIDDLE_DETAILS), SetMinimalSize(405, 45), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** Train details widgets. */
static constexpr NWidgetPart _nested_train_vehicle_details_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VD_CAPTION), SetDataTip(STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_TOP_DETAILS), SetResize(1, 0), SetMinimalSize(405, 42), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_VD_MATRIX), SetResize(1, 1), SetMinimalSize(393, 45), SetMatrixDataTip(1, 0, STR_NULL), SetFill(1, 0), SetScrollbar(WID_VD_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_VD_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1),
SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1),
SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CARGO_CARRIED), SetMinimalSize(96, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CARGO, STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TRAIN_VEHICLES), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_CAPACITY_OF_EACH), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_VD_DETAILS_TOTAL_CARGO), SetMinimalSize(99, 12),
SetDataTip(STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
extern int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab);
extern void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t vscroll_cap, TrainDetailsWindowTabs det_tab);
extern void DrawRoadVehDetails(const Vehicle *v, const Rect &r);
extern void DrawShipDetails(const Vehicle *v, const Rect &r);
extern void DrawAircraftDetails(const Aircraft *v, const Rect &r);
static StringID _service_interval_dropdown_calendar[] = {
STR_VEHICLE_DETAILS_DEFAULT,
STR_VEHICLE_DETAILS_DAYS,
STR_VEHICLE_DETAILS_PERCENT,
INVALID_STRING_ID,
};
static StringID _service_interval_dropdown_wallclock[] = {
STR_VEHICLE_DETAILS_DEFAULT,
STR_VEHICLE_DETAILS_MINUTES,
STR_VEHICLE_DETAILS_PERCENT,
INVALID_STRING_ID,
};
/** Class for managing the vehicle details window. */
struct VehicleDetailsWindow : Window {
TrainDetailsWindowTabs tab; ///< For train vehicles: which tab is displayed.
Scrollbar *vscroll;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
const Vehicle *v = Vehicle::Get(window_number);
this->CreateNestedTree();
this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : nullptr);
this->FinishInitNested(window_number);
this->owner = v->owner;
this->tab = TDW_TAB_CARGO;
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
if (!gui_scope) return;
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_ROAD) {
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_VD_MIDDLE_DETAILS);
uint aimed_height = this->GetRoadVehDetailsHeight(v);
/* If the number of articulated parts changes, the size of the window must change too. */
if (aimed_height != nwid_info->current_y) {
this->ReInit();
}
}
}
/**
* Gets the desired height for the road vehicle details panel.
* @param v Road vehicle being shown.
* @return Desired height in pixels.
*/
uint GetRoadVehDetailsHeight(const Vehicle *v)
{
uint desired_height;
if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = ScaleGUITrad(15) + 3 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal * 2;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
if (u->cargo_cap != 0) desired_height += GetCharacterHeight(FS_NORMAL);
}
} else {
desired_height = 4 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal * 2;
}
return desired_height;
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_VD_TOP_DETAILS: {
Dimension dim = { 0, 0 };
size.height = 4 * GetCharacterHeight(FS_NORMAL) + padding.height;
for (uint i = 0; i < 4; i++) SetDParamMaxValue(i, INT16_MAX);
static const StringID info_strings[] = {
STR_VEHICLE_INFO_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED,
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE,
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE,
STR_VEHICLE_INFO_PROFIT_THIS_PERIOD_LAST_PERIOD_MIN_PERFORMANCE,
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS
};
for (const auto &info_string : info_strings) {
dim = maxdim(dim, GetStringBoundingBox(info_string));
}
SetDParam(0, STR_VEHICLE_INFO_AGE);
dim = maxdim(dim, GetStringBoundingBox(TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_INFO_AGE_RUNNING_COST_PERIOD : STR_VEHICLE_INFO_AGE_RUNNING_COST_YR));
size.width = dim.width + padding.width;
break;
}
case WID_VD_MIDDLE_DETAILS: {
const Vehicle *v = Vehicle::Get(this->window_number);
switch (v->type) {
case VEH_ROAD:
size.height = this->GetRoadVehDetailsHeight(v) + padding.height;
break;
case VEH_SHIP:
size.height = 4 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal * 2 + padding.height;
break;
case VEH_AIRCRAFT:
size.height = 5 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal * 2 + padding.height;
break;
default:
NOT_REACHED(); // Train uses WID_VD_MATRIX instead.
}
break;
}
case WID_VD_MATRIX:
resize.height = std::max<uint>(ScaleGUITrad(14), GetCharacterHeight(FS_NORMAL) + padding.height);
size.height = 4 * resize.height;
break;
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
Dimension d{0, 0};
for (const StringID *strs : {_service_interval_dropdown_calendar, _service_interval_dropdown_wallclock}) {
while (*strs != INVALID_STRING_ID) {
d = maxdim(d, GetStringBoundingBox(*strs++));
}
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
break;
}
case WID_VD_SERVICING_INTERVAL:
SetDParamMaxValue(0, MAX_SERVINT_DAYS); // Roughly the maximum interval
/* Do we show the last serviced value as a date or minutes since service? */
if (TimerGameEconomy::UsingWallclockUnits()) {
SetDParam(1, STR_VEHICLE_DETAILS_LAST_SERVICE_MINUTES_AGO);
/*/ Vehicle was last serviced at year 0, and we're at max year */
SetDParamMaxValue(2, EconomyTime::MONTHS_IN_YEAR * EconomyTime::MAX_YEAR.base());
} else {
SetDParam(1, STR_VEHICLE_DETAILS_LAST_SERVICE_DATE);
/*/ Vehicle was last serviced at year 0, and we're at max year */
SetDParamMaxValue(2, TimerGameEconomy::DateAtStartOfYear(EconomyTime::MAX_YEAR));
}
size.width = std::max(
GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT).width,
GetStringBoundingBox(STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS).width
) + padding.width;
size.height = GetCharacterHeight(FS_NORMAL) + padding.height;
break;
}
}
/** Checks whether service interval is enabled for the vehicle. */
static bool IsVehicleServiceIntervalEnabled(const VehicleType vehicle_type, CompanyID company_id)
{
const VehicleDefaultSettings *vds = &Company::Get(company_id)->settings.vehicle;
switch (vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: return vds->servint_trains != 0;
case VEH_ROAD: return vds->servint_roadveh != 0;
case VEH_SHIP: return vds->servint_ships != 0;
case VEH_AIRCRAFT: return vds->servint_aircraft != 0;
}
}
/**
* Draw the details for the given vehicle at the position of the Details windows
*
* @param v current vehicle
* @param r the Rect to draw within
* @param vscroll_pos Position of scrollbar (train only)
* @param vscroll_cap Number of lines currently displayed (train only)
* @param det_tab Selected details tab (train only)
*/
static void DrawVehicleDetails(const Vehicle *v, const Rect &r, int vscroll_pos, uint vscroll_cap, TrainDetailsWindowTabs det_tab)
{
switch (v->type) {
case VEH_TRAIN: DrawTrainDetails(Train::From(v), r, vscroll_pos, vscroll_cap, det_tab); break;
case VEH_ROAD: DrawRoadVehDetails(v, r); break;
case VEH_SHIP: DrawShipDetails(v, r); break;
case VEH_AIRCRAFT: DrawAircraftDetails(Aircraft::From(v), r); break;
default: NOT_REACHED();
}
}
void SetStringParameters(WidgetID widget) const override
{
if (widget == WID_VD_CAPTION) SetDParam(0, Vehicle::Get(this->window_number)->index);
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VD_TOP_DETAILS: {
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
/* Draw running cost */
SetDParam(1, TimerGameCalendar::DateToYear(v->age));
SetDParam(0, (v->age + CalendarTime::DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, TimerGameCalendar::DateToYear(v->max_age));
SetDParam(3, v->GetDisplayRunningCost());
DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_INFO_AGE_RUNNING_COST_PERIOD : STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
tr.top += GetCharacterHeight(FS_NORMAL);
/* Draw max speed */
StringID string;
if (v->type == VEH_TRAIN ||
(v->type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL)) {
const GroundVehicleCache *gcache = v->GetGroundVehicleCache();
SetDParam(2, PackVelocity(v->GetDisplayMaxSpeed(), v->type));
SetDParam(1, gcache->cached_power);
SetDParam(0, gcache->cached_weight);
SetDParam(3, gcache->cached_max_te);
if (v->type == VEH_TRAIN && (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type == 2)) {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED;
} else {
string = STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE;
}
} else {
SetDParam(0, PackVelocity(v->GetDisplayMaxSpeed(), v->type));
if (v->type == VEH_AIRCRAFT) {
SetDParam(1, v->GetEngine()->GetAircraftTypeText());
if (Aircraft::From(v)->GetRange() > 0) {
SetDParam(2, Aircraft::From(v)->GetRange());
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE;
} else {
string = STR_VEHICLE_INFO_MAX_SPEED_TYPE;
}
} else {
string = STR_VEHICLE_INFO_MAX_SPEED;
}
}
DrawString(tr, string);
tr.top += GetCharacterHeight(FS_NORMAL);
/* Draw profit */
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
if (v->IsGroundVehicle()) {
SetDParam(2, v->GetDisplayMinPowerToWeight());
DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_INFO_PROFIT_THIS_PERIOD_LAST_PERIOD_MIN_PERFORMANCE : STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE);
} else {
DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_INFO_PROFIT_THIS_PERIOD_LAST_PERIOD : STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR);
}
tr.top += GetCharacterHeight(FS_NORMAL);
/* Draw breakdown & reliability */
SetDParam(0, ToPercent16(v->reliability));
SetDParam(1, v->breakdowns_since_last_service);
DrawString(tr, STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS);
break;
}
case WID_VD_MATRIX: {
/* For trains only. */
DrawVehicleDetails(v, r.Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero).WithHeight(this->resize.step_height), this->vscroll->GetPosition(), this->vscroll->GetCapacity(), this->tab);
break;
}
case WID_VD_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _current_text_dir == TD_RTL;
uint sprite_width = GetSingleVehicleWidth(v, EIT_IN_DETAILS) + WidgetDimensions::scaled.framerect.Horizontal();
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, tr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
Rect sr = tr.WithWidth(sprite_width, rtl);
DrawVehicleImage(v, sr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, tr.Indent(sprite_width, rtl), 0, 0, this->tab);
break;
}
case WID_VD_SERVICING_INTERVAL: {
/* Draw service interval text */
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
SetDParam(0, v->GetServiceInterval());
/* We're using wallclock units. Show minutes since last serviced. */
if (TimerGameEconomy::UsingWallclockUnits()) {
int minutes_since_serviced = (TimerGameEconomy::date - v->date_of_last_service).base() / EconomyTime::DAYS_IN_ECONOMY_MONTH;
SetDParam(1, STR_VEHICLE_DETAILS_LAST_SERVICE_MINUTES_AGO);
SetDParam(2, minutes_since_serviced);
DrawString(tr.left, tr.right, CenterBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)),
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_MINUTES);
break;
}
/* We're using calendar dates. Show the date of last service. */
SetDParam(1, STR_VEHICLE_DETAILS_LAST_SERVICE_DATE);
SetDParam(2, v->date_of_last_service);
DrawString(tr.left, tr.right, CenterBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)),
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT : STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS);
break;
}
}
}
/** Repaint vehicle details window. */
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
if (v->type == VEH_TRAIN) {
this->LowerWidget(WID_VD_DETAILS_CARGO_CARRIED + this->tab);
this->vscroll->SetCount(GetTrainDetailsWndVScroll(v->index, this->tab));
}
/* Disable service-scroller when interval is set to disabled */
this->SetWidgetsDisabledState(!IsVehicleServiceIntervalEnabled(v->type, v->owner),
WID_VD_INCREASE_SERVICING_INTERVAL,
WID_VD_DECREASE_SERVICING_INTERVAL);
StringID str =
!v->ServiceIntervalIsCustom() ? STR_VEHICLE_DETAILS_DEFAULT :
v->ServiceIntervalIsPercent() ? STR_VEHICLE_DETAILS_PERCENT :
TimerGameEconomy::UsingWallclockUnits() ? STR_VEHICLE_DETAILS_MINUTES : STR_VEHICLE_DETAILS_DAYS;
this->GetWidget<NWidgetCore>(WID_VD_SERVICE_INTERVAL_DROPDOWN)->widget_data = str;
this->DrawWidgets();
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_VD_INCREASE_SERVICING_INTERVAL: // increase int
case WID_VD_DECREASE_SERVICING_INTERVAL: { // decrease int
const Vehicle *v = Vehicle::Get(this->window_number);
int mod;
if (!v->ServiceIntervalIsPercent() && TimerGameEconomy::UsingWallclockUnits()) {
mod = _ctrl_pressed ? 1 : 5;
} else {
mod = _ctrl_pressed ? 5 : 10;
}
mod = (widget == WID_VD_DECREASE_SERVICING_INTERVAL) ? -mod : mod;
mod = GetServiceIntervalClamped(mod + v->GetServiceInterval(), v->ServiceIntervalIsPercent());
if (mod == v->GetServiceInterval()) return;
Command<CMD_CHANGE_SERVICE_INT>::Post(STR_ERROR_CAN_T_CHANGE_SERVICING, v->index, mod, true, v->ServiceIntervalIsPercent());
break;
}
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
ShowDropDownMenu(this,
TimerGameEconomy::UsingWallclockUnits() ? _service_interval_dropdown_wallclock : _service_interval_dropdown_calendar,
v->ServiceIntervalIsCustom() ? (v->ServiceIntervalIsPercent() ? 2 : 1) : 0, widget, 0, 0);
break;
}
case WID_VD_DETAILS_CARGO_CARRIED:
case WID_VD_DETAILS_TRAIN_VEHICLES:
case WID_VD_DETAILS_CAPACITY_OF_EACH:
case WID_VD_DETAILS_TOTAL_CARGO:
this->SetWidgetsLoweredState(false,
WID_VD_DETAILS_CARGO_CARRIED,
WID_VD_DETAILS_TRAIN_VEHICLES,
WID_VD_DETAILS_CAPACITY_OF_EACH,
WID_VD_DETAILS_TOTAL_CARGO);
this->tab = (TrainDetailsWindowTabs)(widget - WID_VD_DETAILS_CARGO_CARRIED);
this->SetDirty();
break;
}
}
bool OnTooltip([[maybe_unused]] Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
{
if (widget == WID_VD_INCREASE_SERVICING_INTERVAL || widget == WID_VD_DECREASE_SERVICING_INTERVAL) {
const Vehicle *v = Vehicle::Get(this->window_number);
StringID tool_tip;
if (v->ServiceIntervalIsPercent()) {
tool_tip = widget == WID_VD_INCREASE_SERVICING_INTERVAL ? STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_PERCENT : STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_PERCENT;
} else if (TimerGameEconomy::UsingWallclockUnits()) {
tool_tip = widget == WID_VD_INCREASE_SERVICING_INTERVAL ? STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_MINUTES : STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_MINUTES;
} else {
tool_tip = widget == WID_VD_INCREASE_SERVICING_INTERVAL ? STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_DAYS : STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_DAYS;
}
GuiShowTooltips(this, tool_tip, close_cond);
return true;
}
return false;
}
void OnDropdownSelect(WidgetID widget, int index) override
{
switch (widget) {
case WID_VD_SERVICE_INTERVAL_DROPDOWN: {
const Vehicle *v = Vehicle::Get(this->window_number);
bool iscustom = index != 0;
bool ispercent = iscustom ? (index == 2) : Company::Get(v->owner)->settings.vehicle.servint_ispercent;
uint16_t interval = GetServiceIntervalClamped(v->GetServiceInterval(), ispercent);
Command<CMD_CHANGE_SERVICE_INT>::Post(STR_ERROR_CAN_T_CHANGE_SERVICING, v->index, interval, iscustom, ispercent);
break;
}
}
}
void OnResize() override
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VD_MATRIX);
if (nwi != nullptr) {
this->vscroll->SetCapacityFromWidget(this, WID_VD_MATRIX);
}
}
};
/** Vehicle details window descriptor. */
static WindowDesc _train_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details_train", 405, 178,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
std::begin(_nested_train_vehicle_details_widgets), std::end(_nested_train_vehicle_details_widgets)
);
/** Vehicle details window descriptor for other vehicles than a train. */
static WindowDesc _nontrain_vehicle_details_desc(
WDP_AUTO, "view_vehicle_details", 405, 113,
WC_VEHICLE_DETAILS, WC_VEHICLE_VIEW,
0,
std::begin(_nested_nontrain_vehicle_details_widgets), std::end(_nested_nontrain_vehicle_details_widgets)
);
/** Shows the vehicle details window of the given vehicle. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
CloseWindowById(WC_VEHICLE_ORDERS, v->index, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Vehicle view widgets. */
static constexpr NWidgetPart _nested_vehicle_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_RENAME), SetAspect(WidgetDimensions::ASPECT_RENAME), SetDataTip(SPR_RENAME, STR_NULL /* filled in later */),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_VV_CAPTION), SetDataTip(STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_LOCATION), SetAspect(WidgetDimensions::ASPECT_LOCATION), SetDataTip(SPR_GOTO_LOCATION, STR_NULL /* filled in later */),
NWidget(WWT_DEBUGBOX, COLOUR_GREY),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_VV_VIEWPORT), SetMinimalSize(226, 84), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_DEPOT_CLONE),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_GOTO_DEPOT), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_CLONE), SetMinimalSize(18, 18), SetDataTip(0x0 /* filled later */, 0x0 /* filled later */),
EndContainer(),
/* For trains only, 'ignore signal' button. */
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_FORCE_PROCEED), SetMinimalSize(18, 18),
SetDataTip(SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_VV_SELECT_REFIT_TURN),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_REFIT), SetMinimalSize(18, 18), SetDataTip(SPR_REFIT_VEHICLE, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_TURN_AROUND), SetMinimalSize(18, 18),
SetDataTip(SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_ORDERS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_ORDERS, 0x0 /* filled later */),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_SHOW_DETAILS), SetMinimalSize(18, 18), SetDataTip(SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(18, 0), SetResize(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHBTN, COLOUR_GREY, WID_VV_START_STOP), SetResize(1, 0), SetFill(1, 0),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_VV_ORDER_LOCATION), SetAspect(WidgetDimensions::ASPECT_LOCATION), SetDataTip(SPR_GOTO_LOCATION, STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
static_assert(VEH_TRAIN == 0);
static_assert(VEH_ROAD == 1);
static_assert(VEH_SHIP == 2);
static_assert(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const StringID _vehicle_msg_translation_table[][4] = {
{ // VCT_CMD_START_STOP
STR_ERROR_CAN_T_STOP_START_TRAIN,
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE,
STR_ERROR_CAN_T_STOP_START_SHIP,
STR_ERROR_CAN_T_STOP_START_AIRCRAFT
},
{ // VCT_CMD_CLONE_VEH
STR_ERROR_CAN_T_BUY_TRAIN,
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE,
STR_ERROR_CAN_T_BUY_SHIP,
STR_ERROR_CAN_T_BUY_AIRCRAFT
},
{ // VCT_CMD_TURN_AROUND
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN,
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN,
INVALID_STRING_ID, // invalid for ships
INVALID_STRING_ID // invalid for aircraft
},
};
/**
* This is the Callback method after attempting to start/stop a vehicle
* @param result the result of the start/stop command
* @param veh_id Vehicle ID.
*/
void CcStartStopVehicle(Commands, const CommandCost &result, VehicleID veh_id, bool)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::GetIfValid(veh_id);
if (v == nullptr || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
StringID msg = (v->vehstatus & VS_STOPPED) ? STR_VEHICLE_COMMAND_STOPPED : STR_VEHICLE_COMMAND_STARTED;
Point pt = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
AddTextEffect(msg, pt.x, pt.y, Ticks::DAY_TICKS, TE_RISING);
}
/**
* Executes #CMD_START_STOP_VEHICLE for given vehicle.
* @param v Vehicle to start/stop
* @param texteffect Should a texteffect be shown?
*/
void StartStopVehicle(const Vehicle *v, bool texteffect)
{
assert(v->IsPrimaryVehicle());
Command<CMD_START_STOP_VEHICLE>::Post(_vehicle_msg_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr, v->tile, v->index, false);
}
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
if (!v->IsStoppedInDepot()) return false;
do {
if (IsEngineRefittable(v->engine_type)) return true;
} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
return false;
}
/** Window manager class for viewing a vehicle. */
struct VehicleViewWindow : Window {
private:
/** Display planes available in the vehicle view window. */
enum PlaneSelections {
SEL_DC_GOTO_DEPOT, ///< Display 'goto depot' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_DC_CLONE, ///< Display 'clone vehicle' button in #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_REFIT, ///< Display 'refit' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_RT_TURN_AROUND, ///< Display 'turn around' button in #WID_VV_SELECT_REFIT_TURN stacked widget.
SEL_DC_BASEPLANE = SEL_DC_GOTO_DEPOT, ///< First plane of the #WID_VV_SELECT_DEPOT_CLONE stacked widget.
SEL_RT_BASEPLANE = SEL_RT_REFIT, ///< First plane of the #WID_VV_SELECT_REFIT_TURN stacked widget.
};
bool mouse_over_start_stop = false;
/**
* Display a plane in the window.
* @param plane Plane to show.
*/
void SelectPlane(PlaneSelections plane)
{
switch (plane) {
case SEL_DC_GOTO_DEPOT:
case SEL_DC_CLONE:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE)->SetDisplayedPlane(plane - SEL_DC_BASEPLANE);
break;
case SEL_RT_REFIT:
case SEL_RT_TURN_AROUND:
this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN)->SetDisplayedPlane(plane - SEL_RT_BASEPLANE);
break;
default:
NOT_REACHED();
}
}
public:
VehicleViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->flags |= WF_DISABLE_VP_SCROLL;
this->CreateNestedTree();
/* Sprites for the 'send to depot' button indexed by vehicle type. */
static const SpriteID vehicle_view_goto_depot_sprites[] = {
SPR_SEND_TRAIN_TODEPOT,
SPR_SEND_ROADVEH_TODEPOT,
SPR_SEND_SHIP_TODEPOT,
SPR_SEND_AIRCRAFT_TODEPOT,
};
const Vehicle *v = Vehicle::Get(window_number);
this->GetWidget<NWidgetCore>(WID_VV_GOTO_DEPOT)->widget_data = vehicle_view_goto_depot_sprites[v->type];
/* Sprites for the 'clone vehicle' button indexed by vehicle type. */
static const SpriteID vehicle_view_clone_sprites[] = {
SPR_CLONE_TRAIN,
SPR_CLONE_ROADVEH,
SPR_CLONE_SHIP,
SPR_CLONE_AIRCRAFT,
};
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->widget_data = vehicle_view_clone_sprites[v->type];
switch (v->type) {
case VEH_TRAIN:
this->GetWidget<NWidgetCore>(WID_VV_TURN_AROUND)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP;
break;
case VEH_ROAD:
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
this->SelectPlane(SEL_RT_REFIT);
break;
default: NOT_REACHED();
}
this->FinishInitNested(window_number);
this->owner = v->owner;
this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT)->InitializeViewport(this, static_cast<VehicleID>(this->window_number), ScaleZoomGUI(_vehicle_view_zoom_levels[v->type]));
this->GetWidget<NWidgetCore>(WID_VV_START_STOP)->tool_tip = STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_RENAME)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
this->GetWidget<NWidgetCore>(WID_VV_LOCATION)->tool_tip = STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_REFIT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_GOTO_DEPOT)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_ORDERS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_SHOW_DETAILS)->tool_tip = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
this->GetWidget<NWidgetCore>(WID_VV_CLONE)->tool_tip = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
this->UpdateButtonStatus();
}
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
CloseWindowById(WC_VEHICLE_REFIT, this->window_number, false);
CloseWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
this->Window::Close();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_START_STOP:
size.height = std::max<uint>({size.height, (uint)GetCharacterHeight(FS_NORMAL), GetScaledSpriteSize(SPR_WARNING_SIGN).height, GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED).height, GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING).height}) + padding.height;
break;
case WID_VV_FORCE_PROCEED:
if (v->type != VEH_TRAIN) {
size.height = 0;
size.width = 0;
}
break;
case WID_VV_VIEWPORT:
size.width = VV_INITIAL_VIEWPORT_WIDTH;
size.height = (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT;
break;
}
}
void OnPaint() override
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(WID_VV_RENAME, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_GOTO_DEPOT, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_REFIT, !refitable_and_stopped_in_depot || !is_localcompany);
this->SetWidgetDisabledState(WID_VV_CLONE, !is_localcompany);
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(WID_VV_FORCE_PROCEED, Train::From(v)->force_proceed == TFP_SIGNAL);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !is_localcompany);
}
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !is_localcompany);
}
this->SetWidgetDisabledState(WID_VV_ORDER_LOCATION, v->current_order.GetLocation(v) == INVALID_TILE);
this->DrawWidgets();
}
void SetStringParameters(WidgetID widget) const override
{
if (widget != WID_VV_CAPTION) return;
const Vehicle *v = Vehicle::Get(this->window_number);
SetDParam(0, v->index);
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
if (widget != WID_VV_START_STOP) return;
Vehicle *v = Vehicle::Get(this->window_number);
StringID str;
TextColour text_colour = TC_FROMSTRING;
if (v->vehstatus & VS_CRASHED) {
str = STR_VEHICLE_STATUS_CRASHED;
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
str = STR_VEHICLE_STATUS_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED && (!mouse_over_start_stop || v->IsStoppedInDepot())) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->gcache.cached_power == 0) {
str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, PackVelocity(v->GetDisplaySpeed(), v->type));
str = STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL;
}
} else { // no train
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->IsInDepot() && v->IsWaitingForUnbunching()) {
str = STR_VEHICLE_STATUS_WAITING_UNBUNCHING;
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else if (v->type == VEH_AIRCRAFT && HasBit(Aircraft::From(v)->flags, VAF_DEST_TOO_FAR) && !v->current_order.IsType(OT_LOADING)) {
str = STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR;
} else { // vehicle is in a "normal" state, show current order
if (mouse_over_start_stop) {
if (v->vehstatus & VS_STOPPED) {
text_colour = TC_RED | TC_FORCED;
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
text_colour = TC_ORANGE | TC_FORCED;
}
}
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, PackVelocity(v->GetDisplaySpeed(), v->type));
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL : STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL;
break;
}
case OT_GOTO_DEPOT: {
SetDParam(0, v->type);
SetDParam(1, v->current_order.GetDestination());
SetDParam(2, PackVelocity(v->GetDisplaySpeed(), v->type));
if (v->current_order.GetDestination() == INVALID_DEPOT) {
/* This case *only* happens when multiple nearest depot orders
* follow each other (including an order list only one order: a
* nearest depot order) and there are no reachable depots.
* It is primarily to guard for the case that there is no
* depot with index 0, which would be used as fallback for
* evaluating the string in the status bar. */
str = STR_EMPTY;
} else if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL;
} else if (v->current_order.GetDepotActionType() & ODATFB_UNBUNCH) {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL;
} else {
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL : STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL;
}
break;
}
case OT_LOADING:
str = STR_VEHICLE_STATUS_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
str = HasBit(v->vehicle_flags, VF_PATHFINDER_LOST) ? STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL : STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL;
SetDParam(1, PackVelocity(v->GetDisplaySpeed(), v->type));
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
[[fallthrough]];
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;
SetDParam(0, PackVelocity(v->GetDisplaySpeed(), v->type));
} else {
str = STR_EMPTY;
}
break;
}
}
/* Draw the flag plus orders. */
bool rtl = (_current_text_dir == TD_RTL);
uint icon_width = std::max({GetScaledSpriteSize(SPR_WARNING_SIGN).width, GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED).width, GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING).width});
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
SpriteID image = ((v->vehstatus & VS_STOPPED) != 0) ? SPR_FLAG_VEH_STOPPED : (HasBit(v->vehicle_flags, VF_PATHFINDER_LOST)) ? SPR_WARNING_SIGN : SPR_FLAG_VEH_RUNNING;
DrawSpriteIgnorePadding(image, PAL_NONE, tr.WithWidth(icon_width, rtl), SA_CENTER);
tr = tr.Indent(icon_width + WidgetDimensions::scaled.imgbtn.Horizontal(), rtl);
DrawString(tr.left, tr.right, CenterBounds(tr.top, tr.bottom, GetCharacterHeight(FS_NORMAL)), str, text_colour, SA_HOR_CENTER);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
const Vehicle *v = Vehicle::Get(this->window_number);
switch (widget) {
case WID_VV_RENAME: { // rename
SetDParam(0, v->index);
ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
MAX_LENGTH_VEHICLE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
}
case WID_VV_START_STOP: // start stop
StartStopVehicle(v, false);
break;
case WID_VV_ORDER_LOCATION: {
/* Scroll to current order destination */
TileIndex tile = v->current_order.GetLocation(v);
if (tile == INVALID_TILE) break;
if (_ctrl_pressed) {
ShowExtraViewportWindow(tile);
} else {
ScrollMainWindowToTile(tile);
}
break;
}
case WID_VV_LOCATION: // center main view
if (_ctrl_pressed) {
ShowExtraViewportWindow(TileVirtXY(v->x_pos, v->y_pos));
} else {
const Window *mainwindow = GetMainWindow();
if (click_count > 1 && mainwindow->viewport->zoom <= ZOOM_LVL_NORMAL) {
/* main window 'follows' vehicle */
mainwindow->viewport->follow_vehicle = v->index;
} else {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos);
}
}
break;
case WID_VV_GOTO_DEPOT: // goto hangar
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Post(GetCmdSendToDepotMsg(v), v->index, _ctrl_pressed ? DepotCommand::Service : DepotCommand::None, {});
break;
case WID_VV_REFIT: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case WID_VV_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
ShowTimetableWindow(v);
} else {
ShowOrdersWindow(v);
}
break;
case WID_VV_SHOW_DETAILS: // show details
if (_ctrl_pressed) {
ShowCompanyGroupForVehicle(v);
} else {
ShowVehicleDetailsWindow(v);
}
break;
case WID_VV_CLONE: // clone vehicle
/* Suppress the vehicle GUI when share-cloning.
* There is no point to it except for starting the vehicle.
* For starting the vehicle the player has to open the depot GUI, which is
* most likely already open, but is also visible in the vehicle viewport. */
Command<CMD_CLONE_VEHICLE>::Post(_vehicle_msg_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? nullptr : CcCloneVehicle,
v->tile, v->index, _ctrl_pressed);
break;
case WID_VV_TURN_AROUND: // turn around
assert(v->IsGroundVehicle());
if (v->type == VEH_ROAD) {
Command<CMD_TURN_ROADVEH>::Post(_vehicle_msg_translation_table[VCT_CMD_TURN_AROUND][v->type], v->tile, v->index);
} else {
Command<CMD_REVERSE_TRAIN_DIRECTION>::Post(_vehicle_msg_translation_table[VCT_CMD_TURN_AROUND][v->type], v->tile, v->index, false);
}
break;
case WID_VV_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
Command<CMD_FORCE_TRAIN_PROCEED>::Post(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL, v->tile, v->index);
break;
}
}
EventState OnHotkey(int hotkey) override
{
/* If the hotkey is not for any widget in the UI (i.e. for honking) */
if (hotkey == WID_VV_HONK_HORN) {
const Window *mainwindow = GetMainWindow();
const Vehicle *v = Vehicle::Get(window_number);
/* Only play the sound if we're following this vehicle */
if (mainwindow->viewport->follow_vehicle == v->index) {
v->PlayLeaveStationSound(true);
}
}
return Window::OnHotkey(hotkey);
}
void OnQueryTextFinished(char *str) override
{
if (str == nullptr) return;
Command<CMD_RENAME_VEHICLE>::Post(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type, this->window_number, str);
}
void OnMouseOver([[maybe_unused]] Point pt, WidgetID widget) override
{
bool start_stop = widget == WID_VV_START_STOP;
if (start_stop != mouse_over_start_stop) {
mouse_over_start_stop = start_stop;
this->SetWidgetDirty(WID_VV_START_STOP);
}
}
void OnResize() override
{
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
}
}
void UpdateButtonStatus()
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool veh_stopped = v->IsStoppedInDepot();
/* Widget WID_VV_GOTO_DEPOT must be hidden if the vehicle is already stopped in depot.
* Widget WID_VV_CLONE_VEH should then be shown, since cloning is allowed only while in depot and stopped.
*/
PlaneSelections plane = veh_stopped ? SEL_DC_CLONE : SEL_DC_GOTO_DEPOT;
NWidgetStacked *nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_DEPOT_CLONE); // Selection widget 'send to depot' / 'clone'.
if (nwi->shown_plane + SEL_DC_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_DEPOT_CLONE);
}
/* The same system applies to widget WID_VV_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (v->IsGroundVehicle()) {
plane = veh_stopped ? SEL_RT_REFIT : SEL_RT_TURN_AROUND;
nwi = this->GetWidget<NWidgetStacked>(WID_VV_SELECT_REFIT_TURN);
if (nwi->shown_plane + SEL_RT_BASEPLANE != plane) {
this->SelectPlane(plane);
this->SetWidgetDirty(WID_VV_SELECT_REFIT_TURN);
}
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data == VIWD_AUTOREPLACE) {
/* Autoreplace replaced the vehicle.
* Nothing to do for this window. */
return;
}
this->UpdateButtonStatus();
}
bool IsNewGRFInspectable() const override
{
return ::IsNewGRFInspectable(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
void ShowNewGRFInspectWindow() const override
{
::ShowNewGRFInspectWindow(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
static inline HotkeyList hotkeys{"vehicleview", {
Hotkey('H', "honk", WID_VV_HONK_HORN),
}};
};
/** Vehicle view window descriptor for all vehicles but trains. */
static WindowDesc _vehicle_view_desc(
WDP_AUTO, "view_vehicle", 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
0,
std::begin(_nested_vehicle_view_widgets), std::end(_nested_vehicle_view_widgets),
&VehicleViewWindow::hotkeys
);
/**
* Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static WindowDesc _train_view_desc(
WDP_AUTO, "view_vehicle_train", 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
0,
std::begin(_nested_vehicle_view_widgets), std::end(_nested_vehicle_view_widgets),
&VehicleViewWindow::hotkeys
);
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront<VehicleViewWindow>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
}
/**
* Dispatch a "vehicle selected" event if any window waits for it.
* @param v selected vehicle;
* @return did any window accept vehicle selection?
*/
bool VehicleClicked(const Vehicle *v)
{
assert(v != nullptr);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
v = v->First();
if (!v->IsPrimaryVehicle()) return false;
return _thd.GetCallbackWnd()->OnVehicleSelect(v);
}
/**
* Dispatch a "vehicle group selected" event if any window waits for it.
* @param begin iterator to the start of the range of vehicles
* @param end iterator to the end of the range of vehicles
* @return did any window accept vehicle group selection?
*/
bool VehicleClicked(VehicleList::const_iterator begin, VehicleList::const_iterator end)
{
assert(begin != end);
if (!(_thd.place_mode & HT_VEHICLE)) return false;
/* If there is only one vehicle in the group, act as if we clicked a single vehicle */
if (begin + 1 == end) return _thd.GetCallbackWnd()->OnVehicleSelect(*begin);
return _thd.GetCallbackWnd()->OnVehicleSelect(begin, end);
}
/**
* Dispatch a "vehicle group selected" event if any window waits for it.
* @param vehgroup the GUIVehicleGroup representing the vehicle group
* @return did any window accept vehicle group selection?
*/
bool VehicleClicked(const GUIVehicleGroup &vehgroup)
{
return VehicleClicked(vehgroup.vehicles_begin, vehgroup.vehicles_end);
}
void StopGlobalFollowVehicle(const Vehicle *v)
{
Window *w = GetMainWindow();
if (w->viewport->follow_vehicle == v->index) {
ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
w->viewport->follow_vehicle = INVALID_VEHICLE;
}
}
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param result indicates completion (or not) of the operation
* @param new_veh_id ID of the new vehicle.
*/
void CcBuildPrimaryVehicle(Commands, const CommandCost &result, VehicleID new_veh_id, uint, uint16_t, CargoArray)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(new_veh_id);
ShowVehicleViewWindow(v);
}
/**
* Get the width of a vehicle (part) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
switch (v->type) {
case VEH_TRAIN:
return Train::From(v)->GetDisplayImageWidth();
case VEH_ROAD:
return RoadVehicle::From(v)->GetDisplayImageWidth();
default:
bool rtl = _current_text_dir == TD_RTL;
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect rec;
seq.GetBounds(&rec);
return UnScaleGUI(rec.Width());
}
}
/**
* Get the width of a vehicle (including all parts of the consist) in pixels.
* @param v Vehicle to get the width for.
* @return Width of the vehicle.
*/
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type)
{
if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
int vehicle_width = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
vehicle_width += GetSingleVehicleWidth(u, image_type);
}
return vehicle_width;
} else {
return GetSingleVehicleWidth(v, image_type);
}
}
/**
* Set the mouse cursor to look like a vehicle.
* @param v Vehicle
* @param image_type Type of vehicle image to use.
*/
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
_cursor.sprites.clear();
int total_width = 0;
int y_offset = 0;
bool rotor_seq = false; // Whether to draw the rotor of the vehicle in this step.
bool is_ground_vehicle = v->IsGroundVehicle();
while (v != nullptr) {
if (total_width >= ScaleSpriteTrad(2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH)) break;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
VehicleSpriteSeq seq;
if (rotor_seq) {
GetCustomRotorSprite(Aircraft::From(v), image_type, &seq);
if (!seq.IsValid()) seq.Set(SPR_ROTOR_STOPPED);
y_offset = -ScaleSpriteTrad(5);
} else {
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
}
int x_offs = 0;
if (v->type == VEH_TRAIN) x_offs = Train::From(v)->GetCursorImageOffset();
for (uint i = 0; i < seq.count; ++i) {
PaletteID pal2 = (v->vehstatus & VS_CRASHED) || !seq.seq[i].pal ? pal : seq.seq[i].pal;
_cursor.sprites.emplace_back(seq.seq[i].sprite, pal2, rtl ? (-total_width + x_offs) : (total_width + x_offs), y_offset);
}
if (v->type == VEH_AIRCRAFT && v->subtype == AIR_HELICOPTER && !rotor_seq) {
/* Draw rotor part in the next step. */
rotor_seq = true;
} else {
total_width += GetSingleVehicleWidth(v, image_type);
v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr;
}
}
if (is_ground_vehicle) {
/* Center trains and road vehicles on the front vehicle */
int offs = (ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH) - total_width) / 2;
if (rtl) offs = -offs;
for (auto &cs : _cursor.sprites) {
cs.pos.x += offs;
}
}
UpdateCursorSize();
}