OpenTTD/src/script/api/game/game_station.hpp.sq

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_station.hpp"
#include "../template/template_station.hpp.sq"
template <> const char *GetClassName<ScriptStation, ST_GS>() { return "GSStation"; }
void SQGSStation_Register(Squirrel *engine)
{
DefSQClass<ScriptStation, ST_GS> SQGSStation("GSStation");
SQGSStation.PreRegister(engine, "GSBaseStation");
SQGSStation.AddConstructor<void (ScriptStation::*)(), 1>(engine, "x");
SQGSStation.DefSQConst(engine, ScriptStation::ERR_STATION_BASE, "ERR_STATION_BASE");
SQGSStation.DefSQConst(engine, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, "ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION");
SQGSStation.DefSQConst(engine, ScriptStation::ERR_STATION_TOO_MANY_STATIONS, "ERR_STATION_TOO_MANY_STATIONS");
SQGSStation.DefSQConst(engine, ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN, "ERR_STATION_TOO_MANY_STATIONS_IN_TOWN");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_TRAIN, "STATION_TRAIN");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_TRUCK_STOP, "STATION_TRUCK_STOP");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_BUS_STOP, "STATION_BUS_STOP");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_AIRPORT, "STATION_AIRPORT");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_DOCK, "STATION_DOCK");
SQGSStation.DefSQConst(engine, ScriptStation::STATION_ANY, "STATION_ANY");
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_STATIONS_LOADING, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_TRUCK_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_BUS_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT, ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN);
ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, "ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION");
ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_MANY_STATIONS, "ERR_STATION_TOO_MANY_STATIONS");
ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN, "ERR_STATION_TOO_MANY_STATIONS_IN_TOWN");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::IsValidStation, "IsValidStation", 2, ".i");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetStationID, "GetStationID", 2, ".i");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoWaiting, "GetCargoWaiting", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoRating, "GetCargoRating", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCoverageRadius, "GetCoverageRadius", 2, ".i");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetStationCoverageRadius, "GetStationCoverageRadius", 2, ".i");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::HasStationType, "HasStationType", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::HasRoadType, "HasRoadType", 3, ".ii");
SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetNearestTown, "GetNearestTown", 2, ".i");
SQGSStation.PostRegister(engine);
}