OpenTTD/src/timer
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
2023-08-15 18:12:05 +02:00
..
CMakeLists.txt Change: base autosaves intervals on real time (instead of game time) (#10655) 2023-04-27 15:21:29 +00:00
timer.h Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
timer_game_calendar.cpp Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 2023-08-12 18:14:21 +00:00
timer_game_calendar.h Codechange: make explicit when a TileIndex is cast to its basetype (#11190) 2023-08-15 18:12:05 +02:00
timer_game_realtime.cpp Change: base autosaves intervals on real time (instead of game time) (#10655) 2023-04-27 15:21:29 +00:00
timer_game_realtime.h Change: base autosaves intervals on real time (instead of game time) (#10655) 2023-04-27 15:21:29 +00:00
timer_game_tick.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
timer_game_tick.h Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
timer_manager.h Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
timer_window.cpp Codechange: validate the developer didn't schedule two timers on the same trigger/priority 2023-04-15 13:58:55 +02:00
timer_window.h Codechange: introduce a framework for all our timers 2023-04-15 13:58:55 +02:00