OpenTTD/src/network
Patric Stout 9841ebb0bd
Fix: [Network] don't mark the last-joined server as manual (#9239)
2021-05-11 12:26:30 +02:00
..
core Fix: [Network] clients leaving because of broken connections was not broadcasted (#9238) 2021-05-11 12:26:16 +02:00
CMakeLists.txt Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
network.cpp Fix: [Network] clients leaving because of broken connections was not broadcasted (#9238) 2021-05-11 12:26:16 +02:00
network.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_admin.cpp Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
network_admin.h Codechange: [Network] replace _realtime_tick with std::chrono 2021-02-27 00:36:14 +01:00
network_base.h Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
network_chat_gui.cpp Codechange: [Network] Change ChatMessage's message to std::string and simplify some code 2021-05-08 10:19:42 +02:00
network_client.cpp Fix: [Network] clients leaving because of broken connections was not broadcasted (#9238) 2021-05-11 12:26:16 +02:00
network_client.h Codechange: use connection_string in favour of NetworkAddress (#9197) 2021-05-05 23:21:14 +02:00
network_command.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
network_content.cpp Fix: leaking file descriptors 2021-05-10 16:03:31 +02:00
network_content.h Codechange: [Network] replace _realtime_tick with std::chrono 2021-02-27 00:36:14 +01:00
network_content_gui.cpp Codechange: merge duplicated logic to scroll in lists by key into a single function 2021-04-21 21:12:08 +02:00
network_content_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_func.h Codechange: [Network] Change ChatMessage's message to std::string and simplify some code 2021-05-08 10:19:42 +02:00
network_gamelist.cpp Codechange: [Network] Use std::string for NetworkGameInfo 2021-05-06 21:45:36 +02:00
network_gamelist.h Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList 2021-05-06 20:33:26 +02:00
network_gui.cpp Fix: [Network] don't mark the last-joined server as manual (#9239) 2021-05-11 12:26:30 +02:00
network_gui.h Change: no longer use UDP when entering the lobby of a server 2021-04-27 20:18:53 +02:00
network_internal.h Fix: lobby window doesn't close if no connection could be established (#9223) 2021-05-09 18:48:21 +02:00
network_server.cpp Fix: [Network] clients leaving because of broken connections was not broadcasted (#9238) 2021-05-11 12:26:16 +02:00
network_server.h Change: Use gender-neutral pronouns in console command messages (and comments) (#9203) 2021-05-08 11:02:30 +01:00
network_type.h Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
network_udp.cpp Codechange: [Network] Use std::string for NetworkGameInfo 2021-05-06 21:45:36 +02:00
network_udp.h Codechange: use connection_string in favour of NetworkAddress (#9197) 2021-05-05 23:21:14 +02:00