mirror of https://github.com/OpenTTD/OpenTTD.git
52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file randomizer_sl.cpp Code handling saving and loading of script randomizers */
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#include "../stdafx.h"
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#include "../script/api/script_object.hpp"
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#include "saveload.h"
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#include "saveload_internal.h"
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#include "../safeguards.h"
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static const SaveLoad _randomizer_desc[] = {
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SLE_VAR(Randomizer, state[0], SLE_UINT32),
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SLE_VAR(Randomizer, state[1], SLE_UINT32),
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};
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struct SRNDChunkHandler : ChunkHandler {
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SRNDChunkHandler() : ChunkHandler('SRND', CH_TABLE)
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{}
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void Save() const override
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{
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SlTableHeader(_randomizer_desc);
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for (Owner owner = OWNER_BEGIN; owner < OWNER_END; owner++) {
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SlSetArrayIndex(owner);
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SlObject(&ScriptObject::GetRandomizer(owner), _randomizer_desc);
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}
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}
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void Load() const override
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{
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SlTableHeader(_randomizer_desc);
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Owner index;
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while ((index = (Owner)SlIterateArray()) != (Owner)-1) {
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SlObject(&ScriptObject::GetRandomizer(index), _randomizer_desc);
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}
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}
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};
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static const SRNDChunkHandler SRND;
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static const ChunkHandlerRef randomizer_chunk_handlers[] = {
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SRND,
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};
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extern const ChunkHandlerTable _randomizer_chunk_handlers(randomizer_chunk_handlers);
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