OpenTTD/gfx.c

2004 lines
38 KiB
C

#include "stdafx.h"
#include "ttd.h"
#include "spritecache.h"
#include "strings.h"
#include "gfx.h"
#include "table/palettes.h"
#include "hal.h"
static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
static int _stringwidth_out;
static byte _cursor_backup[64*64];
static Rect _invalid_rect;
static const byte *_color_remap_ptr;
static byte _string_colorremap[3];
#define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH/64)
static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
{
byte *dp = (byte*)d;
byte *sp = (byte*)s;
assert(h >= 0);
for (; h != 0; --h) {
memcpy(dp, sp, w);
dp += dpitch;
sp += spitch;
}
}
void GfxScroll(int left, int top, int width, int height, int xo, int yo) {
byte *src, *dst;
int p;
int ht;
if (xo == 0 && yo == 0)
return;
if (_cursor.visible)
UndrawMouseCursor();
UndrawTextMessage();
p = _screen.pitch;
if (yo > 0) {
// Calculate pointers
dst = _screen.dst_ptr + (top + height - 1) * p + left;
src = dst - yo * p;
// Decrease height and increase top
top += yo;
height -= yo;
assert(height > 0);
// Adjust left & width
if (xo >= 0) {
dst += xo;
left += xo;
width -= xo;
} else {
src -= xo;
width += xo;
}
for (ht = height; ht > 0; --ht) {
memcpy(dst, src, width);
src -= p;
dst -= p;
}
} else {
// Calculate pointers
dst = _screen.dst_ptr + top * p + left;
src = dst - yo * p;
// Decrese height. (yo is <=0).
height += yo;
assert(height > 0);
// Adjust left & width
if (xo >= 0) {
dst += xo;
left += xo;
width -= xo;
} else {
src -= xo;
width += xo;
}
// the y-displacement may be 0 therefore we have to use memmove,
// because source and destination may overlap
for (ht = height; ht > 0; --ht) {
memmove(dst, src, width);
src += p;
dst += p;
}
}
// This part of the screen is now dirty.
_video_driver->make_dirty(left, top, width, height);
}
void GfxFillRect(int left, int top, int right, int bottom, int color) {
DrawPixelInfo *dpi = _cur_dpi;
byte *dst;
const int otop = top;
const int oleft = left;
if (dpi->zoom != 0)
return;
if (left > right || top > bottom)
return;
if (right < dpi->left || left >= dpi->left + dpi->width)
return;
if (bottom < dpi->top || top >= dpi->top + dpi->height)
return;
if ( (left -= dpi->left) < 0) left = 0;
right = right - dpi->left + 1;
if (right > dpi->width) right=dpi->width;
right -= left;
assert(right > 0);
if ( (top -= dpi->top) < 0) top = 0;
bottom = bottom - dpi->top + 1;
if (bottom > dpi->height) bottom=dpi->height;
bottom -= top;
assert(bottom > 0);
dst = dpi->dst_ptr + top * dpi->pitch + left;
if (!(color & 0x8000)) {
if (!(color & 0x4000)) {
do {
memset(dst, color, right);
dst += dpi->pitch;
} while (--bottom);
} else {
/* use colortable mode */
const byte* ctab = GetNonSprite(color & 0x3FFF) + 1;
do {
int i;
for(i=0; i!=right;i++)
dst[i] = ctab[dst[i]];
dst += dpi->pitch;
} while (--bottom);
}
} else {
byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
do {
int i;
for (i = (bo ^= 1); i < right; i += 2)
dst[i] = (byte)color;
dst += dpi->pitch;
} while (--bottom > 0);
}
}
static void GfxSetPixel(int x, int y, int color)
{
DrawPixelInfo *dpi = _cur_dpi;
if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
return;
dpi->dst_ptr[y*dpi->pitch+x] = color;
}
void GfxDrawLine(int x, int y, int x2, int y2, int color)
{
int dy;
int dx;
int stepx, stepy;
int frac;
// Check clipping first
{
DrawPixelInfo *dpi = _cur_dpi;
int t;
if (x < dpi->left && x2 < dpi->left)
return;
if (y < dpi->top && y2 < dpi->top)
return;
t = dpi->left + dpi->width;
if (x > t && x2 > t)
return;
t = dpi->top + dpi->height;
if (y > t && y2 > t)
return;
}
dy = (y2 - y) * 2;
if (dy < 0) { dy = -dy; stepy = -1; } else { stepy = 1; }
dx = (x2 - x) * 2;
if (dx < 0) { dx = -dx; stepx = -1; } else { stepx = 1; }
GfxSetPixel(x, y, color);
if (dx > dy) {
frac = dy - (dx >> 1);
while (x != x2) {
if (frac >= 0) {
y += stepy;
frac -= dx;
}
x += stepx;
frac += dy;
GfxSetPixel(x, y, color);
}
} else {
frac = dx - (dy >> 1);
while (y != y2) {
if (frac >= 0) {
x += stepx;
frac -= dy;
}
y += stepy;
frac += dx;
GfxSetPixel(x, y, color);
}
}
}
// ASSIGNMENT OF ASCII LETTERS < 32
// 0 - end of string
// 1 - SETX <BYTE>
// 2 - SETXY <BYTE> <BYTE>
// 3-7 -
// 8 - TINYFONT
// 9 - BIGFONT
// 10 - newline
// 11-14 -
// 15-31 - 17 colors
enum {
ASCII_SETX = 1,
ASCII_SETXY = 2,
ASCII_TINYFONT = 8,
ASCII_BIGFONT = 9,
ASCII_NL = 10,
ASCII_COLORSTART = 15,
};
/* returns right coordinate */
int DrawString(int x, int y, uint16 str, uint16 color)
{
char buffer[512];
GetString(buffer, str);
return DoDrawString(buffer, x, y, color);
}
void DrawStringRightAligned(int x, int y, uint16 str, uint16 color)
{
char buffer[512];
GetString(buffer, str);
DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
}
int DrawStringCentered(int x, int y, uint16 str, uint16 color)
{
char buffer[512];
int w;
GetString(buffer, str);
w = GetStringWidth(buffer);
DoDrawString(buffer, x - w / 2, y, color);
return w;
}
void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color)
{
int w = DrawStringCentered(x, y, str, color);
GfxFillRect(x-(w>>1), y+10, x-(w>>1)+w, y+10, _string_colorremap[1]);
}
static uint32 FormatStringLinebreaks(char *str, int maxw)
{
int num = 0;
int base = _stringwidth_base;
int w;
char *last_space;
byte c;
for(;;) {
w = 0;
last_space = NULL;
for(;;) {
c = *str++;
if (c == ASCII_LETTERSTART) last_space = str;
if (c >= ASCII_LETTERSTART) {
w += GetCharacterWidth(base + (byte)c);
if (w > maxw) {
str = last_space;
if (str == NULL)
return num + (base << 16);
break;
}
} else {
if (c == 0) return num + (base << 16);
if (c == ASCII_NL) break;
if (c == ASCII_SETX) str++;
else if (c == ASCII_SETXY) str += 2;
else if (c == ASCII_TINYFONT) base = 224;
else if (c == ASCII_BIGFONT) base = 448;
}
}
num++;
str[-1] = 0;
}
}
void DrawStringMultiCenter(int x, int y, uint16 str, int maxw)
{
char buffer[512];
uint32 tmp;
int num, w, mt, t;
const char *src;
byte c;
GetString(buffer, str);
tmp = FormatStringLinebreaks(buffer, maxw);
num = (uint16)tmp;
t = tmp >> 16;
mt = 10;
if (t != 0) {
mt = 6;
if (t != 244) mt = 18;
}
y -= (mt >> 1) * num;
src = buffer;
for(;;) {
w = GetStringWidth(src);
DoDrawString(src, x - (w>>1), y, 0xFE);
_stringwidth_base = _stringwidth_out;
for(;;) {
c = *src++;
if (c == 0) {
y += mt;
if (--num < 0) {
_stringwidth_base = 0;
return;
}
break;
} else if (c == ASCII_SETX) {
src++;
} else if (c == ASCII_SETXY) {
src+=2;
}
}
}
}
void DrawStringMultiLine(int x, int y, uint16 str, int maxw) {
char buffer[512];
uint32 tmp;
int num, w, mt, t;
const char *src;
byte c;
GetString(buffer, str);
tmp = FormatStringLinebreaks(buffer, maxw);
num = (uint16)tmp;
t = tmp >> 16;
mt = 10;
if (t != 0) {
mt = 6;
if (t != 244) mt = 18;
}
src = buffer;
for(;;) {
w = GetStringWidth(src);
DoDrawString(src, x, y, 0xFE);
_stringwidth_base = _stringwidth_out;
for(;;) {
c = *src++;
if (c == 0) {
y += mt;
if (--num < 0) {
_stringwidth_base = 0;
return;
}
break;
} else if (c == ASCII_SETX) {
src++;
} else if (c == ASCII_SETXY) {
src+=2;
}
}
}
}
int GetStringWidth(const char *str)
{
int w = 0;
byte c;
int base = _stringwidth_base;
for (c = *str; c != '\0'; c = *(++str)) {
if (c >= ASCII_LETTERSTART) {
w += GetCharacterWidth(base + c);
} else {
if (c == ASCII_SETX) str++;
else if (c == ASCII_SETXY) str += 2;
else if (c == ASCII_TINYFONT) base = 224;
else if (c == ASCII_BIGFONT) base = 448;
}
}
return w;
}
void DrawFrameRect(int left, int top, int right, int bottom, int ctab, int flags) {
byte color_2 = _color_list[ctab].window_color_1a;
byte color_interior = _color_list[ctab].window_color_bga;
byte color_3 = _color_list[ctab].window_color_bgb;
byte color = _color_list[ctab].window_color_2;
if (!(flags & 0x8)) {
if (!(flags & 0x20)) {
GfxFillRect(left, top, left, bottom-1, color);
GfxFillRect(left+1, top, right-1, top, color);
GfxFillRect(right, top, right, bottom-1, color_2);
GfxFillRect(left, bottom, right, bottom, color_2);
if (!(flags & 0x10)) {
GfxFillRect(left+1, top+1, right-1, bottom-1, color_interior);
}
} else {
GfxFillRect(left, top, left, bottom, color_2);
GfxFillRect(left+1, top, right, top, color_2);
GfxFillRect(right, top+1, right, bottom-1, color);
GfxFillRect(left+1, bottom, right, bottom, color);
if (!(flags & 0x10)) {
GfxFillRect(left+1, top+1, right-1, bottom-1,
flags&0x40 ? color_interior : color_3);
}
}
} else if (flags & 0x1) {
// transparency
GfxFillRect(left, top, right, bottom, 0x4322);
} else {
GfxFillRect(left, top, right, bottom, color_interior);
}
}
int DoDrawString(const char *string, int x, int y, uint16 real_color)
{
DrawPixelInfo *dpi = _cur_dpi;
int base = _stringwidth_base;
byte c;
byte color;
int xo = x, yo = y;
color = real_color & 0xFF;
if (color != 0xFE) {
if (x >= dpi->left + dpi->width ||
x + _screen.width*2 <= dpi->left ||
y >= dpi->top + dpi->height ||
y + _screen.height <= dpi->top)
return x;
if (color != 0xFF) {
switch_color:;
if (real_color & IS_PALETTE_COLOR) {
_string_colorremap[1] = color;
_string_colorremap[2] = 215;
} else {
_string_colorremap[1] = _string_colormap[color].text;
_string_colorremap[2] = _string_colormap[color].shadow;
}
_color_remap_ptr = _string_colorremap;
}
}
check_bounds:
if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
skip_char:;
for(;;) {
c = *string++;
if (c < ASCII_LETTERSTART) goto skip_cont;
}
}
for(;;) {
c = *string++;
skip_cont:;
if (c == 0) {
_stringwidth_out = base;
return x;
}
if (c >= ASCII_LETTERSTART) {
if (x >= dpi->left + dpi->width) goto skip_char;
if (x + 26 >= dpi->left) {
GfxMainBlitter(GetSprite(base + 2 + c - ASCII_LETTERSTART), x, y, 1);
}
x += GetCharacterWidth(base + c);
} else if (c == ASCII_NL) { // newline = {}
x = xo;
y += 10;
if (base != 0) {
y -= 4;
if (base != 0xE0)
y += 12;
}
goto check_bounds;
} else if (c >= ASCII_COLORSTART) { // change color?
color = (byte)(c - ASCII_COLORSTART);
goto switch_color;
} else if (c == ASCII_SETX) { // {SETX}
x = xo + (byte)*string++;
} else if (c == ASCII_SETXY) {// {SETXY}
x = xo + (byte)*string++;
y = yo + (byte)*string++;
} else if (c == ASCII_TINYFONT) { // {TINYFONT}
base = 0xE0;
} else if (c == ASCII_BIGFONT) { // {BIGFONT}
base = 0x1C0;
} else {
printf("Unknown string command character %d\n", c);
}
}
}
void DrawSprite(uint32 img, int x, int y) {
if (img & 0x8000) {
_color_remap_ptr = GetNonSprite(img >> 16) + 1;
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 1);
} else if (img & 0x4000) {
_color_remap_ptr = GetNonSprite(img >> 16) + 1;
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 2);
} else {
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 0);
}
}
typedef struct BlitterParams {
int start_x, start_y;
const byte* sprite;
const byte* sprite_org;
byte *dst;
int mode;
int width, height;
int width_org, height_org;
int pitch;
byte info;
} BlitterParams;
static void GfxBlitTileZoomIn(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
int num, skip;
byte done;
byte *dst;
const byte* ctab;
if (bp->mode & 1) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if ( (skip -= bp->start_x) > 0) {
dst += skip;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
while (num >= 4) {
dst[3] = ctab[src[3]];
dst[2] = ctab[src[2]];
dst[1] = ctab[src[1]];
dst[0] = ctab[src[0]];
dst += 4;
src += 4;
num -= 4;
}
while (num) {
*dst++ = ctab[*src++];
num--;
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
} while (--bp->height);
} else if (bp->mode & 2) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src_o += num + 2;
dst = bp->dst;
if ( (skip -= bp->start_x) > 0) {
dst += skip;
} else {
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
while (num) {
*dst = ctab[*dst];
dst++;
num--;
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
} while (--bp->height);
} else {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if ( (skip -= bp->start_x) > 0) {
dst += skip;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
#if defined(_WIN32)
if (num & 1) *dst++ = *src++;
if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
if (num >>= 2) {
do {
*(uint32*)dst = *(uint32*)src;
dst += 4;
src += 4;
} while (--num);
}
#else
memcpy(dst, src, num);
#endif
} while (!(done & 0x80));
bp->dst += bp->pitch;
} while (--bp->height);
}
}
static void GfxBlitZoomInUncomp(BlitterParams *bp)
{
const byte *src = bp->sprite;
byte *dst = bp->dst;
int height = bp->height;
int width = bp->width;
int i;
assert(height > 0);
assert(width > 0);
if (bp->mode & 1) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
byte b;
do {
for(i=0; i!=width; i++) {
if ((b=ctab[src[i]]) != 0)
dst[i] = b;
}
src += bp->width_org;
dst += bp->pitch;
} while (--height);
}
} else if (bp->mode & 2) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
do {
for(i=0; i!=width; i++)
if (src[i])
dst[i] = ctab[dst[i]];
src += bp->width_org;
dst += bp->pitch;
} while (--height);
}
} else {
if (!(bp->info & 1)) {
do {
memcpy(dst, src, width);
src += bp->width_org;
dst += bp->pitch;
} while (--height);
} else {
do {
int n = width;
while (n >= 4) {
if (src[0]) dst[0] = src[0];
if (src[1]) dst[1] = src[1];
if (src[2]) dst[2] = src[2];
if (src[3]) dst[3] = src[3];
dst += 4;
src += 4;
n -= 4;
}
while (n) {
if (src[0]) dst[0] = src[0];
src++;
dst++;
n--;
}
src += bp->width_org - width;
dst += bp->pitch - width;
} while (--height);
}
}
}
static void GfxBlitTileZoomMedium(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
int num, skip;
byte done;
byte *dst;
const byte* ctab;
if (bp->mode & 1) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
src++;
if (!--num)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 1;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
num = (num + 1) >> 1;
if (num) {
do {
*dst = ctab[*src];
dst++;
src+=2;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
} while (--bp->height);
} else if (bp->mode & 2) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
if (!--num)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 1;
} else {
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
num = (num + 1) >> 1;
if (num) {
do {
*dst = ctab[*dst];
dst++;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
} while (--bp->height);
} else {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
do {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
src++;
if (!--num)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 1;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
num = (num + 1) >> 1;
if (num) {
do {
*dst = *src;
dst++;
src+=2;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
} while (--bp->height);
}
}
static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
{
const byte *src = bp->sprite;
byte *dst = bp->dst;
int height = bp->height;
int width = bp->width;
int i;
assert(height > 0);
assert(width > 0);
if (bp->mode & 1) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
byte b;
height >>= 1;
if (height) do {
for(i=0; i!=width>>1; i++)
if ((b=ctab[src[i*2]]) != 0)
dst[i] = b;
src += bp->width_org * 2;
dst += bp->pitch;
} while (--height);
}
} else if (bp->mode & 2) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
height >>= 1;
if (height) do {
for(i=0; i!=width>>1; i++)
if (src[i*2])
dst[i] = ctab[dst[i]];
src += bp->width_org * 2;
dst += bp->pitch;
} while (--height);
}
} else {
if (bp->info & 1) {
height >>= 1;
if (height) do {
for(i=0; i!=width>>1; i++)
if (src[i*2])
dst[i] = src[i*2];
src += bp->width_org * 2;
dst += bp->pitch;
} while (--height);
}
}
}
static void GfxBlitTileZoomOut(BlitterParams *bp)
{
const byte* src_o = bp->sprite;
const byte* src;
int num, skip;
byte done;
byte *dst;
const byte* ctab;
if (bp->mode & 1) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
for(;;) {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
src++;
if (!--num)
continue;
}
if (skip & 2) {
skip+=2;
src+=2;
if ((num-=2) <= 0)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 2;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
num = (num + 3) >> 2;
if (num) {
do {
*dst = ctab[*src];
dst++;
src+=4;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
}
} else if (bp->mode & 2) {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
for(;;) {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
if (!--num)
continue;
}
if (skip & 2) {
skip+=2;
if ((num-=2) <= 0)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 2;
} else {
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
ctab = _color_remap_ptr;
num = (num + 3) >> 2;
if (num) {
do {
*dst = ctab[*dst];
dst++;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
}
} else {
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
for(;;) {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if (skip & 1) {
skip++;
src++;
if (!--num)
continue;
}
if (skip & 2) {
skip+=2;
src+=2;
if ((num-=2) <= 0)
continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += skip >> 2;
} else {
src -= skip;
num += skip;
if (num <= 0)
continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0)
continue;
}
num = (num + 3) >> 2;
if (num) {
do {
*dst = *src;
dst++;
src+=4;
} while (--num);
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (!--bp->height)
return;
}
}
}
static void GfxBlitZoomOutUncomp(BlitterParams *bp)
{
const byte* src = bp->sprite;
byte *dst = bp->dst;
int height = bp->height;
int width = bp->width;
int i;
assert(height > 0);
assert(width > 0);
if (bp->mode & 1) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
byte b;
height >>= 2;
if (height) do {
for(i=0; i!=width>>2; i++)
if ((b=ctab[src[i*4]]) != 0)
dst[i] = b;
src += bp->width_org * 4;
dst += bp->pitch;
} while (--height);
}
} else if (bp->mode & 2) {
if (bp->info & 1) {
const byte *ctab = _color_remap_ptr;
height >>= 2;
if (height) do {
for(i=0; i!=width>>2; i++)
if (src[i*4])
dst[i] = ctab[dst[i]];
src += bp->width_org * 4;
dst += bp->pitch;
} while (--height);
}
} else {
if (bp->info & 1) {
height >>= 2;
if (height) do {
for(i=0; i!=width>>2; i++)
if (src[i*4])
dst[i] = src[i*4];
src += bp->width_org * 4;
dst += bp->pitch;
} while (--height);
}
}
}
typedef void (*BlitZoomFunc)(BlitterParams *bp);
static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
{
DrawPixelInfo *dpi = _cur_dpi;
int start_x, start_y;
byte info;
BlitterParams bp;
int zoom_mask = ~((1 << (dpi->zoom))-1);
static const BlitZoomFunc zf_tile[3] =
{
GfxBlitTileZoomIn,
GfxBlitTileZoomMedium,
GfxBlitTileZoomOut
};
static const BlitZoomFunc zf_uncomp[3] =
{
GfxBlitZoomInUncomp,
GfxBlitZoomMediumUncomp,
GfxBlitZoomOutUncomp
};
/* decode sprite header */
x += sprite->x_offs;
y += sprite->y_offs;
bp.width_org = bp.width = sprite->width;
bp.height_org = bp.height = sprite->height;
info = sprite->info;
bp.info = info;
bp.sprite_org = bp.sprite = sprite->data;
bp.dst = dpi->dst_ptr;
bp.mode = mode;
bp.pitch = dpi->pitch;
assert(bp.height > 0);
assert(bp.width > 0);
if (info & 8) {
/* tile blit */
start_y = 0;
if (dpi->zoom > 0) {
start_y += bp.height &~ zoom_mask;
bp.height &= zoom_mask;
if (bp.height == 0) return;
y&=zoom_mask;
}
if ( (y -= dpi->top) < 0) {
if ((bp.height += y) <= 0)
return;
start_y -= y;
y = 0;
} else {
bp.dst += bp.pitch * (y>>(dpi->zoom));
}
bp.start_y = start_y;
if ( (y = y + bp.height - dpi->height) > 0) {
if ( (bp.height -= y) <= 0)
return;
}
start_x = 0;
x &= zoom_mask;
if ( (x -= dpi->left) < 0) {
if ((bp.width += x) <= 0)
return;
start_x -= x;
x = 0;
}
bp.start_x = start_x;
bp.dst += x>>(dpi->zoom);
if ( (x = x + bp.width - dpi->width) > 0) {
if ( (bp.width -= x) <= 0)
return;
}
zf_tile[dpi->zoom](&bp);
} else {
bp.sprite += bp.width * (bp.height & ~zoom_mask);
bp.height &= zoom_mask;
if (bp.height == 0)
return;
y &= zoom_mask;
if ( (y -= dpi->top) < 0) {
if ((bp.height += y) <= 0)
return;
bp.sprite -= bp.width * y;
y = 0;
} else {
bp.dst += bp.pitch * (y>>(dpi->zoom));
}
if ( (y = y + bp.height - dpi->height) > 0) {
if ( (bp.height -= y) <= 0)
return;
}
start_x = 0;
x &= zoom_mask;
if ( (x -= dpi->left) < 0) {
if ((bp.width += x) <= 0)
return;
start_x -= x;
bp.sprite -= x;
x = 0;
}
bp.dst += x>>(dpi->zoom);
if ( (x = x + bp.width - dpi->width) > 0) {
if ( (bp.width -= x) <= 0)
return;
start_x += x;
}
bp.start_x = start_x;
if (info&2) {
int totpix = bp.height_org * bp.width_org;
byte *dst = (byte*)alloca(totpix);
const byte *src = bp.sprite_org;
signed char b;
bp.sprite = dst + (bp.sprite - bp.sprite_org);
while (totpix != 0) {
assert(totpix > 0);
b = *src++;
if (b >= 0) {
int i, count=b;
for(i=0; i!=count; i++)
dst[i] = src[i];
dst += count;
src += count;
totpix -= count;
} else {
byte *tmp = dst- (((b&7)<<8)|(*src++));
int i;
int count = -(b >> 3);
for(i=0; i!=count; i++)
dst[i] = tmp[i];
dst += count;
totpix -= count;
}
}
}
zf_uncomp[dpi->zoom](&bp);
}
}
#if 0
static void GfxScalePalette(int pal, byte scaling)
{
byte *dst, *src;
size_t count;
GfxInitPalettes();
dst = _cur_palette;
src = GET_PALETTE(pal);
count = 256;
do {
dst[0] = (byte)(src[0] * scaling >> 8);
dst[1] = (byte)(src[1] * scaling >> 8);
dst[2] = (byte)(src[2] * scaling >> 8);
dst += 3;
src += 3;
} while (--count);
}
#endif
void DoPaletteAnimations(void);
void GfxInitPalettes(void)
{
int pal = _use_dos_palette?1:0;
memcpy(_cur_palette, _palettes[pal], 256*3);
_pal_first_dirty = 0;
_pal_last_dirty = 255;
DoPaletteAnimations();
}
#define EXTR(p,q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
#define EXTR2(p,q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
#define COPY_TRIPLET do {d[0]=s[0+j]; d[1]=s[1+j]; d[2]=s[2+j];d+=3;}while(0)
void DoPaletteAnimations(void)
{
const byte *s;
byte *d;
/* Amount of colors to be rotated.
* A few more for the DOS palette, because the water colors are
* 245-254 for DOS and 217-226 for Windows. */
int c = _use_dos_palette?38:28;
int j;
int i;
const ExtraPaletteValues *ev = &_extra_palette_values;
byte old_val[114]; // max(c*(38:28)) = 114
d = _cur_palette + 217*3;
memcpy(old_val, d, c*3);
// Dark blue water
s = ev->a;
if (_opt.landscape == LT_CANDY) s = ev->ac;
j = EXTR(320,5) * 3;
for(i=0; i!=5; i++) {
COPY_TRIPLET;
j+=3;
if (j == 15) j = 0;
}
// Glittery water
s = ev->b;
if (_opt.landscape == LT_CANDY) s = ev->bc;
j = EXTR(128, 15) * 3;
for(i=0; i!=5; i++) {
COPY_TRIPLET;
j += 9;
if (j >= 45) j -= 45;
}
s = ev->e;
j = EXTR2(512, 5) * 3;
for(i=0; i!=5; i++) {
COPY_TRIPLET;
j += 3;
if (j == 3*5) j = 0;
}
// Oil refinery fire animation
s = ev->oil_ref;
j = EXTR2(512, 7) * 3;
for(i=0; i!=7; i++) {
COPY_TRIPLET;
j += 3;
if (j == 3*7) j = 0;
}
// Radio tower blinking
{
byte i,v;
i = (_timer_counter >> 1) & 0x7F;
(v = 255, i < 0x3f) ||
(v = 128, i < 0x4A || i >= 0x75) ||
(v = 20);
d[0] = v;
d[1] = d[2] = 0;
d += 3;
i ^= 0x40;
(v = 255, i < 0x3f) ||
(v = 128, i < 0x4A || i >= 0x75) ||
(v = 20);
d[0] = v;
d[1] = d[2] = 0;
d += 3;
}
// Handle lighthouse and stadium animation
s = ev->lighthouse;
j = EXTR(256, 4) * 3;
for(i=0; i!=4; i++) {
COPY_TRIPLET;
j += 3;
if (j == 3*4) j = 0;
}
// Animate water for old DOS graphics
if(_use_dos_palette) {
// Dark blue water DOS
s = ev->a;
if (_opt.landscape == LT_CANDY) s = ev->ac;
j = EXTR(320,5) * 3;
for(i=0; i!=5; i++) {
COPY_TRIPLET;
j+=3;
if (j == 15) j = 0;
}
// Glittery water DOS
s = ev->b;
if (_opt.landscape == LT_CANDY) s = ev->bc;
j = EXTR(128, 15) * 3;
for(i=0; i!=5; i++) {
COPY_TRIPLET;
j += 9;
if (j >= 45) j -= 45;
}
}
if (memcmp(old_val, _cur_palette + 217*3, c*3)) {
if (_pal_first_dirty > 217) _pal_first_dirty = 217;
if (_pal_last_dirty < 217+c) _pal_last_dirty = 217+c;
}
}
void LoadStringWidthTable(void)
{
int i;
byte *b;
b = _stringwidth_table;
// 2 equals space.
for(i=2; i != 0xE2; i++) {
*b++ = (byte)((i < 93 || i >= 129 || i == 98) ? GetSprite(i)->width : 0);
}
for(i=0xE2; i != 0x1C2; i++) {
*b++ = (byte)((i < 317 || i >= 353) ? GetSprite(i)->width + 1 : 0);
}
for(i=0x1C2; i != 0x2A2; i++) {
*b++ = (byte)((i < 541 || i >= 577) ? GetSprite(i)->width + 1 : 0);
}
}
void ScreenSizeChanged(void)
{
// check the dirty rect
if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
_cursor.visible = false;
}
void UndrawMouseCursor(void)
{
if (_cursor.visible) {
_cursor.visible = false;
memcpy_pitch(
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
_cursor_backup,
_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
}
}
void DrawMouseCursor(void)
{
int x,y,w,h;
// Don't draw the mouse cursor if it's already drawn
if (_cursor.visible) {
if (!_cursor.dirty)
return;
UndrawMouseCursor();
}
w = _cursor.size.x;
x = _cursor.pos.x + _cursor.offs.x;
if (x < 0) { w += x; x=0; }
if (w>_screen.width-x) { w = _screen.width-x; }
if (w <= 0) return;
_cursor.draw_pos.x = x;
_cursor.draw_size.x = w;
h = _cursor.size.y;
y = _cursor.pos.y + _cursor.offs.y;
if (y < 0) { h += y; y=0; }
if (h>_screen.height-y) { h = _screen.height-y; }
if (h <= 0) return;
_cursor.draw_pos.y = y;
_cursor.draw_size.y = h;
assert(w*h < (int) sizeof(_cursor_backup));
// Make backup of stuff below cursor
memcpy_pitch(
_cursor_backup,
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
// Draw cursor on screen
_cur_dpi = &_screen;
DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
_cursor.visible = true;
_cursor.dirty = false;
}
#if defined(_DEBUG)
static void DbgScreenRect(int left, int top, int right, int bottom)
{
DrawPixelInfo dp,*old;
old = _cur_dpi;
_cur_dpi = &dp;
dp = _screen;
GfxFillRect(left, top, right-1, bottom-1, rand() & 255);
_cur_dpi = old;
}
#endif
extern bool _dbg_screen_rect;
void RedrawScreenRect(int left, int top, int right, int bottom)
{
assert(right <= _screen.width && bottom <= _screen.height);
if (_cursor.visible) {
if (right > _cursor.draw_pos.x &&
left < _cursor.draw_pos.x + _cursor.draw_size.x &&
bottom > _cursor.draw_pos.y &&
top < _cursor.draw_pos.y + _cursor.draw_size.y) {
UndrawMouseCursor();
}
}
UndrawTextMessage();
#if defined(_DEBUG)
if (_dbg_screen_rect)
DbgScreenRect(left, top, right, bottom);
else
#endif
DrawOverlappedWindowForAll(left, top, right, bottom);
_video_driver->make_dirty(left, top, right-left, bottom-top);
}
void DrawDirtyBlocks(void)
{
byte *b = _dirty_blocks;
int x=0,y=0;
const int w = (_screen.width + 63) & ~63;
const int h = (_screen.height + 7) & ~7;
do {
if (*b != 0) {
int left,top;
int right = x + 64;
int bottom = y;
byte *p = b;
int h2;
// First try coalescing downwards
do {
*p = 0;
p += DIRTY_BYTES_PER_LINE;
bottom += 8;
} while (bottom != h && *p);
// Try coalescing to the right too.
h2 = (bottom - y) >> 3;
assert(h2>0);
p = b;
while (right != w) {
byte *p2 = ++p;
int h = h2;
// Check if a full line of dirty flags is set.
do {
if (!*p2) goto no_more_coalesc;
p2 += DIRTY_BYTES_PER_LINE;
} while (--h);
// Wohoo, can combine it one step to the right!
// Do that, and clear the bits.
right += 64;
h = h2;
p2 = p;
do {
*p2 = 0;
p2 += DIRTY_BYTES_PER_LINE;
} while (--h);
}
no_more_coalesc:;
left = x;
top = y;
if (left < _invalid_rect.left)left = _invalid_rect.left;
if (top < _invalid_rect.top) top = _invalid_rect.top;
if (right > _invalid_rect.right)right = _invalid_rect.right;
if (bottom > _invalid_rect.bottom)bottom = _invalid_rect.bottom;
if (left < right && top < bottom) {
RedrawScreenRect(left, top, right, bottom);
}
}
} while (b++, (x+=64) != w || (x=0,b+=-(w>>6)+DIRTY_BYTES_PER_LINE,(y+=8) != h));
_invalid_rect.left = w;
_invalid_rect.top = h;
_invalid_rect.right = 0;
_invalid_rect.bottom = 0;
}
void SetDirtyBlocks(int left, int top, int right, int bottom)
{
byte *b;
int width,height,i;
if (left < 0) left = 0;
if (top < 0) top = 0;
if (right > _screen.width) right = _screen.width;
if (bottom > _screen.height) bottom = _screen.height;
if (left >= right || top >= bottom)
return;
if (left < _invalid_rect.left) _invalid_rect.left = left;
if (top < _invalid_rect.top) _invalid_rect.top = top;
if (right > _invalid_rect.right)_invalid_rect.right = right;
if (bottom > _invalid_rect.bottom)_invalid_rect.bottom = bottom;
left >>= 6;
top >>= 3;
b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
width = ((right-1) >> 6) - left + 1;
height = ((bottom-1) >> 3) - top + 1;
assert(width > 0 && height > 0);
do {
i=width;
do b[--i] = 0xFF; while (i);
b += DIRTY_BYTES_PER_LINE;
} while (--height);
}
void MarkWholeScreenDirty(void)
{
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
}
bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height)
{
int t;
if (o == NULL)
o = _cur_dpi;
n->zoom = 0;
assert(width > 0);
assert(height > 0);
n->left = 0;
if ((left -= o->left) < 0) {
if ((width += left) < 0)
return false;
n->left = -left;
left = 0;
}
if ((t=width + left - o->width) > 0) {
if ((width -= t) < 0)
return false;
}
n->width = width;
n->top = 0;
if ((top -= o->top) < 0) {
if ((height += top) < 0)
return false;
n->top = -top;
top = 0;
}
n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
if ((t=height + top - o->height) > 0) {
if ((height-=t) < 0)
return false;
}
n->height = height;
return true;
}
static void SetCursorSprite(uint cursor)
{
CursorVars *cv = &_cursor;
const Sprite *p;
if (cv->sprite == cursor)
return;
p = GetSprite(cursor & 0x3FFF);
cv->sprite = cursor;
cv->size.y = p->height;
cv->size.x = p->width;
cv->offs.x = p->x_offs;
cv->offs.y = p->y_offs;
cv->dirty = true;
}
static void SwitchAnimatedCursor(void)
{
CursorVars *cv = &_cursor;
const uint16 *cur;
uint sprite;
cur = cv->animate_cur;
if (cur == NULL || *cur == 0xFFFF)
cur = cv->animate_list;
sprite = cur[0];
cv->animate_timeout = cur[1];
cv->animate_cur = cur + 2;
SetCursorSprite(sprite);
}
void CursorTick(void)
{
CursorVars *cv = &_cursor;
if (cv->animate_timeout && !--cv->animate_timeout)
SwitchAnimatedCursor();
}
void SetMouseCursor(uint cursor)
{
// Turn off animation
_cursor.animate_timeout = 0;
// Set cursor
SetCursorSprite(cursor);
}
void SetAnimatedMouseCursor(const uint16 *table)
{
_cursor.animate_list = table;
_cursor.animate_cur = NULL;
SwitchAnimatedCursor();
}
bool ChangeResInGame(int w, int h)
{
if ((_screen.width != w || _screen.height != h) && !_video_driver->change_resolution(w, h))
return false;
_cur_resolution[0] = w;
_cur_resolution[1] = h;
return true;
}
void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);}
static int CDECL compare_res(const void *pa, const void *pb)
{
int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
if (x != 0) return x;
return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
}
void SortResolutions(int count)
{
qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
}
uint16 GetDrawStringPlayerColor(byte player)
{
// Get the color for DrawString-subroutines which matches the color
// of the player
if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1)
return 1;
return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
}