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cocoa
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Codechange: [OSX] GameLoop is really more like MainLoop
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2021-02-24 21:58:47 +01:00 |
CMakeLists.txt
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Codechange: [SDL2] Split driver in base-part and default backend
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2021-02-22 22:16:07 +01:00 |
allegro_v.cpp
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Codechange: [Video] move InteractiveRandom() to the VideoDriver
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2021-02-24 21:58:47 +01:00 |
allegro_v.h
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Codechange: [Video] make the prototype of PollEvent() the same for all drivers
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2021-02-24 21:58:47 +01:00 |
dedicated_v.cpp
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Codechange: [Video] move InteractiveRandom() to the VideoDriver
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2021-02-24 21:58:47 +01:00 |
dedicated_v.h
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Codechange: Use std::string in the driver and blitter selection code.
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2020-05-21 20:02:34 +02:00 |
null_v.cpp
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Add: draw the screen at a steady pace, also during fast-forward
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2021-02-19 10:43:15 +01:00 |
null_v.h
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Codechange: Use std::string in the driver and blitter selection code.
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2020-05-21 20:02:34 +02:00 |
opengl.cpp
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Fix #8763: [OpenGL] Cursor sprite origin can be negative.
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2021-02-28 11:12:13 +01:00 |
opengl.h
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Fix #8763: [OpenGL] Cursor sprite origin can be negative.
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2021-02-28 11:12:13 +01:00 |
sdl2_default_v.cpp
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Codechange: [SDL2] Split driver in base-part and default backend
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2021-02-22 22:16:07 +01:00 |
sdl2_default_v.h
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Codechange: [SDL2] Split driver in base-part and default backend
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2021-02-22 22:16:07 +01:00 |
sdl2_opengl_v.cpp
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Fix: [SDL2] set GL attributes to get the best GL context possible (#8759)
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2021-02-27 18:51:20 +01:00 |
sdl2_opengl_v.h
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Codechange: [SDL2] Split driver in base-part and default backend
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2021-02-22 22:16:07 +01:00 |
sdl2_v.cpp
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Codechange: [Video] move InteractiveRandom() to the VideoDriver
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2021-02-24 21:58:47 +01:00 |
sdl2_v.h
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Codechange: [Video] make the prototype of PollEvent() the same for all drivers
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2021-02-24 21:58:47 +01:00 |
sdl_v.cpp
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Codechange: [Video] move InteractiveRandom() to the VideoDriver
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2021-02-24 21:58:47 +01:00 |
sdl_v.h
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Codechange: [Video] make the prototype of PollEvent() the same for all drivers
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2021-02-24 21:58:47 +01:00 |
video_driver.cpp
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Codechange: remove _realtime_tick variable
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2021-02-27 00:36:14 +01:00 |
video_driver.hpp
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Codechange: remove _realtime_tick variable
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2021-02-27 00:36:14 +01:00 |
win32_v.cpp
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Codechange: [OpenGL] Load all OpenGL functions dynamically.
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2021-02-25 00:34:49 +01:00 |
win32_v.h
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Codechange: [Video] make the prototype of PollEvent() the same for all drivers
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2021-02-24 21:58:47 +01:00 |