OpenTTD/src/game
rubidium 37b136576d (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 2012-01-02 20:39:50 +00:00
..
game.hpp (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00
game_config.cpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
game_config.hpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
game_core.cpp (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 2012-01-02 20:39:50 +00:00
game_info.cpp (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) 2011-12-19 20:57:08 +00:00
game_info.hpp (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) 2011-12-19 20:57:08 +00:00
game_instance.cpp (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 2011-12-19 21:05:57 +00:00
game_instance.hpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
game_scanner.cpp (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
game_scanner.hpp (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
game_text.cpp (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00
game_text.hpp (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00