OpenTTD/src/water.h

14 lines
322 B
C

/* $Id$ */
/** @file water.h Functions related to water (management) */
#ifndef WATER_H
#define WATER_H
void TileLoop_Water(TileIndex tile);
void DrawShipDepotSprite(int x, int y, int image);
void DrawCanalWater(TileIndex tile);
void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);
#endif /* WATER_H */