OpenTTD/src/timer
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
..
CMakeLists.txt Change: base autosaves intervals on real time (instead of game time) (#10655) 2023-04-27 15:21:29 +00:00
timer.h Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
timer_game_calendar.cpp Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445) 2023-11-06 20:29:35 +00:00
timer_game_calendar.h Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445) 2023-11-06 20:29:35 +00:00
timer_game_realtime.cpp Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
timer_game_realtime.h Change: base autosaves intervals on real time (instead of game time) (#10655) 2023-04-27 15:21:29 +00:00
timer_game_tick.cpp Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
timer_game_tick.h Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
timer_manager.h Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
timer_window.cpp Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
timer_window.h Codechange: introduce a framework for all our timers 2023-04-15 13:58:55 +02:00