OpenTTD/src/blitter/null.cpp

22 lines
502 B
C++

/* $Id$ */
/** @file null.cpp A blitter that doesn't blit. */
#include "../stdafx.h"
#include "null.hpp"
static FBlitter_Null iFBlitter_Null;
Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
return dest_sprite;
}