OpenTTD/src/table/build_industry.h

1727 lines
57 KiB
C

/* $Id$ */
/** @file build_industry.h */
#ifndef BUILD_INDUSTRY_H
#define BUILD_INDUSTRY_H
#define MK(x,y, m) {{x, y}, m}
#define MKEND {{-0x80, 0}, 0}
static const IndustryTileTable _tile_table_coal_mine_0[] = {
MK(1,1, 0),
MK(1,2, 2),
MK(0,0, 5),
MK(1,0, 6),
MK(2,0, 3),
MK(2,2, 3),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_1[] = {
MK(1,1, 0),
MK(1,2, 2),
MK(2,0, 0),
MK(2,1, 2),
MK(1,0, 3),
MK(0,0, 3),
MK(0,1, 4),
MK(0,2, 4),
MK(2,2, 4),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_2[] = {
MK(0,0, 0),
MK(0,1, 2),
MK(0,2, 5),
MK(1,0, 3),
MK(1,1, 3),
MK(1,2, 6),
MKEND
};
static const IndustryTileTable _tile_table_coal_mine_3[] = {
MK(0,1, 0),
MK(0,2, 2),
MK(0,3, 4),
MK(1,0, 5),
MK(1,1, 0),
MK(1,2, 2),
MK(1,3, 3),
MK(2,0, 6),
MK(2,1, 4),
MK(2,2, 3),
MKEND
};
static const IndustryTileTable * const _tile_table_coal_mine[] = {
_tile_table_coal_mine_0,
_tile_table_coal_mine_1,
_tile_table_coal_mine_2,
_tile_table_coal_mine_3,
};
static const IndustryTileTable _tile_table_power_station_0[] = {
MK(0,0, 7),
MK(0,1, 9),
MK(1,0, 7),
MK(1,1, 8),
MK(2,0, 7),
MK(2,1, 8),
MK(3,0, 10),
MK(3,1, 10),
MKEND
};
static const IndustryTileTable _tile_table_power_station_1[] = {
MK(0,1, 7),
MK(0,2, 7),
MK(1,0, 8),
MK(1,1, 8),
MK(1,2, 7),
MK(2,0, 9),
MK(2,1, 10),
MK(2,2, 9),
MKEND
};
static const IndustryTileTable _tile_table_power_station_2[] = {
MK(0,0, 7),
MK(0,1, 7),
MK(1,0, 9),
MK(1,1, 8),
MK(2,0, 10),
MK(2,1, 9),
MKEND
};
static const IndustryTileTable * const _tile_table_power_station[] = {
_tile_table_power_station_0,
_tile_table_power_station_1,
_tile_table_power_station_2,
};
static const IndustryTileTable _tile_table_sawmill_0[] = {
MK(1,0, 14),
MK(1,1, 12),
MK(1,2, 11),
MK(2,0, 14),
MK(2,1, 13),
MK(0,0, 15),
MK(0,1, 15),
MK(0,2, 12),
MKEND
};
static const IndustryTileTable _tile_table_sawmill_1[] = {
MK(0,0, 15),
MK(0,1, 11),
MK(0,2, 14),
MK(1,0, 15),
MK(1,1, 13),
MK(1,2, 12),
MK(2,0, 11),
MK(2,1, 13),
MKEND
};
static const IndustryTileTable * const _tile_table_sawmill[] = {
_tile_table_sawmill_0,
_tile_table_sawmill_1,
};
static const IndustryTileTable _tile_table_forest_0[] = {
MK(0,0, 16),
MK(0,1, 16),
MK(0,2, 16),
MK(0,3, 16),
MK(1,0, 16),
MK(1,1, 16),
MK(1,2, 16),
MK(1,3, 16),
MK(2,0, 16),
MK(2,1, 16),
MK(2,2, 16),
MK(2,3, 16),
MK(3,0, 16),
MK(3,1, 16),
MK(3,2, 16),
MK(3,3, 16),
MK(1,4, 16),
MK(2,4, 16),
MKEND
};
static const IndustryTileTable _tile_table_forest_1[] = {
MK(0,0, 16),
MK(1,0, 16),
MK(2,0, 16),
MK(3,0, 16),
MK(4,0, 16),
MK(0,1, 16),
MK(1,1, 16),
MK(2,1, 16),
MK(3,1, 16),
MK(4,1, 16),
MK(0,2, 16),
MK(1,2, 16),
MK(2,2, 16),
MK(3,2, 16),
MK(4,2, 16),
MK(0,3, 16),
MK(1,3, 16),
MK(2,3, 16),
MK(3,3, 16),
MK(4,3, 16),
MK(1,4, 16),
MK(2,4, 16),
MK(3,4, 16),
MKEND
};
static const IndustryTileTable * const _tile_table_forest[] = {
_tile_table_forest_0,
_tile_table_forest_1,
};
static const IndustryTileTable _tile_table_oil_refinery_0[] = {
MK(0,0, 20),
MK(0,1, 21),
MK(0,2, 22),
MK(0,3, 21),
MK(1,0, 20),
MK(1,1, 19),
MK(1,2, 22),
MK(1,3, 20),
MK(2,1, 18),
MK(2,2, 18),
MK(2,3, 18),
MK(3,2, 18),
MK(3,3, 18),
MK(2,0, 23),
MK(3,1, 23),
MKEND
};
static const IndustryTileTable _tile_table_oil_refinery_1[] = {
MK(0,0, 18),
MK(0,1, 18),
MK(0,2, 21),
MK(0,3, 22),
MK(0,4, 20),
MK(1,0, 18),
MK(1,1, 18),
MK(1,2, 19),
MK(1,3, 20),
MK(2,0, 18),
MK(2,1, 18),
MK(2,2, 19),
MK(2,3, 22),
MK(1,4, 23),
MK(2,4, 23),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_refinery[] = {
_tile_table_oil_refinery_0,
_tile_table_oil_refinery_1,
};
static const IndustryTileTable _tile_table_oil_rig_0[] = {
MK(0,0, 24),
MK(0,1, 24),
MK(0,2, 25),
MK(1,0, 26),
MK(1,1, 27),
MK(1,2, 28),
MK(-4,-5, 255),
MK(-4,-4, 255),
MK(-4,-3, 255),
MK(-4,-2, 255),
MK(-4,-1, 255),
MK(-4,0, 255),
MK(-4,1, 255),
MK(-4,2, 255),
MK(-4,3, 255),
MK(-4,4, 255),
MK(-4,5, 255),
MK(-3,5, 255),
MK(-2,5, 255),
MK(-1,5, 255),
MK(0,6, 255),
MK(1,6, 255),
MK(2,6, 255),
MK(3,6, 255),
MK(4,6, 255),
MK(5,6, 255),
MK(5,5, 255),
MK(5,4, 255),
MK(5,3, 255),
MK(5,2, 255),
MK(5,1, 255),
MK(5,0, 255),
MK(5,-1, 255),
MK(5,-2, 255),
MK(5,-3, 255),
MK(5,-4, 255),
MK(4,-4, 255),
MK(3,-4, 255),
MK(2,-4, 255),
MK(1,-4, 255),
MK(0,-4, 255),
MK(-1,-5, 255),
MK(-2,-5, 255),
MK(-3,-5, 255),
MK(2,0, 255),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_rig[] = {
_tile_table_oil_rig_0,
};
static const IndustryTileTable _tile_table_factory_0[] = {
MK(0,0, 39),
MK(0,1, 40),
MK(1,0, 41),
MK(1,1, 42),
MK(0,2, 39),
MK(0,3, 40),
MK(1,2, 41),
MK(1,3, 42),
MK(2,1, 39),
MK(2,2, 40),
MK(3,1, 41),
MK(3,2, 42),
MKEND
};
static const IndustryTileTable _tile_table_factory_1[] = {
MK(0,0, 39),
MK(0,1, 40),
MK(1,0, 41),
MK(1,1, 42),
MK(2,0, 39),
MK(2,1, 40),
MK(3,0, 41),
MK(3,1, 42),
MK(1,2, 39),
MK(1,3, 40),
MK(2,2, 41),
MK(2,3, 42),
MKEND
};
static const IndustryTileTable * const _tile_table_factory[] = {
_tile_table_factory_0,
_tile_table_factory_1,
};
static const IndustryTileTable _tile_table_printing_works_0[] = {
MK(0,0, 43),
MK(0,1, 44),
MK(1,0, 45),
MK(1,1, 46),
MK(0,2, 43),
MK(0,3, 44),
MK(1,2, 45),
MK(1,3, 46),
MK(2,1, 43),
MK(2,2, 44),
MK(3,1, 45),
MK(3,2, 46),
MKEND
};
static const IndustryTileTable _tile_table_printing_works_1[] = {
MK(0,0, 43),
MK(0,1, 44),
MK(1,0, 45),
MK(1,1, 46),
MK(2,0, 43),
MK(2,1, 44),
MK(3,0, 45),
MK(3,1, 46),
MK(1,2, 43),
MK(1,3, 44),
MK(2,2, 45),
MK(2,3, 46),
MKEND
};
static const IndustryTileTable * const _tile_table_printing_works[] = {
_tile_table_printing_works_0,
_tile_table_printing_works_1,
};
static const IndustryTileTable _tile_table_steel_mill_0[] = {
MK(2,1, 52),
MK(2,2, 53),
MK(3,1, 54),
MK(3,2, 55),
MK(0,0, 56),
MK(1,0, 57),
MK(0,1, 56),
MK(1,1, 57),
MK(0,2, 56),
MK(1,2, 57),
MK(2,0, 56),
MK(3,0, 57),
MKEND
};
static const IndustryTileTable _tile_table_steel_mill_1[] = {
MK(0,0, 52),
MK(0,1, 53),
MK(1,0, 54),
MK(1,1, 55),
MK(2,0, 52),
MK(2,1, 53),
MK(3,0, 54),
MK(3,1, 55),
MK(0,2, 56),
MK(1,2, 57),
MK(2,2, 56),
MK(3,2, 57),
MK(1,3, 56),
MK(2,3, 57),
MKEND
};
static const IndustryTileTable * const _tile_table_steel_mill[] = {
_tile_table_steel_mill_0,
_tile_table_steel_mill_1,
};
static const IndustryTileTable _tile_table_farm_0[] = {
MK(1,0, 33),
MK(1,1, 34),
MK(1,2, 36),
MK(0,0, 37),
MK(0,1, 37),
MK(0,2, 36),
MK(2,0, 35),
MK(2,1, 38),
MK(2,2, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm_1[] = {
MK(1,1, 33),
MK(1,2, 34),
MK(0,0, 35),
MK(0,1, 36),
MK(0,2, 36),
MK(0,3, 35),
MK(1,0, 37),
MK(1,3, 38),
MK(2,0, 37),
MK(2,1, 37),
MK(2,2, 38),
MK(2,3, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm_2[] = {
MK(2,0, 33),
MK(2,1, 34),
MK(0,0, 36),
MK(0,1, 36),
MK(0,2, 37),
MK(0,3, 37),
MK(1,0, 35),
MK(1,1, 38),
MK(1,2, 38),
MK(1,3, 37),
MK(2,2, 37),
MK(2,3, 35),
MKEND
};
static const IndustryTileTable * const _tile_table_farm[] = {
_tile_table_farm_0,
_tile_table_farm_1,
_tile_table_farm_2,
};
static const IndustryTileTable _tile_table_copper_mine_0[] = {
MK(0,0, 47),
MK(0,1, 49),
MK(0,2, 51),
MK(1,0, 47),
MK(1,1, 49),
MK(1,2, 50),
MK(2,0, 51),
MK(2,1, 51),
MKEND
};
static const IndustryTileTable _tile_table_copper_mine_1[] = {
MK(0,0, 50),
MK(0,1, 47),
MK(0,2, 49),
MK(1,0, 47),
MK(1,1, 49),
MK(1,2, 51),
MK(2,0, 51),
MK(2,1, 47),
MK(2,2, 49),
MKEND
};
static const IndustryTileTable * const _tile_table_copper_mine[] = {
_tile_table_copper_mine_0,
_tile_table_copper_mine_1,
};
static const IndustryTileTable _tile_table_oil_well_0[] = {
MK(0,0, 29),
MK(1,0, 29),
MK(2,0, 29),
MK(0,1, 29),
MK(0,2, 29),
MKEND
};
static const IndustryTileTable _tile_table_oil_well_1[] = {
MK(0,0, 29),
MK(1,0, 29),
MK(1,1, 29),
MK(2,2, 29),
MK(2,3, 29),
MKEND
};
static const IndustryTileTable * const _tile_table_oil_well[] = {
_tile_table_oil_well_0,
_tile_table_oil_well_1,
};
static const IndustryTileTable _tile_table_bank_0[] = {
MK(0,0, 58),
MK(1,0, 59),
MKEND
};
static const IndustryTileTable * const _tile_table_bank[] = {
_tile_table_bank_0,
};
static const IndustryTileTable _tile_table_food_process_0[] = {
MK(0,0, 60),
MK(1,0, 60),
MK(2,0, 60),
MK(0,1, 60),
MK(1,1, 60),
MK(2,1, 60),
MK(0,2, 61),
MK(1,2, 61),
MK(2,2, 63),
MK(0,3, 62),
MK(1,3, 62),
MK(2,3, 63),
MKEND
};
static const IndustryTileTable _tile_table_food_process_1[] = {
MK(0,0, 61),
MK(1,0, 60),
MK(2,0, 61),
MK(3,0, 61),
MK(0,1, 62),
MK(1,1, 63),
MK(2,1, 63),
MK(3,1, 63),
MK(0,2, 60),
MK(1,2, 60),
MK(2,2, 60),
MK(3,2, 60),
MK(0,3, 62),
MK(1,3, 62),
MKEND
};
static const IndustryTileTable * const _tile_table_food_process[] = {
_tile_table_food_process_0,
_tile_table_food_process_1,
};
static const IndustryTileTable _tile_table_paper_mill_0[] = {
MK(0,0, 64),
MK(1,0, 65),
MK(2,0, 66),
MK(3,0, 67),
MK(0,1, 68),
MK(1,1, 69),
MK(2,1, 67),
MK(3,1, 67),
MK(0,2, 66),
MK(1,2, 71),
MK(2,2, 71),
MK(3,2, 70),
MKEND
};
static const IndustryTileTable * const _tile_table_paper_mill[] = {
_tile_table_paper_mill_0,
};
static const IndustryTileTable _tile_table_gold_mine_0[] = {
MK(0,0, 72),
MK(0,1, 73),
MK(0,2, 74),
MK(0,3, 75),
MK(1,0, 76),
MK(1,1, 77),
MK(1,2, 78),
MK(1,3, 79),
MK(2,0, 80),
MK(2,1, 81),
MK(2,2, 82),
MK(2,3, 83),
MK(3,0, 84),
MK(3,1, 85),
MK(3,2, 86),
MK(3,3, 87),
MKEND
};
static const IndustryTileTable * const _tile_table_gold_mine[] = {
_tile_table_gold_mine_0,
};
static const IndustryTileTable _tile_table_bank2_0[] = {
MK(0,0, 89),
MK(1,0, 90),
MKEND
};
static const IndustryTileTable * const _tile_table_bank2[] = {
_tile_table_bank2_0,
};
static const IndustryTileTable _tile_table_diamond_mine_0[] = {
MK(0,0, 91),
MK(0,1, 92),
MK(0,2, 93),
MK(1,0, 94),
MK(1,1, 95),
MK(1,2, 96),
MK(2,0, 97),
MK(2,1, 98),
MK(2,2, 99),
MKEND
};
static const IndustryTileTable * const _tile_table_diamond_mine[] = {
_tile_table_diamond_mine_0,
};
static const IndustryTileTable _tile_table_iron_mine_0[] = {
MK(0,0, 100),
MK(0,1, 101),
MK(0,2, 102),
MK(0,3, 103),
MK(1,0, 104),
MK(1,1, 105),
MK(1,2, 106),
MK(1,3, 107),
MK(2,0, 108),
MK(2,1, 109),
MK(2,2, 110),
MK(2,3, 111),
MK(3,0, 112),
MK(3,1, 113),
MK(3,2, 114),
MK(3,3, 115),
MKEND
};
static const IndustryTileTable * const _tile_table_iron_mine[] = {
_tile_table_iron_mine_0,
};
static const IndustryTileTable _tile_table_fruit_plantation_0[] = {
MK(0,0, 116),
MK(0,1, 116),
MK(0,2, 116),
MK(0,3, 116),
MK(1,0, 116),
MK(1,1, 116),
MK(1,2, 116),
MK(1,3, 116),
MK(2,0, 116),
MK(2,1, 116),
MK(2,2, 116),
MK(2,3, 116),
MK(3,0, 116),
MK(3,1, 116),
MK(3,2, 116),
MK(3,3, 116),
MK(4,0, 116),
MK(4,1, 116),
MK(4,2, 116),
MK(4,3, 116),
MKEND
};
static const IndustryTileTable * const _tile_table_fruit_plantation[] = {
_tile_table_fruit_plantation_0,
};
static const IndustryTileTable _tile_table_rubber_plantation_0[] = {
MK(0,0, 117),
MK(0,1, 117),
MK(0,2, 117),
MK(0,3, 117),
MK(1,0, 117),
MK(1,1, 117),
MK(1,2, 117),
MK(1,3, 117),
MK(2,0, 117),
MK(2,1, 117),
MK(2,2, 117),
MK(2,3, 117),
MK(3,0, 117),
MK(3,1, 117),
MK(3,2, 117),
MK(3,3, 117),
MK(4,0, 117),
MK(4,1, 117),
MK(4,2, 117),
MK(4,3, 117),
MKEND
};
static const IndustryTileTable * const _tile_table_rubber_plantation[] = {
_tile_table_rubber_plantation_0,
};
static const IndustryTileTable _tile_table_water_supply_0[] = {
MK(0,0, 118),
MK(0,1, 119),
MK(1,0, 118),
MK(1,1, 119),
MKEND
};
static const IndustryTileTable * const _tile_table_water_supply[] = {
_tile_table_water_supply_0,
};
static const IndustryTileTable _tile_table_water_tower_0[] = {
MK(0,0, 120),
MKEND
};
static const IndustryTileTable * const _tile_table_water_tower[] = {
_tile_table_water_tower_0,
};
static const IndustryTileTable _tile_table_factory2_0[] = {
MK(0,0, 121),
MK(0,1, 122),
MK(1,0, 123),
MK(1,1, 124),
MK(0,2, 121),
MK(0,3, 122),
MK(1,2, 123),
MK(1,3, 124),
MKEND
};
static const IndustryTileTable _tile_table_factory2_1[] = {
MK(0,0, 121),
MK(0,1, 122),
MK(1,0, 123),
MK(1,1, 124),
MK(2,0, 121),
MK(2,1, 122),
MK(3,0, 123),
MK(3,1, 124),
MKEND
};
static const IndustryTileTable * const _tile_table_factory2[] = {
_tile_table_factory2_0,
_tile_table_factory2_1,
};
static const IndustryTileTable _tile_table_farm2_0[] = {
MK(1,0, 33),
MK(1,1, 34),
MK(1,2, 36),
MK(0,0, 37),
MK(0,1, 37),
MK(0,2, 36),
MK(2,0, 35),
MK(2,1, 38),
MK(2,2, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm2_1[] = {
MK(1,1, 33),
MK(1,2, 34),
MK(0,0, 35),
MK(0,1, 36),
MK(0,2, 36),
MK(0,3, 35),
MK(1,0, 37),
MK(1,3, 38),
MK(2,0, 37),
MK(2,1, 37),
MK(2,2, 38),
MK(2,3, 38),
MKEND
};
static const IndustryTileTable _tile_table_farm2_2[] = {
MK(2,0, 33),
MK(2,1, 34),
MK(0,0, 36),
MK(0,1, 36),
MK(0,2, 37),
MK(0,3, 37),
MK(1,0, 35),
MK(1,1, 38),
MK(1,2, 38),
MK(1,3, 37),
MK(2,2, 37),
MK(2,3, 35),
MKEND
};
static const IndustryTileTable * const _tile_table_farm2[] = {
_tile_table_farm2_0,
_tile_table_farm2_1,
_tile_table_farm2_2,
};
static const IndustryTileTable _tile_table_lumber_mill_0[] = {
MK(0,0, 125),
MK(0,1, 126),
MK(1,0, 127),
MK(1,1, 128),
MKEND
};
static const IndustryTileTable * const _tile_table_lumber_mill[] = {
_tile_table_lumber_mill_0,
};
static const IndustryTileTable _tile_table_cotton_candy_0[] = {
MK(0,0, 129),
MK(0,1, 129),
MK(0,2, 129),
MK(0,3, 129),
MK(1,0, 129),
MK(1,1, 129),
MK(1,2, 129),
MK(1,3, 129),
MK(2,0, 129),
MK(2,1, 129),
MK(2,2, 129),
MK(2,3, 129),
MK(3,0, 129),
MK(3,1, 129),
MK(3,2, 129),
MK(3,3, 129),
MK(1,4, 129),
MK(2,4, 129),
MKEND
};
static const IndustryTileTable _tile_table_cotton_candy_1[] = {
MK(0,0, 129),
MK(1,0, 129),
MK(2,0, 129),
MK(3,0, 129),
MK(4,0, 129),
MK(0,1, 129),
MK(1,1, 129),
MK(2,1, 129),
MK(3,1, 129),
MK(4,1, 129),
MK(0,2, 129),
MK(1,2, 129),
MK(2,2, 129),
MK(3,2, 129),
MK(4,2, 129),
MK(0,3, 129),
MK(1,3, 129),
MK(2,3, 129),
MK(3,3, 129),
MK(4,3, 129),
MK(1,4, 129),
MK(2,4, 129),
MK(3,4, 129),
MKEND
};
static const IndustryTileTable * const _tile_table_cotton_candy[] = {
_tile_table_cotton_candy_0,
_tile_table_cotton_candy_1,
};
static const IndustryTileTable _tile_table_candy_factory_0[] = {
MK(0,0, 131),
MK(0,1, 132),
MK(1,0, 133),
MK(1,1, 134),
MK(0,2, 131),
MK(0,3, 132),
MK(1,2, 133),
MK(1,3, 134),
MK(2,1, 131),
MK(2,2, 132),
MK(3,1, 133),
MK(3,2, 134),
MKEND
};
static const IndustryTileTable _tile_table_candy_factory_1[] = {
MK(0,0, 131),
MK(0,1, 132),
MK(1,0, 133),
MK(1,1, 134),
MK(2,0, 131),
MK(2,1, 132),
MK(3,0, 133),
MK(3,1, 134),
MK(1,2, 131),
MK(1,3, 132),
MK(2,2, 133),
MK(2,3, 134),
MKEND
};
static const IndustryTileTable * const _tile_table_candy_factory[] = {
_tile_table_candy_factory_0,
_tile_table_candy_factory_1,
};
static const IndustryTileTable _tile_table_battery_farm_0[] = {
MK(0,0, 135),
MK(0,1, 135),
MK(0,2, 135),
MK(0,3, 135),
MK(1,0, 135),
MK(1,1, 135),
MK(1,2, 135),
MK(1,3, 135),
MK(2,0, 135),
MK(2,1, 135),
MK(2,2, 135),
MK(2,3, 135),
MK(3,0, 135),
MK(3,1, 135),
MK(3,2, 135),
MK(3,3, 135),
MK(4,0, 135),
MK(4,1, 135),
MK(4,2, 135),
MK(4,3, 135),
MKEND
};
static const IndustryTileTable * const _tile_table_battery_farm[] = {
_tile_table_battery_farm_0,
};
static const IndustryTileTable _tile_table_cola_wells_0[] = {
MK(0,0, 137),
MK(0,1, 137),
MK(0,2, 137),
MK(1,0, 137),
MK(1,1, 137),
MK(1,2, 137),
MK(2,1, 137),
MK(2,2, 137),
MKEND
};
static const IndustryTileTable _tile_table_cola_wells_1[] = {
MK(0,1, 137),
MK(0,2, 137),
MK(0,3, 137),
MK(1,0, 137),
MK(1,1, 137),
MK(1,2, 137),
MK(2,1, 137),
MKEND
};
static const IndustryTileTable * const _tile_table_cola_wells[] = {
_tile_table_cola_wells_0,
_tile_table_cola_wells_1,
};
static const IndustryTileTable _tile_table_toy_shop_0[] = {
MK(0,0, 138),
MK(0,1, 139),
MK(1,0, 140),
MK(1,1, 141),
MKEND
};
static const IndustryTileTable * const _tile_table_toy_shop[] = {
_tile_table_toy_shop_0,
};
static const IndustryTileTable _tile_table_toy_factory_0[] = {
MK(0,0, 147),
MK(0,1, 142),
MK(1,0, 147),
MK(1,1, 143),
MK(2,0, 147),
MK(2,1, 144),
MK(3,0, 146),
MK(3,1, 145),
MKEND
};
static const IndustryTileTable * const _tile_table_toy_factory[] = {
_tile_table_toy_factory_0,
};
static const IndustryTileTable _tile_table_plastic_fountain_0[] = {
MK(0,0, 148),
MK(0,1, 151),
MK(0,2, 154),
MKEND
};
static const IndustryTileTable _tile_table_plastic_fountain_1[] = {
MK(0,0, 148),
MK(1,0, 151),
MK(2,0, 154),
MKEND
};
static const IndustryTileTable * const _tile_table_plastic_fountain[] = {
_tile_table_plastic_fountain_0,
_tile_table_plastic_fountain_1,
};
static const IndustryTileTable _tile_table_fizzy_drink_0[] = {
MK(0,0, 156),
MK(0,1, 157),
MK(1,0, 158),
MK(1,1, 159),
MKEND
};
static const IndustryTileTable * const _tile_table_fizzy_drink[] = {
_tile_table_fizzy_drink_0,
};
static const IndustryTileTable _tile_table_bubble_generator_0[] = {
MK(0,0, 163),
MK(0,1, 160),
MK(1,0, 163),
MK(1,1, 161),
MK(2,0, 163),
MK(2,1, 162),
MK(0,2, 163),
MK(0,3, 160),
MK(1,2, 163),
MK(1,3, 161),
MK(2,2, 163),
MK(2,3, 162),
MKEND
};
static const IndustryTileTable * const _tile_table_bubble_generator[] = {
_tile_table_bubble_generator_0,
};
static const IndustryTileTable _tile_table_toffee_quarry_0[] = {
MK(0,0, 164),
MK(1,0, 165),
MK(2,0, 166),
MKEND
};
static const IndustryTileTable * const _tile_table_toffee_quarry[] = {
_tile_table_toffee_quarry_0,
};
static const IndustryTileTable _tile_table_sugar_mine_0[] = {
MK(0,0, 167),
MK(0,1, 168),
MK(1,0, 169),
MK(1,1, 170),
MK(2,0, 171),
MK(2,1, 172),
MK(3,0, 173),
MK(3,1, 174),
MKEND
};
static const IndustryTileTable * const _tile_table_sugar_mine[] = {
_tile_table_sugar_mine_0,
};
#undef MK
#undef MKEND
/* Procedures that can be run to check whether an industry may
* build at location the given to the procedure */
enum CheckProc {
CHECK_NOTHING = 0,
CHECK_FOREST = 1,
CHECK_REFINERY = 2,
CHECK_FARM = 3,
CHECK_PLANTATION = 4,
CHECK_WATER = 5,
CHECK_LUMBERMILL = 6,
CHECK_BUBBLEGEN = 7,
CHECK_OIL_RIG = 8,
CHECK_END,
};
#define MK(tbl, d, c1, c2, c3, proc, p1, r1, p2, r2, m, a1, a2, a3, pr, clim, in, intx, s1, s2, s3) \
{tbl, lengthof(tbl), d, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
{a1, a2, a3}, pr, clim, in, intx, s1, s2, s3}
static const IndustrySpec _industry_specs[] = {
/* Format:
tile table cost multiplier
cannot be close to these industries (3 times) check proc
(produced cargo + rate) (twice) minimum cargo moved to station
3 accepted cargo
industry life climate availability
industry name building text
messages : Closure production up production down */
MK(_tile_table_coal_mine, 210,
IT_POWER_STATION, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_COAL, 15, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE | 1 << LT_ARCTIC,
STR_4802_COAL_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4836_NEW_COAL_SEAM_FOUND_AT, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_power_station, 30,
IT_COAL_MINE, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_INVALID, 0, CT_INVALID, 0, 5,
CT_COAL, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_NOT_CLOSABLE, 1 << LT_TEMPERATE | 1 << LT_ARCTIC,
STR_4803_POWER_STATION, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_sawmill, 28,
IT_FOREST, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_WOOD, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TEMPERATE,
STR_4804_SAWMILL, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_forest, 200,
IT_SAWMILL, IT_PAPER_MILL, IT_INVALID, CHECK_FOREST,
CT_WOOD, 13, CT_INVALID, 0, 30,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE | 1 << LT_ARCTIC,
STR_4805_FOREST, STR_482E_NEW_BEING_PLANTED_NEAR,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_oil_refinery, 31,
IT_OIL_RIG, IT_INVALID, IT_INVALID, CHECK_REFINERY,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_OIL, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TEMPERATE | 1 << LT_ARCTIC | 1 << LT_TROPIC,
STR_4806_OIL_REFINERY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_oil_rig, 240,
IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_OIL_RIG,
CT_OIL, 15, CT_PASSENGERS, 2, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE,
STR_4807_OIL_RIG, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4837_NEW_OIL_RESERVES_FOUND, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_factory, 26,
IT_FARM, IT_STEEL_MILL, IT_INVALID, CHECK_NOTHING,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_LIVESTOCK, CT_GRAIN, CT_STEEL,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TEMPERATE,
STR_4808_FACTORY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_printing_works, 26,
IT_PAPER_MILL, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_PAPER, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_ARCTIC,
STR_4809_PRINTING_WORKS, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_steel_mill, 27,
IT_IRON_MINE, IT_FACTORY, IT_INVALID, CHECK_NOTHING,
CT_STEEL, 0, CT_INVALID, 0, 5,
CT_IRON_ORE, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TEMPERATE,
STR_480A_STEEL_MILL, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_farm, 250,
IT_FACTORY, IT_FOOD_PROCESS, IT_INVALID, CHECK_FARM,
CT_GRAIN, 10, CT_LIVESTOCK, 10, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE | 1 << LT_ARCTIC,
STR_480B_FARM, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_copper_mine, 205,
IT_FACTORY_2, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_COPPER_ORE, 10, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_480C_COPPER_ORE_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_oil_well, 220,
IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_OIL, 12, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE | 1 << LT_ARCTIC | 1 << LT_TROPIC,
STR_480D_OIL_WELLS, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4837_NEW_OIL_RESERVES_FOUND, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_bank, 193,
IT_BANK_TEMP, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_VALUABLES, 6, CT_INVALID, 0, 5,
CT_VALUABLES, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_NOT_CLOSABLE, 1 << LT_TEMPERATE,
STR_480E_BANK, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_food_process, 26,
IT_FRUIT_PLANTATION, IT_FARM, IT_FARM_2, CHECK_NOTHING,
CT_FOOD, 0, CT_INVALID, 0, 5,
CT_FRUIT, CT_MAIZE, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_ARCTIC | 1 << LT_TROPIC,
STR_480F_FOOD_PROCESSING_PLANT, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_paper_mill, 28,
IT_FOREST, IT_PRINTING_WORKS, IT_INVALID, CHECK_NOTHING,
CT_PAPER, 0, CT_INVALID, 0, 5,
CT_WOOD, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_ARCTIC,
STR_4810_PAPER_MILL, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_gold_mine, 208,
IT_BANK_TROPIC_ARCTIC, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_GOLD, 7, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_4811_GOLD_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_bank2, 19,
IT_GOLD_MINE, IT_DIAMOND_MINE, IT_INVALID, CHECK_NOTHING,
CT_INVALID, 0, CT_INVALID, 0, 5,
CT_GOLD, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_NOT_CLOSABLE, 1 << LT_ARCTIC | 1 << LT_TROPIC,
STR_4812_BANK, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_diamond_mine, 213,
IT_BANK_TROPIC_ARCTIC, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_DIAMONDS, 7, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_4813_DIAMOND_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_iron_mine, 220,
IT_STEEL_MILL, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_IRON_ORE, 10, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TEMPERATE,
STR_4814_IRON_ORE_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_fruit_plantation, 225,
IT_FOOD_PROCESS, IT_INVALID, IT_INVALID, CHECK_PLANTATION,
CT_FRUIT, 10, CT_INVALID, 0, 15,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_4815_FRUIT_PLANTATION, STR_482E_NEW_BEING_PLANTED_NEAR,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_rubber_plantation, 218,
IT_FACTORY_2, IT_INVALID, IT_INVALID, CHECK_PLANTATION,
CT_RUBBER, 10, CT_INVALID, 0, 15,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_4816_RUBBER_PLANTATION, STR_482E_NEW_BEING_PLANTED_NEAR,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_water_supply, 199,
IT_WATER_TOWER, IT_INVALID, IT_INVALID, CHECK_WATER,
CT_WATER, 12, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_4817_WATER_SUPPLY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_water_tower, 14,
IT_WATER_SUPPLY, IT_INVALID, IT_INVALID, CHECK_WATER,
CT_INVALID, 0, CT_INVALID, 0, 5,
CT_WATER, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_NOT_CLOSABLE, 1 << LT_TROPIC,
STR_4818_WATER_TOWER, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_factory2, 26,
IT_RUBBER_PLANTATION, IT_COPPER_MINE, IT_LUMBER_MILL, CHECK_PLANTATION,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_RUBBER, CT_COPPER_ORE, CT_WOOD,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TROPIC,
STR_4819_FACTORY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_farm2, 250,
IT_FOOD_PROCESS, IT_INVALID, IT_INVALID, CHECK_PLANTATION,
CT_MAIZE, 11, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TROPIC,
STR_481A_FARM, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_lumber_mill, 17,
IT_FACTORY_2, IT_INVALID, IT_INVALID, CHECK_LUMBERMILL,
CT_WOOD, 0, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TROPIC,
STR_481B_LUMBER_MILL, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4834_LACK_OF_NEARBY_TREES_CAUSES, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_cotton_candy, 195,
IT_CANDY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_COTTON_CANDY, 13, CT_INVALID, 0, 30,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_481C_COTTON_CANDY_FOREST, STR_482E_NEW_BEING_PLANTED_NEAR,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_candy_factory, 26,
IT_COTTON_CANDY, IT_TOFFEE_QUARRY, IT_SUGAR_MINE, CHECK_NOTHING,
CT_CANDY, 0, CT_INVALID, 0, 5,
CT_SUGAR, CT_TOFFEE, CT_COTTON_CANDY,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TOYLAND,
STR_481D_CANDY_FACTORY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_battery_farm, 187,
IT_TOY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_BATTERIES, 11, CT_INVALID, 0, 30,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_481E_BATTERY_FARM, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4838_IMPROVED_FARMING_METHODS, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_cola_wells, 193,
IT_FIZZY_DRINK_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_COLA, 12, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_481F_COLA_WELLS, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_toy_shop, 17,
IT_TOY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_INVALID, 0, CT_INVALID, 0, 5,
CT_TOYS, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_NOT_CLOSABLE, 1 << LT_TOYLAND,
STR_4820_TOY_SHOP, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_toy_factory, 20,
IT_PLASTIC_FOUNTAINS, IT_BATTERY_FARM, IT_TOY_SHOP, CHECK_NOTHING,
CT_TOYS, 0, CT_INVALID, 0, 5,
CT_PLASTIC, CT_BATTERIES, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TOYLAND,
STR_4821_TOY_FACTORY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_plastic_fountain, 192,
IT_TOY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_PLASTIC, 14, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_4822_PLASTIC_FOUNTAINS, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_fizzy_drink, 22,
IT_COLA_WELLS, IT_BUBBLE_GENERATOR, IT_INVALID, CHECK_NOTHING,
CT_FIZZY_DRINKS, 0, CT_INVALID, 0, 5,
CT_COLA, CT_BUBBLES, CT_INVALID,
INDUSTRYLIFE_CLOSABLE, 1 << LT_TOYLAND,
STR_4823_FIZZY_DRINK_FACTORY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_bubble_generator, 203,
IT_FIZZY_DRINK_FACTORY, IT_INVALID, IT_INVALID, CHECK_BUBBLEGEN,
CT_BUBBLES, 13, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_4824_BUBBLE_GENERATOR, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_toffee_quarry, 213,
IT_CANDY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_TOFFEE, 10, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_4825_TOFFEE_QUARRY, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_sugar_mine, 210,
IT_CANDY_FACTORY, IT_INVALID, IT_INVALID, CHECK_NOTHING,
CT_SUGAR, 11, CT_INVALID, 0, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
INDUSTRYLIFE_PRODUCTION, 1 << LT_TOYLAND,
STR_4826_SUGAR_MINE, STR_482D_NEW_UNDER_CONSTRUCTION,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
};
#undef MK
static const byte _industry_create_table_0[] = {
4, 4,
5, 3,
5, 2,
8, 0,
5, 1,
4, 11,
5, 18,
9, 9,
5, 8,
5, 6,
0
};
static const byte _industry_create_table_1[] = {
4, 4,
5, 3,
5, 14,
8, 0,
5, 1,
5, 11,
5, 13,
9, 9,
4, 15,
5, 7,
6, 16,
0
};
static const byte _industry_create_table_2[] = {
4, 4,
5, 11,
5, 16,
4, 13,
4, 17,
4, 10,
4, 19,
4, 20,
4, 21,
8, 22,
4, 13,
4, 23,
2, 24,
0
};
static const byte _industry_create_table_3[] = {
5, 26,
5, 27,
4, 28,
5, 29,
4, 30,
5, 31,
5, 32,
4, 33,
5, 34,
5, 35,
4, 36,
0
};
static const byte * const _industry_create_table[4] = {
_industry_create_table_0,
_industry_create_table_1,
_industry_create_table_2,
_industry_create_table_3,
};
/** Writes the properties of a industry tile into the IndustryTileSpec struct.
* @param c1 first type of cargo accepted for this tile
* @param c2 second cargo
* @param c3 and third cargo. Those three are in an array
* @param s1 slope refused upon choosing a place to build
* @param a1 animation frame on production
* @param a2 next frame of animation
* @param a3 chosses between animation of construction state
*/
#define MK(c1, c2, c3, sl, a1, a2, a3) {{c1, c2, c3}, sl, a1, a2, a3}
static const IndustryTileSpec _industry_tile_specs[] = {
/* Coal Mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Power Station */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Sawmill */
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Forest Artic, temperate */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), // Chopping forest
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), // Growing forest
/* Oil refinery */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* oil Rig */
MK(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Oil Wells artic, temperate */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
/* Farm tropic, arctic and temperate */
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Factory temperate */
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Printing works */
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Copper ore mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Steel mill */
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bank temperate*/
MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Paper mill */
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Gold mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bank Sub Arctic */
MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Diamond mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Iron ore Mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Fruit plantation */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Rubber plantation */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Water supply */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Water tower */
MK(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Factory (sub-tropical) */
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Lumber mill */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Candyfloss forest */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), // Chopping candyfloss
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), // Growing candyfloss
/* Sweet factory */
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Batter farm */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), // Reaping batteries
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), // Growing batteries
/* Cola wells */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toy shop */
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toy factory */
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Plastic Fountain */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Fizzy drink factory */
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Bubble generator */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Toffee quarry */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
/* Sugar mine */
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
};
#undef MK
#endif /* BUILD_INDUSTRY_H */