mirror of https://github.com/OpenTTD/OpenTTD.git
273 lines
8.3 KiB
RPMSpec
273 lines
8.3 KiB
RPMSpec
#
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# spec file for package openttd
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#
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# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# Copyright (c) 2007-2012 The OpenTTD developers
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: openttd
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Version: 1.6.beta1
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Release: 0
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%define srcver 1.6.0-beta1
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Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
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License: GPL-2.0
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Group: Amusements/Games/Strategy/Other
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Url: http://www.openttd.org
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Source: http://binaries.openttd.org/releases/%{srcver}/%{name}-%{srcver}-source.tar.gz
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%if 0%{?suse_version} || 0%{?mdkversion}
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Recommends: %{name}-gui
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%endif
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BuildRequires: gcc-c++
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BuildRequires: libpng-devel
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BuildRequires: zlib-devel
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%if 0%{?suse_version} || 0%{?mdkversion}
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BuildRequires: update-alternatives
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Requires: update-alternatives
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%else
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BuildRequires: chkconfig
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Requires: chkconfig
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%endif
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%if 0%{?mdkversion}
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BuildRequires: liblzma-devel
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BuildRequires: liblzo-devel
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%else
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BuildRequires: lzo-devel
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BuildRequires: xz-devel
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%endif
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# OBS workaround: needed by libdrm
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%if 0%{?rhel_version} >= 600 || 0%{?centos_version} >= 600
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BuildRequires: kernel
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%endif
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# for lzma detection
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%if 0%{?suse_version}
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BuildRequires: pkg-config
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%endif
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# bulding openttd.grf is not required as it is a) part of source and
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# b) required only, if you want to use the original set
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%if 0%{?with_grfcodec}
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BuildRequires: grfcodec
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%endif
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# Recommends would fit better but not well supported...
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Requires: openttd-opengfx >= 0.4.2
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Obsoletes: %{name}-data < %{version}
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Provides: %{name}-data = %{version}
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
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with lots of new features and enhancements. To play the game you need either
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the original data from the game or install the recommend subackages OpenGFX for
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free graphics, OpenSFX for free sounds and OpenMSX for free music.
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OpenTTD is licensed under the GNU General Public License version 2.0. For more
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information, see the file 'COPYING' included with every release and source
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download of the game.
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%package gui
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Summary: OpenTTD GUI/Client (requires SDL)
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Group: Amusements/Games/Strategy/Other
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Requires: %{name}
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Conflicts: %{name}-dedicated
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BuildRequires: SDL-devel
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BuildRequires: fontconfig-devel
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%if 0%{?rhel_version} != 600
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BuildRequires: libicu-devel
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%endif
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%if 0%{?rhel_version} || 0%{?fedora}
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BuildRequires: freetype-devel
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%endif
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%if 0%{?suse_version} || 0%{?mdkversion}
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BuildRequires: freetype2-devel
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%endif
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%if 0%{?suse_version}
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BuildRequires: update-desktop-files
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%else
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BuildRequires: desktop-file-utils
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Requires: hicolor-icon-theme
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%endif
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%if 0%{?suse_version} || 0%{?mdkversion}
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Recommends: openttd-openmsx
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Recommends: openttd-opensfx
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%endif
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%description gui
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OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
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with lots of new features and enhancements. To play the game you need either
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the original data from the game or install the recommend subackages OpenGFX for
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free graphics, OpenSFX for free sounds and OpenMSX for free music.
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This subpackage provides the binary which needs SDL.
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%package dedicated
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Summary: OpenTTD Dedicated Server binary (without SDL)
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Group: Amusements/Games/Strategy/Other
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Requires: %{name}
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Conflicts: %{name}-gui
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%description dedicated
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OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe"
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with lots of new features and enhancements. To play the game you need either
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the original data from the game or the required package OpenGFX and OpenSFX.
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This subpackage provides the binary without dependency of SDL.
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%prep
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%setup -qn openttd%{?branch:-%{branch}}-%{srcver}
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# we build the grfs from sources but validate the result with the existing data
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%if 0%{?with_grfcodec}
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md5sum bin/data/* > validate.data
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%endif
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%build
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# first, we build the dedicated binary and copy it to dedicated/
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./configure \
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--prefix-dir="%{_prefix}" \
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--binary-dir="bin" \
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--data-dir="share/%{name}" \
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--enable-dedicated
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make %{?_smp_mflags} BUNDLE_DIR="dedicated" bundle
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# then, we build the common gui version which we install the usual way
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./configure \
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--prefix-dir="%{_prefix}" \
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--binary-name="%{name}" \
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--binary-dir="bin" \
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--data-dir="share/%{name}" \
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--doc-dir="share/doc/%{name}" \
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--menu-name="OpenTTD%{?branch: %{branch}}" \
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--menu-group="Game;StrategyGame;"
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make %{?_smp_mflags}
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%install
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# install the dedicated binary
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install -D -m0755 dedicated/openttd %{buildroot}%{_bindir}/%{name}-dedicated
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# install the gui binary and rename to openttd-gui
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make install INSTALL_DIR=%{buildroot}
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mv %{buildroot}%{_bindir}/%{name} %{buildroot}%{_bindir}/%{name}-gui
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# we need a dummy target for /etc/alternatives/openttd
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mkdir -p %{buildroot}%{_sysconfdir}/alternatives
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touch %{buildroot}%{_sysconfdir}/alternatives/%{name}
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ln -s -f /etc/alternatives/%{name} %{buildroot}%{_bindir}/%{name}
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%if 0%{?suse_version}
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%suse_update_desktop_file -r %{name} Game StrategyGame
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%else
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%if 0%{?fedora} || 0%{?rhel_version} >= 600 || 0%{?centos_version} >= 600
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desktop-file-install --dir=%{buildroot}%{_datadir}/applications \
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--add-category=StrategyGame \
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media/openttd.desktop
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%endif
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%endif
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%if 0%{?with_grfcodec}
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%check
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md5sum -c validate.data
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%endif
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%post gui
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/usr/sbin/update-alternatives --install %{_bindir}/%{name} %{name} %{_bindir}/%{name}-gui 10
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touch --no-create %{_datadir}/icons/hicolor &>/dev/null || :
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%post dedicated
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/usr/sbin/update-alternatives --install %{_bindir}/%{name} %{name} %{_bindir}/%{name}-dedicated 0
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%preun gui
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if [ "$1" = 0 ] ; then
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/usr/sbin/update-alternatives --remove %{name} %{_bindir}/%{name}-gui
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fi
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%preun dedicated
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if [ "$1" = 0 ] ; then
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/usr/sbin/update-alternatives --remove %{name} %{_bindir}/%{name}-dedicated
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fi
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%postun gui
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if [ "$1" -eq 0 ] ; then
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touch --no-create %{_datadir}/icons/hicolor &>/dev/null
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gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
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fi
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%posttrans gui
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gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
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# we need a file in the main package so it will be made
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%files
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%defattr(-, root, root)
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%dir %{_datadir}/doc/%{name}
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%dir %{_datadir}/%{name}
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%dir %{_datadir}/%{name}/lang
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%dir %{_datadir}/%{name}/baseset
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%dir %{_datadir}/%{name}/scripts
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%dir %{_datadir}/%{name}/ai
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%dir %{_datadir}/%{name}/game
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%{_datadir}/doc/%{name}/*
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%{_datadir}/%{name}/lang/*
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%{_datadir}/%{name}/baseset/*
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%{_datadir}/%{name}/scripts/*
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%{_datadir}/%{name}/ai/*
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%{_datadir}/%{name}/game/*
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%doc %{_mandir}/man6/%{name}.6.*
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%files gui
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%defattr(-, root, root)
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%ghost %{_sysconfdir}/alternatives/%{name}
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%ghost %{_bindir}/%{name}
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%{_bindir}/%{name}-gui
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%dir %{_datadir}/icons/hicolor
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%dir %{_datadir}/icons/hicolor/16x16
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%dir %{_datadir}/icons/hicolor/16x16/apps
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%dir %{_datadir}/icons/hicolor/32x32
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%dir %{_datadir}/icons/hicolor/32x32/apps
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%dir %{_datadir}/icons/hicolor/48x48
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%dir %{_datadir}/icons/hicolor/48x48/apps
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%dir %{_datadir}/icons/hicolor/64x64
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%dir %{_datadir}/icons/hicolor/64x64/apps
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%dir %{_datadir}/icons/hicolor/128x128
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%dir %{_datadir}/icons/hicolor/128x128/apps
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%dir %{_datadir}/icons/hicolor/256x256
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%dir %{_datadir}/icons/hicolor/256x256/apps
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/icons/hicolor/16x16/apps/%{name}.png
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%{_datadir}/icons/hicolor/32x32/apps/%{name}.png
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%{_datadir}/icons/hicolor/48x48/apps/%{name}.png
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%{_datadir}/icons/hicolor/64x64/apps/%{name}.png
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%{_datadir}/icons/hicolor/128x128/apps/%{name}.png
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%{_datadir}/icons/hicolor/256x256/apps/%{name}.png
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%{_datadir}/pixmaps/%{name}.32.xpm
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%files dedicated
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%defattr(-, root, root)
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%ghost %{_bindir}/%{name}
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%ghost %{_sysconfdir}/alternatives/%{name}
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%{_bindir}/%{name}-dedicated
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%changelog
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