OpenTTD/video
Darkvater 21dd00b299 (svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
(for ALT+TAB) instead of magic global _pressed_key from input-loop. (KUDr)
2006-11-13 19:35:31 +00:00
..
cocoa_keys.h (svn r3615) Remove the Quartz key codes from the public cocoa video driver interface 2006-02-18 16:20:50 +00:00
cocoa_v.h (svn r3615) Remove the Quartz key codes from the public cocoa video driver interface 2006-02-18 16:20:50 +00:00
cocoa_v.m (svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest. 2006-09-04 21:47:46 +00:00
dedicated_v.c (svn r6835) - Fix: Pressing ^D (EOF) at a dedicated console caused it to repeat the last command, instead of doing nothing. 2006-10-19 09:39:29 +00:00
dedicated_v.h (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
null_v.c (svn r2748) Remove unused cruft from the main loop 2005-07-29 16:40:29 +00:00
null_v.h (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
sdl_v.c (svn r7048) -Cleanup: DEBUG doesn't need a newline character, use DEBUG instead of printf and the 2006-11-03 01:18:40 +00:00
sdl_v.h (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
win32_v.c (svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT 2006-11-13 19:35:31 +00:00
win32_v.h (svn r2725) Move MyShowCursor() back into win32.c, it fits better there 2005-07-27 19:22:38 +00:00