mirror of https://github.com/OpenTTD/OpenTTD.git
141 lines
4.2 KiB
C++
141 lines
4.2 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file fontcache.cpp Cache for characters from fonts. */
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#include "stdafx.h"
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#include "fontcache.h"
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#include "fontdetection.h"
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#include "blitter/factory.hpp"
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#include "gfx_layout.h"
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#include "fontcache/spritefontcache.h"
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#include "safeguards.h"
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/** Default heights for the different sizes of fonts. */
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static const int _default_font_height[FS_END] = {10, 6, 18, 10};
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static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
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FontCacheSettings _fcsettings;
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/**
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* Create a new font cache.
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* @param fs The size of the font.
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*/
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FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_default_font_height[fs]),
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ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs]),
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units_per_em(1)
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{
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assert(this->parent == nullptr || this->fs == this->parent->fs);
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FontCache::caches[this->fs] = this;
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Layouter::ResetFontCache(this->fs);
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}
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/** Clean everything up. */
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FontCache::~FontCache()
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{
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assert(this->fs == this->parent->fs);
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FontCache::caches[this->fs] = this->parent;
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Layouter::ResetFontCache(this->fs);
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}
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int FontCache::GetDefaultFontHeight(FontSize fs)
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{
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return _default_font_height[fs];
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}
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/**
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* Get height of a character for a given font size.
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* @param size Font size to get height of
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* @return Height of characters in the given font (pixels)
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*/
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int GetCharacterHeight(FontSize size)
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{
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return FontCache::Get(size)->GetHeight();
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}
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/* static */ FontCache *FontCache::caches[FS_END] = { new SpriteFontCache(FS_NORMAL), new SpriteFontCache(FS_SMALL), new SpriteFontCache(FS_LARGE), new SpriteFontCache(FS_MONO) };
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/* Check if a glyph should be rendered with anti-aliasing. */
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bool GetFontAAState(FontSize size, bool check_blitter)
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{
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/* AA is only supported for 32 bpp */
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if (check_blitter && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 32) return false;
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switch (size) {
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default: NOT_REACHED();
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case FS_NORMAL: return _fcsettings.medium.aa;
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case FS_SMALL: return _fcsettings.small.aa;
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case FS_LARGE: return _fcsettings.large.aa;
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case FS_MONO: return _fcsettings.mono.aa;
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}
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}
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/**
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* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
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* @param monospace Whether to initialise the monospace or regular fonts.
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*/
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void InitFontCache(bool monospace)
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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if (monospace != (fs == FS_MONO)) continue;
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FontCache *fc = FontCache::Get(fs);
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if (fc->HasParent()) delete fc;
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#ifdef WITH_FREETYPE
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extern void LoadFreeTypeFont(FontSize fs);
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LoadFreeTypeFont(fs);
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#elif defined(_WIN32)
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extern void LoadWin32Font(FontSize fs);
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LoadWin32Font(fs);
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#elif defined(WITH_COCOA)
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extern void LoadCoreTextFont(FontSize fs);
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LoadCoreTextFont(fs);
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#endif
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}
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}
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/**
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* Free everything allocated w.r.t. fonts.
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*/
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void UninitFontCache()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache *fc = FontCache::Get(fs);
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if (fc->HasParent()) delete fc;
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}
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#ifdef WITH_FREETYPE
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extern void UninitFreeType();
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UninitFreeType();
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#endif /* WITH_FREETYPE */
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}
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/**
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* Should any of the active fonts be anti-aliased?
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* @return True if any of the loaded fonts want anti-aliased drawing.
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*/
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bool HasAntialiasedFonts()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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if (!FontCache::Get(fs)->IsBuiltInFont() && GetFontAAState(fs, false)) return true;
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}
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return false;
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}
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#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
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bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
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#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */
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