OpenTTD/src/script/api/script_waypointlist.hpp

45 lines
1.6 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_waypointlist.hpp List all the waypoints (you own). */
#ifndef SCRIPT_WAYPOINTLIST_HPP
#define SCRIPT_WAYPOINTLIST_HPP
#include "script_list.hpp"
#include "script_waypoint.hpp"
/**
* Creates a list of waypoints of which you are the owner.
* @api ai game
* @ingroup ScriptList
*/
class ScriptWaypointList : public ScriptList {
public:
/**
* @param waypoint_type The type of waypoint to make a list of waypoints for.
*/
ScriptWaypointList(ScriptWaypoint::WaypointType waypoint_type);
};
/**
* Creates a list of waypoints which the vehicle has in its orders.
* @api ai game
* @ingroup ScriptList
*/
class ScriptWaypointList_Vehicle : public ScriptList {
public:
/**
* Get the waypoints from the orders of the given vehicle. Duplicates are
* not added. Waypoints are added in the order of the vehicle's orders.
* @param vehicle_id The vehicle to get the list of waypoints for.
*/
ScriptWaypointList_Vehicle(VehicleID vehicle_id);
};
#endif /* SCRIPT_WAYPOINTLIST_HPP */