OpenTTD/src/table
Patric Stout 5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
2021-04-24 21:43:58 +02:00
..
CMakeLists.txt Codechange: [OpenGL] Use shaders to display the video buffer on screen. 2021-02-22 22:16:07 +01:00
airport_defaults.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
airport_movement.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airporttile_ids.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airporttiles.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
animcursors.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autorail.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
build_industry.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
cargo_const.h Cleanup: Rework the CargoSpec macro for improved readability. 2020-12-21 23:12:58 +01:00
clear_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
control_codes.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
currency_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
elrail_data.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engines.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
gameopt_settings.ini Remove: "language" field from server/client 2021-04-20 17:24:38 +02:00
genland.h Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative 2021-02-13 19:18:41 +01:00
heightmap_colours.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
landscape_sprite.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
misc_settings.ini Feature: allow a toggle to enable/disable vsync 2021-04-11 14:26:00 +02:00
newgrf_debug_data.h Codechange: Remove all remaining uses of cpp_offset. 2021-02-13 20:08:53 +01:00
object_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
opengl_shader.h Fix #8734: [OpenGL] Apply palette remap to cursor sprites. (#8742) 2021-02-24 22:10:25 +01:00
palette_convert.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
palettes.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
pricebase.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
railtypes.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_land.h Fix: front/back sprites of action5 tram catenary were swapped. 2021-03-11 00:21:09 +01:00
roadtypes.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadveh_movement.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings.h.postamble (svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names 2011-03-05 11:34:31 +00:00
settings.h.preamble Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
settings.ini Remove: "language" field from server/client 2021-04-20 17:24:38 +02:00
sprites.h Feature: rework in-game Online Players GUI 2021-04-24 21:43:58 +02:00
station_land.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
strgen_tables.h Fix d4c3d01d: add plural form 14 to strgen. (#8999) 2021-04-10 18:09:04 +02:00
string_colours.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town_land.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
townname.h Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
track_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
train_cmd.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
tree_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
unicode.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water_land.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
win32_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
window_settings.ini Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00