OpenTTD/src/pathfinder
Rubidium e8af8daa68 Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
..
npf Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 2023-04-09 19:00:26 +02:00
yapf Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 2023-04-09 19:00:26 +02:00
CMakeLists.txt Remove: performance measurements in YAPF 2021-04-30 12:48:41 +02:00
follow_track.hpp Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
pathfinder_func.h Fix #8123: trams on half-tiles couldn't find depots (#8738) 2021-02-25 22:46:46 +01:00
pathfinder_type.h Fix #7592: Do not cache road vehicle path within 8 tiles of destination with multiple entrances 2020-02-07 23:02:10 +01:00