OpenTTD/spritecache.h

35 lines
603 B
C

#ifndef SPRITECACHE_H
#define SPRITECACHE_H
typedef struct Sprite {
byte info;
byte height;
uint16 width;
int16 x_offs;
int16 y_offs;
byte data[VARARRAY_SIZE];
} Sprite;
typedef struct {
int xoffs, yoffs;
int xsize, ysize;
} SpriteDimension;
const SpriteDimension *GetSpriteDimension(SpriteID sprite);
const void *GetRawSprite(SpriteID sprite);
static inline const Sprite *GetSprite(SpriteID sprite)
{
return GetRawSprite(sprite);
}
static inline const byte *GetNonSprite(SpriteID sprite)
{
return GetRawSprite(sprite);
}
void GfxLoadSprites(void);
void IncreaseSpriteLRU(void);
#endif