OpenTTD/src/ai
frosch d7d89bc806 (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings. 2012-04-09 12:35:01 +00:00
..
ai.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_config.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
ai_config.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_core.cpp (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings. 2012-04-09 12:35:01 +00:00
ai_gui.cpp (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 2012-02-12 10:58:18 +00:00
ai_gui.hpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
ai_info.cpp (svn r23969) -Codechange: trunk heads to 1.3 now 2012-02-19 19:14:17 +00:00
ai_info.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_instance.cpp (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings. 2012-04-09 12:35:01 +00:00
ai_instance.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_scanner.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
ai_scanner.hpp (svn r23524) -Codechange: move the name of the scanner to a level deeper 2011-12-15 19:52:44 +00:00