OpenTTD/src/network
Rubidium 8b302761d4 Codechange: allow different limits in packet sizes 2021-04-25 21:27:54 +02:00
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core Codechange: allow different limits in packet sizes 2021-04-25 21:27:54 +02:00
CMakeLists.txt Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
network.cpp Feature: rework in-game Online Players GUI 2021-04-24 21:43:58 +02:00
network.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_admin.cpp Codechange: move logic whether there is enough space in a packet to write data into the Packet 2021-04-24 20:42:01 +02:00
network_admin.h Codechange: [Network] replace _realtime_tick with std::chrono 2021-02-27 00:36:14 +01:00
network_base.h Remove: "language" field from server/client 2021-04-20 17:24:38 +02:00
network_chat_gui.cpp Codechange: Use new widget features on chat message box. 2021-04-22 16:42:04 +01:00
network_client.cpp Feature: rework in-game Online Players GUI 2021-04-24 21:43:58 +02:00
network_client.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_command.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
network_content.cpp Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet 2021-04-24 20:42:01 +02:00
network_content.h Codechange: [Network] replace _realtime_tick with std::chrono 2021-02-27 00:36:14 +01:00
network_content_gui.cpp Codechange: merge duplicated logic to scroll in lists by key into a single function 2021-04-21 21:12:08 +02:00
network_content_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_func.h Feature: [Network] Ensure players fill in a name instead of defaulting to "Player" 2021-04-24 08:02:54 +02:00
network_gamelist.cpp Codechange: Replace custom linked list for GRF texts with STL vectors and strings. 2020-05-21 20:02:34 +02:00
network_gamelist.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_gui.cpp Change: use icons to indicate you/host in Online Players GUI 2021-04-24 21:43:58 +02:00
network_gui.h Change: move "give money" from client-list to company window 2021-01-05 21:56:24 +01:00
network_internal.h Remove: "language" field from server/client 2021-04-20 17:24:38 +02:00
network_server.cpp Fix: [Network] Prevent stalling save game transfer when compression is slow 2021-04-25 19:54:21 +02:00
network_server.h Codechange: encapsulate reading the size of a Packet 2021-04-24 20:42:01 +02:00
network_type.h Add: [Network] Validate the client name server side, so no clients with invalid names can actually join 2021-04-24 08:02:54 +02:00
network_udp.cpp Codechange: move logic whether there is enough space in a packet to write data into the Packet 2021-04-24 20:42:01 +02:00
network_udp.h Change: move some things only relevant to UDP from network.cpp to network_udp.cpp 2021-04-12 21:10:21 +02:00