OpenTTD/src/saveload
Patric Stout d8c8f4e72d
Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.

Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
2020-12-22 10:44:07 +01:00
..
CMakeLists.txt Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
afterload.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
ai_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_sl.cpp Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
cargomonitor_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargopacket_sl.cpp Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
cheat_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
economy_sl.cpp Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
engine_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
game_sl.cpp Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
gamelog_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
goal_sl.cpp Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
group_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
industry_sl.cpp Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 2019-12-21 20:13:03 +01:00
labelmaps_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 2020-01-12 19:08:38 +01:00
linkgraph_sl.cpp Codechange: Replace linkgraph related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
map_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
misc_sl.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
newgrf_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sl.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_sl.cpp Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
oldloader.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
oldloader.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
oldloader_sl.cpp Fix 63ccb36ef3: Crash trying to load TTO/TTD savegames. (#8356) 2020-12-06 00:29:27 +01:00
order_sl.cpp Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load 2020-06-22 08:02:42 +02:00
saveload.cpp Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411) 2020-12-22 10:44:07 +01:00
saveload.h Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411) 2020-12-22 10:44:07 +01:00
saveload_filter.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
saveload_internal.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
station_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
storage_sl.cpp Codechange: Replace FOR_ALL_STORAGES with range-based for loops 2019-12-21 20:13:03 +01:00
story_sl.cpp Codechange: Replace story related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
strings_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
subsidy_sl.cpp Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 2019-12-21 20:13:03 +01:00
town_sl.cpp Codechange #8258: Remove unused town cargo caches from the savegame 2020-07-27 17:32:00 +01:00
vehicle_sl.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
waypoint_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00