OpenTTD/src/network/core
smatz 56a7b70591 (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp 2009-05-22 15:39:22 +00:00
..
address.cpp (svn r16265) -Fix (r16238): wrong format string for debug output 2009-05-10 13:23:23 +00:00
address.h (svn r16238) -Change: improve/clarify some network related debug "error" messages by adding more information to them. Also give some clues on how to fix certain issues (like failing advertising). 2009-05-06 09:52:52 +00:00
config.h (svn r16175) -Fix: Disable the join button in the multiplayer lobby for AI companies, since joining an AI company is not possible. 2009-04-26 19:48:42 +00:00
core.cpp (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
core.h (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 2009-04-07 20:27:13 +00:00
game.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
host.cpp (svn r16134) -Change: do not add duplicates to the broadcast list 2009-04-24 10:33:16 +00:00
host.h (svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited. 2009-04-07 19:06:36 +00:00
os_abstraction.h (svn r16050) -Fix (r15933): little typo causing OTTDfreeaddrinfo to use the fallback even when freeaddrinfo is available 2009-04-12 22:13:05 +00:00
packet.cpp (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 2009-03-06 01:23:25 +00:00
packet.h (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
tcp.cpp (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 2009-04-07 20:27:13 +00:00
tcp.h (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 2009-04-07 20:27:13 +00:00
tcp_connect.cpp (svn r15920) -Codechange: make the (TCP) connecting less AF dependent. 2009-04-02 23:59:43 +00:00
tcp_content.cpp (svn r15914) -Codechange: let the content handling make use of NetworkAddress. 2009-04-02 18:35:59 +00:00
tcp_content.h (svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you compile for XP SP2+). Also fix a MSVC warning. 2009-04-02 23:22:59 +00:00
tcp_game.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
tcp_game.h (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp 2009-05-22 15:39:22 +00:00
udp.cpp (svn r16000) -Feature: IPv6 support 2009-04-09 01:22:45 +00:00
udp.h (svn r15984) -Codechange: prepare the UDP receiver to process multiple types of returned server lists. 2009-04-08 17:51:04 +00:00