OpenTTD/src/game
gdinit 34b63930f5 Fix: Typo in game.hpp
Just a typo fix in a code comment line.
2018-04-23 23:14:23 +02:00
..
game.hpp Fix: Typo in game.hpp 2018-04-23 23:14:23 +02:00
game_config.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
game_config.hpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
game_core.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
game_info.cpp (svn r27993) -Change: Heading for 1.9 now 2018-03-14 19:36:41 +00:00
game_info.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
game_instance.cpp Feature #6459: API for querying network clients from GS (#6736) 2018-04-22 15:42:29 +02:00
game_instance.hpp (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 2012-01-02 22:44:28 +00:00
game_scanner.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
game_scanner.hpp (svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names 2014-04-23 21:16:58 +00:00
game_text.cpp (svn r26774) -Cleanup [Squirrel]: remove _SC macro 2014-09-06 17:46:56 +00:00
game_text.hpp (svn r27756) -Codechange: Add StringTab enum 2017-02-26 19:40:53 +00:00