OpenTTD/src/script/api/game/game_tilelist.hpp.sq

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_tilelist.hpp"
#include "../template/template_tilelist.hpp.sq"
template <> const char *GetClassName<ScriptTileList, ST_GS>() { return "GSTileList"; }
void SQGSTileList_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList, ST_GS> SQGSTileList("GSTileList");
SQGSTileList.PreRegister(engine, "GSList");
SQGSTileList.AddConstructor<void (ScriptTileList::*)(), 1>(engine, "x");
SQGSTileList.DefSQMethod(engine, &ScriptTileList::AddRectangle, "AddRectangle", 3, "xii");
SQGSTileList.DefSQMethod(engine, &ScriptTileList::AddTile, "AddTile", 2, "xi");
SQGSTileList.DefSQMethod(engine, &ScriptTileList::RemoveRectangle, "RemoveRectangle", 3, "xii");
SQGSTileList.DefSQMethod(engine, &ScriptTileList::RemoveTile, "RemoveTile", 2, "xi");
SQGSTileList.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_IndustryAccepting, ST_GS>() { return "GSTileList_IndustryAccepting"; }
void SQGSTileList_IndustryAccepting_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_IndustryAccepting, ST_GS> SQGSTileList_IndustryAccepting("GSTileList_IndustryAccepting");
SQGSTileList_IndustryAccepting.PreRegister(engine, "GSTileList");
SQGSTileList_IndustryAccepting.AddConstructor<void (ScriptTileList_IndustryAccepting::*)(IndustryID industry_id, int radius), 3>(engine, "xii");
SQGSTileList_IndustryAccepting.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_IndustryProducing, ST_GS>() { return "GSTileList_IndustryProducing"; }
void SQGSTileList_IndustryProducing_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_IndustryProducing, ST_GS> SQGSTileList_IndustryProducing("GSTileList_IndustryProducing");
SQGSTileList_IndustryProducing.PreRegister(engine, "GSTileList");
SQGSTileList_IndustryProducing.AddConstructor<void (ScriptTileList_IndustryProducing::*)(IndustryID industry_id, int radius), 3>(engine, "xii");
SQGSTileList_IndustryProducing.PostRegister(engine);
}
template <> const char *GetClassName<ScriptTileList_StationType, ST_GS>() { return "GSTileList_StationType"; }
void SQGSTileList_StationType_Register(Squirrel *engine)
{
DefSQClass<ScriptTileList_StationType, ST_GS> SQGSTileList_StationType("GSTileList_StationType");
SQGSTileList_StationType.PreRegister(engine, "GSTileList");
SQGSTileList_StationType.AddConstructor<void (ScriptTileList_StationType::*)(StationID station_id, ScriptStation::StationType station_type), 3>(engine, "xii");
SQGSTileList_StationType.PostRegister(engine);
}