OpenTTD/src/network
frosch 4e4e635916 (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 2013-05-26 19:30:07 +00:00
..
core (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network.h (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00
network_admin.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_admin.h (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
network_base.h (svn r22423) -Document: some network stuff 2011-05-04 20:24:23 +00:00
network_chat_gui.cpp (svn r25290) -Add: Assign string names to notable windows. 2013-05-26 19:25:01 +00:00
network_client.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_client.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_command.cpp (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
network_content.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_content.h (svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows 2011-12-09 21:49:52 +00:00
network_content_gui.cpp (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 2013-05-26 19:30:07 +00:00
network_content_gui.h (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 2013-05-26 19:23:42 +00:00
network_func.h (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
network_gamelist.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
network_gamelist.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
network_gui.cpp (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 2013-05-26 19:30:07 +00:00
network_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
network_internal.h (svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88) 2012-03-25 19:46:59 +00:00
network_server.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_server.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_type.h (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 2012-01-09 21:22:48 +00:00
network_udp.cpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
network_udp.h (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00