OpenTTD/src/saveload
Michael Lutz 9b6f5e3bb8 Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
..
afterload.cpp Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143) 2020-05-12 15:22:58 +02:00
ai_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_sl.cpp Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
cargomonitor_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargopacket_sl.cpp Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
cheat_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_sl.cpp Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
depot_sl.cpp Codechange: Replace FOR_ALL_DEPOTS with range-based for loops 2019-12-21 20:13:03 +01:00
economy_sl.cpp Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
engine_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 2020-01-12 19:08:38 +01:00
game_sl.cpp Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
gamelog_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
goal_sl.cpp Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
group_sl.cpp Codechange: Replace FOR_ALL_GROUPS with range-based for loops 2019-12-21 20:13:03 +01:00
industry_sl.cpp Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 2019-12-21 20:13:03 +01:00
labelmaps_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 2020-01-12 19:08:38 +01:00
linkgraph_sl.cpp Codechange: Replace linkgraph related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
map_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
misc_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sl.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_sl.cpp Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
oldloader.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
oldloader.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
oldloader_sl.cpp Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 2020-02-19 17:45:42 +01:00
order_sl.cpp Fix: When loading old timetabled saves, also reset cached timetable duration 2020-01-05 20:51:26 +00:00
saveload.cpp Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
saveload.h Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
saveload_filter.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
saveload_internal.h Fix #8021: limit savegame range for docking tiles fixing 2020-05-06 23:12:59 +02:00
signs_sl.cpp Codechange: Replace FOR_ALL_SIGNS with range-based for loops 2019-12-21 20:13:03 +01:00
station_sl.cpp Fix #8021: limit savegame range for docking tiles fixing 2020-05-06 23:12:59 +02:00
storage_sl.cpp Codechange: Replace FOR_ALL_STORAGES with range-based for loops 2019-12-21 20:13:03 +01:00
story_sl.cpp Codechange: Replace story related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
strings_sl.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
subsidy_sl.cpp Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 2019-12-21 20:13:03 +01:00
town_sl.cpp Codechange: Replace FOR_ALL_TOWNS with range-based for loops 2019-12-21 20:13:03 +01:00
vehicle_sl.cpp Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
waypoint_sl.cpp Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end. 2020-01-12 19:08:38 +01:00