mirror of https://github.com/OpenTTD/OpenTTD.git
48 lines
1016 B
C++
48 lines
1016 B
C++
/* $Id$ */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../gfx.h"
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#include "../variables.h"
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#include "../window.h"
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#include "../debug.h"
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#include "../blitter/factory.hpp"
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#include "null_v.h"
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static const char* NullVideoStart(const char* const* parm)
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{
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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/* Do not render, nor blit */
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DEBUG(misc, 1, "Forcing blitter 'null'...");
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BlitterFactoryBase::SelectBlitter("null");
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return NULL;
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}
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static void NullVideoStop() { }
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static void NullVideoMakeDirty(int left, int top, int width, int height) {}
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static void NullVideoMainLoop()
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{
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uint i;
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for (i = 0; i < 1000; i++) {
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GameLoop();
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_screen.dst_ptr = NULL;
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UpdateWindows();
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}
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}
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static bool NullVideoChangeRes(int w, int h) { return false; }
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static void NullVideoFullScreen(bool fs) {}
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const HalVideoDriver _null_video_driver = {
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NullVideoStart,
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NullVideoStop,
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NullVideoMakeDirty,
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NullVideoMainLoop,
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NullVideoChangeRes,
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NullVideoFullScreen,
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};
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