OpenTTD/bin
rubidium ab974bee97 (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
  All by PaulC.
2011-12-17 21:42:11 +00:00
..
ai (svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible 2011-12-15 18:40:15 +00:00
baseset (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font 2011-12-17 21:42:11 +00:00
scripts (svn r15302) -Add: example file for on_server_connect.scr and document it in the scripts readme 2009-01-31 23:50:53 +00:00