..
CMakeLists.txt
Add: introduce CMake for project management
2020-06-05 19:36:05 +02:00
afterload.cpp
Change: Apply some consistency to singleplayer related comments
2021-01-22 22:19:55 +01:00
ai_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
airport_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
animated_tile_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autoreplace_sl.cpp
Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops
2019-12-21 20:13:03 +01:00
cargomonitor_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
cargopacket_sl.cpp
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
cheat_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
company_sl.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
depot_sl.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
economy_sl.cpp
Cleanup: Remove save-only autolength flag from economy chunk handlers
2020-12-27 10:30:55 +00:00
engine_sl.cpp
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
game_sl.cpp
Codechange: Store GS lang texts in std::strings.
2020-05-21 20:02:34 +02:00
gamelog_sl.cpp
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
goal_sl.cpp
Codechange: Replace FOR_ALL_GOALS with range-based for loops
2019-12-21 20:13:03 +01:00
group_sl.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
industry_sl.cpp
Feature: Allow GameScripts to add additional text to Industry view window
2021-01-22 09:50:53 +00:00
labelmaps_sl.cpp
Fix #7925 : Reset temporary saveload data at the start of loading a savegame instead of at the end.
2020-01-12 19:08:38 +01:00
linkgraph_sl.cpp
Codechange: Don't use cpp_offsetof in the save/load code.
2021-02-13 20:08:53 +01:00
map_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
misc_sl.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
newgrf_sl.cpp
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_sl.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
object_sl.cpp
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
2019-12-21 20:13:03 +01:00
oldloader.cpp
Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.
2021-02-13 20:08:53 +01:00
oldloader.h
Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.
2021-02-13 20:08:53 +01:00
oldloader_sl.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
order_sl.cpp
Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load
2020-06-22 08:02:42 +02:00
saveload.cpp
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
saveload.h
Codechange: Don't use cpp_offsetof in the save/load code.
2021-02-13 20:08:53 +01:00
saveload_filter.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
saveload_internal.h
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
signs_sl.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
station_sl.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
storage_sl.cpp
Codechange: Replace FOR_ALL_STORAGES with range-based for loops
2019-12-21 20:13:03 +01:00
story_sl.cpp
Codechange: Replace story related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
strings_sl.cpp
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
subsidy_sl.cpp
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
2019-12-21 20:13:03 +01:00
town_sl.cpp
Codechange #8258 : Remove unused town cargo caches from the savegame
2020-07-27 17:32:00 +01:00
vehicle_sl.cpp
Fix #8589 , 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. ( #8591 )
2021-01-18 21:11:38 +01:00
waypoint_sl.cpp
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00